PrusaSlicer-NonPlainar/xs/CMakeLists.txt

503 lines
17 KiB
CMake

# Enable C++11 language standard.
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Add our own cmake module path.
list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules/)
# Where all the bundled libraries reside?
set(LIBDIR ${CMAKE_CURRENT_SOURCE_DIR}/src/)
# For the bundled boost libraries (boost::nowide)
include_directories(${LIBDIR})
# For libslic3r.h
include_directories(${LIBDIR}/libslic3r)
#set(CMAKE_INCLUDE_CURRENT_DIR ON)
if (WIN32)
add_definitions(-D_USE_MATH_DEFINES -D_WIN32)
endif ()
add_library(libslic3r STATIC
${LIBDIR}/libslic3r/BoundingBox.cpp
${LIBDIR}/libslic3r/BoundingBox.hpp
${LIBDIR}/libslic3r/BridgeDetector.cpp
${LIBDIR}/libslic3r/BridgeDetector.hpp
${LIBDIR}/libslic3r/ClipperUtils.cpp
${LIBDIR}/libslic3r/ClipperUtils.hpp
${LIBDIR}/libslic3r/Config.cpp
${LIBDIR}/libslic3r/Config.hpp
${LIBDIR}/libslic3r/EdgeGrid.cpp
${LIBDIR}/libslic3r/EdgeGrid.hpp
${LIBDIR}/libslic3r/ExPolygon.cpp
${LIBDIR}/libslic3r/ExPolygon.hpp
${LIBDIR}/libslic3r/ExPolygonCollection.cpp
${LIBDIR}/libslic3r/ExPolygonCollection.hpp
${LIBDIR}/libslic3r/Extruder.cpp
${LIBDIR}/libslic3r/Extruder.hpp
${LIBDIR}/libslic3r/ExtrusionEntity.cpp
${LIBDIR}/libslic3r/ExtrusionEntity.hpp
${LIBDIR}/libslic3r/ExtrusionEntityCollection.cpp
${LIBDIR}/libslic3r/ExtrusionEntityCollection.hpp
${LIBDIR}/libslic3r/ExtrusionSimulator.cpp
${LIBDIR}/libslic3r/ExtrusionSimulator.hpp
${LIBDIR}/libslic3r/Fill/Fill.cpp
${LIBDIR}/libslic3r/Fill/Fill.hpp
${LIBDIR}/libslic3r/Fill/Fill3DHoneycomb.cpp
${LIBDIR}/libslic3r/Fill/Fill3DHoneycomb.hpp
${LIBDIR}/libslic3r/Fill/FillBase.cpp
${LIBDIR}/libslic3r/Fill/FillBase.hpp
${LIBDIR}/libslic3r/Fill/FillConcentric.cpp
${LIBDIR}/libslic3r/Fill/FillConcentric.hpp
${LIBDIR}/libslic3r/Fill/FillHoneycomb.cpp
${LIBDIR}/libslic3r/Fill/FillHoneycomb.hpp
${LIBDIR}/libslic3r/Fill/FillPlanePath.cpp
${LIBDIR}/libslic3r/Fill/FillPlanePath.hpp
${LIBDIR}/libslic3r/Fill/FillRectilinear.cpp
${LIBDIR}/libslic3r/Fill/FillRectilinear.hpp
${LIBDIR}/libslic3r/Fill/FillRectilinear2.cpp
${LIBDIR}/libslic3r/Fill/FillRectilinear2.hpp
${LIBDIR}/libslic3r/Fill/FillRectilinear3.cpp
${LIBDIR}/libslic3r/Fill/FillRectilinear3.hpp
${LIBDIR}/libslic3r/Flow.cpp
${LIBDIR}/libslic3r/Flow.hpp
${LIBDIR}/libslic3r/Format/AMF.cpp
${LIBDIR}/libslic3r/Format/AMF.hpp
${LIBDIR}/libslic3r/Format/OBJ.cpp
${LIBDIR}/libslic3r/Format/OBJ.hpp
${LIBDIR}/libslic3r/Format/objparser.cpp
${LIBDIR}/libslic3r/Format/objparser.hpp
${LIBDIR}/libslic3r/Format/PRUS.cpp
${LIBDIR}/libslic3r/Format/PRUS.hpp
