PrusaSlicer-NonPlainar/lib/Slic3r
2012-05-19 22:36:29 +02:00
..
ExtrusionPath Massive reduction of memory usage (down to one third). 2012-05-19 17:57:38 +02:00
Fill Fixed regression causing side gaps in solid infill 2012-05-19 21:57:47 +02:00
Format Add a progress bar during STL loading 2012-04-30 21:49:44 +02:00
Geometry Require Math::Clipper 1.07 which includes the fix for #233 2012-05-01 15:36:07 +02:00
GUI New option to randomize starting points across layers 2012-05-19 22:36:29 +02:00
Print Even more constants, less memory, more speed 2012-05-19 16:04:33 +02:00
Config.pm New option to randomize starting points across layers 2012-05-19 22:36:29 +02:00
ExPolygon.pm Bugfix: some nearly-thin walls were discarded. #261 2012-05-05 17:07:38 +02:00
Extruder.pm New option to randomize starting points across layers 2012-05-19 22:36:29 +02:00
ExtrusionLoop.pm Massive reduction of memory usage (down to one third). 2012-05-19 17:57:38 +02:00
ExtrusionPath.pm New option to randomize starting points across layers 2012-05-19 22:36:29 +02:00
Fill.pm Even more constants, less memory, more speed 2012-05-19 16:04:33 +02:00
Geometry.pm One more debugging statement left in 2012-05-19 21:03:24 +02:00
GUI.pm Use a separate thread for slicing so that GUI doesn't lock up. Also, add a Cancel button. #32 #35 2012-05-05 21:08:15 +02:00
Layer.pm New option to randomize starting points across layers 2012-05-19 22:36:29 +02:00
Line.pm Huge speed Boost (pun intended). Also fixes a problem where infill was escaping perimeters sometimes (#305). 2012-04-09 11:04:32 +02:00
Point.pm Honeycomb infill. #300 2012-04-16 11:55:14 +02:00
Polygon.pm Bugfix: some nearly-thin walls were discarded. #261 2012-05-05 17:07:38 +02:00
Polyline.pm Memory optimizations broke multiple copies 2012-05-19 20:30:46 +02:00
Print.pm Massive reduction of memory usage (down to one third). 2012-05-19 17:57:38 +02:00
Surface.pm Even more constants, less memory, more speed 2012-05-19 16:04:33 +02:00
SVG.pm Bugfix: infill every N layers was consuming large amounts of memory when used with models having sloping walls. #259 2012-05-01 18:51:47 +02:00
TriangleMesh.pm Avoid undef errors while keeping the debug so root cause can be found. 2012-05-10 22:23:24 +01:00