PrusaSlicer-NonPlainar/xs/xsp/Model.xsp
bubnikv 5cae4cc614 Fix of https://github.com/prusa3d/Slic3r/issues/285
Refactored Model.cpp/hpp to C++x11 loops,
simplified the mesh / bbox handling.
2017-06-13 11:35:24 +02:00

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%module{Slic3r::XS};
%{
#include <xsinit.h>
#include "libslic3r/Model.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Slicing.hpp"
#include "libslic3r/Format/AMF.hpp"
#include "libslic3r/Format/OBJ.hpp"
#include "libslic3r/Format/PRUS.hpp"
#include "libslic3r/Format/STL.hpp"
%}
%name{Slic3r::Model} class Model {
Model();
~Model();
Clone<Model> clone()
%code%{ RETVAL = THIS; %};
%name{_add_object} Ref<ModelObject> add_object();
Ref<ModelObject> _add_object_clone(ModelObject* other, bool copy_volumes = true)
%code%{ RETVAL = THIS->add_object(*other, copy_volumes); %};
void delete_object(size_t idx);
void clear_objects();
size_t objects_count()
%code%{ RETVAL = THIS->objects.size(); %};
Ref<ModelObject> get_object(int idx)
%code%{ RETVAL = THIS->objects.at(idx); %};
Ref<ModelMaterial> get_material(t_model_material_id material_id)
%code%{
RETVAL = THIS->get_material(material_id);
if (RETVAL == NULL) {
XSRETURN_UNDEF;
}
%};
%name{add_material} Ref<ModelMaterial> add_material(t_model_material_id material_id);
Ref<ModelMaterial> add_material_clone(t_model_material_id material_id, ModelMaterial* other)
%code%{ RETVAL = THIS->add_material(material_id, *other); %};
bool has_material(t_model_material_id material_id) const
%code%{
RETVAL = (THIS->get_material(material_id) != NULL);
%};
void delete_material(t_model_material_id material_id);
void clear_materials();
std::vector<std::string> material_names() const
%code%{
for (ModelMaterialMap::iterator i = THIS->materials.begin();
i != THIS->materials.end(); ++i)
{
RETVAL.push_back(i->first);
}
%};
size_t material_count() const
%code%{ RETVAL = THIS->materials.size(); %};
bool add_default_instances();
Clone<BoundingBoxf3> bounding_box();
void center_instances_around_point(Pointf* point)
%code%{ THIS->center_instances_around_point(*point); %};
void translate(double x, double y, double z);
Clone<TriangleMesh> mesh();
ModelObjectPtrs* objects()
%code%{ RETVAL = &THIS->objects; %};
bool arrange_objects(double dist, BoundingBoxf* bb = NULL);
void duplicate(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL);
void duplicate_objects(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL);
void duplicate_objects_grid(unsigned int x, unsigned int y, double dist);
bool store_stl(char *path, bool binary)
%code%{ TriangleMesh mesh = THIS->mesh(); RETVAL = Slic3r::store_stl(path, &mesh, binary); %};
bool store_amf(char *path)
%code%{ RETVAL = Slic3r::store_amf(path, THIS); %};
%{
Model*
load_stl(CLASS, path, object_name)
char* CLASS;
char* path;
char* object_name;
CODE:
RETVAL = new Model();
if (! load_stl(path, RETVAL, object_name)) {
delete RETVAL;
RETVAL = NULL;
}
OUTPUT:
RETVAL
Model*
load_obj(CLASS, path, object_name)
char* CLASS;
char* path;
char* object_name;
CODE:
RETVAL = new Model();
if (! load_obj(path, RETVAL, object_name)) {
delete RETVAL;
RETVAL = NULL;
}
OUTPUT:
RETVAL
Model*
load_amf(CLASS, path)
char* CLASS;
char* path;
CODE:
RETVAL = new Model();
if (! load_amf(path, RETVAL)) {
delete RETVAL;
RETVAL = NULL;
}
OUTPUT:
RETVAL
Model*
load_prus(CLASS, path)
char* CLASS;
char* path;
CODE:
#ifdef SLIC3R_PRUS
RETVAL = new Model();
if (! load_prus(path, RETVAL)) {
delete RETVAL;
RETVAL = NULL;
}
#else
RETVAL = nullptr;
#endif
OUTPUT:
RETVAL
%}
};
%name{Slic3r::Model::Material} class ModelMaterial {
Ref<Model> model()
%code%{ RETVAL = THIS->get_model(); %};
Ref<DynamicPrintConfig> config()
%code%{ RETVAL = &THIS->config; %};
std::string get_attribute(std::string name)
%code%{ if (THIS->attributes.find(name) != THIS->attributes.end()) RETVAL = THIS->attributes[name]; %};
void set_attribute(std::string name, std::string value)
%code%{ THIS->attributes[name] = value; %};
%{
SV*
ModelMaterial::attributes()
CODE:
HV* hv = newHV();
for (t_model_material_attributes::const_iterator attr = THIS->attributes.begin(); attr != THIS->attributes.end(); ++attr) {
(void)hv_store( hv, attr->first.c_str(), attr->first.length(), newSVpv(attr->second.c_str(), attr->second.length()), 0 );
}
RETVAL = (SV*)newRV_noinc((SV*)hv);
OUTPUT:
RETVAL
%}
};
