PrusaSlicer-NonPlainar/xs/src/slic3r/GUI/AppConfig.cpp
2018-05-17 16:19:58 +02:00

255 lines
8.7 KiB
C++

#include "../../libslic3r/libslic3r.h"
#include "../../libslic3r/Utils.hpp"
#include "AppConfig.hpp"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <utility>
#include <assert.h>
#include <vector>
#include <stdexcept>
#include <boost/filesystem.hpp>
#include <boost/nowide/cenv.hpp>
#include <boost/nowide/fstream.hpp>
#include <boost/property_tree/ini_parser.hpp>
#include <boost/property_tree/ptree.hpp>
#include <boost/algorithm/string/predicate.hpp>
namespace Slic3r {
static const std::string VENDOR_PREFIX = "vendor:";
static const std::string MODEL_PREFIX = "model:";
static const std::string VERSION_CHECK_URL = "https://raw.githubusercontent.com/prusa3d/Slic3r-settings/master/live/Slic3rPE.version";
void AppConfig::reset()
{
m_storage.clear();
set_defaults();
};
// Override missing or keys with their defaults.
void AppConfig::set_defaults()
{
// Reset the empty fields to defaults.
if (get("autocenter").empty())
set("autocenter", "0");
// Disable background processing by default as it is not stable.
if (get("background_processing").empty())
set("background_processing", "0");
// If set, the "Controller" tab for the control of the printer over serial line and the serial port settings are hidden.
// By default, Prusa has the controller hidden.
if (get("no_controller").empty())
set("no_controller", "1");
// If set, the "- default -" selections of print/filament/printer are suppressed, if there is a valid preset available.
if (get("no_defaults").empty())
set("no_defaults", "1");
if (get("show_incompatible_presets").empty())
set("show_incompatible_presets", "0");
if (get("version_check").empty())
set("version_check", "1");
if (get("preset_update").empty())
set("preset_update", "1");
// Use OpenGL 1.1 even if OpenGL 2.0 is available. This is mainly to support some buggy Intel HD Graphics drivers.
// https://github.com/prusa3d/Slic3r/issues/233
if (get("use_legacy_opengl").empty())
set("use_legacy_opengl", "0");
}
void AppConfig::load()
{
// 1) Read the complete config file into a boost::property_tree.
namespace pt = boost::property_tree;
pt::ptree tree;
boost::nowide::ifstream ifs(AppConfig::config_path());
pt::read_ini(ifs, tree);
// 2) Parse the property_tree, extract the sections and key / value pairs.
for (const auto &section : tree) {
if (section.second.empty()) {
// This may be a top level (no section) entry, or an empty section.
std::string data = section.second.data();
if (! data.empty())
// If there is a non-empty data, then it must be a top-level (without a section) config entry.
m_storage[""][section.first] = data;
} else if (boost::starts_with(section.first, VENDOR_PREFIX)) {
// This is a vendor section listing enabled model / variants
const auto vendor_name = section.first.substr(VENDOR_PREFIX.size());
auto &vendor = m_vendors[vendor_name];
for (const auto &kvp : section.second) {
if (! boost::starts_with(kvp.first, MODEL_PREFIX)) { continue; }
const auto model_name = kvp.first.substr(MODEL_PREFIX.size());
std::vector<std::string> variants;
if (! unescape_strings_cstyle(kvp.second.data(), variants)) { continue; }
for (const auto &variant : variants) {
vendor[model_name].insert(variant);
}
}
} else {
// This must be a section name. Read the entries of a section.
std::map<std::string, std::string> &storage = m_storage[section.first];
for (auto &kvp : section.second)
storage[kvp.first] = kvp.second.data();
}
}
// Figure out if datadir has legacy presets
auto ini_ver = Semver::parse(get("version"));
m_legacy_datadir = false;
if (ini_ver) {
m_orig_version = *ini_ver;
// Make 1.40.0 alphas compare well
ini_ver->set_metadata(boost::none);
ini_ver->set_prerelease(boost::none);
m_legacy_datadir = ini_ver < Semver(1, 40, 0);
}
// Override missing or keys with their defaults.
