PrusaSlicer-NonPlainar/src/slic3r/GUI/RammingChart.cpp
bubnikv a378bb7bed Removed some obsolete Perl bindings.
Removed libslic3r from the default include paths for all modules but
libslic3r. Now headers from libslic3r need to be included with an
explicit path (libslic3r/libslic3r.h etc)
Split the localization macros into I18N.{cpp,h}
2018-11-26 14:41:58 +01:00

280 lines
10 KiB
C++

#include <algorithm>
#include <wx/dcbuffer.h>
#include "RammingChart.hpp"
#include "GUI.hpp"
#include "I18N.hpp"
wxDEFINE_EVENT(EVT_WIPE_TOWER_CHART_CHANGED, wxCommandEvent);
void Chart::draw() {
wxAutoBufferedPaintDC dc(this); // unbuffered DC caused flickering on win
dc.SetBrush(GetBackgroundColour());
dc.SetPen(GetBackgroundColour());
dc.DrawRectangle(GetClientRect()); // otherwise the background would end up black on windows
dc.SetPen(*wxBLACK_PEN);
dc.SetBrush(*wxWHITE_BRUSH);
dc.DrawRectangle(m_rect);
if (visible_area.m_width < 0.499) {
dc.DrawText(_(L("NO RAMMING AT ALL")),wxPoint(m_rect.GetLeft()+m_rect.GetWidth()/2-50,m_rect.GetBottom()-m_rect.GetHeight()/2));
return;
}
if (!m_line_to_draw.empty()) {
for (unsigned int i=0;i<m_line_to_draw.size()-2;++i) {
int color = 510*((m_rect.GetBottom()-(m_line_to_draw)[i])/double(m_rect.GetHeight()));
dc.SetPen( wxPen( wxColor(std::min(255,color),255-std::max(color-255,0),0), 1 ) );
dc.DrawLine(m_rect.GetLeft()+1+i,(m_line_to_draw)[i],m_rect.GetLeft()+1+i,m_rect.GetBottom());
}
dc.SetPen( wxPen( wxColor(0,0,0), 1 ) );
for (unsigned int i=0;i<m_line_to_draw.size()-2;++i) {
if (splines)
dc.DrawLine(m_rect.GetLeft()+i,(m_line_to_draw)[i],m_rect.GetLeft()+i+1,(m_line_to_draw)[i+1]);
else {
dc.DrawLine(m_rect.GetLeft()+i,(m_line_to_draw)[i],m_rect.GetLeft()+i+1,(m_line_to_draw)[i]);
dc.DrawLine(m_rect.GetLeft()+i+1,(m_line_to_draw)[i],m_rect.GetLeft()+i+1,(m_line_to_draw)[i+1]);
}
}
}
// draw draggable buttons
dc.SetBrush(*wxBLUE_BRUSH);
dc.SetPen( wxPen( wxColor(0,0,0), 1 ) );
for (auto& button : m_buttons)
//dc.DrawRectangle(math_to_screen(button.get_pos())-wxPoint(side/2.,side/2.), wxSize(side,side));
dc.DrawCircle(math_to_screen(button.get_pos()),side/2.);
//dc.DrawRectangle(math_to_screen(button.get_pos()-wxPoint2DDouble(0.125,0))-wxPoint(0,5),wxSize(50,10));
// draw x-axis:
float last_mark = -10000;
for (float math_x=int(visible_area.m_x*10)/10 ; math_x < (visible_area.m_x+visible_area.m_width) ; math_x+=0.1f) {
int x = math_to_screen(wxPoint2DDouble(math_x,visible_area.m_y)).x;
int y = m_rect.GetBottom();
if (x-last_mark < 50) continue;
dc.DrawLine(x,y+3,x,y-3);
dc.DrawText(wxString().Format(wxT("%.1f"), math_x),wxPoint(x-10,y+7));
last_mark = x;
}
// draw y-axis:
last_mark=10000;
for (int math_y=visible_area.m_y ; math_y < (visible_area.m_y+visible_area.m_height) ; math_y+=1) {
int y = math_to_screen(wxPoint2DDouble(visible_area.m_x,math_y)).y;
int x = m_rect.GetLeft();
if (last_mark-y < 50) continue;
dc.DrawLine(x-3,y,x+3,y);
dc.DrawText(wxString()<<math_y,wxPoint(x-25,y-2/*7*/));
last_mark = y;
}
// axis labels:
wxString label = _(L("Time")) + " ("+_(L("s"))+")";
int text_width = 0;
int text_height = 0;
