cb1a6eae1e
Changed the C++ parallelization code to Intel Thread Building Blocks.
362 lines
13 KiB
Perl
362 lines
13 KiB
Perl
#!/usr/bin/perl -w
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use strict;
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use warnings;
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use Devel::CheckLib;
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use ExtUtils::CppGuess;
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use Module::Build::WithXSpp;
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my $cpp_guess = ExtUtils::CppGuess->new;
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my $lib_ext = ${$cpp_guess}{config}{lib_ext};
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my $mswin = $^O eq 'MSWin32';
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# Library paths to search for boost, thread building blocks and such.
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# On Windows, there is really no standard. On Unices, this is a bit better.
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my @library_path_prefixes = ();
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if ($mswin) {
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@library_path_prefixes = ("C:\\", "C:\\dev\\", "C:\\local\\", "D:\\", "D:\\dev\\", "D:\\local\\");
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} else {
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@library_path_prefixes = qw(/opt/local/ /usr/local/ /opt/ /usr/);
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}
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# _GLIBCXX_USE_C99 : to get the long long type for g++
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# HAS_BOOL : stops Perl/lib/CORE/handy.h from doing "# define bool char" for MSVC
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# NOGDI : prevents inclusion of wingdi.h which defines functions Polygon() and Polyline() in global namespace
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# BOOST_ASIO_DISABLE_KQUEUE : prevents a Boost ASIO bug on OS X: https://svn.boost.org/trac/boost/ticket/5339
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my @cflags = qw(-D_GLIBCXX_USE_C99 -DHAS_BOOL -DNOGDI -DSLIC3RXS -DBOOST_ASIO_DISABLE_KQUEUE -DGLEW_STATIC);
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my @ldflags = ();
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if ($^O eq 'darwin') {
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push @ldflags, qw(-framework IOKit -framework CoreFoundation);
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}
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if ($mswin) {
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# In case windows.h is included, we don't want the min / max macros to be active.
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# If <math.h> is included, we want the #defines to be active (M_PI etc.)
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push @cflags, qw(-D_WIN32 -DNOMINMAX -D_USE_MATH_DEFINES);
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}
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if (! $cpp_guess->is_msvc) {
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# Don't use the version flag on MS Visual Studio, as it starts to recognize them up to 2015 and it uses different syntax.
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push @cflags, qw(-std=c++11);
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}
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my @early_includes = ();
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my @INC = qw(-Isrc/libslic3r -Isrc/glew/include);
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my @LIBS = $cpp_guess->is_msvc ? qw(-LIBPATH:src/libslic3r) : qw(-Lsrc/libslic3r);
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if ($ENV{SLIC3R_GUI} || $ENV{SLIC3R_PRUS})
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{
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print "Slic3r will be built with GUI support\n";
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require Alien::wxWidgets;
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Alien::wxWidgets->load;
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push @INC, Alien::wxWidgets->include_path;
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push @cflags, qw(-DSLIC3R_GUI) if $ENV{SLIC3R_GUI};
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push @cflags, qw(-DSLIC3R_PRUS -DUNICODE), Alien::wxWidgets->defines, Alien::wxWidgets->c_flags;
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my $alienwx_libraries = Alien::wxWidgets->libraries($ENV{SLIC3R_GUI} ? qw(gl html) : qw(base));
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$alienwx_libraries =~ s/-L/-LIBPATH:/g if ($cpp_guess->is_msvc);
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push @ldflags, Alien::wxWidgets->link_flags, $alienwx_libraries;
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# push @early_includes, qw(slic3r/GUI/wxinit.h);
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}
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if ($ENV{SLIC3R_PROFILE})
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{
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print "Slic3r will be built with a Shiny invasive profiler\n";
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push @cflags, qw(-DSLIC3R_PROFILE);
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}
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if ($ENV{SLIC3R_HAS_BROKEN_CROAK})
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{
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# Some Strawberry Perl builds (mainly the latest 64bit builds) have a broken mechanism
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# for emiting Perl exception after handling a C++ exception. Perl interpreter
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# simply hangs. Better to show a message box in that case and stop the application.
