Update picom

exclude scratchpad from rounding corners
This commit is contained in:
Przemek Grondek 2023-08-01 22:22:16 +02:00
parent 5c4752ac08
commit 66c3c65ee2

View File

@ -7,22 +7,24 @@ panting-on-overlay = true;
opengl-swc = true; opengl-swc = true;
# Fading # Fading
fading = true; fading = false;
fade-in-step = 0.05; fade-in-step = 0.05;
fade-out-step = 0.05; fade-out-step = 0.05;
# Corners # Corners
corner-radius = 10; corner-radius = 10;
round-borders = 1; round-borders = 2;
detect-rounded-corners = true; shadow-opacity = 1;
detect-rounded-corners = false;
round-borders-rule = [ round-borders-rule = [
"3:class_g = 'XTerm'", "class_g = 'XTerm'",
"3:class_g = 'URxvt'", "class_g = 'URxvt'",
"15:class_g = 'Signal'" "class_g = 'Signal'"
]; ];
rounded-corners-exclude = [ rounded-corners-exclude = [
"class_g = 'dwmtray'", "class_g = 'dwmtray'",
"class_g = 'dwm'", "class_g = 'dwm'",
"class_g = 'dmenu'", "class_g = 'dmenu'",
"class_g = 'Dunst'" "class_g = 'Dunst'",
"name = 'scratchpad'"
] ]