2ae2672ee9
Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
385 lines
14 KiB
CMake
385 lines
14 KiB
CMake
project(PrusaSlicer)
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cmake_minimum_required(VERSION 3.2)
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include("version.inc")
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include(GNUInstallDirs)
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set(SLIC3R_RESOURCES_DIR "${CMAKE_CURRENT_SOURCE_DIR}/resources")
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file(TO_NATIVE_PATH "${SLIC3R_RESOURCES_DIR}" SLIC3R_RESOURCES_DIR_WIN)
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if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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message(STATUS "No build type selected, default to Release")
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set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Build type (default Release)" FORCE)
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endif()
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if(DEFINED ENV{SLIC3R_STATIC})
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set(SLIC3R_STATIC_INITIAL $ENV{SLIC3R_STATIC})
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else()
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if (MSVC OR MINGW OR APPLE)
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set(SLIC3R_STATIC_INITIAL 1)
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else()
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set(SLIC3R_STATIC_INITIAL 0)
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endif()
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endif()
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option(SLIC3R_STATIC "Compile PrusaSlicer with static libraries (Boost, TBB, glew)" ${SLIC3R_STATIC_INITIAL})
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option(SLIC3R_GUI "Compile PrusaSlicer with GUI components (OpenGL, wxWidgets)" 1)
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option(SLIC3R_FHS "Assume PrusaSlicer is to be installed in a FHS directory structure" 0)
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option(SLIC3R_WX_STABLE "Build against wxWidgets stable (3.0) as oppsed to dev (3.1) on Linux" 0)
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option(SLIC3R_PROFILE "Compile PrusaSlicer with an invasive Shiny profiler" 0)
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option(SLIC3R_PCH "Use precompiled headers" 1)
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option(SLIC3R_MSVC_COMPILE_PARALLEL "Compile on Visual Studio in parallel" 1)
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option(SLIC3R_MSVC_PDB "Generate PDB files on MSVC in Release mode" 1)
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option(SLIC3R_PERL_XS "Compile XS Perl module and enable Perl unit and integration tests" 0)
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option(SLIC3R_ASAN "Enable ASan on Clang and GCC" 0)
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option(SLIC3R_SYNTAXONLY "Only perform source code correctness checking, no binary output (UNIX only)" 0)
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set(SLIC3R_GTK "2" CACHE STRING "GTK version to use with wxWidgets on Linux")
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# Proposal for C++ unit tests and sandboxes
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option(SLIC3R_BUILD_SANDBOXES "Build development sandboxes" OFF)
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option(SLIC3R_BUILD_TESTS "Build unit tests" OFF)
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# Print out the SLIC3R_* cache options
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get_cmake_property(_cache_vars CACHE_VARIABLES)
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list (SORT _cache_vars)
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foreach (_cache_var ${_cache_vars})
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if("${_cache_var}" MATCHES "^SLIC3R_")
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message(STATUS "${_cache_var}: ${${_cache_var}}")
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endif ()
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endforeach()
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if (SLIC3R_GUI)
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add_definitions(-DSLIC3R_GUI)
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endif ()
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if (MSVC)
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if (SLIC3R_MSVC_COMPILE_PARALLEL)
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add_compile_options(/MP)
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endif ()
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# /bigobj (Increase Number of Sections in .Obj file)
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# error C3859: virtual memory range for PCH exceeded; please recompile with a command line option of '-Zm90' or greater
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# Generate symbols at every build target, even for the release.
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add_compile_options(-bigobj -Zm520 /Zi)
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endif ()
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# Display and check CMAKE_PREFIX_PATH
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message(STATUS "SLIC3R_STATIC: ${SLIC3R_STATIC}")
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if (NOT "${CMAKE_PREFIX_PATH}" STREQUAL "")
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message(STATUS "CMAKE_PREFIX_PATH: ${CMAKE_PREFIX_PATH} (from cache or command line)")
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set(PREFIX_PATH_CHECK ${CMAKE_PREFIX_PATH})
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elseif (NOT "$ENV{CMAKE_PREFIX_PATH}" STREQUAL "")
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message(STATUS "CMAKE_PREFIX_PATH: $ENV{CMAKE_PREFIX_PATH} (from environment)")
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set(PREFIX_PATH_CHECK $ENV{CMAKE_PREFIX_PATH})
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else ()
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message(STATUS "CMAKE_PREFIX_PATH: (default)")
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endif ()
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foreach (DIR ${PREFIX_PATH_CHECK})
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if (NOT EXISTS "${DIR}")
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message(WARNING "CMAKE_PREFIX_PATH element doesn't exist: ${DIR}")
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endif ()
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endforeach ()
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# Add our own cmake module path.
