PrusaSlicer-NonPlainar/lib/Slic3r/Print.pm
Mike Sheldrake 65ef3b35d9 limit layer requests to object->layer_count when preparing skirt #901
Each object on the plater was being queried for points for
producing the skirt for all skirt layers, even when the object was
shorter than the skirt.

layers of the print
2013-01-18 08:36:01 -08:00

969 lines
42 KiB
Perl

package Slic3r::Print;
use Moo;
use File::Basename qw(basename fileparse);
use File::Spec;
use List::Util qw(max first);
use Math::ConvexHull::MonotoneChain qw(convex_hull);
use Slic3r::ExtrusionPath ':roles';
use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN PI scale unscale move_points nearest_point);
use Slic3r::Geometry::Clipper qw(diff_ex union_ex intersection_ex offset JT_ROUND JT_SQUARE);
use Time::HiRes qw(gettimeofday tv_interval);
has 'config' => (is => 'rw', default => sub { Slic3r::Config->new_from_defaults }, trigger => 1);
has 'extra_variables' => (is => 'rw', default => sub {{}});
has 'objects' => (is => 'rw', default => sub {[]});
has 'total_extrusion_length' => (is => 'rw');
has 'processing_time' => (is => 'rw');
has 'extruders' => (is => 'rw', default => sub {[]});
has 'regions' => (is => 'rw', default => sub {[]});
has 'support_material_flow' => (is => 'rw');
has 'first_layer_support_material_flow' => (is => 'rw');
# ordered collection of extrusion paths to build skirt loops
has 'skirt' => (
is => 'rw',
#isa => 'ArrayRef[Slic3r::ExtrusionLoop]',
default => sub { [] },
);
# ordered collection of extrusion paths to build a brim
has 'brim' => (
is => 'rw',
#isa => 'ArrayRef[Slic3r::ExtrusionLoop]',
default => sub { [] },
);
sub BUILD {
my $self = shift;
# call this manually because the 'default' coderef doesn't trigger the trigger
$self->_trigger_config;
}
sub _trigger_config {
my $self = shift;
# store config in a handy place
$Slic3r::Config = $self->config;
# legacy with existing config files
$self->config->set('first_layer_height', $self->config->layer_height)
if !$self->config->first_layer_height;
$self->config->set_ifndef('small_perimeter_speed', $self->config->perimeter_speed);
$self->config->set_ifndef('bridge_speed', $self->config->infill_speed);
$self->config->set_ifndef('solid_infill_speed', $self->config->infill_speed);
$self->config->set_ifndef('top_solid_infill_speed', $self->config->solid_infill_speed);
$self->config->set_ifndef('top_solid_layers', $self->config->solid_layers);
$self->config->set_ifndef('bottom_solid_layers', $self->config->solid_layers);
# G-code flavors
$self->config->set('extrusion_axis', 'A') if $self->config->gcode_flavor eq 'mach3';
$self->config->set('extrusion_axis', '') if $self->config->gcode_flavor eq 'no-extrusion';
}
sub add_model {
my $self = shift;
my ($model) = @_;
# append/merge materials and preserve a mapping between the original material ID
# and our numeric material index
my %materials = ();
{
my @material_ids = sort keys %{$model->materials};
@material_ids = (0) if !@material_ids;
for (my $i = $self->regions_count; $i < @material_ids; $i++) {
push @{$self->regions}, Slic3r::Print::Region->new;
$materials{$material_ids[$i]} = $#{$self->regions};
}
}
foreach my $object (@{ $model->objects }) {
my @meshes = (); # by region_id
foreach my $volume (@{$object->volumes}) {
# should the object contain multiple volumes of the same material, merge them
my $region_id = defined $volume->material_id ? $materials{$volume->material_id} : 0;
my $mesh = $volume->mesh->clone;
$meshes[$region_id] = $meshes[$region_id]
? Slic3r::TriangleMesh->merge($meshes[$region_id], $mesh)
: $mesh;
}
foreach my $mesh (@meshes) {
next unless $mesh;
$mesh->check_manifoldness;
if ($object->instances) {
# we ignore the per-instance rotation currently and only
# consider the first one
$mesh->rotate($object->instances->[0]->rotation);
}
$mesh->rotate($Slic3r::Config->rotate);
$mesh->scale($Slic3r::Config->scale / &Slic3r::SCALING_FACTOR);
}
my $complete_mesh = Slic3r::TriangleMesh->merge(grep defined $_, @meshes);
# initialize print object
my $print_object = Slic3r::Print::Object->new(
print => $self,
meshes => [ @meshes ],
size => [ $complete_mesh->size ],
input_file => $object->input_file
);
push @{$self->objects}, $print_object;
# align object to origin
{
my @extents = $complete_mesh->extents;
foreach my $mesh (grep defined $_, @meshes) {
$mesh->move(map -$extents[$_][MIN], X,Y,Z);
}
}
if ($object->instances) {
# replace the default [0,0] instance with the custom ones
@{$print_object->copies} = map [ scale $_->offset->[X], scale $_->offset->[Y] ], @{$object->instances};
}
}
}
sub validate {
my $self = shift;
if ($Slic3r::Config->complete_objects) {
# check horizontal clearance
{
my @a = ();
for my $obj_idx (0 .. $#{$self->objects}) {
my $clearance;
{
my @points = map [ @$_[X,Y] ], map @{$_->vertices}, @{$self->objects->[$obj_idx]->meshes};
