516 lines
18 KiB
CMake
516 lines
18 KiB
CMake
# Enable C++11 language standard.
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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# Add our own cmake module path.
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list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules/)
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# Where all the bundled libraries reside?
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set(LIBDIR ${CMAKE_CURRENT_SOURCE_DIR}/src/)
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# For the bundled boost libraries (boost::nowide)
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include_directories(${LIBDIR})
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# For libslic3r.h
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include_directories(${LIBDIR}/libslic3r)
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#set(CMAKE_INCLUDE_CURRENT_DIR ON)
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if(WIN32)
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# BOOST_ALL_NO_LIB: Avoid the automatic linking of Boost libraries on Windows. Rather rely on explicit linking.
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add_definitions(-D_USE_MATH_DEFINES -D_WIN32 -DBOOST_ALL_NO_LIB)
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endif()
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add_library(libslic3r STATIC
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${LIBDIR}/libslic3r/BoundingBox.cpp
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${LIBDIR}/libslic3r/BoundingBox.hpp
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${LIBDIR}/libslic3r/BridgeDetector.cpp
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${LIBDIR}/libslic3r/BridgeDetector.hpp
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${LIBDIR}/libslic3r/ClipperUtils.cpp
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${LIBDIR}/libslic3r/ClipperUtils.hpp
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${LIBDIR}/libslic3r/Config.cpp
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${LIBDIR}/libslic3r/Config.hpp
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${LIBDIR}/libslic3r/EdgeGrid.cpp
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${LIBDIR}/libslic3r/EdgeGrid.hpp
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${LIBDIR}/libslic3r/ExPolygon.cpp
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${LIBDIR}/libslic3r/ExPolygon.hpp
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${LIBDIR}/libslic3r/ExPolygonCollection.cpp
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${LIBDIR}/libslic3r/ExPolygonCollection.hpp
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${LIBDIR}/libslic3r/Extruder.cpp
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${LIBDIR}/libslic3r/Extruder.hpp
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${LIBDIR}/libslic3r/ExtrusionEntity.cpp
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${LIBDIR}/libslic3r/ExtrusionEntity.hpp
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${LIBDIR}/libslic3r/ExtrusionEntityCollection.cpp
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${LIBDIR}/libslic3r/ExtrusionEntityCollection.hpp
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${LIBDIR}/libslic3r/ExtrusionSimulator.cpp
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${LIBDIR}/libslic3r/ExtrusionSimulator.hpp
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${LIBDIR}/libslic3r/Fill/Fill.cpp
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${LIBDIR}/libslic3r/Fill/Fill.hpp
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${LIBDIR}/libslic3r/Fill/Fill3DHoneycomb.cpp
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${LIBDIR}/libslic3r/Fill/Fill3DHoneycomb.hpp
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${LIBDIR}/libslic3r/Fill/FillBase.cpp
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${LIBDIR}/libslic3r/Fill/FillBase.hpp
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${LIBDIR}/libslic3r/Fill/FillConcentric.cpp
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${LIBDIR}/libslic3r/Fill/FillConcentric.hpp
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${LIBDIR}/libslic3r/Fill/FillHoneycomb.cpp
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${LIBDIR}/libslic3r/Fill/FillHoneycomb.hpp
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${LIBDIR}/libslic3r/Fill/FillPlanePath.cpp
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${LIBDIR}/libslic3r/Fill/FillPlanePath.hpp
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${LIBDIR}/libslic3r/Fill/FillRectilinear.cpp
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${LIBDIR}/libslic3r/Fill/FillRectilinear.hpp
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${LIBDIR}/libslic3r/Fill/FillRectilinear2.cpp
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${LIBDIR}/libslic3r/Fill/FillRectilinear2.hpp
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${LIBDIR}/libslic3r/Fill/FillRectilinear3.cpp
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${LIBDIR}/libslic3r/Fill/FillRectilinear3.hpp
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${LIBDIR}/libslic3r/Flow.cpp
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${LIBDIR}/libslic3r/Flow.hpp
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${LIBDIR}/libslic3r/Format/AMF.cpp
