PrusaSlicer-NonPlainar/tests/libslic3r/test_aabbindirect.cpp
PavelMikus d0c08ec5c1 Feature: AABB tree for lines
Small refactoring of AABB tree distance query function, to allow different primitives (apart from triangles)
Implemented Distancer and functions to create AABB tree from lines and use closest point query
Added test for the AABBTree with lines
Added Benchmark comparing EdgeGrid with AABBTree on line contours (Inside AABBTree test file, disabled under compilation flag)
2022-05-12 12:55:10 +02:00

346 lines
14 KiB
C++

#include <catch2/catch.hpp>
#include <test_utils.hpp>
#include <libslic3r/TriangleMesh.hpp>
#include <libslic3r/AABBTreeIndirect.hpp>
#include <libslic3r/AABBTreeLines.hpp>
using namespace Slic3r;
TEST_CASE("Building a tree over a box, ray caster and closest query", "[AABBIndirect]")
{
TriangleMesh tmesh = make_cube(1., 1., 1.);
auto tree = AABBTreeIndirect::build_aabb_tree_over_indexed_triangle_set(tmesh.its.vertices, tmesh.its.indices);
REQUIRE(! tree.empty());
igl::Hit hit;
bool intersected = AABBTreeIndirect::intersect_ray_first_hit(
tmesh.its.vertices, tmesh.its.indices,
tree,
Vec3d(0.5, 0.5, -5.),
Vec3d(0., 0., 1.),
hit);
REQUIRE(intersected);
REQUIRE(hit.t == Approx(5.));
std::vector<igl::Hit> hits;
bool intersected2 = AABBTreeIndirect::intersect_ray_all_hits(
tmesh.its.vertices, tmesh.its.indices,
tree,
Vec3d(0.3, 0.5, -5.),
Vec3d(0., 0., 1.),
hits);
REQUIRE(intersected2);
REQUIRE(hits.size() == 2);
REQUIRE(hits.front().t == Approx(5.));
REQUIRE(hits.back().t == Approx(6.));
size_t hit_idx;
Vec3d closest_point;
double squared_distance = AABBTreeIndirect::squared_distance_to_indexed_triangle_set(
tmesh.its.vertices, tmesh.its.indices,
tree,
Vec3d(0.3, 0.5, -5.),
hit_idx, closest_point);
REQUIRE(squared_distance == Approx(5. * 5.));
REQUIRE(closest_point.x() == Approx(0.3));
REQUIRE(closest_point.y() == Approx(0.5));
REQUIRE(closest_point.z() == Approx(0.));
squared_distance = AABBTreeIndirect::squared_distance_to_indexed_triangle_set(
tmesh.its.vertices, tmesh.its.indices,
tree,
Vec3d(0.3, 0.5, 5.),
hit_idx, closest_point);
REQUIRE(squared_distance == Approx(4. * 4.));
REQUIRE(closest_point.x() == Approx(0.3));
REQUIRE(closest_point.y() == Approx(0.5));
REQUIRE(closest_point.z() == Approx(1.));
}
TEST_CASE("Creating a several 2d lines, testing closest point query", "[AABBIndirect]")
{
std::vector<Linef> lines { };
lines.push_back(Linef(Vec2d(0.0, 0.0), Vec2d(1.0, 0.0)));
lines.push_back(Linef(Vec2d(1.0, 0.0), Vec2d(1.0, 1.0)));
lines.push_back(Linef(Vec2d(1.0, 1.0), Vec2d(0.0, 1.0)));
lines.push_back(Linef(Vec2d(0.0, 1.0), Vec2d(0.0, 0.0)));
auto tree = AABBTreeLines::build_aabb_tree_over_indexed_lines(lines);
size_t hit_idx_out;
Vec2d hit_point_out;
auto sqr_dist = AABBTreeLines::squared_distance_to_indexed_lines(lines, tree, Vec2d(0.0, 0.0), hit_idx_out,
hit_point_out);
REQUIRE(sqr_dist == Approx(0.0));
REQUIRE((hit_idx_out == 0 || hit_idx_out == 3));
REQUIRE(hit_point_out.x() == Approx(0.0));
REQUIRE(hit_point_out.y() == Approx(0.0));
sqr_dist = AABBTreeLines::squared_distance_to_indexed_lines(lines, tree, Vec2d(1.5, 0.5), hit_idx_out,
hit_point_out);
REQUIRE(sqr_dist == Approx(0.25));
REQUIRE(hit_idx_out == 1);
REQUIRE(hit_point_out.x() == Approx(1.0));
REQUIRE(hit_point_out.y() == Approx(0.5));
}
#if 0
#include "libslic3r/EdgeGrid.hpp"
#include <iostream>
#include <ctime>
#include <ratio>
#include <chrono>
TEST_CASE("AABBTreeLines vs SignedDistanceGrid time Benchmark", "[AABBIndirect]")
{
std::vector<Points> lines { Points { } };
std::vector<Linef> linesf { };
Vec2d prevf { };
// NOTE: max coord value of the lines is approx 83 mm
for (int r = 1; r < 1000; ++r) {
lines[0].push_back(Point::new_scale(Vec2d(exp(0.005f * r) * cos(r), exp(0.005f * r) * cos(r))));
linesf.emplace_back(prevf, Vec2d(exp(0.005f * r) * cos(r), exp(0.005f * r) * cos(r)));
prevf = linesf.back().b;