my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points));
$clearance = +($convex_hull->offset(scale $Slic3r::Config->extruder_clearance_radius / 2, 1, JT_ROUND))[0];
}
for my $copy (@{$self->objects->[$obj_idx]->copies}) {
my $copy_clearance = $clearance->clone;
$copy_clearance->translate(@$copy);
if (@{ intersection_ex(\@a, [$copy_clearance]) }) {
die "Some objects are too close; your extruder will collide with them.\n";
}
@a = map @$_, @{union_ex([ @a, $copy_clearance ])};
}
}
}
# check vertical clearance
{
my @obj_copies = $self->object_copies;
pop @obj_copies; # ignore the last copy: its height doesn't matter
my $scaled_clearance = scale $Slic3r::Config->extruder_clearance_height;
if (grep { +($_->size)[Z] > $scaled_clearance } map @{$self->objects->[$_->[0]]->meshes}, @obj_copies) {
die "Some objects are too tall and cannot be printed without extruder collisions.\n";
}
}
}
}
sub init_extruders {
my $self = shift;
# map regions to extruders (ghetto mapping for now)
my %extruder_mapping = map { $_ => $_ } 0..$#{$self->regions};
# initialize all extruder(s) we need
my @used_extruders = (
0,
(map $self->config->get("${_}_extruder")-1, qw(perimeter infill support_material)),
(values %extruder_mapping),
);
for my $extruder_id (keys %{{ map {$_ => 1} @used_extruders }}) {
$self->extruders->[$extruder_id] = Slic3r::Extruder->new(
id => $extruder_id,
map { $_ => $self->config->get($_)->[$extruder_id] // $self->config->get($_)->[0] } #/
@{&Slic3r::Extruder::OPTIONS}
);
}
# calculate default flows
$Slic3r::flow = $self->extruders->[0]->make_flow(
width => $self->config->extrusion_width,
);
$Slic3r::first_layer_flow = $self->extruders->[0]->make_flow(
layer_height => $self->config->get_value('first_layer_height'),
width => $self->config->first_layer_extrusion_width,
);
# calculate regions' flows
for my $region_id (0 .. $#{$self->regions}) {
my $region = $self->regions->[$region_id];
# per-role extruders and flows
for (qw(perimeter infill)) {
$region->extruders->{$_} = ($self->regions_count > 1)
? $self->extruders->[$extruder_mapping{$region_id}]
: $self->extruders->[$self->config->get("${_}_extruder")-1];
$region->flows->{$_} = $region->extruders->{$_}->make_flow(
width => $self->config->get("${_}_extrusion_width") || $self->config->extrusion_width,
);
$region->first_layer_flows->{$_} = $region->extruders->{$_}->make_flow(
layer_height => $self->config->get_value('first_layer_height'),
width => $self->config->first_layer_extrusion_width,
);
}
}
# calculate support material flow
if ($self->config->support_material) {
my $extruder = $self->extruders->[$self->config->support_material_extruder-1];
$self->support_material_flow($extruder->make_flow(
width => $self->config->support_material_extrusion_width || $self->config->extrusion_width,
));
$self->first_layer_support_material_flow($extruder->make_flow(
layer_height => $self->config->get_value('first_layer_height'),
width => $self->config->first_layer_extrusion_width,
));
}
Slic3r::debugf "Default flow width = %s (spacing = %s)\n",
$Slic3r::flow->width, $Slic3r::flow->spacing;
}
sub object_copies {
my $self = shift;
my @oc = ();
for my $obj_idx (0 .. $#{$self->objects}) {
push @oc, map [ $obj_idx, $_ ], @{$self->objects->[$obj_idx]->copies};
}
return @oc;
}
sub layer_count {
my $self = shift;
return max(map { scalar @{$_->layers} } @{$self->objects});
}
sub regions_count {
my $self = shift;
return scalar @{$self->regions};
}
sub duplicate {
my $self = shift;
if ($Slic3r::Config->duplicate_grid->[X] > 1 || $Slic3r::Config->duplicate_grid->[Y] > 1) {
if (@{$self->objects} > 1) {
die "Grid duplication is not supported with multiple objects\n";
}
my $object = $self->objects->[0];
# generate offsets for copies
my $dist = scale $Slic3r::Config->duplicate_distance;
@{$self->objects->[0]->copies} = ();
for my $x_copy (1..$Slic3r::Config->duplicate_grid->[X]) {
for my $y_copy (1..$Slic3r::Config->duplicate_grid->[Y]) {
push @{$self->objects->[0]->copies}, [
($object->size->[X] + $dist) * ($x_copy-1),
($object->size->[Y] + $dist) * ($y_copy-1),
];
}
}
} elsif ($Slic3r::Config->duplicate > 1) {
foreach my $object (@{$self->objects}) {
@{$object->copies} = map [0,0], 1..$Slic3r::Config->duplicate;
}
$self->arrange_objects;
}
}
sub arrange_objects {
my $self = shift;
my $total_parts = scalar map @{$_->copies}, @{$self->objects};
my $partx = max(map $_->size->[X], @{$self->objects});
my $party = max(map $_->size->[Y], @{$self->objects});
my @positions = Slic3r::Geometry::arrange
($total_parts, $partx, $party, (map scale $_, @{$Slic3r::Config->bed_size}), scale $Slic3r::Config->min_object_distance, $self->config);
@{$_->copies} = splice @positions, 0, scalar @{$_->copies} for @{$self->objects};
}
sub bounding_box {
my $self = shift;
my @points = ();
foreach my $obj_idx (0 .. $#{$self->objects}) {
