PrusaSlicer-NonPlainar/xs/xsp/Point.xsp
bubnikv cb138a20b8 Completely replaced the homebrew Pointf3 class with Eigen Vec3d.
Replaced the unscale macro with a template, implemented templates
for unscaling Eigen vectors.
2018-08-21 17:43:05 +02:00

153 lines
4.9 KiB
Plaintext

%module{Slic3r::XS};
%{
#include <xsinit.h>
#include "libslic3r/Point.hpp"
#include "libslic3r/Line.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Polyline.hpp"
%}
%name{Slic3r::Point} class Point {
Point(int _x = 0, int _y = 0);
~Point();
Clone<Point> clone()
%code{% RETVAL=THIS; %};
void scale(double factor)
%code{% *THIS *= factor; %};
void translate(double x, double y)
%code{% *THIS += Point(x, y); %};
SV* arrayref()
%code{% RETVAL = to_SV_pureperl(THIS); %};
SV* pp()
%code{% RETVAL = to_SV_pureperl(THIS); %};
int x()
%code{% RETVAL = (*THIS)(0); %};
int y()
%code{% RETVAL = (*THIS)(1); %};
void set_x(int val)
%code{% (*THIS)(0) = val; %};
void set_y(int val)
%code{% (*THIS)(1) = val; %};
int nearest_point_index(Points points);
Clone<Point> nearest_point(Points points)
%code{% Point p; THIS->nearest_point(points, &p); RETVAL = p; %};
double distance_to(Point* point)
%code{% RETVAL = (*point - *THIS).cast<double>().norm(); %};
double distance_to_line(Line* line)
%code{% RETVAL = line->distance_to(*THIS); %};
double perp_distance_to_line(Line* line)
%code{% RETVAL = line->perp_distance_to(*THIS); %};
double ccw(Point* p1, Point* p2)
%code{% RETVAL = THIS->ccw(*p1, *p2); %};
double ccw_angle(Point* p1, Point* p2)
%code{% RETVAL = THIS->ccw_angle(*p1, *p2); %};
Point* projection_onto_polygon(Polygon* polygon)
%code{% RETVAL = new Point(THIS->projection_onto(*polygon)); %};
Point* projection_onto_polyline(Polyline* polyline)
%code{% RETVAL = new Point(THIS->projection_onto(*polyline)); %};
Point* projection_onto_line(Line* line)
%code{% RETVAL = new Point(THIS->projection_onto(*line)); %};
Point* negative()
%code{% RETVAL = new Point(- *THIS); %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld", (*THIS)(0), (*THIS)(1)); RETVAL = buf; %};
%{
void
Point::rotate(angle, center_sv)
double angle;
SV* center_sv;
CODE:
Point center;
from_SV_check(center_sv, &center);
THIS->rotate(angle, center);
bool
Point::coincides_with(point_sv)
SV* point_sv;
CODE:
Point point;
from_SV_check(point_sv, &point);
RETVAL = (*THIS) == point;
OUTPUT:
RETVAL
%}
};
%name{Slic3r::Point3} class Point3 {
Point3(int _x = 0, int _y = 0, int _z = 0);
~Point3();
Clone<Point3> clone()
%code{% RETVAL = THIS; %};
int x()
%code{% RETVAL = (*THIS)(0); %};
int y()
%code{% RETVAL = (*THIS)(1); %};
int z()
%code{% RETVAL = (*THIS)(2); %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld,%ld", (*THIS)(0), (*THIS)(1), (*THIS)(2)); RETVAL = buf; %};
};
%name{Slic3r::Pointf} class Pointf {
Pointf(double _x = 0, double _y = 0);
~Pointf();
Clone<Pointf> clone()
%code{% RETVAL = THIS; %};
SV* arrayref()
%code{% RETVAL = to_SV_pureperl(THIS); %};
SV* pp()
%code{% RETVAL = to_SV_pureperl(THIS); %};
double x()
%code{% RETVAL = (*THIS)(0); %};
double y()
%code{% RETVAL = (*THIS)(1); %};
void set_x(double val)
%code{% (*THIS)(0) = val; %};
void set_y(double val)
%code{% (*THIS)(1) = val; %};
void translate(double x, double y)
%code{% *THIS += Pointf(x, y); %};
void scale(double factor)
%code{% *THIS *= factor; %};
void rotate(double angle, Pointf* center)
%code{% THIS->rotate(angle, *center); %};
Pointf* negative()
%code{% RETVAL = new Pointf(- *THIS); %};
Pointf* vector_to(Pointf* point)
%code{% RETVAL = new Pointf(*point - *THIS); %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf", (*THIS)(0), (*THIS)(1)); RETVAL = buf; %};
};
%name{Slic3r::Pointf3} class Vec3d {
Vec3d(double _x = 0, double _y = 0, double _z = 0);
~Vec3d();
Clone<Vec3d> clone()
%code{% RETVAL = THIS; %};
double x()
%code{% RETVAL = (*THIS)(0); %};
double y()
%code{% RETVAL = (*THIS)(1); %};
double z()
%code{% RETVAL = (*THIS)(2); %};
void set_x(double val)
%code{% (*THIS)(0) = val; %};
void set_y(double val)
%code{% (*THIS)(1) = val; %};
void set_z(double val)
%code{% (*THIS)(2) = val; %};
void translate(double x, double y, double z)
%code{% *THIS += Vec3d(x, y, z); %};
void scale(double factor)
%code{% *THIS *= factor; %};
double distance_to(Vec3d* point)
%code{% RETVAL = (*point - *THIS).norm(); %};
Vec3d* negative()
%code{% RETVAL = new Vec3d(- *THIS); %};
Vec3d* vector_to(Vec3d* point)
%code{% RETVAL = new Vec3d(*point - *THIS); %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf,%lf", (*THIS)(0), (*THIS)(1), (*THIS)(2)); RETVAL = buf; %};
};