36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
#ifndef _technologies_h_
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#define _technologies_h_
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//============
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// debug techs
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//============
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// Shows camera target in the 3D scene
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#define ENABLE_SHOW_CAMERA_TARGET 0
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// Log debug messages to console when changing selection
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#define ENABLE_SELECTION_DEBUG_OUTPUT 0
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// Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active
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#define ENABLE_RENDER_SELECTION_CENTER 0
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// Shows an imgui dialog with render related data
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#define ENABLE_RENDER_STATISTICS 0
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// Shows an imgui dialog with camera related data
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#define ENABLE_CAMERA_STATISTICS 0
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// Render the picking pass instead of the main scene (use [T] key to toggle between regular rendering and picking pass only rendering)
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#define ENABLE_RENDER_PICKING_PASS 0
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//====================
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// 1.42.0.alpha1 techs
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//====================
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#define ENABLE_1_42_0_ALPHA1 1
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// Disable synchronization of unselected instances
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#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0_ALPHA1)
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// Disable imgui dialog for move, rotate and scale gizmos
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#define DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI (1 && ENABLE_1_42_0_ALPHA1)
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// Use wxDataViewRender instead of wxDataViewCustomRenderer
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#define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0_ALPHA1)
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#endif // _technologies_h_
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