my $object = $self->objects->[$obj_idx];
foreach my $copy (@{$self->objects->[$obj_idx]->copies}) {
push @points,
[ $copy->[X], $copy->[Y] ],
[ $copy->[X] + $object->size->[X], $copy->[Y] ],
[ $copy->[X] + $object->size->[X], $copy->[Y] + $object->size->[Y] ],
[ $copy->[X], $copy->[Y] + $object->size->[Y] ];
}
}
return Slic3r::Geometry::bounding_box(\@points);
}
sub size {
my $self = shift;
my @bb = $self->bounding_box;
return [ $bb[X2] - $bb[X1], $bb[Y2] - $bb[Y1] ];
}
sub export_gcode {
my $self = shift;
my %params = @_;
$self->init_extruders;
my $status_cb = $params{status_cb} || sub {};
my $t0 = [gettimeofday];
# skein the STL into layers
# each layer has surfaces with holes
$status_cb->(10, "Processing triangulated mesh");
$_->slice(keep_meshes => $params{keep_meshes}) for @{$self->objects};
# make perimeters
# this will add a set of extrusion loops to each layer
# as well as generate infill boundaries
$status_cb->(20, "Generating perimeters");
$_->make_perimeters for @{$self->objects};
# simplify slices (both layer and region slices),
# we only need the max resolution for perimeters
foreach my $layer (map @{$_->layers}, @{$self->objects}) {
$_->simplify(&Slic3r::SCALED_RESOLUTION)
for @{$layer->slices}, (map $_->expolygon, map @{$_->slices}, @{$layer->regions});
}
# this will transform $layer->fill_surfaces from expolygon
# to typed top/bottom/internal surfaces;
$status_cb->(30, "Detecting solid surfaces");
$_->detect_surfaces_type for @{$self->objects};
# decide what surfaces are to be filled
$status_cb->(35, "Preparing infill surfaces");
$_->prepare_fill_surfaces for map @{$_->regions}, map @{$_->layers}, @{$self->objects};
# this will detect bridges and reverse bridges
# and rearrange top/bottom/internal surfaces
$status_cb->(45, "Detect bridges");
$_->process_bridges for map @{$_->regions}, map @{$_->layers}, @{$self->objects};
# detect which fill surfaces are near external layers
# they will be split in internal and internal-solid surfaces
$status_cb->(60, "Generating horizontal shells");
$_->discover_horizontal_shells for @{$self->objects};
# combine fill surfaces to honor the "infill every N layers" option
$status_cb->(70, "Combining infill");
$_->combine_infill for @{$self->objects};
# this will generate extrusion paths for each layer
$status_cb->(80, "Infilling layers");
{
my $fill_maker = Slic3r::Fill->new('print' => $self);
Slic3r::parallelize(
items => sub {
my @items = (); # [obj_idx, layer_id]
for my $obj_idx (0 .. $#{$self->objects}) {
for my $region_id (0 .. ($self->regions_count-1)) {
push @items, map [$obj_idx, $_, $region_id], 0..($self->objects->[$obj_idx]->layer_count-1);
}
}
@items;
},
thread_cb => sub {
my $q = shift;
$Slic3r::Geometry::Clipper::clipper = Math::Clipper->new;
my $fills = {};
while (defined (my $obj_layer = $q->dequeue)) {
my ($obj_idx, $layer_id, $region_id) = @$obj_layer;
$fills->{$obj_idx} ||= {};
$fills->{$obj_idx}{$layer_id} ||= {};
$fills->{$obj_idx}{$layer_id}{$region_id} = [
$fill_maker->make_fill($self->objects->[$obj_idx]->layers->[$layer_id]->regions->[$region_id]),
];
}
return $fills;
},
collect_cb => sub {
my $fills = shift;
foreach my $obj_idx (keys %$fills) {
my $object = $self->objects->[$obj_idx];
foreach my $layer_id (keys %{$fills->{$obj_idx}}) {
my $layer = $object->layers->[$layer_id];
foreach my $region_id (keys %{$fills->{$obj_idx}{$layer_id}}) {
$layer->regions->[$region_id]->fills($fills->{$obj_idx}{$layer_id}{$region_id});
}
}
}
},
no_threads_cb => sub {
foreach my $layerm (map @{$_->regions}, map @{$_->layers}, @{$self->objects}) {
$layerm->fills([ $fill_maker->make_fill($layerm) ]);
}
},
);
}
# generate support material
if ($Slic3r::Config->support_material) {
$status_cb->(85, "Generating support material");
$_->generate_support_material for @{$self->objects};
}
# free memory (note that support material needs fill_surfaces)
$_->fill_surfaces(undef) for map @{$_->regions}, map @{$_->layers}, @{$self->objects};
# make skirt
$status_cb->(88, "Generating skirt");
$self->make_skirt;
$self->make_brim; # must come after make_skirt
# output everything to a G-code file
my $output_file = $self->expanded_output_filepath($params{output_file});
$status_cb->(90, "Exporting G-code" . ($output_file ? " to $output_file" : ""));
$self->write_gcode($params{output_fh} || $output_file);
# run post-processing scripts
if (@{$Slic3r::Config->post_process}) {
$status_cb->(95, "Running post-processing scripts");
$Slic3r::Config->setenv;
for (@{$Slic3r::Config->post_process}) {
Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
system($_, $output_file);
}
}
# output some statistics
unless ($params{quiet}) {
$self->processing_time(tv_interval($t0));
printf "Done. Process took %d minutes and %.3f seconds\n",
int($self->processing_time/60),
$self->processing_time - int($self->processing_time/60)*60;