%name{Slic3r::Model::Object} class ModelObject {
ModelVolumePtrs* volumes()
%code%{ RETVAL = &THIS->volumes; %};
ModelInstancePtrs* instances()
%code%{ RETVAL = &THIS->instances; %};
void invalidate_bounding_box();
Clone<TriangleMesh> mesh();
Clone<TriangleMesh> raw_mesh();
Clone<BoundingBoxf3> instance_bounding_box(int idx)
%code%{ RETVAL = THIS->instance_bounding_box(idx, true); %};
Clone<BoundingBoxf3> bounding_box();
%name{_add_volume} Ref<ModelVolume> add_volume(TriangleMesh* mesh)
%code%{ RETVAL = THIS->add_volume(*mesh); %};
Ref<ModelVolume> _add_volume_clone(ModelVolume* other)
%code%{ RETVAL = THIS->add_volume(*other); %};
void delete_volume(size_t idx);
void clear_volumes();
int volumes_count()
%code%{ RETVAL = THIS->volumes.size(); %};
Ref<ModelVolume> get_volume(int idx)
%code%{ RETVAL = THIS->volumes.at(idx); %};
bool move_volume_up(int idx)
%code%{
if (idx > 0 && idx < int(THIS->volumes.size())) {
std::swap(THIS->volumes[idx-1], THIS->volumes[idx]);
RETVAL = true;
} else
RETVAL = false;
%};
bool move_volume_down(int idx)
%code%{
if (idx >= 0 && idx + 1 < int(THIS->volumes.size())) {
std::swap(THIS->volumes[idx+1], THIS->volumes[idx]);
RETVAL = true;
} else
RETVAL = false;
%};
%name{_add_instance} Ref<ModelInstance> add_instance();
Ref<ModelInstance> _add_instance_clone(ModelInstance* other)
%code%{ RETVAL = THIS->add_instance(*other); %};
void delete_last_instance();
void clear_instances();
int instances_count()
%code%{ RETVAL = THIS->instances.size(); %};
std::string name()
%code%{ RETVAL = THIS->name; %};
void set_name(std::string value)
%code%{ THIS->name = value; %};
std::string input_file()
%code%{ RETVAL = THIS->input_file; %};
void set_input_file(std::string value)
%code%{ THIS->input_file = value; %};
Ref<DynamicPrintConfig> config()
%code%{ RETVAL = &THIS->config; %};
Ref<Model> model()
%code%{ RETVAL = THIS->get_model(); %};
t_layer_height_ranges layer_height_ranges()
%code%{ RETVAL = THIS->layer_height_ranges; %};
void set_layer_height_ranges(t_layer_height_ranges ranges)
%code%{ THIS->layer_height_ranges = ranges; %};
std::vector<double> layer_height_profile()
%code%{ RETVAL = THIS->layer_height_profile_valid ? THIS->layer_height_profile : std::vector<double>(); %};
void set_layer_height_profile(std::vector<double> profile)
%code%{ THIS->layer_height_profile = profile; THIS->layer_height_profile_valid = true; %};
Ref<Pointf3> origin_translation()
%code%{ RETVAL = &THIS->origin_translation; %};
void set_origin_translation(Pointf3* point)
%code%{ THIS->origin_translation = *point; %};
bool needed_repair() const;
int materials_count() const;
int facets_count();
void center_around_origin();
void translate(double x, double y, double z);
void scale_xyz(Pointf3* versor)
%code{% THIS->scale(*versor); %};
void rotate(float angle, Axis axis);
void mirror(Axis axis);
Model* cut(double z)
%code%{
RETVAL = new Model();
THIS->cut(z, RETVAL);
%};
ModelObjectPtrs* split_object()
%code%{
RETVAL = new ModelObjectPtrs(); // leak?
THIS->split(RETVAL);
%};
};
%name{Slic3r::Model::Volume} class ModelVolume {
Ref<ModelObject> object()
%code%{ RETVAL = THIS->get_object(); %};
std::string name()
%code%{ RETVAL = THIS->name; %};
void set_name(std::string value)
%code%{ THIS->name = value; %};
t_model_material_id material_id();
void set_material_id(t_model_material_id material_id)
%code%{ THIS->material_id(material_id); %};
Ref<ModelMaterial> material();
Ref<DynamicPrintConfig> config()
%code%{ RETVAL = &THIS->config; %};
Ref<TriangleMesh> mesh()
%code%{ RETVAL = &THIS->mesh; %};
bool modifier()
%code%{ RETVAL = THIS->modifier; %};
void set_modifier(bool modifier)
%code%{ THIS->modifier = modifier; %};
ModelMaterial* assign_unique_material();
};
%name{Slic3r::Model::Instance} class ModelInstance {
Ref<ModelObject> object()
%code%{ RETVAL = THIS->get_object(); %};
double rotation()
%code%{ RETVAL = THIS->rotation; %};
double scaling_factor()
%code%{ RETVAL = THIS->scaling_factor; %};
Ref<Pointf> offset()
%code%{ RETVAL = &THIS->offset; %};
void set_rotation(double val)
%code%{ THIS->rotation = val; %};
void set_scaling_factor(double val)
%code%{ THIS->scaling_factor = val; %};
void set_offset(Pointf *offset)
%code%{ THIS->offset = *offset; %};
void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;
void transform_polygon(Polygon* polygon) const;
};