589d2be442
This is more a workaround than a fix: Windows 10 3D model fixing API refuses to load a zip64 encoded 3MF. We need to get in touch with Microsoft on that issue, for now the 3MFs generated for the Windows 10 3D model fixing API will be limited to 4GB. Saving a bigger 3MF will fail.
41 lines
1.6 KiB
C++
41 lines
1.6 KiB
C++
#ifndef slic3r_Format_3mf_hpp_
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#define slic3r_Format_3mf_hpp_
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namespace Slic3r {
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/* The format for saving the SLA points was changing in the past. This enum holds the latest version that is being currently used.
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* Examples of the Slic3r_PE_sla_support_points.txt for historically used versions:
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* version 0 : object_id=1|-12.055421 -2.658771 10.000000
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object_id=2|-14.051745 -3.570338 5.000000
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// no header and x,y,z positions of the points)
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* version 1 : ThreeMF_support_points_version=1
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object_id=1|-12.055421 -2.658771 10.000000 0.4 0.0
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object_id=2|-14.051745 -3.570338 5.000000 0.6 1.0
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// introduced header with version number; x,y,z,head_size,is_new_island)
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*/
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enum {
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support_points_format_version = 1
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};
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enum {
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drain_holes_format_version = 1
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};
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class Model;
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class DynamicPrintConfig;
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struct ThumbnailData;
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// Load the content of a 3mf file into the given model and preset bundle.
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extern bool load_3mf(const char* path, DynamicPrintConfig* config, Model* model, bool check_version);
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// Save the given model and the config data contained in the given Print into a 3mf file.
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// The model could be modified during the export process if meshes are not repaired or have no shared vertices
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extern bool store_3mf(const char* path, Model* model, const DynamicPrintConfig* config, bool fullpath_sources, const ThumbnailData* thumbnail_data = nullptr, bool zip64 = true);
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} // namespace Slic3r
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#endif /* slic3r_Format_3mf_hpp_ */
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