65 lines
1.6 KiB
Plaintext
65 lines
1.6 KiB
Plaintext
%module{Slic3r::XS};
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%{
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#include <myinit.h>
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#include "Point.hpp"
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%}
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%name{Slic3r::Point} class Point {
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Point(long _x = 0, long _y = 0);
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~Point();
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Point* clone()
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%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(*THIS); %};
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void scale(double factor);
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void translate(double x, double y);
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SV* arrayref()
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%code{% RETVAL = THIS->to_SV_pureperl(); %};
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SV* pp()
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%code{% RETVAL = THIS->to_SV_pureperl(); %};
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long x()
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%code{% RETVAL = THIS->x; %};
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long y()
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%code{% RETVAL = THIS->y; %};
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int nearest_point_index(Points points);
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Point* nearest_point(Points points)
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%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(*(THIS->nearest_point(points))); %};
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double distance_to(Point* point);
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%{
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void
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Point::rotate(angle, center_sv)
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double angle;
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SV* center_sv;
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CODE:
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Point center;
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center.from_SV_check(center_sv);
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THIS->rotate(angle, ¢er);
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bool
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Point::coincides_with(point_sv)
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SV* point_sv;
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CODE:
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Point point;
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point.from_SV_check(point_sv);
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RETVAL = THIS->coincides_with(&point);
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OUTPUT:
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RETVAL
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%}
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};
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%name{Slic3r::Pointf3} class Pointf3 {
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Pointf3(double _x = 0, double _y = 0, double _z = 0);
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~Pointf3();
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Pointf3* clone()
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%code{% const char* CLASS = "Slic3r::Pointf3"; RETVAL = new Pointf3(*THIS); %};
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double x()
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%code{% RETVAL = THIS->x; %};
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double y()
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%code{% RETVAL = THIS->y; %};
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double z()
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%code{% RETVAL = THIS->z; %};
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};
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