this->set_defaults();
m_dirty = false;
}
void AppConfig::save()
{
boost::nowide::ofstream c;
c.open(AppConfig::config_path(), std::ios::out | std::ios::trunc);
c << "# " << Slic3r::header_slic3r_generated() << std::endl;
// Make sure the "no" category is written first.
for (const std::pair<std::string, std::string> &kvp : m_storage[""])
c << kvp.first << " = " << kvp.second << std::endl;
// Write the other categories.
for (const auto category : m_storage) {
if (category.first.empty())
continue;
c << std::endl << "[" << category.first << "]" << std::endl;
for (const std::pair<std::string, std::string> &kvp : category.second)
c << kvp.first << " = " << kvp.second << std::endl;
}
// Write vendor sections
for (const auto &vendor : m_vendors) {
size_t size_sum = 0;
for (const auto &model : vendor.second) { size_sum += model.second.size(); }
if (size_sum == 0) { continue; }
c << std::endl << "[" << VENDOR_PREFIX << vendor.first << "]" << std::endl;
for (const auto &model : vendor.second) {
if (model.second.size() == 0) { continue; }
const std::vector<std::string> variants(model.second.begin(), model.second.end());
const auto escaped = escape_strings_cstyle(variants);
c << MODEL_PREFIX << model.first << " = " << escaped << std::endl;
}
}
c.close();
m_dirty = false;
}
bool AppConfig::get_variant(const std::string &vendor, const std::string &model, const std::string &variant) const
{
const auto it_v = m_vendors.find(vendor);
if (it_v == m_vendors.end()) { return false; }
const auto it_m = it_v->second.find(model);
return it_m == it_v->second.end() ? false : it_m->second.find(variant) != it_m->second.end();
}
void AppConfig::set_variant(const std::string &vendor, const std::string &model, const std::string &variant, bool enable)
{
if (enable) {
if (get_variant(vendor, model, variant)) { return; }
m_vendors[vendor][model].insert(variant);
} else {
auto it_v = m_vendors.find(vendor);
if (it_v == m_vendors.end()) { return; }
auto it_m = it_v->second.find(model);
if (it_m == it_v->second.end()) { return; }
auto it_var = it_m->second.find(variant);
if (it_var == it_m->second.end()) { return; }
it_m->second.erase(it_var);
}
// If we got here, there was an update
m_dirty = true;
}
void AppConfig::set_vendors(const AppConfig &from)
{
m_vendors = from.m_vendors;
m_dirty = true;
}
std::string AppConfig::get_last_dir() const
{
const auto it = m_storage.find("recent");
if (it != m_storage.end()) {
{
const auto it2 = it->second.find("skein_directory");
if (it2 != it->second.end() && ! it2->second.empty())
return it2->second;
}
{
const auto it2 = it->second.find("config_directory");
if (it2 != it->second.end() && ! it2->second.empty())
return it2->second;
}
}
return std::string();
}
void AppConfig::update_config_dir(const std::string &dir)
{
this->set("recent", "config_directory", dir);
}
void AppConfig::update_skein_dir(const std::string &dir)
{
this->set("recent", "skein_directory", dir);
}
std::string AppConfig::get_last_output_dir(const std::string &alt) const
{
const auto it = m_storage.find("");
if (it != m_storage.end()) {
const auto it2 = it->second.find("last_output_path");
const auto it3 = it->second.find("remember_output_path");
if (it2 != it->second.end() && it3 != it->second.end() && ! it2->second.empty() && it3->second == "1")
return it2->second;
}
return alt;
}
void AppConfig::update_last_output_dir(const std::string &dir)
{
this->set("", "last_output_path", dir);
}
void AppConfig::reset_selections()
{
auto it = m_storage.find("presets");
if (it != m_storage.end()) {
it->second.erase("print");
it->second.erase("filament");
it->second.erase("printer");
m_dirty = true;
}
}
std::string AppConfig::config_path()
{
return (boost::filesystem::path(Slic3r::data_dir()) / "slic3r.ini").make_preferred().string();
}
std::string AppConfig::version_check_url() const
{
auto from_settings = get("version_check_url");
return from_settings.empty() ? VERSION_CHECK_URL : from_settings;
}
bool AppConfig::exists()
{
return boost::filesystem::exists(AppConfig::config_path());
}
}; // namespace Slic3r