PrusaSlicer-NonPlainar/lib/Slic3r/Print.pm

1085 lines
44 KiB
Perl
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package Slic3r::Print;
use Moo;
use File::Basename qw(basename fileparse);
use File::Spec;
use List::Util qw(min max first);
use Slic3r::ExtrusionPath ':roles';
use Slic3r::Flow ':roles';
use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale move_points chained_path
convex_hull);
use Slic3r::Geometry::Clipper qw(diff_ex union_ex union_pt intersection_ex intersection offset
offset2 union union_pt_chained JT_ROUND JT_SQUARE);
use Slic3r::Print::State ':steps';
has 'config' => (is => 'ro', default => sub { Slic3r::Config::Print->new });
has 'default_object_config' => (is => 'ro', default => sub { Slic3r::Config::PrintObject->new });
has 'default_region_config' => (is => 'ro', default => sub { Slic3r::Config::PrintRegion->new });
has 'extra_variables' => (is => 'rw', default => sub {{}});
has 'objects' => (is => 'rw', default => sub {[]});
has 'status_cb' => (is => 'rw');
has 'regions' => (is => 'rw', default => sub {[]});
has 'total_used_filament' => (is => 'rw');
has 'total_extruded_volume' => (is => 'rw');
has '_state' => (is => 'ro', default => sub { Slic3r::Print::State->new });
# ordered collection of extrusion paths to build skirt loops
has 'skirt' => (is => 'rw', default => sub { Slic3r::ExtrusionPath::Collection->new });
# ordered collection of extrusion paths to build a brim
has 'brim' => (is => 'rw', default => sub { Slic3r::ExtrusionPath::Collection->new });
sub apply_config {
my ($self, $config) = @_;
# handle changes to print config
my $print_diff = $self->config->diff($config);
if (@$print_diff) {
$self->config->apply_dynamic($config);
# TODO: only invalidate changed steps
$self->_state->invalidate_all;
}
# handle changes to object config defaults
$self->default_object_config->apply_dynamic($config);
foreach my $object (@{$self->objects}) {
# we don't assume that $config contains a full ObjectConfig,
# so we base it on the current print-wise default
my $new = $self->default_object_config->clone;
# we override the new config with object-specific options
$new->apply_dynamic($object->model_object->config);
# check whether the new config is different from the current one
my $diff = $object->config->diff($new);
if (@$diff) {
$object->config->apply($new);
# TODO: only invalidate changed steps
$object->_state->invalidate_all;
}
}
# handle changes to regions config defaults
$self->default_region_config->apply_dynamic($config);
# check whether after applying the new region config defaults to all existing regions
# they still have distinct configs; if not we need to re-add objects in order to
# merge the now-equal regions
# first compute the transformed region configs
my @new_region_configs = ();
foreach my $region_id (0..$#{$self->regions}) {
my $new = $self->default_region_config->clone;
foreach my $object (@{$self->objects}) {
foreach my $volume_id (@{ $object->region_volumes->[$region_id] }) {
my $volume = $object->model_object->volumes->[$volume_id];
next if !defined $volume->material_id;
my $material = $object->model_object->model->materials->{$volume->material_id};
$new->apply_dynamic($material->config);
}
}
push @new_region_configs, $new;
}
# then find the first pair of identical configs
my $have_identical_configs = 0;
my $region_diff = [];
for my $i (0..$#new_region_configs) {
for my $j (($i+1)..$#new_region_configs) {
if ($new_region_configs[$i]->equals($new_region_configs[$j])) {
$have_identical_configs = 1;
}
}
my $diff = $self->regions->[$i]->config->diff($new_region_configs[$i]);
push @$region_diff, @$diff;