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${LIBDIR}/libslic3r/Format/AMF.hpp
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${LIBDIR}/libslic3r/Format/OBJ.cpp
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${LIBDIR}/libslic3r/Format/OBJ.hpp
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${LIBDIR}/libslic3r/Format/objparser.cpp
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${LIBDIR}/libslic3r/Format/objparser.hpp
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${LIBDIR}/libslic3r/Format/PRUS.cpp
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${LIBDIR}/libslic3r/Format/PRUS.hpp
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${LIBDIR}/libslic3r/Format/STL.cpp
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${LIBDIR}/libslic3r/Format/STL.hpp
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${LIBDIR}/libslic3r/GCode/Analyzer.cpp
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${LIBDIR}/libslic3r/GCode/Analyzer.hpp
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${LIBDIR}/libslic3r/GCode/CoolingBuffer.cpp
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${LIBDIR}/libslic3r/GCode/CoolingBuffer.hpp
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${LIBDIR}/libslic3r/GCode/PressureEqualizer.cpp
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${LIBDIR}/libslic3r/GCode/PressureEqualizer.hpp
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${LIBDIR}/libslic3r/GCode/SpiralVase.cpp
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${LIBDIR}/libslic3r/GCode/SpiralVase.hpp
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${LIBDIR}/libslic3r/GCode/ToolOrdering.cpp
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${LIBDIR}/libslic3r/GCode/ToolOrdering.hpp
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${LIBDIR}/libslic3r/GCode/WipeTower.hpp
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${LIBDIR}/libslic3r/GCode/WipeTowerPrusaMM.cpp
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${LIBDIR}/libslic3r/GCode/WipeTowerPrusaMM.hpp
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${LIBDIR}/libslic3r/GCode.cpp
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${LIBDIR}/libslic3r/GCode.hpp
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${LIBDIR}/libslic3r/GCodeReader.cpp
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${LIBDIR}/libslic3r/GCodeReader.hpp
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${LIBDIR}/libslic3r/GCodeSender.cpp
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${LIBDIR}/libslic3r/GCodeSender.hpp
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${LIBDIR}/libslic3r/GCodeTimeEstimator.cpp
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${LIBDIR}/libslic3r/GCodeTimeEstimator.hpp
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${LIBDIR}/libslic3r/GCodeWriter.cpp
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${LIBDIR}/libslic3r/GCodeWriter.hpp
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${LIBDIR}/libslic3r/Geometry.cpp
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${LIBDIR}/libslic3r/Geometry.hpp
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${LIBDIR}/libslic3r/Int128.hpp
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# ${LIBDIR}/libslic3r/KdTree.hpp
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${LIBDIR}/libslic3r/Layer.cpp
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${LIBDIR}/libslic3r/Layer.hpp
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${LIBDIR}/libslic3r/LayerRegion.cpp
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${LIBDIR}/libslic3r/libslic3r.h
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${LIBDIR}/libslic3r/Line.cpp
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${LIBDIR}/libslic3r/Line.hpp
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${LIBDIR}/libslic3r/Model.cpp
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${LIBDIR}/libslic3r/Model.hpp
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${LIBDIR}/libslic3r/MotionPlanner.cpp
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${LIBDIR}/libslic3r/MotionPlanner.hpp
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${LIBDIR}/libslic3r/MultiPoint.cpp
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${LIBDIR}/libslic3r/MultiPoint.hpp
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${LIBDIR}/libslic3r/MutablePriorityQueue.hpp
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${LIBDIR}/libslic3r/PerimeterGenerator.cpp
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${LIBDIR}/libslic3r/PerimeterGenerator.hpp
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${LIBDIR}/libslic3r/PlaceholderParser.cpp
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${LIBDIR}/libslic3r/PlaceholderParser.hpp
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${LIBDIR}/libslic3r/Point.cpp
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${LIBDIR}/libslic3r/Point.hpp
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${LIBDIR}/libslic3r/Polygon.cpp
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${LIBDIR}/libslic3r/Polygon.hpp
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${LIBDIR}/libslic3r/Polyline.cpp
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${LIBDIR}/libslic3r/Polyline.hpp
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${LIBDIR}/libslic3r/PolylineCollection.cpp
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${LIBDIR}/libslic3r/PolylineCollection.hpp
