101 lines
2.8 KiB
C++
101 lines
2.8 KiB
C++
#ifndef slic3r_TriangleMesh_hpp_
|
|
#define slic3r_TriangleMesh_hpp_
|
|
|
|
#include <myinit.h>
|
|
#include <admesh/stl.h>
|
|
#include <vector>
|
|
#include "BoundingBox.hpp"
|
|
#include "Point.hpp"
|
|
#include "Polygon.hpp"
|
|
#include "ExPolygon.hpp"
|
|
|
|
namespace Slic3r {
|
|
|
|
class TriangleMesh;
|
|
class TriangleMeshSlicer;
|
|
typedef std::vector<TriangleMesh*> TriangleMeshPtrs;
|
|
|
|
class TriangleMesh
|
|
{
|
|
public:
|
|
TriangleMesh();
|
|
TriangleMesh(const TriangleMesh &other);
|
|
~TriangleMesh();
|
|
void ReadSTLFile(char* input_file);
|
|
void write_ascii(char* output_file);
|
|
void write_binary(char* output_file);
|
|
void repair();
|
|
void WriteOBJFile(char* output_file);
|
|
void scale(float factor);
|
|
void scale(std::vector<double> versor);
|
|
void translate(float x, float y, float z);
|
|
void align_to_origin();
|
|
void rotate(double angle, Point* center);
|
|
TriangleMeshPtrs split() const;
|
|
void merge(const TriangleMesh* mesh);
|
|
void horizontal_projection(ExPolygons &retval) const;
|
|
void convex_hull(Polygon* hull);
|
|
void bounding_box(BoundingBoxf3* bb) const;
|
|
stl_file stl;
|
|
bool repaired;
|
|
|
|
#ifdef SLIC3RXS
|
|
SV* to_SV();
|
|
void ReadFromPerl(SV* vertices, SV* facets);
|
|
#endif
|
|
|
|
private:
|
|
void require_shared_vertices();
|
|
friend class TriangleMeshSlicer;
|
|
};
|
|
|
|
enum FacetEdgeType { feNone, feTop, feBottom, feHorizontal };
|
|
|
|
class IntersectionPoint : public Point
|
|
{
|
|
public:
|
|
int point_id;
|
|
int edge_id;
|
|
IntersectionPoint() : point_id(-1), edge_id(-1) {};
|
|
};
|
|
|
|
class IntersectionLine
|
|
{
|
|
public:
|
|
Point a;
|
|
Point b;
|
|
int a_id;
|
|
int b_id;
|
|
int edge_a_id;
|
|
int edge_b_id;
|
|
FacetEdgeType edge_type;
|
|
bool skip;
|
|
IntersectionLine() : a_id(-1), b_id(-1), edge_a_id(-1), edge_b_id(-1), edge_type(feNone), skip(false) {};
|
|
};
|
|
typedef std::vector<IntersectionLine> IntersectionLines;
|
|
typedef std::vector<IntersectionLine*> IntersectionLinePtrs;
|
|
|
|
class TriangleMeshSlicer
|
|
{
|
|
public:
|
|
TriangleMesh* mesh;
|
|
TriangleMeshSlicer(TriangleMesh* _mesh);
|
|
~TriangleMeshSlicer();
|
|
void slice(const std::vector<float> &z, std::vector<Polygons>* layers);
|
|
void slice(const std::vector<float> &z, std::vector<ExPolygons>* layers);
|
|
void slice_facet(float slice_z, const stl_facet &facet, const int &facet_idx, const float &min_z, const float &max_z, std::vector<IntersectionLine>* lines) const;
|
|
void cut(float z, TriangleMesh* upper, TriangleMesh* lower);
|
|
|
|
private:
|
|
typedef std::vector< std::vector<int> > t_facets_edges;
|
|
t_facets_edges facets_edges;
|
|
stl_vertex* v_scaled_shared;
|
|
void make_loops(std::vector<IntersectionLine> &lines, Polygons* loops);
|
|
void make_expolygons(const Polygons &loops, ExPolygons* slices);
|
|
void make_expolygons(std::vector<IntersectionLine> &lines, ExPolygons* slices);
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|