}
if ($have_identical_configs) {
# okay, the current subdivision of regions does not make sense anymore.
# we need to remove all objects and re-add them
my @model_objects = map $_->model_object, @{$self->object};
$self->delete_all_objects;
$self->add_model_object($_) for @model_objects;
} elsif (@$region_diff > 0) {
# if there are no identical regions even after applying the change in
# region config defaults, but at least one region config option changed,
# store the new region configs and invalidate
# the affected step(s)
foreach my $region_id (0..$#{$self->regions}) {
$self->regions->[$region_id]->config->apply($new_region_configs[$region_id]);
}
# TODO: only invalidate changed steps
$_->_state->invalidate_all for @{$self->objects};
}
}
sub has_support_material {
my $self = shift;
return (first { $_->config->support_material } @{$self->objects})
|| (first { $_->config->raft_layers > 0 } @{$self->objects})
|| (first { $_->config->support_material_enforce_layers > 0 } @{$self->objects});
}
# caller is responsible for supplying models whose objects don't collide
# and have explicit instance positions
sub add_model_object {
my $self = shift;
my ($object, $obj_idx) = @_;
my %volumes = (); # region_id => [ volume_id, ... ]
foreach my $volume_id (0..$#{$object->volumes}) {
my $volume = $object->volumes->[$volume_id];
# get the config applied to this volume: start from our global defaults
my $config = Slic3r::Config::PrintRegion->new;
$config->apply($self->default_region_config);
# override the defaults with per-object config and then with per-material config
$config->apply_dynamic($object->config);
if (defined $volume->material_id) {
my $material_config = $object->model->materials->{ $volume->material_id }->config;
$config->apply_dynamic($material_config);
}
# find an existing print region with the same config
my $region_id;
foreach my $i (0..$#{$self->regions}) {
my $region = $self->regions->[$i];
if ($config->equals($region->config)) {
$region_id = $i;
last;
}
}
# if no region exists with the same config, create a new one
if (!defined $region_id) {
push @{$self->regions}, my $r = Slic3r::Print::Region->new(
print => $self,
);
$r->config->apply($config);
$region_id = $#{$self->regions};
}
# assign volume to region
$volumes{$region_id} //= [];
push @{ $volumes{$region_id} }, $volume_id;
}
# initialize print object
my $o = Slic3r::Print::Object->new(
print => $self,
model_object => $object,
region_volumes => [ map $volumes{$_}, 0..$#{$self->regions} ],
copies => [ map Slic3r::Point->new_scale(@{ $_->offset }), @{ $object->instances } ],
layer_height_ranges => $object->layer_height_ranges,
);
# apply config to print object
$o->config->apply($self->default_object_config);
$o->config->apply_dynamic($object->config);
# store print object at the given position
if (defined $obj_idx) {
splice @{$self->objects}, $obj_idx, 0, $o;
} else {
push @{$self->objects}, $o;
}
if (!defined $self->extra_variables->{input_filename}) {
if (defined (my $input_file = $object->input_file)) {
@{$self->extra_variables}{qw(input_filename input_filename_base)} = parse_filename($input_file);
}
}
$self->_state->invalidate(STEP_SKIRT);
$self->_state->invalidate(STEP_BRIM);
}
sub delete_object {
my ($self, $obj_idx) = @_;
splice @{$self->objects}, $obj_idx, 1;
# TODO: purge unused regions
$self->_state->invalidate(STEP_SKIRT);
$self->_state->invalidate(STEP_BRIM);
}
sub delete_all_objects {
my ($self) = @_;
@{$self->objects} = ();
@{$self->regions} = ();
$self->_state->invalidate(STEP_SKIRT);
$self->_state->invalidate(STEP_BRIM);
}
sub validate {
my $self = shift;
if ($self->config->complete_objects) {
# check horizontal clearance
{
my @a = ();
foreach my $object (@{$self->objects}) {
# get convex hulls of all meshes assigned to this print object
my @mesh_convex_hulls = map $object->model_object->volumes->[$_]->mesh->convex_hull,
map @$_,
grep defined $_,
@{$object->region_volumes};
# make a single convex hull for all of them
my $convex_hull = convex_hull([ map @$_, @mesh_convex_hulls ]);
# apply the same transformations we apply to the actual meshes when slicing them
$object->model_object->instances->[0]->transform_polygon($convex_hull, 1);
# align object to Z = 0 and apply XY shift
$convex_hull->translate(@{$object->_copies_shift});
# grow convex hull with the clearance margin
($convex_hull) = @{offset([$convex_hull], scale $self->config->extruder_clearance_radius / 2, 1, JT_ROUND, scale(0.1))};
# now we need that no instance of $convex_hull does not intersect any of the previously checked object instances
for my $copy (@{$object->_shifted_copies}) {
my $p = $convex_hull->clone;
$p->translate(@$copy);
if (@{ intersection(\@a, [$p]) }) {
die "Some objects are too close; your extruder will collide with them.\n";
}
@a = @{union([@a, $p])};
}
}
}