}
int build_num = 10000;
using namespace std::chrono;
{
std::cout << "building the tree " << build_num << " times..." << std::endl;
high_resolution_clock::time_point t1 = high_resolution_clock::now();
for (int i = 0; i < build_num; ++i) {
volatile auto tree = AABBTreeLines::build_aabb_tree_over_indexed_lines(linesf);
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << "It took " << time_span.count() << " seconds." << std::endl << std::endl;
}
{
std::cout << "building the grid res 1mm ONLY " << build_num/100 << " !!! times..." << std::endl;
high_resolution_clock::time_point t1 = high_resolution_clock::now();
for (int i = 0; i < build_num/100; ++i) {
EdgeGrid::Grid grid { };
grid.create(lines, scaled(1.0), true);
grid.calculate_sdf();
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << "It took " << time_span.count() << " seconds." << std::endl << std::endl;
}
{
std::cout << "building the grid res 10mm " << build_num << " times..." << std::endl;
high_resolution_clock::time_point t1 = high_resolution_clock::now();
for (int i = 0; i < build_num; ++i) {
EdgeGrid::Grid grid { };
grid.create(lines, scaled(10.0), true);
grid.calculate_sdf();
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << "It took " << time_span.count() << " seconds." << std::endl << std::endl;
}
EdgeGrid::Grid grid10 { };
grid10.create(lines, scaled(10.0), true);
coord_t query10_res = scaled(10.0);
grid10.calculate_sdf();
EdgeGrid::Grid grid1 { };
grid1.create(lines, scaled(1.0), true);
coord_t query1_res = scaled(1.0);
grid1.calculate_sdf();
auto tree = AABBTreeLines::build_aabb_tree_over_indexed_lines(linesf);
int query_num = 10000;
Points query_points { };
std::vector<Vec2d> query_pointsf { };
for (int x = 0; x < query_num; ++x) {
Vec2d qp { rand() / (double(RAND_MAX) + 1.0f) * 200.0 - 100.0, rand() / (double(RAND_MAX) + 1.0f) * 200.0
- 100.0 };
query_pointsf.push_back(qp);
query_points.push_back(Point::new_scale(qp));
}
{
std::cout << "querying tree " << query_num << " times..." << std::endl;
high_resolution_clock::time_point t1 = high_resolution_clock::now();
for (const Vec2d &qp : query_pointsf) {
size_t hit_idx_out;
Vec2d hit_point_out;
AABBTreeLines::squared_distance_to_indexed_lines(linesf, tree, qp, hit_idx_out, hit_point_out);
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << "It took " << time_span.count() << " seconds." << std::endl << std::endl;
}
{
std::cout << "querying grid res 1mm " << query_num << " times..." << std::endl;
high_resolution_clock::time_point t1 = high_resolution_clock::now();
for (const Point &qp : query_points) {
volatile auto dist = grid1.closest_point_signed_distance(qp, query1_res);
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << "It took " << time_span.count() << " seconds." << std::endl << std::endl;
}
{
std::cout << "querying grid res 10mm " << query_num << " times..." << std::endl;
high_resolution_clock::time_point t1 = high_resolution_clock::now();
for (const Point &qp : query_points) {
volatile auto dist = grid10.closest_point_signed_distance(qp, query10_res);
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << "It took " << time_span.count() << " seconds." << std::endl << std::endl;
}
std::cout << "Test build and queries together - same number of contour points and query points" << std::endl << std::endl;
std::vector<int> point_counts { 100, 300, 500, 1000, 3000 };
for (auto count : point_counts) {
std::vector<Points> lines { Points { } };
std::vector<Linef> linesf { };
Vec2d prevf { };
Points query_points { };
std::vector<Vec2d> query_pointsf { };
for (int x = 0; x < count; ++x) {
Vec2d cp { rand() / (double(RAND_MAX) + 1.0f) * 200.0 - 100.0, rand() / (double(RAND_MAX) + 1.0f) * 200.0
- 100.0 };
lines[0].push_back(Point::new_scale(cp));
linesf.emplace_back(prevf, cp);
prevf = linesf.back().b;
Vec2d qp { rand() / (double(RAND_MAX) + 1.0f) * 200.0 - 100.0, rand() / (double(RAND_MAX) + 1.0f) * 200.0