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push @cflags, qw(-DSLIC3R_HAS_BROKEN_CROAK)
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}
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# search for Boost in a number of places
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my @boost_include = ();
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if (defined $ENV{BOOST_INCLUDEDIR}) {
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push @boost_include, $ENV{BOOST_INCLUDEDIR}
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} elsif (defined $ENV{BOOST_DIR}) {
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my $subdir = $ENV{BOOST_DIR} . (($mswin == 1) ? '\include' : '/include');
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if (-d $subdir) {
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push @boost_include, $subdir;
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} else {
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push @boost_include, $ENV{BOOST_DIR};
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}
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} else {
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# Boost library was not defined by the environment.
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# Try to guess at some default paths.
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if ($mswin) {
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for my $path (map glob($_ . 'boost*\include'), @library_path_prefixes) {
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push @boost_include, $path;
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}
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if (! @boost_include) {
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# No boost\include. Try to include the boost root.
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for my $path (map glob($_ . 'boost*'), @library_path_prefixes) {
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push @boost_include, $path;
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}
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}
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} else {
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@boost_include = grep { -d $_ . '/boost' } map { $_ . 'include' } @library_path_prefixes;
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}
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}
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my @boost_libs = ();
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if (defined $ENV{BOOST_LIBRARYDIR}) {
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push @boost_libs, $ENV{BOOST_LIBRARYDIR};
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} elsif (defined $ENV{BOOST_DIR}) {
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my $subdir = $ENV{BOOST_DIR} . ($mswin ? '\stage\lib' : '/stage/lib');
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if (-d $subdir) {
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push @boost_libs, $subdir;
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} else {
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push @boost_libs, $ENV{BOOST_DIR};
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}
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} else {
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# Boost library was not defined by the environment.
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# Try to guess at some default paths.
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if ($mswin) {
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for my $path (map (glob($_ . 'boost*\lib'), glob($_ . 'boost*\stage\lib')), @library_path_prefixes) {
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push @boost_libs, $path;
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}
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} else {
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push @boost_libs, grep { -d $_ } map $_ . 'lib', @library_path_prefixes;
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}
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}
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# In order to generate the -l switches we need to know how Boost libraries are named
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my $have_boost = 0;
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my @boost_libraries = qw(system thread filesystem log); # we need these
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if (!$ENV{SLIC3R_STATIC}) {
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# Dynamic linking of boost libraries.
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push @cflags, qw(-DBOOST_LOG_DYN_LINK);
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if (! $mswin) {
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# Check without explicit lib path (works on Linux and OSX).
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$have_boost = 1
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if check_lib(
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lib => [ map "boost_${_}", @boost_libraries ],
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);
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}
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}
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if ($have_boost) {
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# The boost library was detected by check_lib on Linux.
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push @LIBS, map "-lboost_${_}", @boost_libraries;
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} else {
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# Either static linking, or check_lib could not be used to find the boost libraries.
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my $lib_prefix = 'libboost_';
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PATH: foreach my $path (@boost_libs) {
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# Try to find the boost system library.
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my @files = glob "$path/${lib_prefix}system*$lib_ext";
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next if !@files;
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if ($files[0] =~ /\Q${lib_prefix}system\E([^.]*)\Q$lib_ext\E$/) {
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# Suffix contains the version number, the build type etc.
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my $suffix = $1;
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# Verify existence of all required boost libraries at $path.
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for my $lib (map "${lib_prefix}${_}${suffix}${lib_ext}", @boost_libraries) {
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# If the library file does not exist, try next library path.
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-f "$path/$lib" or next PATH;
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}
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if (! $cpp_guess->is_msvc) {
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# Test the correctness of boost libraries by linking them to a minimal C program.