# check vertical clearance
{
my @object_height = ();
foreach my $object (@{$self->objects}) {
my $height = $object->size->z;
push @object_height, $height for @{$object->copies};
}
@object_height = sort { $a <=> $b } @object_height;
# ignore the tallest *copy* (this is why we repeat height for all of them):
# it will be printed as last one so its height doesn't matter
pop @object_height;
if (@object_height && max(@object_height) > scale $self->config->extruder_clearance_height) {
die "Some objects are too tall and cannot be printed without extruder collisions.\n";
}
}
}
if ($self->config->spiral_vase) {
if ((map @{$_->copies}, @{$self->objects}) > 1) {
die "The Spiral Vase option can only be used when printing a single object.\n";
}
if (@{$self->regions} > 1) {
die "The Spiral Vase option can only be used when printing single material objects.\n";
}
}
}
# 0-based indices of used extruders
sub extruders {
my ($self) = @_;
# initialize all extruder(s) we need
my @used_extruders = ();
foreach my $region (@{$self->regions}) {
push @used_extruders,
map $region->config->get("${_}_extruder")-1,
qw(perimeter infill);
}
foreach my $object (@{$self->objects}) {
push @used_extruders,
map $object->config->get("${_}_extruder")-1,
qw(support_material support_material_interface);
}
my %h = map { $_ => 1 } @used_extruders;
return [ sort keys %h ];
}
sub init_extruders {
my $self = shift;
# enforce tall skirt if using ooze_prevention
# FIXME: this is not idempotent (i.e. switching ooze_prevention off will not revert skirt settings)
if ($self->config->ooze_prevention && @{$self->extruders} > 1) {
$self->config->set('skirt_height', -1);
$self->config->set('skirts', 1) if $self->config->skirts == 0;
}
}
sub layer_count {
my $self = shift;
return max(map { scalar @{$_->layers} } @{$self->objects});
}
sub regions_count {
my $self = shift;
return scalar @{$self->regions};
}
sub bounding_box {
my $self = shift;
my @points = ();
foreach my $object (@{$self->objects}) {
foreach my $copy (@{$object->_shifted_copies}) {
push @points,
[ $copy->[X], $copy->[Y] ],
[ $copy->[X] + $object->size->[X], $copy->[Y] + $object->size->[Y] ];
}
}
return Slic3r::Geometry::BoundingBox->new_from_points([ map Slic3r::Point->new(@$_), @points ]);
}
sub size {
my $self = shift;
return $self->bounding_box->size;
}
sub _simplify_slices {
my $self = shift;
my ($distance) = @_;
foreach my $layer (map @{$_->layers}, @{$self->objects}) {
$layer->slices->simplify($distance);
$_->slices->simplify($distance) for @{$layer->regions};
}
}
sub process {
my ($self) = @_;
my $status_cb = $self->status_cb // sub {};
my $print_step = sub {
my ($step, $cb) = @_;
if (!$self->_state->done($step)) {
$self->_state->set_started($step);
$cb->();
### Re-enable this for step-based slicing:
### $self->_state->set_done($step);
}
};
my $object_step = sub {
my ($step, $cb) = @_;
for my $obj_idx (0..$#{$self->objects}) {
my $object = $self->objects->[$obj_idx];
if (!$object->_state->done($step)) {
$object->_state->set_started($step);
$cb->($obj_idx);
### Re-enable this for step-based slicing:
### $object->_state->set_done($step);
}
}
};
# STEP_INIT_EXTRUDERS
$print_step->(STEP_INIT_EXTRUDERS, sub {
$self->init_extruders;
});
# STEP_SLICE
# skein the STL into layers
# each layer has surfaces with holes
$status_cb->(10, "Processing triangulated mesh");
$object_step->(STEP_SLICE, sub {
$self->objects->[$_[0]]->slice;
});
die "No layers were detected. You might want to repair your STL file(s) or check their size and retry.\n"
if !grep @{$_->layers}, @{$self->objects};
# make perimeters
# this will add a set of extrusion loops to each layer
# as well as generate infill boundaries
$status_cb->(20, "Generating perimeters");
$object_step->(STEP_PERIMETERS, sub {
$self->objects->[$_[0]]->make_perimeters;
});
$status_cb->(30, "Preparing infill");
$object_step->(STEP_PREPARE_INFILL, sub {
my $object = $self->objects->[$_[0]];
# this will assign a type (top/bottom/internal) to $layerm->slices
# and transform $layerm->fill_surfaces from expolygon
# to typed top/bottom/internal surfaces;
$object->detect_surfaces_type;
# decide what surfaces are to be filled
$_->prepare_fill_surfaces for map @{$_->regions}, @{$object->layers};
# this will detect bridges and reverse bridges
# and rearrange top/bottom/internal surfaces
$object->process_external_surfaces;
# detect which fill surfaces are near external layers
# they will be split in internal and internal-solid surfaces
$object->discover_horizontal_shells;
$object->clip_fill_surfaces;
# the following step needs to be done before combination because it may need
# to remove only half of the combined infill
$object->bridge_over_infill;
# combine fill surfaces to honor the "infill every N layers" option
$object->combine_infill;
});
# this will generate extrusion paths for each layer
$status_cb->(70, "Infilling layers");
