92 lines
3.6 KiB
CMake
92 lines
3.6 KiB
CMake
# Boost 1.63 requires CMake 3.7 or newer
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cmake_minimum_required(VERSION 2.8)
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project(Slic3r)
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if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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message(STATUS "No build type selected, default to Release")
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set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Build type (default Release)" FORCE)
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endif()
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if(DEFINED ENV{SLIC3R_STATIC})
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set(SLIC3R_STATIC_INITIAL $ENV{SLIC3R_STATIC})
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else()
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if (MSVC OR MINGW OR APPLE)
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set(SLIC3R_STATIC_INITIAL 1)
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else()
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set(SLIC3R_STATIC_INITIAL 0)
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endif()
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endif()
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option(SLIC3R_STATIC "Compile Slic3r with static libraries (Boost, TBB, glew)" ${SLIC3R_STATIC_INITIAL})
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option(SLIC3R_GUI "Compile Slic3r with GUI components (OpenGL, wxWidgets)" 1)
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option(SLIC3R_PRUSACONTROL "Compile Slic3r with the PrusaControl prject file format (requires wxWidgets base library)" 1)
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option(SLIC3R_PROFILE "Compile Slic3r with an invasive Shiny profiler" 0)
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option(SLIC3R_MSVC_COMPILE_PARALLEL "Compile on Visual Studio in parallel" 1)
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if (MSVC AND SLIC3R_MSVC_COMPILE_PARALLEL)
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add_compile_options(/MP)
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endif ()
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# Find the Perl interpreter, add local-lib to PATH and PERL5LIB environment variables,
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# so the locally installed modules (mainly the Alien::wxPerl) will be reached.
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if (WIN32)
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set(ENV_PATH_SEPARATOR ";")
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else()
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set(ENV_PATH_SEPARATOR ":")
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endif()
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set(ENV{PATH} "${PROJECT_SOURCE_DIR}/local-lib/bin${ENV_PATH_SEPARATOR}$ENV{PATH}")
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set(ENV{PERL5LIB} "${PROJECT_SOURCE_DIR}/local-lib/lib/perl${ENV_PATH_SEPARATOR}$ENV{PERL5LIB}")
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message("PATH: $ENV{PATH}")
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message("PERL5LIB: $ENV{PERL5LIB}")
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find_package(Perl REQUIRED)
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# CMAKE_PREFIX_PATH is used to point CMake to the remaining dependencies (Boost, TBB, ...)
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# We pick it from environment if it is not defined in another way
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if(NOT DEFINED CMAKE_PREFIX_PATH)
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if(DEFINED ENV{CMAKE_PREFIX_PATH})
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set(CMAKE_PREFIX_PATH "$ENV{CMAKE_PREFIX_PATH}")
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endif()
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endif()
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# WIN10SDK_PATH is used to point CMake to the WIN10 SDK installation directory.
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# We pick it from environment if it is not defined in another way
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if(WIN32)
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if(NOT DEFINED WIN10SDK_PATH)
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if(DEFINED ENV{WIN10SDK_PATH})
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set(WIN10SDK_PATH "$ENV{WIN10SDK_PATH}")
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endif()
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endif()
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if(DEFINED WIN10SDK_PATH AND NOT EXISTS "${WIN10SDK_PATH}/include/winrt/windows.graphics.printing3d.h")
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message("WIN10SDK_PATH is invalid: ${WIN10SDK_PATH}")
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message("${WIN10SDK_PATH}/include/winrt/windows.graphics.printing3d.h was not found")
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message("STL fixing by the Netfabb service will not be compiled")
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unset(WIN10SDK_PATH)
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endif()
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endif()
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add_subdirectory(xs)
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get_filename_component(PERL_BIN_PATH "${PERL_EXECUTABLE}" DIRECTORY)
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if (MSVC)
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# By default the startup project in MSVC is the 'ALL_BUILD' cmake-created project,
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# but we want 'slic3r' as the startup one because debugging run command is associated with it.
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# (Unfortunatelly it cannot be associated with ALL_BUILD using CMake.)
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# Note: For some reason this needs to be set in the top-level CMakeLists.txt
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set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT XS)
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set(PERL_PROVE "${PERL_BIN_PATH}/prove.bat")
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else ()
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set(PERL_PROVE "${PERL_BIN_PATH}/prove")
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endif ()
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enable_testing ()
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add_test (NAME xs COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} -I ${PROJECT_SOURCE_DIR}/local-lib/lib/perl5 WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/xs)
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add_test (NAME integration COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} WORKING_DIRECTORY ${PROJECT_SOURCE_DIR})
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install(PROGRAMS slic3r.pl DESTINATION bin RENAME slic3r-prusa3d)
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file(GLOB MyVar var/*.png)
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install(FILES ${MyVar} DESTINATION share/slic3r-prusa3d)
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install(FILES lib/Slic3r.pm DESTINATION lib/slic3r-prusa3d)
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install(DIRECTORY lib/Slic3r DESTINATION lib/slic3r-prusa3d)
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