PrusaSlicer-NonPlainar/src/libslic3r/Tesselate.hpp

23 lines
856 B
C++

#ifndef slic3r_Tesselate_hpp_
#define slic3r_Tesselate_hpp_
#include <vector>
#include "Point.hpp"
namespace Slic3r {
class ExPolygon;
typedef std::vector<ExPolygon> ExPolygons;
extern std::vector<Vec3d> triangulate_expolygon_3d (const ExPolygon &poly, coordf_t z = 0, bool flip = false);
extern std::vector<Vec3d> triangulate_expolygons_3d(const ExPolygons &polys, coordf_t z = 0, bool flip = false);
extern std::vector<Vec2d> triangulate_expolygon_2d (const ExPolygon &poly, bool flip = false);
extern std::vector<Vec2d> triangulate_expolygons_2d(const ExPolygons &polys, bool flip = false);
extern std::vector<Vec2f> triangulate_expolygon_2f (const ExPolygon &poly, bool flip = false);
extern std::vector<Vec2f> triangulate_expolygons_2f(const ExPolygons &polys, bool flip = false);
} // namespace Slic3r
#endif /* slic3r_Tesselate_hpp_ */