PrusaSlicer-NonPlainar/lib
bubnikv d18e10c7c9 Rewrote the OpenGL object rendering to indexed triangle / quad sets
for lower memory consumption.
Rewrote the print path 3D preview to generate these indexed triangle / quad
sets, possibly with at least as possible duplication of vertices,
with a crease angle of 45 degrees, leading to maximum 8% overshoots
at the corners.
2017-03-15 16:33:25 +01:00
..
Slic3r Rewrote the OpenGL object rendering to indexed triangle / quad sets 2017-03-15 16:33:25 +01:00
Slic3r.pm Got rid of the Perl Format::STL, Format::AMF, Format::OBJ for good. 2017-02-27 01:03:00 +01:00