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${LIBDIR}/libslic3r/Print.cpp
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${LIBDIR}/libslic3r/Print.hpp
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${LIBDIR}/libslic3r/PrintConfig.cpp
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${LIBDIR}/libslic3r/PrintConfig.hpp
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${LIBDIR}/libslic3r/PrintObject.cpp
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${LIBDIR}/libslic3r/PrintRegion.cpp
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${LIBDIR}/libslic3r/Slicing.cpp
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${LIBDIR}/libslic3r/Slicing.hpp
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${LIBDIR}/libslic3r/SlicingAdaptive.cpp
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${LIBDIR}/libslic3r/SlicingAdaptive.hpp
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${LIBDIR}/libslic3r/SupportMaterial.cpp
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${LIBDIR}/libslic3r/SupportMaterial.hpp
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${LIBDIR}/libslic3r/Surface.cpp
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${LIBDIR}/libslic3r/Surface.hpp
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${LIBDIR}/libslic3r/SurfaceCollection.cpp
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${LIBDIR}/libslic3r/SurfaceCollection.hpp
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${LIBDIR}/libslic3r/SVG.cpp
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${LIBDIR}/libslic3r/SVG.hpp
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${LIBDIR}/libslic3r/TriangleMesh.cpp
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${LIBDIR}/libslic3r/TriangleMesh.hpp
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# ${LIBDIR}/libslic3r/utils.cpp
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${LIBDIR}/libslic3r/Utils.hpp
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)
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add_library(libslic3r_gui STATIC
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${LIBDIR}/slic3r/GUI/3DScene.cpp
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${LIBDIR}/slic3r/GUI/3DScene.hpp
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${LIBDIR}/slic3r/GUI/GLShader.cpp
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${LIBDIR}/slic3r/GUI/GLShader.hpp
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${LIBDIR}/slic3r/GUI/GUI.cpp
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${LIBDIR}/slic3r/GUI/GUI.hpp
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)
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add_library(admesh STATIC
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${LIBDIR}/admesh/connect.cpp
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${LIBDIR}/admesh/normals.cpp
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${LIBDIR}/admesh/shared.cpp
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${LIBDIR}/admesh/stl.h
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${LIBDIR}/admesh/stl_io.cpp
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${LIBDIR}/admesh/stlinit.cpp
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${LIBDIR}/admesh/util.cpp
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)
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add_library(clipper STATIC
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${LIBDIR}/clipper.cpp
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${LIBDIR}/clipper.hpp
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)
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add_library(polypartition STATIC
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${LIBDIR}/polypartition.cpp
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${LIBDIR}/polypartition.h
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)
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add_library(poly2tri STATIC
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${LIBDIR}/poly2tri/common/shapes.cc
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${LIBDIR}/poly2tri/common/shapes.h
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${LIBDIR}/poly2tri/common/utils.h
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${LIBDIR}/poly2tri/poly2tri.h
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${LIBDIR}/poly2tri/sweep/advancing_front.cc
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${LIBDIR}/poly2tri/sweep/advancing_front.h
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${LIBDIR}/poly2tri/sweep/cdt.cc
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${LIBDIR}/poly2tri/sweep/cdt.h
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${LIBDIR}/poly2tri/sweep/sweep.cc
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${LIBDIR}/poly2tri/sweep/sweep.h
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${LIBDIR}/poly2tri/sweep/sweep_context.cc
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${LIBDIR}/poly2tri/sweep/sweep_context.h
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)
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add_library(nowide STATIC
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${LIBDIR}/boost/nowide/args.hpp
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${LIBDIR}/boost/nowide/cenv.hpp