# TODO: more statistics!
printf "Filament required: %.1fmm (%.1fcm3)\n",
$self->total_extrusion_length, $self->total_extrusion_volume;
}
}
sub export_svg {
my $self = shift;
my %params = @_;
# this shouldn't be needed, but we're currently relying on ->make_surfaces() which
# calls ->perimeter_flow
$self->init_extruders;
$_->slice(keep_meshes => $params{keep_meshes}) for @{$self->objects};
$self->arrange_objects;
my $output_file = $self->expanded_output_filepath($params{output_file});
$output_file =~ s/\.gcode$/.svg/i;
Slic3r::open(\my $fh, ">", $output_file) or die "Failed to open $output_file for writing\n";
print "Exporting to $output_file...";
my $print_size = $self->size;
print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
<svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
<!--
Generated using Slic3r $Slic3r::VERSION
http://slic3r.org/
-->
EOF
my $print_polygon = sub {
my ($polygon, $type) = @_;
printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
$type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
($type eq 'contour' ? 'white' : 'black');
};
my @previous_layer_slices = ();
for my $layer_id (0..$self->layer_count-1) {
my @layers = map $_->layers->[$layer_id], @{$self->objects};
printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale +(grep defined $_, @layers)[0]->slice_z;
my @current_layer_slices = ();
for my $obj_idx (0 .. $#{$self->objects}) {
my $layer = $self->objects->[$obj_idx]->layers->[$layer_id] or next;
# sort slices so that the outermost ones come first
my @slices = sort { $a->contour->encloses_point($b->contour->[0]) ? 0 : 1 } @{$layer->slices};
foreach my $copy (@{$self->objects->[$obj_idx]->copies}) {
foreach my $slice (@slices) {
my $expolygon = $slice->clone;
$expolygon->translate(@$copy);
$print_polygon->($expolygon->contour, 'contour');
$print_polygon->($_, 'hole') for $expolygon->holes;
push @current_layer_slices, $expolygon;
}
}
}
# generate support material
if ($Slic3r::Config->support_material && $layer_id > 0) {
my (@supported_slices, @unsupported_slices) = ();
foreach my $expolygon (@current_layer_slices) {
my $intersection = intersection_ex(
[ map @$_, @previous_layer_slices ],
$expolygon,
);
@$intersection
? push @supported_slices, $expolygon
: push @unsupported_slices, $expolygon;
}
my @supported_points = map @$_, @$_, @supported_slices;
foreach my $expolygon (@unsupported_slices) {
# look for the nearest point to this island among all
# supported points
my $support_point = nearest_point($expolygon->contour->[0], \@supported_points)
or next;
my $anchor_point = nearest_point($support_point, $expolygon->contour);
printf $fh qq{ <line x1="%s" y1="%s" x2="%s" y2="%s" style="stroke-width: 2; stroke: white" />\n},
map @$_, $support_point, $anchor_point;
}
}
print $fh qq{ </g>\n};
@previous_layer_slices = @current_layer_slices;
}
print $fh "</svg>\n";
close $fh;
print "Done.\n";
}
sub make_skirt {
my $self = shift;
return unless $Slic3r::Config->skirts > 0;
# collect points from all layers contained in skirt height
my @points = ();
foreach my $obj_idx (0 .. $#{$self->objects}) {
my $skirt_height = $Slic3r::Config->skirt_height;
$skirt_height = $self->objects->[$obj_idx]->layer_count if $skirt_height > $self->objects->[$obj_idx]->layer_count;
my @layers = map $self->objects->[$obj_idx]->layers->[$_], 0..($skirt_height-1);
my @layer_points = (
(map @$_, map @$_, map @{$_->slices}, @layers),
(map @$_, map @{$_->thin_walls}, map @{$_->regions}, @layers),
(map @{$_->unpack->polyline}, map @{$_->support_fills->paths}, grep $_->support_fills, @layers),
);
push @points, map move_points($_, @layer_points), @{$self->objects->[$obj_idx]->copies};
}
return if @points < 3; # at least three points required for a convex hull
