PrusaSlicer-NonPlainar/src/slic3r/GUI/GUI_App.hpp
bubnikv a378bb7bed Removed some obsolete Perl bindings.
Removed libslic3r from the default include paths for all modules but
libslic3r. Now headers from libslic3r need to be included with an
explicit path (libslic3r/libslic3r.h etc)
Split the localization macros into I18N.{cpp,h}
2018-11-26 14:41:58 +01:00

175 lines
4.6 KiB
C++

#ifndef slic3r_GUI_App_hpp_
#define slic3r_GUI_App_hpp_
#include <memory>
#include <string>
#include "libslic3r/PrintConfig.hpp"
#include "MainFrame.hpp"
#if ENABLE_IMGUI
#include "ImGuiWrapper.hpp"
#endif // ENABLE_IMGUI
#include <wx/app.h>
#include <wx/colour.h>
#include <wx/font.h>
#include <wx/string.h>
#include <mutex>
#include <stack>
class wxMenuItem;
class wxMenuBar;
class wxTopLevelWindow;
class wxNotebook;
namespace Slic3r {
class AppConfig;
class PresetBundle;
class PresetUpdater;
class ModelObject;
namespace GUI
{
enum FileType
{
FT_STL,
FT_OBJ,
FT_AMF,
FT_3MF,
FT_PRUSA,
FT_GCODE,
FT_MODEL,
FT_INI,
FT_SVG,
FT_PNGZIP,
FT_SIZE,
};
extern const wxString file_wildcards[FT_SIZE];
enum ConfigMenuIDs {
ConfigMenuWizard,
ConfigMenuSnapshots,
ConfigMenuTakeSnapshot,
ConfigMenuUpdate,
ConfigMenuPreferences,
ConfigMenuModeSimple,
ConfigMenuModeAdvanced,
ConfigMenuModeExpert,
ConfigMenuLanguage,
ConfigMenuFlashFirmware,
ConfigMenuCnt,
};
class Tab;
static wxString dots("", wxConvUTF8);
class GUI_App : public wxApp
{
bool no_plater{ false };
bool app_conf_exists{ false };
// Lock to guard the callback stack
std::mutex callback_register;
// callbacks registered to run during idle event.
std::stack<std::function<void()>> m_cb{};
wxColour m_color_label_modified;
wxColour m_color_label_sys;
wxColour m_color_label_default;
wxFont m_small_font;
wxFont m_bold_font;
wxLocale* m_wxLocale{ nullptr };
#if ENABLE_IMGUI
std::unique_ptr<ImGuiWrapper> m_imgui;
#endif // ENABLE_IMGUI
public:
bool OnInit() override;
GUI_App();
unsigned get_colour_approx_luma(const wxColour &colour);
void init_label_colours();
void update_label_colours_from_appconfig();
void init_fonts();
void set_label_clr_modified(const wxColour& clr);
void set_label_clr_sys(const wxColour& clr);
const wxColour& get_label_clr_modified(){ return m_color_label_modified; }
const wxColour& get_label_clr_sys() { return m_color_label_sys; }
const wxColour& get_label_clr_default() { return m_color_label_default; }
const wxFont& small_font() { return m_small_font; }
const wxFont& bold_font() { return m_bold_font; }
void recreate_GUI();
void system_info();
#if ENABLE_NEW_MENU_LAYOUT
void load_project(wxWindow *parent, wxString& input_file);
void import_model(wxWindow *parent, wxArrayString& input_files);
#else
void open_model(wxWindow *parent, wxArrayString& input_files);
#endif // ENABLE_NEW_MENU_LAYOUT
static bool catch_error(std::function<void()> cb,
// wxMessageDialog* message_dialog,
const std::string& err);
// void notify(/*message*/);
void update_ui_from_settings();
void CallAfter(std::function<void()> cb);
void window_pos_save(wxTopLevelWindow* window, const std::string &name);
void window_pos_restore(wxTopLevelWindow* window, const std::string &name);
void window_pos_sanitize(wxTopLevelWindow* window);
bool select_language(wxArrayString & names, wxArrayLong & identifiers);
bool load_language();
void save_language();
void get_installed_languages(wxArrayString & names, wxArrayLong & identifiers);
Tab* get_tab(Preset::Type type);
ConfigMenuIDs get_view_mode();
void update_mode();
void add_config_menu(wxMenuBar *menu);
bool check_unsaved_changes();
bool checked_tab(Tab* tab);
void delete_tab_from_list(Tab* tab);
void load_current_presets();
Sidebar& sidebar();
ObjectManipulation* obj_manipul();
ObjectSettings* obj_settings();
ObjectList* obj_list();
Plater* plater();
std::vector<ModelObject*> *model_objects();
AppConfig* app_config{ nullptr };
PresetBundle* preset_bundle{ nullptr };
PresetUpdater* preset_updater{ nullptr };
MainFrame* mainframe{ nullptr };
Plater* plater_{ nullptr };
wxNotebook* tab_panel() const ;
std::vector<Tab *> tabs_list;
#if ENABLE_IMGUI
ImGuiWrapper* imgui() { return m_imgui.get(); }
#endif // ENABLE_IMGUI
};
DECLARE_APP(GUI_App)
} // GUI
} //Slic3r
#endif // slic3r_GUI_App_hpp_