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list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules/)
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enable_testing ()
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# Enable C++11 language standard.
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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if(NOT WIN32)
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# Add DEBUG flags to debug builds.
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add_compile_options("$<$<CONFIG:DEBUG>:-DDEBUG>")
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endif()
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# To be able to link libslic3r with the Perl XS module.
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# Once we get rid of Perl and libslic3r is linked statically, we can get rid of -fPIC
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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# WIN10SDK_PATH is used to point CMake to the WIN10 SDK installation directory.
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# We pick it from environment if it is not defined in another way
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if(WIN32)
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if(NOT DEFINED WIN10SDK_PATH)
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if(DEFINED ENV{WIN10SDK_PATH})
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set(WIN10SDK_PATH "$ENV{WIN10SDK_PATH}")
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endif()
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endif()
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if(DEFINED WIN10SDK_PATH AND NOT EXISTS "${WIN10SDK_PATH}/include/winrt/windows.graphics.printing3d.h")
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message("WIN10SDK_PATH is invalid: ${WIN10SDK_PATH}")
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message("${WIN10SDK_PATH}/include/winrt/windows.graphics.printing3d.h was not found")
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message("STL fixing by the Netfabb service will not be compiled")
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unset(WIN10SDK_PATH)
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endif()
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if(WIN10SDK_PATH)
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message("Building with Win10 Netfabb STL fixing service support")
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add_definitions(-DHAS_WIN10SDK)
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include_directories("${WIN10SDK_PATH}/Include")
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else()
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message("Building without Win10 Netfabb STL fixing service support")
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endif()
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endif()
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if (APPLE)
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message("OS X SDK Path: ${CMAKE_OSX_SYSROOT}")
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if (CMAKE_OSX_DEPLOYMENT_TARGET)
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message("OS X Deployment Target: ${CMAKE_OSX_DEPLOYMENT_TARGET}")
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else ()
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message("OS X Deployment Target: (default)")
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endif ()
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endif ()
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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find_package(PkgConfig REQUIRED)
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if (CMAKE_VERSION VERSION_LESS "3.1")
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# Workaround for an old CMake, which does not understand CMAKE_CXX_STANDARD.
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
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endif()
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# Boost on Raspberry-Pi does not link to pthreads.
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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endif()
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if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUXX)
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# Adding -fext-numeric-literals to enable GCC extensions on definitions of quad float literals, which are required by Boost.
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fext-numeric-literals" )
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if (SLIC3R_SYNTAXONLY)
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set(CMAKE_CXX_ARCHIVE_CREATE "true")
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set(CMAKE_C_ARCHIVE_CREATE "true")
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set(CMAKE_CXX_ARCHIVE_APPEND "true")
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set(CMAKE_C_ARCHIVE_APPEND "true")
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set(CMAKE_RANLIB "true")
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set(CMAKE_C_LINK_EXECUTABLE "true")
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set(CMAKE_CXX_LINK_EXECUTABLE "true")
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set(CMAKE_C_COMPILE_OBJECT "<CMAKE_C_COMPILER> -fsyntax-only <DEFINES> <INCLUDES> <FLAGS> -c <SOURCE> && touch <OBJECT>")
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set(CMAKE_CXX_COMPILE_OBJECT "<CMAKE_CXX_COMPILER> -fsyntax-only <DEFINES> <INCLUDES> <FLAGS> -c <SOURCE> && touch <OBJECT>")
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endif ()
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endif()
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if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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add_compile_options(-Wall)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-reorder" )
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# On GCC and Clang, no return from a non-void function is a warning only. Here, we make it an error.
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add_compile_options(-Werror=return-type)
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#removes LOTS of extraneous Eigen warnings
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# add_compile_options(-Wno-ignored-attributes) # Tamas: Eigen include dirs are marked as SYSTEM
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if (SLIC3R_ASAN)
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add_compile_options(-fsanitize=address -fno-omit-frame-pointer)
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=address")
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -fsanitize=address")
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if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -lasan")
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endif ()
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endif ()
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endif()
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if (APPLE)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror=partial-availability -Werror=unguarded-availability -Werror=unguarded-availability-new")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror=partial-availability -Werror=unguarded-availability -Werror=unguarded-availability-new")
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endif ()
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# Where all the bundled libraries reside?