$object_step->(STEP_INFILL, sub {
my $object = $self->objects->[$_[0]];
Slic3r::parallelize(
threads => $self->config->threads,
items => sub {
my @items = (); # [layer_id, region_id]
for my $region_id (0 .. ($self->regions_count-1)) {
push @items, map [$_, $region_id], 0..($object->layer_count-1);
}
@items;
},
thread_cb => sub {
my $q = shift;
while (defined (my $obj_layer = $q->dequeue)) {
my ($layer_id, $region_id) = @$obj_layer;
my $layerm = $object->layers->[$layer_id]->regions->[$region_id];
$layerm->fills->append( $object->fill_maker->make_fill($layerm) );
}
},
collect_cb => sub {},
no_threads_cb => sub {
foreach my $layerm (map @{$_->regions}, @{$object->layers}) {
$layerm->fills->append($object->fill_maker->make_fill($layerm));
}
},
);
### we could free memory now, but this would make this step not idempotent
### $_->fill_surfaces->clear for map @{$_->regions}, @{$object->layers};
});
# generate support material
$status_cb->(85, "Generating support material") if $self->has_support_material;
$object_step->(STEP_SUPPORTMATERIAL, sub {
$self->objects->[$_[0]]->generate_support_material;
});
# make skirt
$status_cb->(88, "Generating skirt");
$print_step->(STEP_SKIRT, sub {
$self->make_skirt;
});
$status_cb->(88, "Generating skirt");
$print_step->(STEP_BRIM, sub {
$self->make_brim; # must come after make_skirt
});
# time to make some statistics
if (0) {
eval "use Devel::Size";
print "MEMORY USAGE:\n";
printf " meshes = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->meshes), @{$self->objects})/1024/1024;
printf " layer slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->layers}, @{$self->objects})/1024/1024;
printf " region slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
printf " perimeters = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->perimeters), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
printf " fills = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->fills), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
printf " print object = %.1fMb\n", Devel::Size::total_size($self)/1024/1024;
}
if (0) {
eval "use Slic3r::Test::SectionCut";
Slic3r::Test::SectionCut->new(print => $self)->export_svg("section_cut.svg");
}
}
sub export_gcode {
my $self = shift;
my %params = @_;
my $status_cb = $self->status_cb // sub {};
# output everything to a G-code file
my $output_file = $self->expanded_output_filepath($params{output_file});
$status_cb->(90, "Exporting G-code" . ($output_file ? " to $output_file" : ""));
$self->write_gcode($params{output_fh} || $output_file);
# run post-processing scripts
if (@{$self->config->post_process}) {
$status_cb->(95, "Running post-processing scripts");
$self->config->setenv;
for (@{$self->config->post_process}) {
Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
system($_, $output_file);
}
}
}
sub export_svg {
my $self = shift;
my %params = @_;
# is this needed?
$self->init_extruders;
$_->slice for @{$self->objects};
my $fh = $params{output_fh};
if (!$fh) {
my $output_file = $self->expanded_output_filepath($params{output_file});
$output_file =~ s/\.gcode$/.svg/i;
Slic3r::open(\$fh, ">", $output_file) or die "Failed to open $output_file for writing\n";
print "Exporting to $output_file..." unless $params{quiet};
}
my $print_size = $self->size;
print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
<svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
<!--
Generated using Slic3r $Slic3r::VERSION
http://slic3r.org/
-->
EOF
my $print_polygon = sub {
my ($polygon, $type) = @_;
printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
$type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
($type eq 'contour' ? 'white' : 'black');
};
my @previous_layer_slices = ();
for my $layer_id (0..$self->layer_count-1) {
my @layers = map $_->layers->[$layer_id], @{$self->objects};
printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, +(grep defined $_, @layers)[0]->slice_z;
my @current_layer_slices = ();
for my $obj_idx (0 .. $#{$self->objects}) {
my $layer = $self->objects->[$obj_idx]->layers->[$layer_id] or next;
# sort slices so that the outermost ones come first
my @slices = sort { $a->contour->contains_point($b->contour->first_point) ? 0 : 1 } @{$layer->slices};
foreach my $copy (@{$self->objects->[$obj_idx]->_shifted_copies}) {
foreach my $slice (@slices) {
my $expolygon = $slice->clone;
$expolygon->translate(@$copy);
$print_polygon->($expolygon->contour, 'contour');
$print_polygon->($_, 'hole') for @{$expolygon->holes};
push @current_layer_slices, $expolygon;
}
}
}
# generate support material
if ($self->has_support_material && $layer_id > 0) {
my (@supported_slices, @unsupported_slices) = ();
foreach my $expolygon (@current_layer_slices) {
my $intersection = intersection_ex(
[ map @$_, @previous_layer_slices ],