# find out convex hull
my $convex_hull = convex_hull(\@points);
my @extruded_length = (); # for each extruder
my $spacing = $Slic3r::first_layer_flow->spacing;
my $first_layer_height = $Slic3r::Config->get_value('first_layer_height');
my @extruders_e_per_mm = ();
my $extruder_idx = 0;
# draw outlines from outside to inside
# loop while we have less skirts than required or any extruder hasn't reached the min length if any
my $distance = scale $Slic3r::Config->skirt_distance;
for (my $i = $Slic3r::Config->skirts; $i > 0; $i--) {
$distance += scale $spacing;
my ($loop) = Slic3r::Geometry::Clipper::offset([$convex_hull], $distance, 0.0001, JT_ROUND);
push @{$self->skirt}, Slic3r::ExtrusionLoop->pack(
polygon => Slic3r::Polygon->new(@$loop),
role => EXTR_ROLE_SKIRT,
flow_spacing => $spacing,
);
if ($Slic3r::Config->min_skirt_length > 0) {
bless $loop, 'Slic3r::Polygon';
$extruded_length[$extruder_idx] ||= 0;
$extruders_e_per_mm[$extruder_idx] ||= $self->extruders->[$extruder_idx]->e_per_mm($spacing, $first_layer_height);
$extruded_length[$extruder_idx] += unscale $loop->length * $extruders_e_per_mm[$extruder_idx];
$i++ if defined first { ($extruded_length[$_] // 0) < $Slic3r::Config->min_skirt_length } 0 .. $#{$self->extruders};
if ($extruded_length[$extruder_idx] >= $Slic3r::Config->min_skirt_length) {
if ($extruder_idx < $#{$self->extruders}) {
$extruder_idx++;
next;
}
}
}
}
@{$self->skirt} = reverse @{$self->skirt};
}
sub make_brim {
my $self = shift;
return unless $Slic3r::Config->brim_width > 0;
my $grow_distance = $Slic3r::first_layer_flow->scaled_width / 2;
my @islands = (); # array of polygons
foreach my $obj_idx (0 .. $#{$self->objects}) {
my $layer0 = $self->objects->[$obj_idx]->layers->[0];
my @object_islands = (
(map $_->contour, @{$layer0->slices}),
(map { $_->isa('Slic3r::Polygon') ? $_ : $_->grow($grow_distance) } map @{$_->thin_walls}, @{$layer0->regions}),
(map $_->unpack->polyline->grow($grow_distance), map @{$_->support_fills->paths}, grep $_->support_fills, $layer0),
);
foreach my $copy (@{$self->objects->[$obj_idx]->copies}) {
push @islands, map $_->clone->translate(@$copy), @object_islands;
}
}
# if brim touches skirt, make it around skirt too
if ($Slic3r::Config->skirt_distance + (($Slic3r::Config->skirts - 1) * $Slic3r::first_layer_flow->spacing) <= $Slic3r::Config->brim_width) {
push @islands, map $_->unpack->split_at_first_point->polyline->grow($grow_distance), @{$self->skirt};
}
my $num_loops = sprintf "%.0f", $Slic3r::Config->brim_width / $Slic3r::first_layer_flow->width;
for my $i (reverse 1 .. $num_loops) {
# JT_SQUARE ensures no vertex is outside the given offset distance
push @{$self->brim}, Slic3r::ExtrusionLoop->pack(
polygon => Slic3r::Polygon->new($_),
role => EXTR_ROLE_SKIRT,
flow_spacing => $Slic3r::first_layer_flow->spacing,
) for Slic3r::Geometry::Clipper::offset(\@islands, $i * $Slic3r::first_layer_flow->scaled_spacing, undef, JT_SQUARE);
# TODO: we need the offset inwards/offset outwards logic to avoid overlapping extrusions
}
}
sub write_gcode {
my $self = shift;
my ($file) = @_;
# open output gcode file if we weren't supplied a file-handle
my $fh;
if (ref $file eq 'IO::Scalar') {
$fh = $file;
} else {
Slic3r::open(\$fh, ">", $file)
or die "Failed to open $file for writing\n";
}
# write some information
my @lt = localtime;
printf $fh "; generated by Slic3r $Slic3r::VERSION on %04d-%02d-%02d at %02d:%02d:%02d\n\n",
$lt[5] + 1900, $lt[4]+1, $lt[3], $lt[2], $lt[1], $lt[0];
print $fh "; $_\n" foreach split /\R/, $Slic3r::Config->notes;
print $fh "\n" if $Slic3r::Config->notes;
for (qw(layer_height perimeters top_solid_layers bottom_solid_layers fill_density perimeter_speed infill_speed travel_speed scale)) {