${LIBDIR}/libslic3r/Format/STL.cpp
${LIBDIR}/libslic3r/Format/STL.hpp
${LIBDIR}/libslic3r/GCode/Analyzer.cpp
${LIBDIR}/libslic3r/GCode/Analyzer.hpp
${LIBDIR}/libslic3r/GCode/CoolingBuffer.cpp
${LIBDIR}/libslic3r/GCode/CoolingBuffer.hpp
${LIBDIR}/libslic3r/GCode/PressureEqualizer.cpp
${LIBDIR}/libslic3r/GCode/PressureEqualizer.hpp
${LIBDIR}/libslic3r/GCode/SpiralVase.cpp
${LIBDIR}/libslic3r/GCode/SpiralVase.hpp
${LIBDIR}/libslic3r/GCode/ToolOrdering.cpp
${LIBDIR}/libslic3r/GCode/ToolOrdering.hpp
${LIBDIR}/libslic3r/GCode/WipeTower.hpp
${LIBDIR}/libslic3r/GCode/WipeTowerPrusaMM.cpp
${LIBDIR}/libslic3r/GCode/WipeTowerPrusaMM.hpp
${LIBDIR}/libslic3r/GCode.cpp
${LIBDIR}/libslic3r/GCode.hpp
${LIBDIR}/libslic3r/GCodeReader.cpp
${LIBDIR}/libslic3r/GCodeReader.hpp
${LIBDIR}/libslic3r/GCodeSender.cpp
${LIBDIR}/libslic3r/GCodeSender.hpp
${LIBDIR}/libslic3r/GCodeTimeEstimator.cpp
${LIBDIR}/libslic3r/GCodeTimeEstimator.hpp
${LIBDIR}/libslic3r/GCodeWriter.cpp
${LIBDIR}/libslic3r/GCodeWriter.hpp
${LIBDIR}/libslic3r/Geometry.cpp
${LIBDIR}/libslic3r/Geometry.hpp
${LIBDIR}/libslic3r/Int128.hpp
# ${LIBDIR}/libslic3r/KdTree.hpp
${LIBDIR}/libslic3r/Layer.cpp
${LIBDIR}/libslic3r/Layer.hpp
${LIBDIR}/libslic3r/LayerRegion.cpp
${LIBDIR}/libslic3r/libslic3r.h
${LIBDIR}/libslic3r/Line.cpp
${LIBDIR}/libslic3r/Line.hpp
${LIBDIR}/libslic3r/Model.cpp
${LIBDIR}/libslic3r/Model.hpp
${LIBDIR}/libslic3r/MotionPlanner.cpp
${LIBDIR}/libslic3r/MotionPlanner.hpp
${LIBDIR}/libslic3r/MultiPoint.cpp
${LIBDIR}/libslic3r/MultiPoint.hpp
${LIBDIR}/libslic3r/MutablePriorityQueue.hpp
${LIBDIR}/libslic3r/PerimeterGenerator.cpp
${LIBDIR}/libslic3r/PerimeterGenerator.hpp
${LIBDIR}/libslic3r/PlaceholderParser.cpp
${LIBDIR}/libslic3r/PlaceholderParser.hpp
${LIBDIR}/libslic3r/Point.cpp
${LIBDIR}/libslic3r/Point.hpp
${LIBDIR}/libslic3r/Polygon.cpp
${LIBDIR}/libslic3r/Polygon.hpp
${LIBDIR}/libslic3r/Polyline.cpp
${LIBDIR}/libslic3r/Polyline.hpp
${LIBDIR}/libslic3r/PolylineCollection.cpp
${LIBDIR}/libslic3r/PolylineCollection.hpp
${LIBDIR}/libslic3r/Print.cpp
${LIBDIR}/libslic3r/Print.hpp
${LIBDIR}/libslic3r/PrintConfig.cpp
${LIBDIR}/libslic3r/PrintConfig.hpp
${LIBDIR}/libslic3r/PrintObject.cpp
${LIBDIR}/libslic3r/PrintRegion.cpp
${LIBDIR}/libslic3r/Slicing.cpp
${LIBDIR}/libslic3r/Slicing.hpp
${LIBDIR}/libslic3r/SlicingAdaptive.cpp
${LIBDIR}/libslic3r/SlicingAdaptive.hpp
${LIBDIR}/libslic3r/SupportMaterial.cpp
${LIBDIR}/libslic3r/SupportMaterial.hpp
${LIBDIR}/libslic3r/Surface.cpp
${LIBDIR}/libslic3r/Surface.hpp
${LIBDIR}/libslic3r/SurfaceCollection.cpp