- 100.0 };
query_pointsf.push_back(qp);
query_points.push_back(Point::new_scale(qp));
}
std::cout << "Test for point count: " << count << std::endl;
{
high_resolution_clock::time_point t1 = high_resolution_clock::now();
auto tree = AABBTreeLines::build_aabb_tree_over_indexed_lines(linesf);
for (const Vec2d &qp : query_pointsf) {
size_t hit_idx_out;
Vec2d hit_point_out;
AABBTreeLines::squared_distance_to_indexed_lines(linesf, tree, qp, hit_idx_out, hit_point_out);
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << " Tree took " << time_span.count() << " seconds." << std::endl;
}
{
high_resolution_clock::time_point t1 = high_resolution_clock::now();
EdgeGrid::Grid grid1 { };
grid1.create(lines, scaled(1.0), true);
coord_t query1_res = scaled(1.0);
grid1.calculate_sdf();
for (const Point &qp : query_points) {
volatile auto dist = grid1.closest_point_signed_distance(qp, query1_res);
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << " Grid 1mm took " << time_span.count() << " seconds." << std::endl;
}
{
high_resolution_clock::time_point t1 = high_resolution_clock::now();
EdgeGrid::Grid grid10 { };
grid10.create(lines, scaled(10.0), true);
coord_t query10_res = scaled(10.0);
grid10.calculate_sdf();
for (const Point &qp : query_points) {
volatile auto dist = grid10.closest_point_signed_distance(qp, query10_res);
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << " Grid 10mm took " << time_span.count() << " seconds." << std::endl;
}
}
std::cout << "Test build and queries together - same number of contour points and query points" << std::endl <<
"And with limited contour edge length to 4mm " << std::endl;
for (auto count : point_counts) {
std::vector<Points> lines { Points { } };
std::vector<Linef> linesf { };
Vec2d prevf { };
Points query_points { };
std::vector<Vec2d> query_pointsf { };
for (int x = 0; x < count; ++x) {
Vec2d cp { rand() / (double(RAND_MAX) + 1.0f) * 200.0 - 100.0, rand() / (double(RAND_MAX) + 1.0f) * 200.0
- 100.0 };
Vec2d contour = prevf + cp.normalized()*4.0; // limits the cnotour edge len to 4mm
lines[0].push_back(Point::new_scale(contour));
linesf.emplace_back(prevf, contour);
prevf = linesf.back().b;
Vec2d qp { rand() / (double(RAND_MAX) + 1.0f) * 200.0 - 100.0, rand() / (double(RAND_MAX) + 1.0f) * 200.0
- 100.0 };
query_pointsf.push_back(qp);
query_points.push_back(Point::new_scale(qp));
}
std::cout << "Test for point count: " << count << std::endl;
{
high_resolution_clock::time_point t1 = high_resolution_clock::now();
auto tree = AABBTreeLines::build_aabb_tree_over_indexed_lines(linesf);
for (const Vec2d &qp : query_pointsf) {
size_t hit_idx_out;
Vec2d hit_point_out;
AABBTreeLines::squared_distance_to_indexed_lines(linesf, tree, qp, hit_idx_out, hit_point_out);
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << " Tree took " << time_span.count() << " seconds." << std::endl;
}
{
high_resolution_clock::time_point t1 = high_resolution_clock::now();
EdgeGrid::Grid grid1 { };
grid1.create(lines, scaled(1.0), true);
coord_t query1_res = scaled(1.0);
grid1.calculate_sdf();
for (const Point &qp : query_points) {
volatile auto dist = grid1.closest_point_signed_distance(qp, query1_res);
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << " Grid 1mm took " << time_span.count() << " seconds." << std::endl;
}
{
high_resolution_clock::time_point t1 = high_resolution_clock::now();
EdgeGrid::Grid grid10 { };
grid10.create(lines, scaled(10.0), true);
coord_t query10_res = scaled(10.0);
grid10.calculate_sdf();
for (const Point &qp : query_points) {
volatile auto dist = grid10.closest_point_signed_distance(qp, query10_res);
}
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span = duration_cast<duration<double>>(t2 - t1);
std::cout << " Grid 10mm took " << time_span.count() << " seconds." << std::endl;
}
}
}
#endif