printf $fh "; %s = %s\n", $_, $Slic3r::Config->$_;
}
for (qw(nozzle_diameter filament_diameter extrusion_multiplier)) {
printf $fh "; %s = %s\n", $_, $Slic3r::Config->$_->[0];
}
printf $fh "; perimeters extrusion width = %.2fmm\n", $self->regions->[0]->flows->{perimeter}->width;
printf $fh "; infill extrusion width = %.2fmm\n", $self->regions->[0]->flows->{infill}->width;
printf $fh "; support material extrusion width = %.2fmm\n", $self->support_material_flow->width
if $self->support_material_flow;
printf $fh "; first layer extrusion width = %.2fmm\n", $Slic3r::first_layer_flow->width
if $Slic3r::first_layer_flow;
print $fh "\n";
# set up our extruder object
my $gcodegen = Slic3r::GCode->new(
multiple_extruders => (@{$self->extruders} > 1),
layer_count => $self->layer_count,
);
my $min_print_speed = 60 * $Slic3r::Config->min_print_speed;
my $dec = $gcodegen->dec;
print $fh $gcodegen->set_fan(0, 1) if $Slic3r::Config->cooling && $Slic3r::Config->disable_fan_first_layers;
# write start commands to file
printf $fh $gcodegen->set_bed_temperature($Slic3r::Config->first_layer_bed_temperature, 1),
if $Slic3r::Config->first_layer_bed_temperature && $Slic3r::Config->start_gcode !~ /M190/i;
my $print_first_layer_temperature = sub {
for my $t (grep $self->extruders->[$_], 0 .. $#{$Slic3r::Config->first_layer_temperature}) {
printf $fh $gcodegen->set_temperature($self->extruders->[$t]->first_layer_temperature, 0, $t)
if $self->extruders->[$t]->first_layer_temperature;
}
};
$print_first_layer_temperature->();
printf $fh "%s\n", $Slic3r::Config->replace_options($Slic3r::Config->start_gcode);
for my $t (grep $self->extruders->[$_], 0 .. $#{$Slic3r::Config->first_layer_temperature}) {
printf $fh $gcodegen->set_temperature($self->extruders->[$t]->first_layer_temperature, 1, $t)
if $self->extruders->[$t]->first_layer_temperature && $Slic3r::Config->start_gcode !~ /M109/i;
}
print $fh "G90 ; use absolute coordinates\n";
print $fh "G21 ; set units to millimeters\n";
if ($Slic3r::Config->gcode_flavor =~ /^(?:reprap|teacup)$/) {
printf $fh $gcodegen->reset_e;
if ($Slic3r::Config->gcode_flavor =~ /^(?:reprap|makerbot|sailfish)$/) {
if ($Slic3r::Config->use_relative_e_distances) {
print $fh "M83 ; use relative distances for extrusion\n";
} else {
print $fh "M82 ; use absolute distances for extrusion\n";
}
}
}
# calculate X,Y shift to center print around specified origin
my @print_bb = $self->bounding_box;
my @shift = (
$Slic3r::Config->print_center->[X] - (unscale ($print_bb[X2] - $print_bb[X1]) / 2) - unscale $print_bb[X1],
$Slic3r::Config->print_center->[Y] - (unscale ($print_bb[Y2] - $print_bb[Y1]) / 2) - unscale $print_bb[Y1],
);
# prepare the logic to print one layer
my $skirt_done = 0; # count of skirt layers done
my $brim_done = 0;
my $extrude_layer = sub {
my ($layer_id, $object_copies) = @_;
my $gcode = "";
if ($layer_id == 1) {
for my $t (grep $self->extruders->[$_], 0 .. $#{$Slic3r::Config->temperature}) {
$gcode .= $gcodegen->set_temperature($self->extruders->[$t]->temperature, 0, $t)
if $self->extruders->[$t]->temperature && $self->extruders->[$t]->temperature != $self->extruders->[$t]->first_layer_temperature;
}
$gcode .= $gcodegen->set_bed_temperature($Slic3r::Config->bed_temperature)
if $Slic3r::Config->bed_temperature && $Slic3r::Config->bed_temperature != $Slic3r::Config->first_layer_bed_temperature;
}
# set new layer, but don't move Z as support material interfaces may need an intermediate one
$gcode .= $gcodegen->change_layer($self->objects->[$object_copies->[0][0]]->layers->[$layer_id]);
$gcodegen->elapsed_time(0);
# prepare callback to call as soon as a Z command is generated
$gcodegen->move_z_callback(sub {
$gcodegen->move_z_callback(undef); # circular ref or not?