${LIBDIR}/libslic3r/SurfaceCollection.hpp
${LIBDIR}/libslic3r/SVG.cpp
${LIBDIR}/libslic3r/SVG.hpp
${LIBDIR}/libslic3r/TriangleMesh.cpp
${LIBDIR}/libslic3r/TriangleMesh.hpp
# ${LIBDIR}/libslic3r/utils.cpp
${LIBDIR}/libslic3r/Utils.hpp
)
add_library(libslic3r_gui STATIC
${LIBDIR}/slic3r/GUI/3DScene.cpp
${LIBDIR}/slic3r/GUI/3DScene.hpp
${LIBDIR}/slic3r/GUI/GLShader.cpp
${LIBDIR}/slic3r/GUI/GLShader.hpp
${LIBDIR}/slic3r/GUI/GUI.cpp
${LIBDIR}/slic3r/GUI/GUI.hpp
)
add_library(admesh STATIC
${LIBDIR}/admesh/connect.cpp
${LIBDIR}/admesh/normals.cpp
${LIBDIR}/admesh/shared.cpp
${LIBDIR}/admesh/stl.h
${LIBDIR}/admesh/stl_io.cpp
${LIBDIR}/admesh/stlinit.cpp
${LIBDIR}/admesh/util.cpp
)
add_library(clipper STATIC
${LIBDIR}/clipper.cpp
${LIBDIR}/clipper.hpp
)
add_library(polypartition STATIC
${LIBDIR}/polypartition.cpp
${LIBDIR}/polypartition.h
)
add_library(poly2tri STATIC
${LIBDIR}/poly2tri/common/shapes.cc
${LIBDIR}/poly2tri/common/shapes.h
${LIBDIR}/poly2tri/common/utils.h
${LIBDIR}/poly2tri/poly2tri.h
${LIBDIR}/poly2tri/sweep/advancing_front.cc
${LIBDIR}/poly2tri/sweep/advancing_front.h
${LIBDIR}/poly2tri/sweep/cdt.cc
${LIBDIR}/poly2tri/sweep/cdt.h
${LIBDIR}/poly2tri/sweep/sweep.cc
${LIBDIR}/poly2tri/sweep/sweep.h
${LIBDIR}/poly2tri/sweep/sweep_context.cc
${LIBDIR}/poly2tri/sweep/sweep_context.h
)
add_library(nowide STATIC
${LIBDIR}/boost/nowide/args.hpp
${LIBDIR}/boost/nowide/cenv.hpp
${LIBDIR}/boost/nowide/config.hpp
${LIBDIR}/boost/nowide/convert.hpp
${LIBDIR}/boost/nowide/cstdio.hpp
${LIBDIR}/boost/nowide/cstdlib.hpp
${LIBDIR}/boost/nowide/filebuf.hpp
${LIBDIR}/boost/nowide/fstream.hpp
${LIBDIR}/boost/nowide/integration/filesystem.hpp
${LIBDIR}/boost/nowide/iostream.cpp
${LIBDIR}/boost/nowide/iostream.hpp
${LIBDIR}/boost/nowide/stackstring.hpp
${LIBDIR}/boost/nowide/system.hpp
${LIBDIR}/boost/nowide/utf8_codecvt.hpp
${LIBDIR}/boost/nowide/windows.hpp
)
add_library(Shiny STATIC
${LIBDIR}/Shiny/Shiny.h
${LIBDIR}/Shiny/ShinyConfig.h
${LIBDIR}/Shiny/ShinyData.h
${LIBDIR}/Shiny/ShinyMacros.h
${LIBDIR}/Shiny/ShinyManager.c
${LIBDIR}/Shiny/ShinyManager.h
${LIBDIR}/Shiny/ShinyNode.c
${LIBDIR}/Shiny/ShinyNode.h
${LIBDIR}/Shiny/ShinyNodePool.c
${LIBDIR}/Shiny/ShinyNodePool.h
${LIBDIR}/Shiny/ShinyNodeState.c
${LIBDIR}/Shiny/ShinyNodeState.h
${LIBDIR}/Shiny/ShinyOutput.c
${LIBDIR}/Shiny/ShinyOutput.h
${LIBDIR}/Shiny/ShinyPrereqs.h
${LIBDIR}/Shiny/ShinyTools.c
${LIBDIR}/Shiny/ShinyTools.h
${LIBDIR}/Shiny/ShinyVersion.h
${LIBDIR}/Shiny/ShinyZone.c
${LIBDIR}/Shiny/ShinyZone.h
)
# Generate the Slic3r Perl module (XS) typemap file.
#FIXME add the dependencies.
