PrusaSlicer-NonPlainar/resources/shaders
2019-06-14 10:55:56 +02:00
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gouraud.fs Optimization of the OpenGL shaders for clipping with clipping planes. 2019-04-12 11:01:53 +02:00
gouraud.vs Optimization of the OpenGL shaders for clipping with clipping planes. 2019-04-12 11:01:53 +02:00
printbed.fs Printbed textures generated from svg files 2019-02-20 15:23:23 +01:00
printbed.vs Code cleanup 2019-02-28 09:37:55 +01:00
variable_layer_height.fs Shaders loaded from files 2018-05-21 13:08:02 +02:00
variable_layer_height.vs Layers editing overlay rendering modified to use a texture drawn on a quad lying in a plane parallel to the camera viewport 2019-06-14 10:55:56 +02:00