dc.GetTextExtent(label,&text_width,&text_height);
dc.DrawText(label,wxPoint(0.5*(m_rect.GetRight()+m_rect.GetLeft())-text_width/2.f, m_rect.GetBottom()+25));
label = _(L("Volumetric speed")) + " (" + _(L("mm")) + wxString("³/", wxConvUTF8) + _(L("s")) + ")";
dc.GetTextExtent(label,&text_width,&text_height);
dc.DrawRotatedText(label,wxPoint(0,0.5*(m_rect.GetBottom()+m_rect.GetTop())+text_width/2.f),90);
}
void Chart::mouse_right_button_clicked(wxMouseEvent& event) {
if (!manual_points_manipulation)
return;
wxPoint point = event.GetPosition();
int button_index = which_button_is_clicked(point);
if (button_index != -1 && m_buttons.size()>2) {
m_buttons.erase(m_buttons.begin()+button_index);
recalculate_line();
}
}
void Chart::mouse_clicked(wxMouseEvent& event) {
wxPoint point = event.GetPosition();
int button_index = which_button_is_clicked(point);
if ( button_index != -1) {
m_dragged = &m_buttons[button_index];
m_previous_mouse = point;
}
}
void Chart::mouse_moved(wxMouseEvent& event) {
if (!event.Dragging() || !m_dragged) return;
wxPoint pos = event.GetPosition();
wxRect rect = m_rect;
rect.Deflate(side/2.);
if (!(rect.Contains(pos))) { // the mouse left chart area
mouse_left_window(event);
return;
}
int delta_x = pos.x - m_previous_mouse.x;
int delta_y = pos.y - m_previous_mouse.y;
m_dragged->move(fixed_x?0:double(delta_x)/m_rect.GetWidth() * visible_area.m_width,-double(delta_y)/m_rect.GetHeight() * visible_area.m_height);
m_previous_mouse = pos;
recalculate_line();
}
void Chart::mouse_double_clicked(wxMouseEvent& event) {
if (!manual_points_manipulation)
return;
wxPoint point = event.GetPosition();
if (!m_rect.Contains(point)) // the click is outside the chart
return;
m_buttons.push_back(screen_to_math(point));
std::sort(m_buttons.begin(),m_buttons.end());
recalculate_line();
return;
}
void Chart::recalculate_line() {
std::vector<wxPoint> points;
for (auto& but : m_buttons) {
points.push_back(wxPoint(math_to_screen(but.get_pos())));
if (points.size()>1 && points.back().x==points[points.size()-2].x) points.pop_back();
if (points.size()>1 && points.back().x > m_rect.GetRight()) {
points.pop_back();
break;
}
}
std::sort(points.begin(),points.end(),[](wxPoint& a,wxPoint& b) { return a.x < b.x; });
m_line_to_draw.clear();
m_total_volume = 0.f;
// Cubic spline interpolation: see https://en.wikiversity.org/wiki/Cubic_Spline_Interpolation#Methods
const bool boundary_first_derivative = true; // true - first derivative is 0 at the leftmost and rightmost point
// false - second ---- || -------
const int N = points.size()-1; // last point can be accessed as N, we have N+1 total points
std::vector<float> diag(N+1);
std::vector<float> mu(N+1);
std::vector<float> lambda(N+1);
std::vector<float> h(N+1);
std::vector<float> rhs(N+1);
// let's fill in inner equations
for (int i=1;i<=N;++i) h[i] = points[i].x-points[i-1].x;
std::fill(diag.begin(),diag.end(),2.f);
for (int i=1;i<=N-1;++i) {
mu[i] = h[i]/(h[i]+h[i+1]);
lambda[i] = 1.f - mu[i];
rhs[i] = 6 * ( float(points[i+1].y-points[i].y )/(h[i+1]*(points[i+1].x-points[i-1].x)) -
float(points[i].y -points[i-1].y)/(h[i] *(points[i+1].x-points[i-1].x)) );
