PrusaSlicer-NonPlainar/src/slic3r/GUI/GUI_App.hpp
Vojtech Kral d4371b6089 Refactor window position & size persistence
in a way that is hopefully robust wrt. platform quirks
2018-10-17 14:09:18 +02:00

158 lines
4.4 KiB
C++

#ifndef slic3r_GUI_App_hpp_
#define slic3r_GUI_App_hpp_
#include <string>
#include "PrintConfig.hpp"
#include "MainFrame.hpp"
#include <wx/app.h>
#include <wx/colour.h>
#include <wx/font.h>
#include <mutex>
#include <stack>
class wxMenuItem;
class wxMenuBar;
class wxTopLevelWindow;
class wxNotebook;
namespace Slic3r {
class AppConfig;
class PresetBundle;
class PresetUpdater;
class ModelObject;
namespace GUI
{
enum FileType
{
FT_STL,
FT_OBJ,
FT_AMF,
FT_3MF,
FT_PRUSA,
FT_GCODE,
FT_MODEL,
FT_INI,
FT_SVG,
FT_SIZE,
};
extern const wxString file_wildcards[FT_SIZE];
enum ConfigMenuIDs {
ConfigMenuWizard,
ConfigMenuSnapshots,
ConfigMenuTakeSnapshot,
ConfigMenuUpdate,
ConfigMenuPreferences,
ConfigMenuModeSimple,
ConfigMenuModeExpert,
ConfigMenuLanguage,
ConfigMenuFlashFirmware,
ConfigMenuCnt,
};
class Tab;
static wxString dots("", wxConvUTF8);
class GUI_App : public wxApp
{
bool no_plater{ false };
bool app_conf_exists{ false };
// Lock to guard the callback stack
std::mutex callback_register;
// callbacks registered to run during idle event.
std::stack<std::function<void()>> m_cb{};
wxColour m_color_label_modified;
wxColour m_color_label_sys;
wxColour m_color_label_default;
wxFont m_small_font;
wxFont m_bold_font;
wxLocale* m_wxLocale{ nullptr };
public:
bool OnInit() override;
GUI_App() : wxApp() {}
unsigned get_colour_approx_luma(const wxColour &colour);
void init_label_colours();
void update_label_colours_from_appconfig();
void init_fonts();
void set_label_clr_modified(const wxColour& clr);
void set_label_clr_sys(const wxColour& clr);
const wxColour& get_label_clr_modified(){ return m_color_label_modified; }
const wxColour& get_label_clr_sys() { return m_color_label_sys; }
const wxColour& get_label_clr_default() { return m_color_label_default; }
const wxFont& small_font() { return m_small_font; }
const wxFont& bold_font() { return m_bold_font; }
void recreate_GUI();
void system_info();
void open_model(wxWindow *parent, wxArrayString& input_files);
static bool catch_error(std::function<void()> cb,
// wxMessageDialog* message_dialog,
const std::string& err);
// void notify(/*message*/);
void update_ui_from_settings();
void CallAfter(std::function<void()> cb);
wxMenuItem* append_submenu(wxMenu* menu,
wxMenu* sub_menu,
int id,
const wxString& string,
const wxString& description,
const std::string& icon);
void window_pos_save(wxTopLevelWindow* window, const std::string &name);
void window_pos_restore(wxTopLevelWindow* window, const std::string &name);
void window_pos_sanitize(wxTopLevelWindow* window);
bool select_language(wxArrayString & names, wxArrayLong & identifiers);
bool load_language();
void save_language();
void get_installed_languages(wxArrayString & names, wxArrayLong & identifiers);
Tab* get_tab(Preset::Type type);
ConfigMenuIDs get_view_mode();
void update_mode();
void add_config_menu(wxMenuBar *menu);
bool check_unsaved_changes();
bool checked_tab(Tab* tab);
void delete_tab_from_list(Tab* tab);
void load_current_presets();
Sidebar& sidebar();
ObjectManipulation* obj_manipul();
ObjectList* obj_list();
Plater* plater();
wxGLCanvas* canvas3D();
std::vector<ModelObject*> *model_objects();
AppConfig* app_config{ nullptr };
PresetBundle* preset_bundle{ nullptr };
PresetUpdater* preset_updater{ nullptr };
MainFrame* mainframe{ nullptr };
wxNotebook* tab_panel() const ;
std::vector<Tab *> tabs_list;
};
DECLARE_APP(GUI_App)
} // GUI
} //Slic3r
#endif // slic3r_GUI_App_hpp_