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check_lib(
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lib => [ map "boost_${_}${suffix}", @boost_libraries ],
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INC => join(' ', map "-I$_", @INC, @boost_include),
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LIBS => "-L$path",
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) or next;
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}
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push @INC, (map " -I$_", @boost_include); # TODO: only use the one related to the chosen lib path
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if ($ENV{SLIC3R_STATIC} || $cpp_guess->is_msvc) {
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push @LIBS, map "${path}/${lib_prefix}$_${suffix}${lib_ext}", @boost_libraries;
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} else {
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push @LIBS, " -L$path", (map " -lboost_$_$suffix", @boost_libraries);
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}
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$have_boost = 1;
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last;
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}
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}
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}
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push @cflags, '-DBOOST_LIBS' if $have_boost;
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die <<'EOF' if !$have_boost;
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Slic3r requires the Boost libraries. Please make sure they are installed.
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If they are installed, this script should be able to locate them in several
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standard locations. If this is not the case, you might want to supply their
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path through the BOOST_DIR environment variable:
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BOOST_DIR=/path/to/boost perl Build.PL
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Or you may specify BOOST_INCLUDEPATH and BOOST_LIBRARYPATH separatly, which
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is handy, if you have built Boost libraries with mutliple settings.
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EOF
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# Search for the Intel Thread Building Blocks.
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my @tbb_include = ();
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if (defined $ENV{TBB_INCLUDEDIR}) {
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push @tbb_include, $ENV{TBB_INCLUDEDIR}
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} elsif (defined $ENV{TBB_DIR}) {
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my $subdir = $ENV{TBB_DIR} . (($mswin == 1) ? '\include' : '/include');
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push @tbb_include, $subdir if (-d $subdir);
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} else {
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# Thread Building Blocks library was not defined by the environment.
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# Try to guess at some default paths.
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if ($mswin) {
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for my $path (map glob($_ . 'tbb*\include'), @library_path_prefixes) {
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push @tbb_include, $path;
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}
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} else {
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@tbb_include = grep { -d $_ . '/tbb' } map { $_ . 'include' } @library_path_prefixes;
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}
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}
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my @tbb_libs = ();
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if (defined $ENV{TBB_LIBRARYDIR}) {
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push @tbb_libs, $ENV{TBB_LIBRARYDIR}
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} elsif (defined $ENV{TBB_DIR}) {
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my $subdir = $ENV{TBB_DIR} . ($mswin ? '\lib' : '/lib');
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push @tbb_libs, $subdir if (-d $subdir);
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} else {
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# Thread Building Blocks library was not defined by the environment.
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# Try to guess at some default paths.
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if ($mswin) {
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for my $path (map { glob($_ . 'tbb*\lib') } @library_path_prefixes) {
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push @tbb_libs, $path;
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}
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} else {
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@tbb_libs = grep { -d $_ } map { $_ . 'lib' } @library_path_prefixes;
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}
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}
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# In order to generate the -l switches we need to know how Thread Building Blocks libraries are named
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my $have_tbb = 0;
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#my @tbb_libraries = qw(tbb tbbmalloc tbbmalloc_proxy); # we need these
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my @tbb_libraries = qw(tbb); # we need these
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if (!$ENV{SLIC3R_STATIC}) {
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# Dynamic linking of Thread Building Blocks libraries.
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if (! $mswin) {
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# Check without explicit lib path (works on Linux and OSX).
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$have_tbb = 1
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if check_lib(
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lib => [ @tbb_libraries ],
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);
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}
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}
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if ($have_tbb) {
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# The Thread Building Blocks library was detected by check_lib on Linux.
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push @LIBS, map "-l${_}", @tbb_libraries;
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} else {
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# Either static linking, or check_lib could not be used to find the Thread Building Blocks libraries.
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my $lib_prefix = $cpp_guess->is_msvc ? '' : 'lib';
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PATH: foreach my $path (@tbb_libs) {
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# Try to find the Thread Building Blocks system library.
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my @files = glob "$path/${lib_prefix}tbb*$lib_ext";
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next if !@files;
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if ($files[0] =~ /\Q${lib_prefix}tbb\E([^.]*)\Q$lib_ext\E$/) {
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# Suffix contains the version number, the build type etc.
