f788f50b5a
Added a safe variant of offset(const Slic3r::ExPolygon...), which offsets each loop separately. New functions "remove_sticks" to remove zero area parts of polygons. New functions "remove_small" and "remove_degenerate" for polygon clean up. Extended the C++ supports, those are not finalized yet though.
234 lines
7.5 KiB
C++
234 lines
7.5 KiB
C++
#ifndef slic3r_Print_hpp_
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#define slic3r_Print_hpp_
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#include "libslic3r.h"
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#include <set>
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#include <vector>
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#include <stdexcept>
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#include "BoundingBox.hpp"
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#include "Flow.hpp"
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#include "PrintConfig.hpp"
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#include "Point.hpp"
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#include "Layer.hpp"
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#include "Model.hpp"
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#include "PlaceholderParser.hpp"
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namespace Slic3r {
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class Print;
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class PrintObject;
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class ModelObject;
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// Print step IDs for keeping track of the print state.
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enum PrintStep {
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psSkirt, psBrim,
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};
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enum PrintObjectStep {
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posSlice, posPerimeters, posPrepareInfill,
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posInfill, posSupportMaterial,
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};
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class PrintValidationException : public std::runtime_error {
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public:
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PrintValidationException(const std::string &error) : std::runtime_error(error) {};
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};
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// To be instantiated over PrintStep or PrintObjectStep enums.
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template <class StepType>
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class PrintState
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{
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public:
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std::set<StepType> started, done;
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bool is_started(StepType step) const;
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bool is_done(StepType step) const;
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void set_started(StepType step);
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void set_done(StepType step);
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bool invalidate(StepType step);
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};
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// A PrintRegion object represents a group of volumes to print
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// sharing the same config (including the same assigned extruder(s))
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class PrintRegion
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{
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friend class Print;
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public:
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PrintRegionConfig config;
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Print* print();
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Flow flow(FlowRole role, double layer_height, bool bridge, bool first_layer, double width, const PrintObject &object) const;
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private:
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Print* _print;
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PrintRegion(Print* print);
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~PrintRegion();
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};
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typedef std::vector<Layer*> LayerPtrs;
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typedef std::vector<SupportLayer*> SupportLayerPtrs;
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class BoundingBoxf3; // TODO: for temporary constructor parameter
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class PrintObject
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{
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friend class Print;
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public:
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// map of (vectors of volume ids), indexed by region_id
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/* (we use map instead of vector so that we don't have to worry about
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resizing it and the [] operator adds new items automagically) */
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std::map< size_t,std::vector<int> > region_volumes;
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PrintObjectConfig config;
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t_layer_height_ranges layer_height_ranges;
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// this is set to true when LayerRegion->slices is split in top/internal/bottom
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// so that next call to make_perimeters() performs a union() before computing loops
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bool typed_slices;
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Point3 size; // XYZ in scaled coordinates
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// scaled coordinates to add to copies (to compensate for the alignment
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// operated when creating the object but still preserving a coherent API
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// for external callers)
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Point _copies_shift;
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// Slic3r::Point objects in scaled G-code coordinates in our coordinates
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Points _shifted_copies;
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LayerPtrs layers;
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SupportLayerPtrs support_layers;
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// TODO: Fill* fill_maker => (is => 'lazy');
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PrintState<PrintObjectStep> state;
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Print* print() { return this->_print; }
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const Print* print() const { return this->_print; }
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ModelObject* model_object() { return this->_model_object; }
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const ModelObject* model_object() const { return this->_model_object; }
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Points copies() const { return this->_copies; }
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bool add_copy(const Pointf &point);
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bool delete_last_copy();
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bool delete_all_copies();
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bool set_copies(const Points &points);
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bool reload_model_instances();
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BoundingBox bounding_box() const;
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// adds region_id, too, if necessary
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void add_region_volume(int region_id, int volume_id);
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size_t total_layer_count() const;
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size_t layer_count() const;
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void clear_layers();
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Layer* get_layer(int idx) { return this->layers.at(idx); }
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const Layer* get_layer(int idx) const { return this->layers.at(idx); }
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// print_z: top of the layer; slice_z: center of the layer.