find_package(Perl REQUIRED)
set(MyTypemap ${CMAKE_CURRENT_BINARY_DIR}/typemap)
add_custom_command(
OUTPUT ${MyTypemap}
DEPENDS ${CMAKE_CURRENT_LIST_DIR}/xsp/my.map
COMMAND ${PERL_EXECUTABLE} -MExtUtils::Typemaps -MExtUtils::Typemaps::Basic -e "$typemap = ExtUtils::Typemaps->new(file => \"${CMAKE_CURRENT_LIST_DIR}/xsp/my.map\"); $typemap->merge(typemap => ExtUtils::Typemaps::Basic->new); $typemap->write(file => \"${MyTypemap}\")"
VERBATIM
)
# Generate the Slic3r Perl module (XS) main.xs file.
set(XS_MAIN_XS ${CMAKE_CURRENT_BINARY_DIR}/main.xs)
#FIXME list the dependecies explicitely, add dependency on the typemap.
file(GLOB XS_XSP_FILES
${LIBDIR}/xsp/BoundingBox.xsp
${LIBDIR}/xsp/BridgeDetector.xsp
${LIBDIR}/xsp/Clipper.xsp
${LIBDIR}/xsp/Config.xsp
${LIBDIR}/xsp/ExPolygon.xsp
${LIBDIR}/xsp/ExPolygonCollection.xsp
${LIBDIR}/xsp/ExtrusionEntityCollection.xsp
${LIBDIR}/xsp/ExtrusionLoop.xsp
${LIBDIR}/xsp/ExtrusionMultiPath.xsp
${LIBDIR}/xsp/ExtrusionPath.xsp
${LIBDIR}/xsp/ExtrusionSimulator.xsp
${LIBDIR}/xsp/Filler.xsp
${LIBDIR}/xsp/Flow.xsp
${LIBDIR}/xsp/GCode.xsp
${LIBDIR}/xsp/GCodeSender.xsp
${LIBDIR}/xsp/Geometry.xsp
${LIBDIR}/xsp/GUI.xsp
${LIBDIR}/xsp/GUI_3DScene.xsp
${LIBDIR}/xsp/Layer.xsp
${LIBDIR}/xsp/Line.xsp
${LIBDIR}/xsp/Model.xsp
${LIBDIR}/xsp/MotionPlanner.xsp
${LIBDIR}/xsp/PerimeterGenerator.xsp
${LIBDIR}/xsp/PlaceholderParser.xsp
${LIBDIR}/xsp/Point.xsp
${LIBDIR}/xsp/Polygon.xsp
${LIBDIR}/xsp/Polyline.xsp
${LIBDIR}/xsp/PolylineCollection.xsp
${LIBDIR}/xsp/Print.xsp
${LIBDIR}/xsp/Surface.xsp
${LIBDIR}/xsp/SurfaceCollection.xsp
${LIBDIR}/xsp/TriangleMesh.xsp
${LIBDIR}/xsp/XS.xsp
)
foreach (file ${XS_XSP_FILES})
if (MSVC)
# Visual Studio C compiler has issues with FILE pragmas containing quotes.
set(INCLUDE_COMMANDS "${INCLUDE_COMMANDS}INCLUDE_COMMAND: $^X -MExtUtils::XSpp::Cmd -e xspp -- -t ${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt ${file}\n")
else ()
set(INCLUDE_COMMANDS "${INCLUDE_COMMANDS}INCLUDE_COMMAND: $^X -MExtUtils::XSpp::Cmd -e xspp -- -t \"${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt\" \"${file}\"\n")
endif ()
endforeach ()
configure_file(main.xs.in ${XS_MAIN_XS} @ONLY) # Insert INCLUDE_COMMANDS into main.xs
# Generate the Slic3r Perl module (XS) XS.cpp file.
#FIXME add the dependency on main.xs and typemap.
