PrusaSlicer-NonPlainar/xs/src/libslic3r/Polygon.cpp
2014-08-03 19:42:29 +02:00

226 lines
5.3 KiB
C++

#include <myinit.h>
#include "ClipperUtils.hpp"
#include "Polygon.hpp"
#include "Polyline.hpp"
namespace Slic3r {
Polygon::operator Polygons() const
{
Polygons pp;
pp.push_back(*this);
return pp;
}
Polygon::operator Polyline() const
{
Polyline polyline;
this->split_at_first_point(&polyline);
return polyline;
}
Point&
Polygon::operator[](Points::size_type idx)
{
return this->points[idx];
}
const Point&
Polygon::operator[](Points::size_type idx) const
{
return this->points[idx];
}
Point
Polygon::last_point() const
{
return this->points.front(); // last point == first point for polygons
}
Lines
Polygon::lines() const
{
Lines lines;
this->lines(&lines);
return lines;
}
void
Polygon::lines(Lines* lines) const
{
lines->reserve(lines->size() + this->points.size());
for (Points::const_iterator it = this->points.begin(); it != this->points.end()-1; ++it) {
lines->push_back(Line(*it, *(it + 1)));
}
lines->push_back(Line(this->points.back(), this->points.front()));
}
void
Polygon::split_at_vertex(const Point &point, Polyline* polyline) const
{
// find index of point
for (Points::const_iterator it = this->points.begin(); it != this->points.end(); ++it) {
if (it->coincides_with(point)) {
this->split_at_index(it - this->points.begin(), polyline);
return;
}
}
CONFESS("Point not found");
}
void
Polygon::split_at_index(int index, Polyline* polyline) const
{
polyline->points.reserve(this->points.size() + 1);
for (Points::const_iterator it = this->points.begin() + index; it != this->points.end(); ++it)
polyline->points.push_back(*it);
for (Points::const_iterator it = this->points.begin(); it != this->points.begin() + index + 1; ++it)
polyline->points.push_back(*it);
}
void
Polygon::split_at_first_point(Polyline* polyline) const
{
this->split_at_index(0, polyline);
}
void
Polygon::equally_spaced_points(double distance, Points* points) const
{
Polyline polyline;
this->split_at_first_point(&polyline);
polyline.equally_spaced_points(distance, points);
}
double
Polygon::area() const
{
ClipperLib::Path p;
Slic3rMultiPoint_to_ClipperPath(*this, p);
return ClipperLib::Area(p);
}
bool
Polygon::is_counter_clockwise() const
{
ClipperLib::Path p;
Slic3rMultiPoint_to_ClipperPath(*this, p);
return ClipperLib::Orientation(p);
}
bool
Polygon::is_clockwise() const
{
return !this->is_counter_clockwise();
}
bool
Polygon::make_counter_clockwise()
{
if (!this->is_counter_clockwise()) {
this->reverse();
return true;
}
return false;
}
bool
Polygon::make_clockwise()
{
if (this->is_counter_clockwise()) {
this->reverse();
return true;
}
return false;
}
bool
Polygon::is_valid() const
{
return this->points.size() >= 3;
}
bool
Polygon::contains_point(const Point &point) const
{
// http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html
bool result = false;
Points::const_iterator i = this->points.begin();
Points::const_iterator j = this->points.end() - 1;
for (; i != this->points.end(); j = i++) {
if ( ((i->y > point.y) != (j->y > point.y))
&& ((double)point.x < (double)(j->x - i->x) * (double)(point.y - i->y) / (double)(j->y - i->y) + (double)i->x) )
result = !result;
}
return result;
}
Polygons
Polygon::simplify(double tolerance) const
{
Polygon p = *this;
p.points = MultiPoint::_douglas_peucker(p.points, tolerance);
Polygons pp;
pp.push_back(p);
simplify_polygons(pp, pp);
return pp;
}
void
Polygon::simplify(double tolerance, Polygons &polygons) const
{
Polygons pp = this->simplify(tolerance);
polygons.reserve(polygons.size() + pp.size());
polygons.insert(polygons.end(), pp.begin(), pp.end());
}
// Only call this on convex polygons or it will return invalid results
void
Polygon::triangulate_convex(Polygons* polygons) const
{
for (Points::const_iterator it = this->points.begin() + 2; it != this->points.end(); ++it) {
Polygon p;
p.points.reserve(3);
p.points.push_back(this->points.front());
p.points.push_back(*(it-1));
p.points.push_back(*it);
// this should be replaced with a more efficient call to a merge_collinear_segments() method
if (p.area() > 0) polygons->push_back(p);
}
}
// center of mass
Point
Polygon::centroid() const
{
double area_temp = this->area();
double x_temp = 0;
double y_temp = 0;
Polyline polyline;
this->split_at_first_point(&polyline);
for (Points::const_iterator point = polyline.points.begin(); point != polyline.points.end() - 1; ++point) {
x_temp += (double)( point->x + (point+1)->x ) * ( (double)point->x*(point+1)->y - (double)(point+1)->x*point->y );
y_temp += (double)( point->y + (point+1)->y ) * ( (double)point->x*(point+1)->y - (double)(point+1)->x*point->y );
}
return Point(x_temp/(6*area_temp), y_temp/(6*area_temp));
}
#ifdef SLIC3RXS
REGISTER_CLASS(Polygon, "Polygon");
void
Polygon::from_SV_check(SV* poly_sv)
{
if (sv_isobject(poly_sv) && !sv_isa(poly_sv, perl_class_name(this)) && !sv_isa(poly_sv, perl_class_name_ref(this)))
CONFESS("Not a valid %s object", perl_class_name(this));
MultiPoint::from_SV_check(poly_sv);
}
#endif
}