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my $suffix = $1;
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# Verify existence of all required TBB libraries at $path.
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for my $lib (map "${lib_prefix}${_}${suffix}${lib_ext}", @tbb_libraries) {
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# If the library file does not exist, try next library path.
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-f "$path/$lib" or next PATH;
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}
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if (! $cpp_guess->is_msvc) {
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# Test the correctness of TBB libraries by linking them to a minimal C program.
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check_lib(
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lib => [ map "${_}${suffix}", @tbb_libraries ],
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INC => join(' ', map "-I$_", @INC, @tbb_include),
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LIBS => "-L$path",
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) or next;
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}
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push @INC, (map " -I$_", @tbb_include); # TODO: only use the one related to the chosen lib path
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if ($ENV{SLIC3R_STATIC} || $cpp_guess->is_msvc) {
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push @LIBS, map "${path}/${_}_static.lib", @tbb_libraries;
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} else {
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push @LIBS, " -L$path", (map " -l$_$suffix", @tbb_libraries);
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}
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$have_tbb = 1;
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last;
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}
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}
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}
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die <<'EOF' if !$have_tbb;
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Slic3r requires the Intel Thread Building Blocks libraries. Please make sure the library is installed.
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If the Intel Thread Building Blocks library is installed, this script should be able to locate them in several
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standard locations. If this is not the case, you might want to supply a path to the library
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through the TBB_DIR environment variable:
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TBB_DIR=/path/to/TBB perl Build.PL
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Or you may specify TBB_INCLUDEPATH and TBB_LIBRARYPATH separatly, which
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is handy, if you have built the Thread Building Blocks libraries with mutliple settings.
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EOF
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# Add the OpenGL and GLU libraries.
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if ($ENV{SLIC3R_GUI}) {
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if ($mswin) {
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if ($cpp_guess->is_msvc) {
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push @LIBS, qw(OpenGL32.Lib GlU32.Lib);
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} else {
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push @LIBS, qw(-lopengl32);
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}
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} else {
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push @LIBS, qw(-lGL -lGLU);
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}
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}
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if ($ENV{SLIC3R_DEBUG}) {
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# only on newer GCCs: -ftemplate-backtrace-limit=0
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push @cflags, '-DSLIC3R_DEBUG';
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push @cflags, $cpp_guess->is_msvc ? '-Gd' : '-g';
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} else {
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# Disable asserts in the release builds.
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push @cflags, '-DNDEBUG';
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}
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print "\n";
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print 'With @cflags: ', join(', ', map "\"$_\"", @cflags), "\n";
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print 'With @ldflags: ', join(', ', map "\"$_\"", @ldflags), "\n";
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print 'With @INC: ', join(', ', map "\"$_\"", @INC), "\n";
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print 'With @LIBS: ', join(', ', map "\"$_\"", @LIBS), "\n";
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my $build = Module::Build::WithXSpp->new(
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module_name => 'Slic3r::XS',
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dist_abstract => 'XS code for Slic3r',
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build_requires => {qw(
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ExtUtils::ParseXS 3.18
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ExtUtils::Typemaps 1.00
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ExtUtils::Typemaps::Default 1.05
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ExtUtils::XSpp 0.17
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Module::Build 0.3601
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Test::More 0
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)},
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configure_requires => {qw(
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ExtUtils::CppGuess 0.07
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Module::Build 0.38
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Module::Build::WithXSpp 0.13
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)},
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extra_compiler_flags => [ @INC, @cflags ],
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extra_linker_flags => [ @LIBS, @ldflags ],
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# Provides extra C typemaps that are auto-merged
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extra_typemap_modules => {
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'ExtUtils::Typemaps::Basic' => '1.05',
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},
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# for MSVC builds
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early_includes => [qw(
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cstring
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cstdlib
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ostream
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sstream
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libslic3r/GCodeSender.hpp
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), @early_includes]
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);
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$build->create_build_script;
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__END__
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