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${LIBDIR}/boost/nowide/config.hpp
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${LIBDIR}/boost/nowide/convert.hpp
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${LIBDIR}/boost/nowide/cstdio.hpp
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${LIBDIR}/boost/nowide/cstdlib.hpp
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${LIBDIR}/boost/nowide/filebuf.hpp
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${LIBDIR}/boost/nowide/fstream.hpp
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${LIBDIR}/boost/nowide/integration/filesystem.hpp
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${LIBDIR}/boost/nowide/iostream.cpp
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${LIBDIR}/boost/nowide/iostream.hpp
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${LIBDIR}/boost/nowide/stackstring.hpp
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${LIBDIR}/boost/nowide/system.hpp
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${LIBDIR}/boost/nowide/utf8_codecvt.hpp
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${LIBDIR}/boost/nowide/windows.hpp
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)
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add_library(Shiny STATIC
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${LIBDIR}/Shiny/Shiny.h
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${LIBDIR}/Shiny/ShinyConfig.h
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${LIBDIR}/Shiny/ShinyData.h
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${LIBDIR}/Shiny/ShinyMacros.h
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${LIBDIR}/Shiny/ShinyManager.c
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${LIBDIR}/Shiny/ShinyManager.h
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${LIBDIR}/Shiny/ShinyNode.c
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${LIBDIR}/Shiny/ShinyNode.h
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${LIBDIR}/Shiny/ShinyNodePool.c
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${LIBDIR}/Shiny/ShinyNodePool.h
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${LIBDIR}/Shiny/ShinyNodeState.c
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${LIBDIR}/Shiny/ShinyNodeState.h
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${LIBDIR}/Shiny/ShinyOutput.c
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${LIBDIR}/Shiny/ShinyOutput.h
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${LIBDIR}/Shiny/ShinyPrereqs.h
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${LIBDIR}/Shiny/ShinyTools.c
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${LIBDIR}/Shiny/ShinyTools.h
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${LIBDIR}/Shiny/ShinyVersion.h
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${LIBDIR}/Shiny/ShinyZone.c
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${LIBDIR}/Shiny/ShinyZone.h
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)
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# Find the Perl interpreter, add local-lib to PATH and PERL5LIB environment variables,
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# so the locally installed modules (mainly the Alien::wxPerl) will be reached.
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if (WIN32)
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set(ENV_PATH_SEPARATOR ";")
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else()
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set(ENV_PATH_SEPARATOR ":")
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endif()
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set(ENV{PATH} "${PROJECT_SOURCE_DIR}/local-lib/bin${ENV_PATH_SEPARATOR}$ENV{PATH}")
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set(ENV{PERL5LIB} "${PROJECT_SOURCE_DIR}/local-lib/lib/perl${ENV_PATH_SEPARATOR}$ENV{PERL5LIB}")
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message("PATH: $ENV{PATH}")
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message("PERL5LIB: $ENV{PERL5LIB}")
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find_package(Perl REQUIRED)
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# Generate the Slic3r Perl module (XS) typemap file.
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set(MyTypemap ${CMAKE_CURRENT_BINARY_DIR}/typemap)
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add_custom_command(
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OUTPUT ${MyTypemap}
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DEPENDS ${CMAKE_CURRENT_LIST_DIR}/xsp/my.map
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COMMAND ${PERL_EXECUTABLE} -MExtUtils::Typemaps -MExtUtils::Typemaps::Basic -e "$typemap = ExtUtils::Typemaps->new(file => \"${CMAKE_CURRENT_LIST_DIR}/xsp/my.map\"); $typemap->merge(typemap => ExtUtils::Typemaps::Basic->new); $typemap->write(file => \"${MyTypemap}\")"
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VERBATIM
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)
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# Generate the Slic3r Perl module (XS) main.xs file.
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set(XS_MAIN_XS ${CMAKE_CURRENT_BINARY_DIR}/main.xs)
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set(XSP_DIR ${CMAKE_CURRENT_SOURCE_DIR}/xsp)
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#FIXME list the dependecies explicitely, add dependency on the typemap.
