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ExtrusionPath
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Connect infill segments and adjust spacing and flow rate to fill the area completely without leaving gaps. #89
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2011-12-04 16:24:46 +01:00 |
Fill
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Bugfix: not all paths were closed correctly due to float rounding
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2011-12-18 11:53:15 +01:00 |
Geometry
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Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58
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2011-12-02 23:35:39 +01:00 |
GUI
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Model extrusion threads as rectangles with semicircles at the end. Remove overlap_ratio setting. #109 #112
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2011-12-13 17:34:31 +01:00 |
Polyline
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Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap.
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2011-12-17 19:52:34 +01:00 |
TriangleMesh
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Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
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2011-11-30 16:07:31 +01:00 |
Config.pm
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Additional check to return a friendly error when binary STL is not valid
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2011-12-18 10:50:55 +01:00 |
ExPolygon.pm
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Bugfix: Clipper error occurred under certain circumstances
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2011-12-01 19:40:45 +01:00 |
Extruder.pm
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Clip less from loops to avoid gaps
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2011-12-17 19:54:35 +01:00 |
ExtrusionLoop.pm
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Bugfix: fatal error on many models. Releasing 0.5.5a. #92 #93
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2011-12-05 12:15:52 +01:00 |
ExtrusionPath.pm
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Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap.
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2011-12-17 19:52:34 +01:00 |
Fill.pm
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Add spacing between adjacent surfaces to avoid mini blobs
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2011-12-18 13:38:45 +01:00 |
Geometry.pm
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Recent changes made Slic3r less tolerant with dirty STL files. Now we are able again to slice Prusa parts. #16
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2011-12-04 19:10:43 +01:00 |
GUI.pm
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Enforce the requirement for recent versions of Wx and Math::ConvexHull. #27
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2011-11-05 18:19:35 +01:00 |
Layer.pm
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Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap.
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2011-12-17 19:52:34 +01:00 |
Line.pm
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Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58
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2011-12-02 23:35:39 +01:00 |
Perimeter.pm
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Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap.
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2011-12-17 19:52:34 +01:00 |
Point.pm
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Collect undetected lines (caused by dirty or non-manifold models), warn the user, post debug info. Includes some further ExPolygon refactoring.
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2011-11-11 10:21:48 +01:00 |
Polygon.pm
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New bridging logic, more robust. #58
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2011-11-19 16:44:24 +01:00 |
Polyline.pm
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Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58
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2011-12-02 23:35:39 +01:00 |
Print.pm
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Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap.
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2011-12-17 19:52:34 +01:00 |
Skein.pm
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Many fixes to the bridge direction detection algorithm and other things. #58
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2011-12-03 18:31:31 +01:00 |
STL.pm
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Additional check to return a friendly error when binary STL is not valid
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2011-12-18 10:50:55 +01:00 |
Surface.pm
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Many fixes to the bridge direction detection algorithm and other things. #58
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2011-12-03 18:31:31 +01:00 |
SVG.pm
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Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
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2011-11-30 16:07:31 +01:00 |
TriangleMesh.pm
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Bugfix: models located very far from XYZ origin were incorrectly placed on the print area
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2011-12-15 19:40:32 +01:00 |