bd79444b3c
MOD-CTRL-, and MOD-CTRL-. cycle backwards and forwards through available layouts. Probably only useful if you have a lot of additional layouts. The NULL, NULL layout should always be the last layout in your list, in order to guarantee consistent behavior.
135 lines
7.8 KiB
C
135 lines
7.8 KiB
C
/* See LICENSE file for copyright and license details. */
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/* appearance */
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const unsigned int gappx = 5; /* gaps between windows */
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static const unsigned int snap = 32; /* snap pixel */
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static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
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static const unsigned int systrayspacing = 2; /* systray spacing */
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static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
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static const int showsystray = 1; /* 0 means no systray */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const char *fonts[] = { "monospace:size=10" };
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static const char dmenufont[] = "monospace:size=10";
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static const char col_gray1[] = "#222222";
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static const char col_gray2[] = "#444444";
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static const char col_gray3[] = "#bbbbbb";
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static const char col_gray4[] = "#eeeeee";
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static const char col_cyan[] = "#005577";
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static const char *colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
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[SchemeSel] = { col_gray4, col_cyan, col_cyan },
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};
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/* tagging */
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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static const Rule rules[] = {
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/* xprop(1):
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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*/
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/* class instance title tags mask isfloating isfakefullscreen isterminal noswallow ignoretransient monitor */
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{ "Gimp", NULL, NULL, 0, 1, 0, 0, 0, 0, -1 },
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{ "Firefox", NULL, NULL, 1 << 8, 0, 1, 0, 0, 0, -1 },
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{ "st", NULL, NULL, 0, 0, 0, 1, 1, 0, -1 },
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};
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/* layout(s) */
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static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
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static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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{ "|||", col },
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{ NULL, NULL },
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};
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/* key definitions */
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#define MODKEY Mod1Mask
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#define TAGKEYS(KEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
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#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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/* commands */
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static const char *dmenucmd[] = { "dmenu_run", "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
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static const char *termcmd[] = { "st", NULL };
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static const char scratchpadname[] = "scratchpad";
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static const char *scratchpadcmd[] = { "st", "-t", scratchpadname, "-g", "120x34", NULL };
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static const Key keys[] = {
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/* modifier key function argument */
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{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
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{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
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{ MODKEY, XK_grave, togglescratch, {.v = scratchpadcmd } },
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{ MODKEY, XK_b, togglebar, {0} },
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{ MODKEY, XK_j, focusstack, {.i = +1 } },
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{ MODKEY, XK_k, focusstack, {.i = -1 } },
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{ MODKEY, XK_i, incnmaster, {.i = +1 } },
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{ MODKEY, XK_d, incnmaster, {.i = -1 } },
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{ MODKEY, XK_h, setmfact, {.f = -0.05} },
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{ MODKEY, XK_l, setmfact, {.f = +0.05} },
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{ MODKEY, XK_Return, zoom, {0} },
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{ MODKEY, XK_Tab, view, {0} },
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{ MODKEY|ShiftMask, XK_c, killclient, {0} },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XK_c, setlayout, {.v = &layouts[3]} },
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{ MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } },
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{ MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_f, fullscreen, {0} },
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{ MODKEY, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY|ShiftMask, XK_f, togglefullscr, {0} },
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{ MODKEY, XK_0, view, {.ui = ~0 } },
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{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
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{ MODKEY, XK_comma, focusmon, {.i = -1 } },
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{ MODKEY, XK_period, focusmon, {.i = +1 } },
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{ MODKEY, XK_minus, setgaps, {.i = -1 } },
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{ MODKEY, XK_equal, setgaps, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_equal, setgaps, {.i = 0 } },
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{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
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{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_4, 3)
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TAGKEYS( XK_5, 4)
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TAGKEYS( XK_6, 5)
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TAGKEYS( XK_7, 6)
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TAGKEYS( XK_8, 7)
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TAGKEYS( XK_9, 8)
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{ MODKEY|ShiftMask, XK_q, quit, {0} },
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};
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/* button definitions */
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/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
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static const Button buttons[] = {
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/* click event mask button function argument */
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{ ClkLtSymbol, 0, Button1, setlayout, {0} },
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{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
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{ ClkWinTitle, 0, Button2, zoom, {0} },
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{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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{ ClkTagBar, 0, Button1, view, {0} },
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{ ClkTagBar, 0, Button3, toggleview, {0} },
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{ ClkTagBar, MODKEY, Button1, tag, {0} },
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{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
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};
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