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set(XS_XSP_FILES
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${XSP_DIR}/BoundingBox.xsp
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${XSP_DIR}/BridgeDetector.xsp
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${XSP_DIR}/Clipper.xsp
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${XSP_DIR}/Config.xsp
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${XSP_DIR}/ExPolygon.xsp
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${XSP_DIR}/ExPolygonCollection.xsp
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${XSP_DIR}/ExtrusionEntityCollection.xsp
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${XSP_DIR}/ExtrusionLoop.xsp
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${XSP_DIR}/ExtrusionMultiPath.xsp
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${XSP_DIR}/ExtrusionPath.xsp
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${XSP_DIR}/ExtrusionSimulator.xsp
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${XSP_DIR}/Filler.xsp
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${XSP_DIR}/Flow.xsp
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${XSP_DIR}/GCode.xsp
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${XSP_DIR}/GCodeSender.xsp
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${XSP_DIR}/Geometry.xsp
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${XSP_DIR}/GUI.xsp
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${XSP_DIR}/GUI_3DScene.xsp
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${XSP_DIR}/Layer.xsp
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${XSP_DIR}/Line.xsp
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${XSP_DIR}/Model.xsp
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${XSP_DIR}/MotionPlanner.xsp
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${XSP_DIR}/PerimeterGenerator.xsp
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${XSP_DIR}/PlaceholderParser.xsp
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${XSP_DIR}/Point.xsp
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${XSP_DIR}/Polygon.xsp
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${XSP_DIR}/Polyline.xsp
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${XSP_DIR}/PolylineCollection.xsp
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${XSP_DIR}/Print.xsp
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${XSP_DIR}/Surface.xsp
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${XSP_DIR}/SurfaceCollection.xsp
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${XSP_DIR}/TriangleMesh.xsp
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${XSP_DIR}/XS.xsp
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)
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foreach (file ${XS_XSP_FILES})
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if (MSVC)
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# Visual Studio C compiler has issues with FILE pragmas containing quotes.
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set(INCLUDE_COMMANDS "${INCLUDE_COMMANDS}INCLUDE_COMMAND: $^X -MExtUtils::XSpp::Cmd -e xspp -- -t ${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt ${file}\n")
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else ()
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set(INCLUDE_COMMANDS "${INCLUDE_COMMANDS}INCLUDE_COMMAND: $^X -MExtUtils::XSpp::Cmd -e xspp -- -t \"${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt\" \"${file}\"\n")
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endif ()
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endforeach ()
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configure_file(main.xs.in ${XS_MAIN_XS} @ONLY) # Insert INCLUDE_COMMANDS into main.xs
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# Generate the Slic3r Perl module (XS) XS.cpp file.
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#FIXME add the dependency on main.xs and typemap.
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set(XS_MAIN_CPP ${CMAKE_CURRENT_BINARY_DIR}/XS.cpp)
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add_custom_command(
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OUTPUT ${XS_MAIN_CPP}
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DEPENDS ${MyTypemap} ${XS_XSP_FILES} ${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt
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COMMAND COMMAND xsubpp -typemap typemap -output ${XS_MAIN_CPP} -hiertype ${XS_MAIN_XS}
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)
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# Define the Perl XS shared library.
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add_library(XS SHARED
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${XS_MAIN_CPP}
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${LIBDIR}/libslic3r/utils.cpp
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${LIBDIR}/perlglue.cpp
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${LIBDIR}/ppport.h
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${LIBDIR}/xsinit.h
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${CMAKE_CURRENT_LIST_DIR}/xsp/my.map
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# mytype.map is empty. Is it required by Build.PL or the Perl xspp module?
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${CMAKE_CURRENT_LIST_DIR}/xsp/mytype.map
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# Used by Perl xsubpp to generate XS.cpp
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${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt
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)
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target_link_libraries(XS libslic3r libslic3r_gui admesh clipper nowide polypartition poly2tri)
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if(SLIC3R_DEBUG)
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target_link_libraries(Shiny)
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endif()
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# Add the OpenGL and GLU libraries.