$expolygon,
);
@$intersection
? push @supported_slices, $expolygon
: push @unsupported_slices, $expolygon;
}
my @supported_points = map @$_, @$_, @supported_slices;
foreach my $expolygon (@unsupported_slices) {
# look for the nearest point to this island among all
# supported points
my $contour = $expolygon->contour;
my $support_point = $contour->first_point->nearest_point(\@supported_points)
or next;
my $anchor_point = $support_point->nearest_point([ @$contour ]);
printf $fh qq{ <line x1="%s" y1="%s" x2="%s" y2="%s" style="stroke-width: 2; stroke: white" />\n},
map @$_, $support_point, $anchor_point;
}
}
print $fh qq{ </g>\n};
@previous_layer_slices = @current_layer_slices;
}
print $fh "</svg>\n";
close $fh;
print "Done.\n" unless $params{quiet};
}
sub make_skirt {
my $self = shift;
return unless $self->config->skirts > 0
|| ($self->config->ooze_prevention && @{$self->extruders} > 1);
$self->skirt->clear; # method must be idempotent
# collect points from all layers contained in skirt height
my @points = ();
foreach my $obj_idx (0 .. $#{$self->objects}) {
my $object = $self->objects->[$obj_idx];
# get skirt layers
my $skirt_height = ($self->config->skirt_height == -1)
? 1 + $#{$object->layers}
: 1 + min($self->config->skirt_height-1, $#{$object->layers}+1);
my @layer_points = (
map @$_, map @$_, map @{$object->layers->[$_]->slices}, 0..($skirt_height-1),
);
if (@{ $object->support_layers }) {
my @support_layers = map $object->support_layers->[$_], 0..min($self->config->skirt_height-1, $#{$object->support_layers});
push @layer_points,
(map @{$_->polyline}, map @{$_->support_fills}, grep $_->support_fills, @support_layers),
(map @{$_->polyline}, map @{$_->support_interface_fills}, grep $_->support_interface_fills, @support_layers);
}
push @points, map move_points($_, @layer_points), @{$object->_shifted_copies};
}
return if @points < 3; # at least three points required for a convex hull
# find out convex hull
my $convex_hull = convex_hull(\@points);
my @extruded_length = (); # for each extruder
# skirt may be printed on several layers, having distinct layer heights,
# but loops must be aligned so can't vary width/spacing
# TODO: use each extruder's own flow
my $first_layer_height = $self->objects->[0]->config->get_value('first_layer_height');
my $flow = Slic3r::Flow->new_from_width(
width => ($self->config->first_layer_extrusion_width || $self->regions->[0]->config->perimeter_extrusion_width),
role => FLOW_ROLE_PERIMETER,
nozzle_diameter => $self->config->nozzle_diameter->[0],
layer_height => $first_layer_height,
bridge_flow_ratio => 0,
);
my $spacing = $flow->spacing;
my $mm3_per_mm = $flow->mm3_per_mm($first_layer_height);
my @extruders_e_per_mm = ();
my $extruder_idx = 0;
# draw outlines from outside to inside
# loop while we have less skirts than required or any extruder hasn't reached the min length if any
my $distance = scale $self->config->skirt_distance;
for (my $i = $self->config->skirts; $i > 0; $i--) {
$distance += scale $spacing;
my $loop = offset([$convex_hull], $distance, 1, JT_ROUND, scale(0.1))->[0];
$self->skirt->append(Slic3r::ExtrusionLoop->new(
polygon => Slic3r::Polygon->new(@$loop),
role => EXTR_ROLE_SKIRT,
mm3_per_mm => $mm3_per_mm,
));
if ($self->config->min_skirt_length > 0) {
$extruded_length[$extruder_idx] ||= 0;
if (!$extruders_e_per_mm[$extruder_idx]) {
my $extruder = Slic3r::Extruder->new_from_config($self->config, $extruder_idx);
$extruders_e_per_mm[$extruder_idx] = $extruder->e_per_mm($mm3_per_mm);
}
$extruded_length[$extruder_idx] += unscale $loop->length * $extruders_e_per_mm[$extruder_idx];
$i++ if defined first { ($extruded_length[$_] // 0) < $self->config->min_skirt_length } 0 .. $#{$self->extruders};
if ($extruded_length[$extruder_idx] >= $self->config->min_skirt_length) {
if ($extruder_idx < $#{$self->extruders}) {
$extruder_idx++;
next;
}
}
}
}
$self->skirt->reverse;
}
sub make_brim {
my $self = shift;
return unless $self->config->brim_width > 0;
$self->brim->clear; # method must be idempotent
# brim is only printed on first layer and uses support material extruder
my $first_layer_height = $self->objects->[0]->config->get_abs_value('first_layer_height');
my $flow = Slic3r::Flow->new_from_width(
width => ($self->config->first_layer_extrusion_width || $self->regions->[0]->config->perimeter_extrusion_width),
role => FLOW_ROLE_PERIMETER,
nozzle_diameter => $self->config->get_at('nozzle_diameter', $self->objects->[0]->config->support_material_extruder-1),
layer_height => $first_layer_height,
bridge_flow_ratio => 0,
);
my $mm3_per_mm = $flow->mm3_per_mm($first_layer_height);
my $grow_distance = $flow->scaled_width / 2;
my @islands = (); # array of polygons
foreach my $obj_idx (0 .. $#{$self->objects}) {
my $object = $self->objects->[$obj_idx];
my $layer0 = $object->layers->[0];
