PrusaSlicer-NonPlainar/src/slic3r/GUI/GUI_ObjectLayers.cpp
2019-07-02 15:26:11 +02:00

341 lines
11 KiB
C++

#include "GUI_ObjectLayers.hpp"
#include "GUI_ObjectList.hpp"
#include "OptionsGroup.hpp"
#include "PresetBundle.hpp"
#include "libslic3r/Model.hpp"
#include "GLCanvas3D.hpp"
#include <boost/algorithm/string.hpp>
#include "I18N.hpp"
#include <wx/wupdlock.h>
namespace Slic3r
{
namespace GUI
{
ObjectLayers::ObjectLayers(wxWindow* parent) :
OG_Settings(parent, true)
{
m_grid_sizer = new wxFlexGridSizer(3, 5, 5); // "Min Z", "Max Z", "Layer height" & buttons sizer
m_grid_sizer->SetFlexibleDirection(wxHORIZONTAL);
// Legend for object layers
for (const std::string col : { "Min Z", "Max Z", "Layer height" }) {
auto temp = new wxStaticText(m_parent, wxID_ANY, _(L(col)), wxDefaultPosition, /*size*/wxDefaultSize, wxST_ELLIPSIZE_MIDDLE);
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
temp->SetFont(wxGetApp().bold_font());
m_grid_sizer->Add(temp);
}
m_og->sizer->Clear(true);
m_og->sizer->Add(m_grid_sizer, 0, wxEXPAND | wxALL, wxOSX ? 0 : 5);
m_bmp_delete = ScalableBitmap(parent, "remove_copies"/*"cross"*/);
m_bmp_add = ScalableBitmap(parent, "add_copies");
}
void ObjectLayers::select_editor(LayerRangeEditor* editor, const bool is_last_edited_range)
{
if (is_last_edited_range && m_selection_type == editor->type()) {
/* Workaround! Under OSX we should use CallAfter() for SetFocus() after LayerEditors "reorganizations",
* because of selected control's strange behavior:
* cursor is set to the control, but blue border - doesn't.
* And as a result we couldn't edit this control.
* */
#ifdef __WXOSX__
wxTheApp->CallAfter([editor]() {
#endif
editor->SetFocus();
editor->SetInsertionPointEnd();
#ifdef __WXOSX__
});
#endif
}
}
wxSizer* ObjectLayers::create_layer(const t_layer_height_range& range)
{
const bool is_last_edited_range = range == m_selectable_range;
auto set_focus_data = [range, this](const EditorType type)
{
m_selectable_range = range;
m_selection_type = type;
};
auto update_focus_data = [range, this](const t_layer_height_range& new_range, EditorType type, bool enter_pressed)
{
// change selectable range for new one, if enter was pressed or if same range was selected
if (enter_pressed || m_selectable_range == range)
m_selectable_range = new_range;
if (enter_pressed)
m_selection_type = type;
};
// Add control for the "Min Z"
auto editor = new LayerRangeEditor(this, double_to_string(range.first), etMinZ,
set_focus_data, [range, update_focus_data, this](coordf_t min_z, bool enter_pressed)
{
if (fabs(min_z - range.first) < EPSILON) {
m_selection_type = etUndef;
return false;
}
// data for next focusing
coordf_t max_z = min_z < range.second ? range.second : min_z + 0.5;
const t_layer_height_range& new_range = { min_z, max_z };
update_focus_data(new_range, etMinZ, enter_pressed);
return wxGetApp().obj_list()->edit_layer_range(range, new_range);
});
select_editor(editor, is_last_edited_range);
m_grid_sizer->Add(editor);
// Add control for the "Max Z"
editor = new LayerRangeEditor(this, double_to_string(range.second), etMaxZ,
set_focus_data, [range, update_focus_data, this](coordf_t max_z, bool enter_pressed)
{
if (fabs(max_z - range.second) < EPSILON || range.first > max_z) {
m_selection_type = etUndef;
return false; // LayersList would not be updated/recreated
}
// data for next focusing
const t_layer_height_range& new_range = { range.first, max_z };
update_focus_data(new_range, etMaxZ, enter_pressed);
return wxGetApp().obj_list()->edit_layer_range(range, new_range);
});
select_editor(editor, is_last_edited_range);
m_grid_sizer->Add(editor);
// Add control for the "Layer height"
editor = new LayerRangeEditor(this,
double_to_string(m_object->layer_config_ranges[range].option("layer_height")->getFloat()),
etLayerHeight, set_focus_data, [range, this](coordf_t layer_height, bool)
{
return wxGetApp().obj_list()->edit_layer_range(range, layer_height);
});
select_editor(editor, is_last_edited_range);
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(editor);
m_grid_sizer->Add(sizer);
return sizer;
}
void ObjectLayers::create_layers_list()
{
for (const auto layer : m_object->layer_config_ranges)
{
const t_layer_height_range& range = layer.first;
auto sizer = create_layer(range);
auto del_btn = new ScalableButton(m_parent, wxID_ANY, m_bmp_delete);
del_btn->SetToolTip(_(L("Remove layer")));
sizer->Add(del_btn, 0, wxRIGHT | wxLEFT, em_unit(m_parent));
del_btn->Bind(wxEVT_BUTTON, [this, range](wxEvent &event) {
wxGetApp().obj_list()->del_layer_range(range);
});
auto add_btn = new ScalableButton(m_parent, wxID_ANY, m_bmp_add);