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if (SLIC3R_GUI)
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if (MSVC)
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target_link_libraries(XS OpenGL32.Lib GlU32.Lib)
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elseif (MINGW)
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target_link_libraries(XS -lopengl32)
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elseif (APPLE)
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target_link_libraries(XS "-framework OpenGL")
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else ()
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target_link_libraries(XS -lGL -lGLU)
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endif ()
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endif ()
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target_include_directories(XS PRIVATE src src/libslic3r) # Local include directories
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target_compile_definitions(XS PRIVATE -DSLIC3RXS)
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set_target_properties(XS PROPERTIES PREFIX "") # Prevent cmake from generating libXS.so instead of XS.so
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if (APPLE)
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# add_compile_options(-stdlib=libc++)
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# add_definitions(-DBOOST_THREAD_DONT_USE_CHRONO -DBOOST_NO_CXX11_RVALUE_REFERENCES -DBOOST_THREAD_USES_MOVE)
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target_link_libraries(XS "-framework IOKit" "-framework CoreFoundation" -lc++)
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elseif (MSVC)
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target_link_libraries(XS )
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else ()
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target_link_libraries(XS -lstdc++)
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endif ()
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# Windows specific stuff
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if (WIN32)
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target_compile_definitions(XS PRIVATE -DNOGDI -DNOMINMAX -DHAS_BOOL)
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endif ()
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## Configuration flags
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if (SLIC3R_GUI)
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message("Slic3r will be built with GUI support")
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target_compile_definitions(XS PRIVATE -DSLIC3R_GUI)
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endif ()
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if (SLIC3R_PROFILE)
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message("Slic3r will be built with a Shiny invasive profiler")
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target_compile_definitions(XS PRIVATE -DSLIC3R_PROFILE)
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endif ()
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if (SLIC3R_HAS_BROKEN_CROAK)
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target_compile_definitions(XS PRIVATE -DSLIC3R_HAS_BROKEN_CROAK)
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endif ()
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if (CMAKE_BUILD_TYPE MATCHES DEBUG)
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target_compile_definitions(XS PRIVATE -DSLIC3R_DEBUG -DDEBUG -D_DEBUG)
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else ()
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target_compile_definitions(XS PRIVATE -DNDEBUG)
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endif ()
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# Perl specific stuff
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find_package(PerlLibs REQUIRED)
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set(PerlEmbed_DEBUG 1)
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find_package(PerlEmbed REQUIRED)
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target_include_directories(XS PRIVATE ${PERL_INCLUDE_PATH})
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target_compile_options(XS PRIVATE ${PerlEmbed_CCFLAGS})
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# If the Perl is compiled with optimization off, disable optimization over the whole project.
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#if ("-Od" IN_LIST PerlEmbed_CCFLAGS OR "/Od" IN_LIST PerlEmbed_CCFLAGS)
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# set(CMAKE_CXX_FLAGS_RELEASE /Od)
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# set(CMAKE_C_FLAGS_RELEASE /Od)
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#endif()
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# The following line will add -fPIC on Linux to make the XS.so rellocable.
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add_definitions(${PerlEmbed_CCCDLFLAGS})
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target_link_libraries(XS ${PERL_LIBRARY})
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## REQUIRED packages
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# Find and configure boost
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if(SLIC3R_STATIC)
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# Use static boost libraries.
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set(Boost_USE_STATIC_LIBS ON)
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# Use boost libraries linked statically to the C++ runtime.
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# set(Boost_USE_STATIC_RUNTIME ON)
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endif()
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find_package(Boost REQUIRED COMPONENTS system filesystem thread log locale)
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if(Boost_FOUND)
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include_directories(${Boost_INCLUDE_DIRS})
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target_link_libraries(XS ${Boost_LIBRARIES})
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if (APPLE)
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# BOOST_ASIO_DISABLE_KQUEUE : prevents a Boost ASIO bug on OS X: https://svn.boost.org/trac/boost/ticket/5339
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add_definitions(-DBOOST_ASIO_DISABLE_KQUEUE)
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endif()
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if(NOT SLIC3R_STATIC)
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add_definitions(-DBOOST_LOG_DYN_LINK)
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endif()
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endif()
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# Find and configure intel-tbb
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if(SLIC3R_STATIC)
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set(TBB_STATIC 1)
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endif()
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set(TBB_DEBUG 1)
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find_package(TBB REQUIRED)
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include_directories(${TBB_INCLUDE_DIRS})
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add_definitions(${TBB_DEFINITIONS})
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if(MSVC)
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# Suppress implicit linking of the TBB libraries by the Visual Studio compiler.