set(XS_MAIN_CPP ${CMAKE_CURRENT_BINARY_DIR}/XS.cpp)
add_custom_command(
OUTPUT ${XS_MAIN_CPP}
DEPENDS ${MyTypemap} ${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt
COMMAND COMMAND xsubpp -typemap typemap -output ${XS_MAIN_CPP} -hiertype ${XS_MAIN_XS}
)
# Define the Perl XS shared library.
add_library(XS SHARED
${XS_MAIN_CPP}
${LIBDIR}/libslic3r/utils.cpp
${LIBDIR}/perlglue.cpp
${LIBDIR}/ppport.h
${LIBDIR}/xsinit.h
${CMAKE_CURRENT_LIST_DIR}/xsp/my.map
# mytype.map is empty. Is it required by Build.PL or the Perl xspp module?
${CMAKE_CURRENT_LIST_DIR}/xsp/mytype.map
# Used by Perl xsubpp to generate XS.cpp
${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt
)
target_link_libraries(XS libslic3r libslic3r_gui admesh clipper nowide polypartition poly2tri)
if(SLIC3R_DEBUG)
target_link_libraries(Shiny)
endif()
# Add the OpenGL and GLU libraries.
if (SLIC3R_GUI)
if (MSVC)
target_link_libraries(XS OpenGL32.Lib GlU32.Lib)
elseif (MINGW)
target_link_libraries(XS -lopengl32)
elseif (APPLE)
target_link_libraries(XS -framework OpenGL)
else ()
target_link_libraries(XS -lGL -lGLU)
endif ()
endif ()
target_include_directories(XS PRIVATE src src/libslic3r) # Local include directories
target_compile_definitions(XS PRIVATE -DSLIC3RXS)
set_target_properties(XS PROPERTIES PREFIX "") # Prevent cmake from generating libXS.so instead of XS.so
if (APPLE)
# add_compile_options(-stdlib=libc++)
# add_definitions(-DBOOST_THREAD_DONT_USE_CHRONO -DBOOST_NO_CXX11_RVALUE_REFERENCES -DBOOST_THREAD_USES_MOVE)
target_link_libraries(XS -framework IOKit -framework CoreFoundation -lc++)
elseif (MSVC)
target_link_libraries(XS )
else ()
target_link_libraries(XS -lstdc++)
endif ()
# Windows specific stuff
if (WIN32)
target_compile_definitions(XS PRIVATE -DNOGDI -DNOMINMAX -DHAS_BOOL)
endif ()
## Configuration flags
if (SLIC3R_GUI)
message("Slic3r will be built with GUI support")
target_compile_definitions(XS PRIVATE -DSLIC3R_GUI)
endif ()
if (SLIC3R_PROFILE)
message("Slic3r will be built with a Shiny invasive profiler")
target_compile_definitions(XS PRIVATE -DSLIC3R_PROFILE)
endif ()
if (SLIC3R_HAS_BROKEN_CROAK)
target_compile_definitions(XS PRIVATE -DSLIC3R_HAS_BROKEN_CROAK)
endif ()
if (CMAKE_BUILD_TYPE MATCHES DEBUG)
target_compile_definitions(XS PRIVATE -DSLIC3R_DEBUG -DDEBUG -D_DEBUG)
else ()
target_compile_definitions(XS PRIVATE -DNDEBUG)
endif ()
# Perl specific stuff
find_package(PerlLibs REQUIRED)
set(PerlEmbed_DEBUG 1)
find_package(PerlEmbed REQUIRED)
target_include_directories(XS PRIVATE ${PERL_INCLUDE_PATH})
target_compile_options(XS PRIVATE ${PerlEmbed_CCFLAGS})
# If the Perl is compiled with optimization off, disable optimization over the whole project.
#if ("-Od" IN_LIST PerlEmbed_CCFLAGS OR "/Od" IN_LIST PerlEmbed_CCFLAGS)
# set(CMAKE_CXX_FLAGS_RELEASE /Od)
# set(CMAKE_C_FLAGS_RELEASE /Od)
#endif()
target_link_libraries(XS ${PERL_LIBRARY})
## REQUIRED packages
# Find and configure boost
if (SLIC3R_STATIC)
# Use static boost libraries.
set(Boost_USE_STATIC_LIBS ON)
# Use boost libraries linked statically to the C++ runtime.
# set(Boost_USE_STATIC_RUNTIME ON)
endif ()
find_package(Boost REQUIRED COMPONENTS system filesystem thread log locale)
if (Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS})
target_link_libraries(XS ${Boost_LIBRARIES})
target_compile_definitions(XS PRIVATE -DBOOST_ASIO_DISABLE_KQUEUE -DBOOST_LIBS -DBOOST_ALL_NO_LIB)
if (NOT SLIC3R_STATIC)
target_compile_definitions(XS PRIVATE -DBOOST_LOG_DYN_LINK)
endif ()
endif ()
# Find and configure intel-tbb
if(SLIC3R_STATIC)
set(TBB_STATIC 1)
endif()
set(TBB_DEBUG 1)
find_package(TBB REQUIRED)
include_directories(${TBB_INCLUDE_DIRS})
add_definitions(${TBB_DEFINITIONS})
if(MSVC)