my @object_islands = (
(map $_->contour, @{$layer0->slices}),
);
if (@{ $object->support_layers }) {
my $support_layer0 = $object->support_layers->[0];
push @object_islands,
(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_fills})
if $support_layer0->support_fills;
push @object_islands,
(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_interface_fills})
if $support_layer0->support_interface_fills;
}
foreach my $copy (@{$object->_shifted_copies}) {
push @islands, map { $_->translate(@$copy); $_ } map $_->clone, @object_islands;
}
}
# if brim touches skirt, make it around skirt too
# TODO: calculate actual skirt width (using each extruder's flow in multi-extruder setups)
if ($self->config->skirt_distance + (($self->config->skirts - 1) * $flow->spacing) <= $self->config->brim_width) {
push @islands, map @{$_->split_at_first_point->polyline->grow($grow_distance)}, @{$self->skirt};
}
my @loops = ();
my $num_loops = sprintf "%.0f", $self->config->brim_width / $flow->width;
for my $i (reverse 1 .. $num_loops) {
# JT_SQUARE ensures no vertex is outside the given offset distance
# -0.5 because islands are not represented by their centerlines
# (first offset more, then step back - reverse order than the one used for
# perimeters because here we're offsetting outwards)
push @loops, @{offset2(\@islands, ($i + 0.5) * $flow->scaled_spacing, -1.0 * $flow->scaled_spacing, 100000, JT_SQUARE)};
}
$self->brim->append(map Slic3r::ExtrusionLoop->new(
polygon => Slic3r::Polygon->new(@$_),
role => EXTR_ROLE_SKIRT,
mm3_per_mm => $mm3_per_mm,
), reverse @{union_pt_chained(\@loops)});
}
sub write_gcode {
my $self = shift;
my ($file) = @_;
# open output gcode file if we weren't supplied a file-handle
my $fh;
if (ref $file eq 'IO::Scalar') {
$fh = $file;
} else {
Slic3r::open(\$fh, ">", $file)
or die "Failed to open $file for writing\n";
}
# write some information
my @lt = localtime;
printf $fh "; generated by Slic3r $Slic3r::VERSION on %04d-%02d-%02d at %02d:%02d:%02d\n\n",
$lt[5] + 1900, $lt[4]+1, $lt[3], $lt[2], $lt[1], $lt[0];
print $fh "; $_\n" foreach split /\R/, $self->config->notes;
print $fh "\n" if $self->config->notes;
my $layer_height = $self->objects->[0]->config->layer_height;
for my $region_id (0..$#{$self->regions}) {
printf $fh "; perimeters extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_PERIMETER, $layer_height)->width;
printf $fh "; infill extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_INFILL, $layer_height)->width;
printf $fh "; solid infill extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_SOLID_INFILL, $layer_height)->width;
printf $fh "; top infill extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_TOP_SOLID_INFILL, $layer_height)->width;
printf $fh "; support material extrusion width = %.2fmm\n",
$self->objects->[0]->support_material_flow->width
if $self->has_support_material;
printf $fh "; first layer extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_PERIMETER, $layer_height, 0, 1)->width
if $self->regions->[$region_id]->config->first_layer_extrusion_width;
print $fh "\n";
}
# set up our extruder object
my $gcodegen = Slic3r::GCode->new(
print_config => $self->config,
extra_variables => $self->extra_variables,
layer_count => $self->layer_count,
);
$gcodegen->set_extruders($self->extruders);
print $fh "G21 ; set units to millimeters\n" if $self->config->gcode_flavor ne 'makerware';
print $fh $gcodegen->set_fan(0, 1) if $self->config->cooling && $self->config->disable_fan_first_layers;
# set bed temperature
if ((my $temp = $self->config->first_layer_bed_temperature) && $self->config->start_gcode !~ /M(?:190|140)/i) {
printf $fh $gcodegen->set_bed_temperature($temp, 1);
}
# set extruder(s) temperature before and after start G-code
my $print_first_layer_temperature = sub {
my ($wait) = @_;
return if $self->config->start_gcode =~ /M(?:109|104)/i;
for my $t (@{$self->extruders}) {
my $temp = $self->config->get_at('first_layer_temperature', $t);
$temp += $self->config->standby_temperature_delta if $self->config->ooze_prevention;
printf $fh $gcodegen->set_temperature($temp, $wait, $t) if $temp > 0;
}
};
$print_first_layer_temperature->(0);
printf $fh "%s\n", $gcodegen->replace_variables($self->config->start_gcode);
$print_first_layer_temperature->(1);
# set other general things
print $fh "G90 ; use absolute coordinates\n" if $self->config->gcode_flavor ne 'makerware';
if ($self->config->gcode_flavor =~ /^(?:reprap|teacup)$/) {
printf $fh $gcodegen->reset_e;
if ($self->config->use_relative_e_distances) {
print $fh "M83 ; use relative distances for extrusion\n";
} else {
print $fh "M82 ; use absolute distances for extrusion\n";
}
}
# initialize a motion planner for object-to-object travel moves
if ($self->config->avoid_crossing_perimeters) {
my $distance_from_objects = 1;