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set(LIBDIR ${CMAKE_CURRENT_SOURCE_DIR}/src)
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set(LIBDIR_BIN ${CMAKE_CURRENT_BINARY_DIR}/src)
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# For the bundled boost libraries (boost::nowide)
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include_directories(${LIBDIR})
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# For generated header files
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include_directories(${LIBDIR_BIN}/platform)
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# For libslic3r.h
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include_directories(${LIBDIR}/clipper ${LIBDIR}/polypartition)
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if(WIN32)
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# BOOST_ALL_NO_LIB: Avoid the automatic linking of Boost libraries on Windows. Rather rely on explicit linking.
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add_definitions(-D_USE_MATH_DEFINES -D_WIN32 -DBOOST_ALL_NO_LIB -DBOOST_USE_WINAPI_VERSION=0x601 -D_CRT_SECURE_NO_WARNINGS -D_SCL_SECURE_NO_WARNINGS)
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endif()
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add_definitions(-DwxUSE_UNICODE -D_UNICODE -DUNICODE -DWXINTL_NO_GETTEXT_MACRO)
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if (SLIC3R_PROFILE)
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message("PrusaSlicer will be built with a Shiny invasive profiler")
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add_definitions(-DSLIC3R_PROFILE)
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endif ()
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# Disable optimization even with debugging on.
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if (0)
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message(STATUS "Perl compiled without optimization. Disabling optimization for the PrusaSlicer build.")
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message("Old CMAKE_CXX_FLAGS_RELEASE: ${CMAKE_CXX_FLAGS_RELEASE}")
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message("Old CMAKE_CXX_FLAGS_RELWITHDEBINFO: ${CMAKE_CXX_FLAGS_RELEASE}")
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message("Old CMAKE_CXX_FLAGS: ${CMAKE_CXX_FLAGS_RELEASE}")
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set(CMAKE_CXX_FLAGS_RELEASE "/MD /Od /Zi /EHsc /DWIN32 /DTBB_USE_ASSERT")
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set(CMAKE_C_FLAGS_RELEASE "/MD /Od /Zi /DWIN32 /DTBB_USE_ASSERT")
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Od /Zi /EHsc /DWIN32 /DTBB_USE_ASSERT")
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "/MD /Od /Zi /DWIN32 /DTBB_USE_ASSERT")
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set(CMAKE_CXX_FLAGS "/MD /Od /Zi /EHsc /DWIN32 /DTBB_USE_ASSERT")
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set(CMAKE_C_FLAGS "/MD /Od /Zi /DWIN32 /DTBB_USE_ASSERT")
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endif()
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# Find and configure boost
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if(SLIC3R_STATIC)
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# Use static boost libraries.
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set(Boost_USE_STATIC_LIBS ON)
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# Use boost libraries linked statically to the C++ runtime.
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# set(Boost_USE_STATIC_RUNTIME ON)
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endif()
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#set(Boost_DEBUG ON)
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# set(Boost_COMPILER "-vc120")
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if(NOT WIN32)
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# boost::process was introduced first in version 1.64.0
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set(MINIMUM_BOOST_VERSION "1.64.0")
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endif()
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find_package(Boost ${MINIMUM_BOOST_VERSION} REQUIRED COMPONENTS system filesystem thread log locale regex)
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add_library(boost_libs INTERFACE)
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add_library(boost_headeronly INTERFACE)
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if (APPLE)
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# BOOST_ASIO_DISABLE_KQUEUE : prevents a Boost ASIO bug on OS X: https://svn.boost.org/trac/boost/ticket/5339
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target_compile_definitions(boost_headeronly INTERFACE BOOST_ASIO_DISABLE_KQUEUE)
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endif()
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if(NOT SLIC3R_STATIC)
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target_compile_definitions(boost_headeronly INTERFACE BOOST_LOG_DYN_LINK)
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endif()
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if(TARGET Boost::system)
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message(STATUS "Boost::boost exists")
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target_link_libraries(boost_headeronly INTERFACE Boost::boost)
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target_link_libraries(boost_libs INTERFACE
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boost_headeronly # includes the custom compile definitions as well
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Boost::system
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Boost::filesystem
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Boost::thread
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Boost::log
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Boost::locale
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Boost::regex
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)
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else()
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target_include_directories(boost_headeronly INTERFACE ${Boost_INCLUDE_DIRS})
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target_link_libraries(boost_libs INTERFACE boost_headeronly ${Boost_LIBRARIES})
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endif()
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# Find and configure intel-tbb
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if(SLIC3R_STATIC)
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set(TBB_STATIC 1)
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endif()
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set(TBB_DEBUG 1)
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find_package(TBB REQUIRED)
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include_directories(${TBB_INCLUDE_DIRS})
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add_definitions(${TBB_DEFINITIONS})
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if(MSVC)
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# Suppress implicit linking of the TBB libraries by the Visual Studio compiler.