return "" if !$Slic3r::Config->layer_gcode;
return $Slic3r::Config->replace_options($Slic3r::Config->layer_gcode) . "\n";
});
# extrude skirt
if ($skirt_done < $Slic3r::Config->skirt_height) {
$gcodegen->set_shift(@shift);
$gcode .= $gcodegen->set_extruder($self->extruders->[0]); # move_z requires extruder
$gcode .= $gcodegen->move_z($gcodegen->layer->print_z);
# skip skirt if we have a large brim
if ($layer_id < $Slic3r::Config->skirt_height) {
# distribute skirt loops across all extruders
for my $i (0 .. $#{$self->skirt}) {
# when printing layers > 0 ignore 'min_skirt_length' and
# just use the 'skirts' setting; also just use the current extruder
last if ($layer_id > 0) && ($i >= $Slic3r::Config->skirts);
$gcode .= $gcodegen->set_extruder($self->extruders->[ ($i/@{$self->extruders}) % @{$self->extruders} ])
if $layer_id == 0;
$gcode .= $gcodegen->extrude_loop($self->skirt->[$i], 'skirt');
}
}
$skirt_done++;
}
# extrude brim
if ($layer_id == 0 && !$brim_done) {
$gcode .= $gcodegen->set_extruder($self->extruders->[$Slic3r::Config->support_material_extruder-1]); # move_z requires extruder
$gcode .= $gcodegen->move_z($gcodegen->layer->print_z);
$gcodegen->set_shift(@shift);
$gcode .= $gcodegen->extrude_loop($_, 'brim') for @{$self->brim};
$brim_done = 1;
}
for my $obj_copy (@$object_copies) {
my ($obj_idx, $copy) = @$obj_copy;
my $layer = $self->objects->[$obj_idx]->layers->[$layer_id];
$gcodegen->set_shift(map $shift[$_] + unscale $copy->[$_], X,Y);
# extrude support material before other things because it might use a lower Z
# and also because we avoid travelling on other things when printing it
if ($Slic3r::Config->support_material) {
$gcode .= $gcodegen->move_z($layer->support_material_interface_z)
if ($layer->support_interface_fills && @{ $layer->support_interface_fills->paths });
$gcode .= $gcodegen->set_extruder($self->extruders->[$Slic3r::Config->support_material_extruder-1]);
if ($layer->support_interface_fills) {
$gcode .= $gcodegen->extrude_path($_, 'support material interface')
for $layer->support_interface_fills->shortest_path($gcodegen->last_pos);
}
$gcode .= $gcodegen->move_z($layer->print_z);
if ($layer->support_fills) {
$gcode .= $gcodegen->extrude_path($_, 'support material')
for $layer->support_fills->shortest_path($gcodegen->last_pos);
}
}
# set actual Z - this will force a retraction
$gcode .= $gcodegen->move_z($layer->print_z);
foreach my $region_id (0 .. ($self->regions_count-1)) {
my $layerm = $layer->regions->[$region_id];
my $region = $self->regions->[$region_id];
# extrude perimeters
if (@{ $layerm->perimeters }) {
$gcode .= $gcodegen->set_extruder($region->extruders->{perimeter});
$gcode .= $gcodegen->set_acceleration($Slic3r::Config->perimeter_acceleration);
$gcode .= $gcodegen->extrude($_, 'perimeter') for @{ $layerm->perimeters };
$gcode .= $gcodegen->set_acceleration($Slic3r::Config->default_acceleration)
if $Slic3r::Config->perimeter_acceleration;
}
# extrude fills
if (@{ $layerm->fills }) {
$gcode .= $gcodegen->set_extruder($region->extruders->{infill});
$gcode .= $gcodegen->set_acceleration($Slic3r::Config->infill_acceleration);
for my $fill (@{ $layerm->fills }) {
if ($fill->isa('Slic3r::ExtrusionPath::Collection')) {
$gcode .= $gcodegen->extrude($_, 'fill')
for $fill->shortest_path($gcodegen->last_pos);
} else {
$gcode .= $gcodegen->extrude($fill, 'fill') ;
}
}
$gcode .= $gcodegen->set_acceleration($Slic3r::Config->default_acceleration)
if $Slic3r::Config->infill_acceleration;
}
}
}
return if !$gcode;
my $fan_speed = $Slic3r::Config->fan_always_on ? $Slic3r::Config->min_fan_speed : 0;
my $speed_factor = 1;
if ($Slic3r::Config->cooling) {
my $layer_time = $gcodegen->elapsed_time;
Slic3r::debugf "Layer %d estimated printing time: %d seconds\n", $layer_id, $layer_time;
if ($layer_time < $Slic3r::Config->slowdown_below_layer_time) {
$fan_speed = $Slic3r::Config->max_fan_speed;
$speed_factor = $layer_time / $Slic3r::Config->slowdown_below_layer_time;
} elsif ($layer_time < $Slic3r::Config->fan_below_layer_time) {
$fan_speed = $Slic3r::Config->max_fan_speed - ($Slic3r::Config->max_fan_speed - $Slic3r::Config->min_fan_speed)
* ($layer_time - $Slic3r::Config->slowdown_below_layer_time)
/ ($Slic3r::Config->fan_below_layer_time - $Slic3r::Config->slowdown_below_layer_time); #/
}
Slic3r::debugf " fan = %d%%, speed = %d%%\n", $fan_speed, $speed_factor * 100;
if ($speed_factor < 1) {