}
// now fill in the first and last equations, according to boundary conditions:
if (boundary_first_derivative) {
const float endpoints_derivative = 0;
lambda[0] = 1;
mu[N] = 1;
rhs[0] = (6.f/h[1]) * (float(points[0].y-points[1].y)/(points[0].x-points[1].x) - endpoints_derivative);
rhs[N] = (6.f/h[N]) * (endpoints_derivative - float(points[N-1].y-points[N].y)/(points[N-1].x-points[N].x));
}
else {
lambda[0] = 0;
mu[N] = 0;
rhs[0] = 0;
rhs[N] = 0;
}
// the trilinear system is ready to be solved:
for (int i=1;i<=N;++i) {
float multiple = mu[i]/diag[i-1]; // let's subtract proper multiple of above equation
diag[i]-= multiple * lambda[i-1];
rhs[i] -= multiple * rhs[i-1];
}
// now the back substitution (vector mu contains invalid values from now on):
rhs[N] = rhs[N]/diag[N];
for (int i=N-1;i>=0;--i)
rhs[i] = (rhs[i]-lambda[i]*rhs[i+1])/diag[i];
unsigned int i=1;
float y=0.f;
for (int x=m_rect.GetLeft(); x<=m_rect.GetRight() ; ++x) {
if (splines) {
if (i<points.size()-1 && points[i].x < x ) {
++i;
}
if (points[0].x > x)
y = points[0].y;
else
if (points[N].x < x)
y = points[N].y;
else
y = (rhs[i-1]*pow(points[i].x-x,3)+rhs[i]*pow(x-points[i-1].x,3)) / (6*h[i]) +
(points[i-1].y-rhs[i-1]*h[i]*h[i]/6.f) * (points[i].x-x)/h[i] +
(points[i].y -rhs[i] *h[i]*h[i]/6.f) * (x-points[i-1].x)/h[i];
m_line_to_draw.push_back(y);
}
else {
float x_math = screen_to_math(wxPoint(x,0)).m_x;
if (i+2<=points.size() && m_buttons[i+1].get_pos().m_x-0.125 < x_math)
++i;
m_line_to_draw.push_back(math_to_screen(wxPoint2DDouble(x_math,m_buttons[i].get_pos().m_y)).y);
}
m_line_to_draw.back() = std::max(m_line_to_draw.back(), m_rect.GetTop()-1);
m_line_to_draw.back() = std::min(m_line_to_draw.back(), m_rect.GetBottom()-1);
m_total_volume += (m_rect.GetBottom() - m_line_to_draw.back()) * (visible_area.m_width / m_rect.GetWidth()) * (visible_area.m_height / m_rect.GetHeight());
}
wxPostEvent(this->GetParent(), wxCommandEvent(EVT_WIPE_TOWER_CHART_CHANGED));
Refresh();
}
std::vector<float> Chart::get_ramming_speed(float sampling) const {
std::vector<float> speeds_out;
const int number_of_samples = std::round( visible_area.m_width / sampling);
if (number_of_samples>0) {
const int dx = (m_line_to_draw.size()-1) / number_of_samples;
for (int j=0;j<number_of_samples;++j) {
float left = screen_to_math(wxPoint(0,m_line_to_draw[j*dx])).m_y;
float right = screen_to_math(wxPoint(0,m_line_to_draw[(j+1)*dx])).m_y;
speeds_out.push_back((left+right)/2.f);
}
}
return speeds_out;
}
std::vector<std::pair<float,float>> Chart::get_buttons() const {
std::vector<std::pair<float, float>> buttons_out;
for (const auto& button : m_buttons)
buttons_out.push_back(std::make_pair(float(button.get_pos().m_x),float(button.get_pos().m_y)));
return buttons_out;
}
BEGIN_EVENT_TABLE(Chart, wxWindow)
EVT_MOTION(Chart::mouse_moved)
EVT_LEFT_DOWN(Chart::mouse_clicked)
EVT_LEFT_UP(Chart::mouse_released)
EVT_LEFT_DCLICK(Chart::mouse_double_clicked)
EVT_RIGHT_DOWN(Chart::mouse_right_button_clicked)
EVT_LEAVE_WINDOW(Chart::mouse_left_window)
EVT_PAINT(Chart::paint_event)
END_EVENT_TABLE()