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Layer* add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z);
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void delete_layer(int idx);
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size_t support_layer_count() const;
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void clear_support_layers();
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SupportLayer* get_support_layer(int idx);
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SupportLayer* add_support_layer(int id, coordf_t height, coordf_t print_z);
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void delete_support_layer(int idx);
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// methods for handling state
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bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys);
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bool invalidate_step(PrintObjectStep step);
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bool invalidate_all_steps();
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bool has_support_material() const;
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void process_external_surfaces();
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void discover_vertical_shells();
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void bridge_over_infill();
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private:
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Print* _print;
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ModelObject* _model_object;
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Points _copies; // Slic3r::Point objects in scaled G-code coordinates
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// TODO: call model_object->get_bounding_box() instead of accepting
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// parameter
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PrintObject(Print* print, ModelObject* model_object, const BoundingBoxf3 &modobj_bbox);
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~PrintObject() {}
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};
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typedef std::vector<PrintObject*> PrintObjectPtrs;
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typedef std::vector<PrintRegion*> PrintRegionPtrs;
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// The complete print tray with possibly multiple objects.
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class Print
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{
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public:
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PrintConfig config;
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PrintObjectConfig default_object_config;
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PrintRegionConfig default_region_config;
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PrintObjectPtrs objects;
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PrintRegionPtrs regions;
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PlaceholderParser placeholder_parser;
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// TODO: status_cb
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double total_used_filament, total_extruded_volume;
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std::map<size_t,float> filament_stats;
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PrintState<PrintStep> state;
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// ordered collections of extrusion paths to build skirt loops and brim
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ExtrusionEntityCollection skirt, brim;
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Print();
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~Print();
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// methods for handling objects
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void clear_objects();
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PrintObject* get_object(size_t idx);
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void delete_object(size_t idx);
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void reload_object(size_t idx);
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bool reload_model_instances();
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// methods for handling regions
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PrintRegion* get_region(size_t idx);
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PrintRegion* add_region();
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// methods for handling state
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bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys);
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bool invalidate_step(PrintStep step);
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bool invalidate_all_steps();
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bool step_done(PrintObjectStep step) const;
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void add_model_object(ModelObject* model_object, int idx = -1);
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bool apply_config(DynamicPrintConfig config);
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bool has_infinite_skirt() const;
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bool has_skirt() const;
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void validate() const;
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BoundingBox bounding_box() const;
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BoundingBox total_bounding_box() const;
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double skirt_first_layer_height() const;
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Flow brim_flow() const;
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Flow skirt_flow() const;
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std::set<size_t> object_extruders() const;
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std::set<size_t> support_material_extruders() const;
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std::set<size_t> extruders() const;
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void _simplify_slices(double distance);
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double max_allowed_layer_height() const;
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bool has_support_material() const;
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void auto_assign_extruders(ModelObject* model_object) const;
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private:
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void clear_regions();
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void delete_region(size_t idx);
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PrintRegionConfig _region_config_from_model_volume(const ModelVolume &volume);
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};
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#define FOREACH_BASE(type, container, iterator) for (type::const_iterator iterator = (container).begin(); iterator != (container).end(); ++iterator)
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#define FOREACH_REGION(print, region) FOREACH_BASE(PrintRegionPtrs, (print)->regions, region)
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#define FOREACH_OBJECT(print, object) FOREACH_BASE(PrintObjectPtrs, (print)->objects, object)
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#define FOREACH_LAYER(object, layer) FOREACH_BASE(LayerPtrs, (object)->layers, layer)
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#define FOREACH_LAYERREGION(layer, layerm) FOREACH_BASE(LayerRegionPtrs, (layer)->regions, layerm)
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}
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#endif
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