# compute the offsetted convex hull for each object and repeat it for each copy.
my @islands = ();
foreach my $obj_idx (0 .. $#{$self->objects}) {
my $convex_hull = convex_hull([
map @{$_->contour}, map @{$_->slices}, @{$self->objects->[$obj_idx]->layers},
]);
# discard layers only containing thin walls (offset would fail on an empty polygon)
if (@$convex_hull) {
my $expolygon = Slic3r::ExPolygon->new($convex_hull);
my @island = @{$expolygon->offset_ex(scale $distance_from_objects, 1, JT_SQUARE)};
foreach my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) {
push @islands, map { my $c = $_->clone; $c->translate(@$copy); $c } @island;
}
}
}
$gcodegen->external_mp(Slic3r::GCode::MotionPlanner->new(
islands => union_ex([ map @$_, @islands ]),
internal => 0,
));
}
# calculate wiping points if needed
if ($self->config->ooze_prevention) {
my @skirt_points = map @$_, @{$self->skirt};
if (@skirt_points) {
my $outer_skirt = convex_hull(\@skirt_points);
my @skirts = ();
foreach my $extruder_id (@{$self->extruders}) {
push @skirts, my $s = $outer_skirt->clone;
$s->translate(map scale($_), @{$self->config->get_at('extruder_offset', $extruder_id)});
}
my $convex_hull = convex_hull([ map @$_, @skirts ]);
$gcodegen->standby_points([ map $_->clone, map @$_, map $_->subdivide(scale 10), @{offset([$convex_hull], scale 3)} ]);
}
}
# prepare the layer processor
my $layer_gcode = Slic3r::GCode::Layer->new(
print => $self,
gcodegen => $gcodegen,
);
# set initial extruder only after custom start G-code
print $fh $gcodegen->set_extruder($self->extruders->[0]);
# do all objects for each layer
if ($self->config->complete_objects) {
# print objects from the smallest to the tallest to avoid collisions
# when moving onto next object starting point
my @obj_idx = sort { $self->objects->[$a]->size->[Z] <=> $self->objects->[$b]->size->[Z] } 0..$#{$self->objects};
my $finished_objects = 0;
for my $obj_idx (@obj_idx) {
for my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) {
# move to the origin position for the copy we're going to print.
# this happens before Z goes down to layer 0 again, so that
# no collision happens hopefully.
if ($finished_objects > 0) {
$gcodegen->set_shift(map unscale $copy->[$_], X,Y);
print $fh $gcodegen->retract;
print $fh $gcodegen->G0(Slic3r::Point->new(0,0), undef, 0, 'move to origin position for next object');
}
my $buffer = Slic3r::GCode::CoolingBuffer->new(
config => $self->config,
gcodegen => $gcodegen,
);
my $object = $self->objects->[$obj_idx];
my @layers = sort { $a->print_z <=> $b->print_z } @{$object->layers}, @{$object->support_layers};
for my $layer (@layers) {
# if we are printing the bottom layer of an object, and we have already finished
# another one, set first layer temperatures. this happens before the Z move
# is triggered, so machine has more time to reach such temperatures
if ($layer->id == 0 && $finished_objects > 0) {
printf $fh $gcodegen->set_bed_temperature($self->config->first_layer_bed_temperature),
if $self->config->first_layer_bed_temperature;
$print_first_layer_temperature->();
}
print $fh $buffer->append(
$layer_gcode->process_layer($layer, [$copy]),
$layer->object."",
$layer->id,
$layer->print_z,
);
}
print $fh $buffer->flush;
$finished_objects++;
}
}
} else {
# order objects using a nearest neighbor search
my @obj_idx = @{chained_path([ map Slic3r::Point->new(@{$_->_shifted_copies->[0]}), @{$self->objects} ])};
# sort layers by Z
my %layers = (); # print_z => [ [layers], [layers], [layers] ] by obj_idx
foreach my $obj_idx (0 .. $#{$self->objects}) {
my $object = $self->objects->[$obj_idx];
foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
$layers{ $layer->print_z } ||= [];
$layers{ $layer->print_z }[$obj_idx] ||= [];
push @{$layers{ $layer->print_z }[$obj_idx]}, $layer;
}
}
my $buffer = Slic3r::GCode::CoolingBuffer->new(
config => $self->config,
gcodegen => $gcodegen,
);
foreach my $print_z (sort { $a <=> $b } keys %layers) {
foreach my $obj_idx (@obj_idx) {
foreach my $layer (@{ $layers{$print_z}[$obj_idx] // [] }) {