$gcode =~ s/^(?=.*? [XY])(?=.*? E)(?<!;_BRIDGE_FAN_START\n)(G1 .*?F)(\d+(?:\.\d+)?)/
my $new_speed = $2 * $speed_factor;
$1 . sprintf("%.${dec}f", $new_speed < $min_print_speed ? $min_print_speed : $new_speed)
/gexm;
}
$fan_speed = 0 if $layer_id < $Slic3r::Config->disable_fan_first_layers;
}
$gcode = $gcodegen->set_fan($fan_speed) . $gcode;
# bridge fan speed
if (!$Slic3r::Config->cooling || $Slic3r::Config->bridge_fan_speed == 0 || $layer_id < $Slic3r::Config->disable_fan_first_layers) {
$gcode =~ s/^;_BRIDGE_FAN_(?:START|END)\n//gm;
} else {
$gcode =~ s/^;_BRIDGE_FAN_START\n/ $gcodegen->set_fan($Slic3r::Config->bridge_fan_speed, 1) /gmex;
$gcode =~ s/^;_BRIDGE_FAN_END\n/ $gcodegen->set_fan($fan_speed, 1) /gmex;
}
return $gcode;
};
# do all objects for each layer
if ($Slic3r::Config->complete_objects) {
# print objects from the smallest to the tallest to avoid collisions
# when moving onto next object starting point
my @obj_idx = sort { $self->objects->[$a]->layer_count <=> $self->objects->[$b]->layer_count } 0..$#{$self->objects};
my $finished_objects = 0;
for my $obj_idx (@obj_idx) {
for my $copy (@{ $self->objects->[$obj_idx]->copies }) {
# move to the origin position for the copy we're going to print.
# this happens before Z goes down to layer 0 again, so that
# no collision happens hopefully.
if ($finished_objects > 0) {
$gcodegen->set_shift(map $shift[$_] + unscale $copy->[$_], X,Y);
print $fh $gcodegen->retract;
print $fh $gcodegen->G0(Slic3r::Point->new(0,0), undef, 0, 'move to origin position for next object');
}
for my $layer_id (0..$#{$self->objects->[$obj_idx]->layers}) {
# if we are printing the bottom layer of an object, and we have already finished
# another one, set first layer temperatures. this happens before the Z move
# is triggered, so machine has more time to reach such temperatures
if ($layer_id == 0 && $finished_objects > 0) {
printf $fh $gcodegen->set_bed_temperature($Slic3r::Config->first_layer_bed_temperature),
if $Slic3r::Config->first_layer_bed_temperature;
$print_first_layer_temperature->();
}
print $fh $extrude_layer->($layer_id, [[ $obj_idx, $copy ]]);
}
$finished_objects++;
}
}
} else {
for my $layer_id (0..$self->layer_count-1) {
my @object_copies = ();
for my $obj_idx (grep $self->objects->[$_]->layers->[$layer_id], 0..$#{$self->objects}) {
push @object_copies, map [ $obj_idx, $_ ], @{ $self->objects->[$obj_idx]->copies };
}
print $fh $extrude_layer->($layer_id, \@object_copies);
}
}
# save statistic data
$self->total_extrusion_length($gcodegen->total_extrusion_length);
# write end commands to file
print $fh $gcodegen->retract;
print $fh $gcodegen->set_fan(0);
printf $fh "%s\n", $Slic3r::Config->replace_options($Slic3r::Config->end_gcode);
printf $fh "; filament used = %.1fmm (%.1fcm3)\n",
$self->total_extrusion_length, $self->total_extrusion_volume;
if ($Slic3r::Config->gcode_comments) {
# append full config
print $fh "\n";
foreach my $opt_key (sort keys %{$Slic3r::Config}) {
next if $Slic3r::Config::Options->{$opt_key}{shortcut};
next if $Slic3r::Config::Options->{$opt_key}{gui_only};
printf $fh "; %s = %s\n", $opt_key, $Slic3r::Config->serialize($opt_key);
}
}
# close our gcode file
close $fh;
}
sub total_extrusion_volume {
my $self = shift;
return $self->total_extrusion_length * ($self->extruders->[0]->filament_diameter**2) * PI/4 / 1000;
}
# this method will return the supplied input file path after expanding its
# format variables with their values
sub expanded_output_filepath {
my $self = shift;
my ($path, $input_file) = @_;
# if no input file was supplied, take the first one from our objects
$input_file ||= $self->objects->[0]->input_file;
return undef if !defined $input_file;
# if output path is an existing directory, we take that and append
# the specified filename format
$path = File::Spec->join($path, $Slic3r::Config->output_filename_format) if ($path && -d $path);
# if no explicit output file was defined, we take the input
# file directory and append the specified filename format
$path ||= (fileparse($input_file))[1] . $Slic3r::Config->output_filename_format;
my $input_filename = my $input_filename_base = basename($input_file);
$input_filename_base =~ s/\.(?:stl|amf(?:\.xml)?)$//i;
return $Slic3r::Config->replace_options($path, {
input_filename => $input_filename,
input_filename_base => $input_filename_base,
%{ $self->extra_variables },
});
}
1;