# Suppress implicit linking of the TBB libraries by the Visual Studio compiler.
add_definitions(-D__TBB_NO_IMPLICIT_LINKAGE)
endif()
target_link_libraries(XS ${TBB_LIBRARIES})
# Find and configure wxWidgets
if (SLIC3R_PRUSACONTROL)
set(wxWidgets_UseAlienWx 1)
if (wxWidgets_UseAlienWx)
set(AlienWx_DEBUG 1)
find_package(AlienWx REQUIRED COMPONENTS base)
include_directories(${AlienWx_INCLUDE_DIRS})
#add_compile_options(${AlienWx_CXX_FLAGS})
add_definitions(${AlienWx_DEFINITIONS})
set(wxWidgets_LIBRARIES, ${AlienWx_LIBRARIES})
else ()
find_package(wxWidgets REQUIRED COMPONENTS base)
include(${wxWidgets_USE_FILE})
endif ()
target_compile_definitions(XS PRIVATE -DSLIC3R_GUI -DSLIC3R_PRUS)
target_link_libraries(XS ${wxWidgets_LIBRARIES})
endif()
## OPTIONAL packages
# Find eigen3 or use bundled version
if (NOT SLIC3R_STATIC)
find_package(Eigen3)
endif ()
if (NOT Eigen3_FOUND)
set(Eigen3_FOUND 1)
set(EIGEN3_INCLUDE_DIR ${LIBDIR}/eigen/)
endif ()
include_directories(${EIGEN3_INCLUDE_DIR})
# Find expat or use bundled version
# Always use the system libexpat on Linux.
if (NOT SLIC3R_STATIC OR CMAKE_SYSTEM_NAME STREQUAL "Linux")
find_package(EXPAT)
endif ()
if (NOT EXPAT_FOUND)
add_library(expat STATIC
${LIBDIR}/expat/xmlparse.c
${LIBDIR}/expat/xmlrole.c
${LIBDIR}/expat/xmltok.c
)
set(EXPAT_FOUND 1)
set(EXPAT_INCLUDE_DIRS ${LIBDIR}/expat/)
set(EXPAT_LIBRARIES expat)
endif ()
include_directories(${EXPAT_INCLUDE_DIRS})
target_link_libraries(XS ${EXPAT_LIBRARIES})
# Find glew or use bundled version
if (NOT SLIC3R_STATIC)
find_package(GLEW)
endif ()
if (NOT GLEW_FOUND)
add_library(glew STATIC ${LIBDIR}/glew/src/glew.c)
set(GLEW_FOUND 1)
set(GLEW_INCLUDE_DIRS ${LIBDIR}/glew/include/)
set(GLEW_LIBRARIES glew)
target_compile_definitions(glew PRIVATE -DGLEW_STATIC)
target_compile_definitions(XS PRIVATE -DGLEW_STATIC)
endif ()
include_directories(${GLEW_INCLUDE_DIRS})
target_link_libraries(XS ${GLEW_LIBRARIES})
# Create a slic3r executable
add_executable(slic3r ${PROJECT_SOURCE_DIR}/src/slic3r.cpp)
target_include_directories(XS PRIVATE src src/libslic3r)
target_link_libraries(slic3r libslic3r libslic3r_gui admesh ${Boost_LIBRARIES} clipper ${EXPAT_LIBRARIES} ${GLEW_LIBRARIES} polypartition poly2tri ${TBB_LIBRARIES} ${wxWidgets_LIBRARIES})
if(SLIC3R_DEBUG)
target_link_libraries(Shiny)
endif()
target_compile_definitions(slic3r PRIVATE -DBOOST_ASIO_DISABLE_KQUEUE -DBOOST_LIBS -DBOOST_ALL_NO_LIB)
if(NOT SLIC3R_STATIC)
target_compile_definitions(slic3r PRIVATE -DBOOST_LOG_DYN_LINK)
endif()
if (APPLE)
target_link_libraries(slic3r -framework IOKit -framework CoreFoundation -lc++)
elseif (NOT MSVC)
target_link_libraries(slic3r -lstdc++)
endif ()
# Installation
install(TARGETS XS DESTINATION lib/slic3r-prusa3d/auto/Slic3r/XS)
install(FILES lib/Slic3r/XS.pm DESTINATION lib/slic3r-prusa3d/Slic3r)