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add_definitions(-D__TBB_NO_IMPLICIT_LINKAGE)
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endif()
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target_link_libraries(XS ${TBB_LIBRARIES})
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# Find and configure wxWidgets
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if (SLIC3R_PRUSACONTROL)
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set(wxWidgets_UseAlienWx 1)
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if (wxWidgets_UseAlienWx)
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set(AlienWx_DEBUG 1)
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find_package(AlienWx REQUIRED COMPONENTS base)
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include_directories(${AlienWx_INCLUDE_DIRS})
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#add_compile_options(${AlienWx_CXX_FLAGS})
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add_definitions(${AlienWx_DEFINITIONS})
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set(wxWidgets_LIBRARIES ${AlienWx_LIBRARIES})
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else ()
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find_package(wxWidgets REQUIRED COMPONENTS base)
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include(${wxWidgets_USE_FILE})
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endif ()
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add_definitions(-DSLIC3R_GUI -DSLIC3R_PRUS)
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target_link_libraries(XS ${wxWidgets_LIBRARIES})
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endif()
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## OPTIONAL packages
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# Find eigen3 or use bundled version
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if (NOT SLIC3R_STATIC)
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find_package(Eigen3)
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endif ()
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if (NOT Eigen3_FOUND)
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set(Eigen3_FOUND 1)
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set(EIGEN3_INCLUDE_DIR ${LIBDIR}/eigen/)
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endif ()
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include_directories(${EIGEN3_INCLUDE_DIR})
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# Find expat or use bundled version
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# Always use the system libexpat on Linux.
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if (NOT SLIC3R_STATIC OR CMAKE_SYSTEM_NAME STREQUAL "Linux")
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find_package(EXPAT)
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endif ()
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if (NOT EXPAT_FOUND)
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add_library(expat STATIC
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${LIBDIR}/expat/xmlparse.c
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${LIBDIR}/expat/xmlrole.c
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${LIBDIR}/expat/xmltok.c
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)
|
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set(EXPAT_FOUND 1)
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set(EXPAT_INCLUDE_DIRS ${LIBDIR}/expat/)
|
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set(EXPAT_LIBRARIES expat)
|
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endif ()
|
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include_directories(${EXPAT_INCLUDE_DIRS})
|
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target_link_libraries(XS ${EXPAT_LIBRARIES})
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# Find glew or use bundled version
|
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if (NOT SLIC3R_STATIC)
|
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find_package(GLEW)
|
|
endif ()
|
|
if (NOT GLEW_FOUND)
|
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add_library(glew STATIC ${LIBDIR}/glew/src/glew.c)
|
|
set(GLEW_FOUND 1)
|
|
set(GLEW_INCLUDE_DIRS ${LIBDIR}/glew/include/)
|
|
set(GLEW_LIBRARIES glew)
|
|
add_definitions(-DGLEW_STATIC)
|
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endif ()
|
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include_directories(${GLEW_INCLUDE_DIRS})
|
|
target_link_libraries(XS ${GLEW_LIBRARIES})
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# Create a slic3r executable
|
|
add_executable(slic3r ${PROJECT_SOURCE_DIR}/src/slic3r.cpp)
|
|
target_include_directories(XS PRIVATE src src/libslic3r)
|
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target_link_libraries(slic3r libslic3r libslic3r_gui admesh ${Boost_LIBRARIES} clipper ${EXPAT_LIBRARIES} ${GLEW_LIBRARIES} polypartition poly2tri ${TBB_LIBRARIES} ${wxWidgets_LIBRARIES})
|
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if(SLIC3R_DEBUG)
|
|
target_link_libraries(Shiny)
|
|
endif()
|
|
if (APPLE)
|
|
target_link_libraries(slic3r "-framework IOKit" "-framework CoreFoundation" -lc++)
|
|
elseif (NOT MSVC)
|
|
target_link_libraries(slic3r -lstdc++)
|
|
endif ()
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# Installation
|
|
install(TARGETS XS DESTINATION lib/slic3r-prusa3d/auto/Slic3r/XS)
|
|
install(FILES lib/Slic3r/XS.pm DESTINATION lib/slic3r-prusa3d/Slic3r)
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