print $fh $buffer->append(
$layer_gcode->process_layer($layer, $layer->object->_shifted_copies),
$layer->object . ref($layer), # differentiate $obj_id between normal layers and support layers
$layer->id,
$layer->print_z,
);
}
}
}
print $fh $buffer->flush;
}
# write end commands to file
print $fh $gcodegen->retract if $gcodegen->extruder; # empty prints don't even set an extruder
print $fh $gcodegen->set_fan(0);
printf $fh "%s\n", $gcodegen->replace_variables($self->config->end_gcode);
$self->total_used_filament(0);
$self->total_extruded_volume(0);
foreach my $extruder_id (@{$self->extruders}) {
my $extruder = $gcodegen->extruders->{$extruder_id};
# the final retraction doesn't really count as "used filament"
my $used_filament = $extruder->absolute_E + $extruder->retract_length;
my $extruded_volume = $extruder->extruded_volume($used_filament);
printf $fh "; filament used = %.1fmm (%.1fcm3)\n",
$used_filament, $extruded_volume/1000;
$self->total_used_filament($self->total_used_filament + $used_filament);
$self->total_extruded_volume($self->total_extruded_volume + $extruded_volume);
}
# append full config
print $fh "\n";
foreach my $opt_key (sort @{$self->config->get_keys}) {
next if $Slic3r::Config::Options->{$opt_key}{shortcut};
printf $fh "; %s = %s\n", $opt_key, $self->config->serialize($opt_key);
}
# close our gcode file
close $fh;
}
# this method will return the supplied input file path after expanding its
# format variables with their values
sub expanded_output_filepath {
my $self = shift;
my ($path, $input_file) = @_;
my $extra_variables = {};
if ($input_file) {
@$extra_variables{qw(input_filename input_filename_base)} = parse_filename($input_file);
} else {
# if no input file was supplied, take the first one from our objects
$input_file = $self->objects->[0]->model_object->input_file // return undef;
}
if ($path && -d $path) {
# if output path is an existing directory, we take that and append
# the specified filename format
$path = File::Spec->join($path, $self->config->output_filename_format);
} elsif (!$path) {
# if no explicit output file was defined, we take the input
# file directory and append the specified filename format
$path = (fileparse($input_file))[1] . $self->config->output_filename_format;
} else {
# path is a full path to a file so we use it as it is
}
return $self->config->replace_options($path, { %{$self->extra_variables}, %$extra_variables });
}
# given the path to a file, this function returns its filename with and without extension
sub parse_filename {
my ($path) = @_;
my $filename = my $filename_base = basename($path);
$filename_base =~ s/\.[^.]+$//;
return ($filename, $filename_base);
}
sub apply_extra_variables {
my ($self, $extra) = @_;
$self->extra_variables->{$_} = $extra->{$_} for keys %$extra;
}
sub invalidate_step {
my ($self, $step, $obj_idx) = @_;
# invalidate $step in the correct state object
if ($Slic3r::Print::State::print_step->{$step}) {
$self->_state->invalidate($step);
} else {
# object step
if (defined $obj_idx) {
$self->objects->[$obj_idx]->_state->invalidate($step);
} else {
$_->_state->invalidate($step) for @{$self->objects};
}
}
# recursively invalidate steps depending on $step
$self->invalidate_step($_)
for grep { grep { $_ == $step } @{$Slic3r::Print::State::prereqs{$_}} }
keys %Slic3r::Print::State::prereqs;
}
# This method assigns extruders to the volumes having a material
# but not having extruders set in the material config.
sub auto_assign_extruders {
my ($self, $model_object) = @_;
my $extruders = scalar @{ $self->config->nozzle_diameter };
foreach my $i (0..$#{$model_object->volumes}) {
my $volume = $model_object->volumes->[$i];
if (defined $volume->material_id) {
my $material = $model_object->model->materials->{ $volume->material_id };
my $config = $material->config;
$config->set_ifndef('perimeter_extruder', $i);
$config->set_ifndef('infill_extruder', $i);
$config->set_ifndef('support_material_extruder', $i);
$config->set_ifndef('support_material_interface_extruder', $i);
}
}
}
1;