add_btn->SetToolTip(_(L("Add layer")));
sizer->Add(add_btn, 0, wxRIGHT, em_unit(m_parent));
add_btn->Bind(wxEVT_BUTTON, [this, range](wxEvent &event) {
wxGetApp().obj_list()->add_layer_range_after_current(range);
});
}
}
void ObjectLayers::update_layers_list()
{
ObjectList* objects_ctrl = wxGetApp().obj_list();
if (objects_ctrl->multiple_selection()) return;
const auto item = objects_ctrl->GetSelection();
if (!item) return;
const int obj_idx = objects_ctrl->get_selected_obj_idx();
if (obj_idx < 0) return;
const ItemType type = objects_ctrl->GetModel()->GetItemType(item);
if (!(type & (itLayerRoot | itLayer))) return;
m_object = objects_ctrl->object(obj_idx);
if (!m_object || m_object->layer_config_ranges.empty()) return;
// Delete all controls from options group except of the legends
const int cols = m_grid_sizer->GetEffectiveColsCount();
const int rows = m_grid_sizer->GetEffectiveRowsCount();
for (int idx = cols*rows-1; idx >= cols; idx--) {
wxSizerItem* t = m_grid_sizer->GetItem(idx);
if (t->IsSizer())
t->GetSizer()->Clear(true);
else
t->DeleteWindows();
m_grid_sizer->Remove(idx);
}
// Add new control according to the selected item
if (type & itLayerRoot)
create_layers_list();
else
create_layer(objects_ctrl->GetModel()->GetLayerRangeByItem(item));
m_parent->Layout();
}
void ObjectLayers::update_scene_from_editor_selection() const
{
// needed to show the visual hints in 3D scene
wxGetApp().plater()->canvas3D()->handle_layers_data_focus_event(m_selectable_range, m_selection_type);
}
void ObjectLayers::UpdateAndShow(const bool show)
{
if (show)
update_layers_list();
OG_Settings::UpdateAndShow(show);
}
void ObjectLayers::msw_rescale()
{
m_bmp_delete.msw_rescale();
m_bmp_add.msw_rescale();
}
void ObjectLayers::reset_selection()
{
m_selectable_range = { 0.0, 0.0 };
m_selection_type = etLayerHeight;
}
LayerRangeEditor::LayerRangeEditor( ObjectLayers* parent,
const wxString& value,
EditorType type,
std::function<void(EditorType)> set_focus_data_fn,
std::function<bool(coordf_t, bool enter_pressed)> edit_fn
) :
m_valid_value(value),
m_type(type),
m_set_focus_data(set_focus_data_fn),
wxTextCtrl(parent->m_parent, wxID_ANY, value, wxDefaultPosition,
wxSize(8 * em_unit(parent->m_parent), wxDefaultCoord), wxTE_PROCESS_ENTER)
{
this->SetFont(wxGetApp().normal_font());
this->Bind(wxEVT_TEXT_ENTER, [this, edit_fn](wxEvent&)
{
m_enter_pressed = true;
// If LayersList wasn't updated/recreated, we can call wxEVT_KILL_FOCUS.Skip()
if (m_type&etLayerHeight) {
if (!edit_fn(get_value(), true))
SetValue(m_valid_value);
else
m_valid_value = double_to_string(get_value());
m_call_kill_focus = true;
}
else if (!edit_fn(get_value(), true)) {
SetValue(m_valid_value);
m_call_kill_focus = true;
}
}, this->GetId());
this->Bind(wxEVT_KILL_FOCUS, [this, edit_fn](wxFocusEvent& e)
{
if (!m_enter_pressed) {
#ifndef __WXGTK__
/* Update data for next editor selection.
* But under GTK it lucks like there is no information about selected control at e.GetWindow(),
* so we'll take it from wxEVT_LEFT_DOWN event
* */
LayerRangeEditor* new_editor = dynamic_cast<LayerRangeEditor*>(e.GetWindow());
if (new_editor)
new_editor->set_focus_data();
#endif // not __WXGTK__
// If LayersList wasn't updated/recreated, we should call e.Skip()
if (m_type & etLayerHeight) {
if (!edit_fn(get_value(), false))
SetValue(m_valid_value);
else
m_valid_value = double_to_string(get_value());
e.Skip();
}
else if (!edit_fn(get_value(), false)) {
SetValue(m_valid_value);
e.Skip();
}
}
else if (m_call_kill_focus) {
m_call_kill_focus = false;
e.Skip();
}
}, this->GetId());
this->Bind(wxEVT_SET_FOCUS, [this, parent](wxFocusEvent& e)
{
set_focus_data();
parent->update_scene_from_editor_selection();
e.Skip();
}, this->GetId());
#ifdef __WXGTK__ // Workaround! To take information about selectable range
this->Bind(wxEVT_LEFT_DOWN, [this](wxEvent& e)
{
set_focus_data();
e.Skip();
}, this->GetId());
#endif //__WXGTK__
this->Bind(wxEVT_CHAR, ([this](wxKeyEvent& event)
{
// select all text using Ctrl+A
if (wxGetKeyState(wxKeyCode('A')) && wxGetKeyState(WXK_CONTROL))
this->SetSelection(-1, -1); //select all
event.Skip();
}));
}
coordf_t LayerRangeEditor::get_value()
{
wxString str = GetValue();
coordf_t layer_height;
// Replace the first occurence of comma in decimal number.
str.Replace(",", ".", false);
if (str == ".")
layer_height = 0.0;
else
{
if (!str.ToCDouble(&layer_height) || layer_height < 0.0f)
{
show_error(m_parent, _(L("Invalid numeric input.")));
SetValue(double_to_string(layer_height));
}
}
return layer_height;
}
} //namespace GUI
} //namespace Slic3r