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add_definitions(-D__TBB_NO_IMPLICIT_LINKAGE)
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endif()
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# The Intel TBB library will use the std::exception_ptr feature of C++11.
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add_definitions(-DTBB_USE_CAPTURED_EXCEPTION=0)
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find_package(CURL REQUIRED)
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include_directories(${CURL_INCLUDE_DIRS})
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if (SLIC3R_STATIC)
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if (NOT APPLE)
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# libcurl is always linked dynamically to the system libcurl on OSX.
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# On other systems, libcurl is linked statically if SLIC3R_STATIC is set.
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add_definitions(-DCURL_STATICLIB)
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endif()
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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# As of now, our build system produces a statically linked libcurl,
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# which links the OpenSSL library dynamically.
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find_package(OpenSSL REQUIRED)
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message("OpenSSL include dir: ${OPENSSL_INCLUDE_DIR}")
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message("OpenSSL libraries: ${OPENSSL_LIBRARIES}")
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include_directories(${OPENSSL_INCLUDE_DIR})
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endif()
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endif()
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## OPTIONAL packages
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# Find eigen3 or use bundled version
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if (NOT SLIC3R_STATIC)
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find_package(Eigen3 3)
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endif ()
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if (NOT Eigen3_FOUND)
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set(Eigen3_FOUND 1)
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set(EIGEN3_INCLUDE_DIR ${LIBDIR}/eigen/)
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endif ()
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include_directories(BEFORE SYSTEM ${EIGEN3_INCLUDE_DIR})
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# Find expat or use bundled version
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# Always use the system libexpat on Linux.
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if (NOT SLIC3R_STATIC OR CMAKE_SYSTEM_NAME STREQUAL "Linux")
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find_package(EXPAT)
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endif ()
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if (NOT EXPAT_FOUND)
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add_library(expat STATIC
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${LIBDIR}/expat/xmlparse.c
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${LIBDIR}/expat/xmlrole.c
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${LIBDIR}/expat/xmltok.c
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)
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set(EXPAT_FOUND 1)
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set(EXPAT_INCLUDE_DIRS ${LIBDIR}/expat/)
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set(EXPAT_LIBRARIES expat)
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endif ()
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include_directories(${EXPAT_INCLUDE_DIRS})
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# Find glew or use bundled version
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if (NOT SLIC3R_STATIC)
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find_package(GLEW)
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endif ()
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if (NOT GLEW_FOUND)
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add_library(glew STATIC ${LIBDIR}/glew/src/glew.c)
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set(GLEW_FOUND 1)
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set(GLEW_INCLUDE_DIRS ${LIBDIR}/glew/include/)
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set(GLEW_LIBRARIES glew)
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add_definitions(-DGLEW_STATIC)
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endif ()
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include_directories(${GLEW_INCLUDE_DIRS})
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# l10n
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set(L10N_DIR "${SLIC3R_RESOURCES_DIR}/localization")
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add_custom_target(pot
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COMMAND xgettext --keyword=L --add-comments=TRN --from-code=UTF-8 --debug
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-f "${L10N_DIR}/list.txt"
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-o "${L10N_DIR}/PrusaSlicer.pot"
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WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
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COMMENT "Generate pot file from strings in the source tree"
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)
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# libslic3r, PrusaSlicer GUI and the PrusaSlicer executable.
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add_subdirectory(src)
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set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT PrusaSlicer_app_console)
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# Perl bindings, currently only used for the unit / integration tests of libslic3r.
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# Also runs the unit / integration tests.
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#FIXME Port the tests into C++ to finally get rid of the Perl!
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if (SLIC3R_PERL_XS)
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add_subdirectory(xs)
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endif ()
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if(SLIC3R_BUILD_SANDBOXES)
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add_subdirectory(sandboxes)
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endif()
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if(SLIC3R_BUILD_TESTS)
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add_subdirectory(tests)
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endif()
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# Resources install target, configure fhs.hpp on UNIX
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if (WIN32)
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install(DIRECTORY "${SLIC3R_RESOURCES_DIR}/" DESTINATION "${CMAKE_INSTALL_PREFIX}/resources")
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else ()
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set(SLIC3R_FHS_RESOURCES "${CMAKE_INSTALL_FULL_DATAROOTDIR}/PrusaSlicer")
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install(DIRECTORY "${SLIC3R_RESOURCES_DIR}/" DESTINATION "${SLIC3R_FHS_RESOURCES}")
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endif ()
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configure_file(${LIBDIR}/platform/unix/fhs.hpp.in ${LIBDIR_BIN}/platform/unix/fhs.hpp)
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