2016-12-05 19:41:00 +00:00
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#pragma once
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#include "common.hpp"
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#include "components/ipc.hpp"
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2016-12-15 16:14:56 +00:00
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#include "components/parser.hpp"
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2016-12-05 19:41:00 +00:00
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#include "components/types.hpp"
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2016-12-20 04:05:43 +00:00
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#include "events/types.hpp"
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2016-12-05 19:41:00 +00:00
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#include "utils/functional.hpp"
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POLYBAR_NS
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// fwd decl {{{
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enum class mousebtn : uint8_t;
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enum class syntaxtag : uint8_t;
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enum class alignment : uint8_t;
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enum class attribute : uint8_t;
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// }}}
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#define DEFINE_SIGNAL(id, name) \
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struct name : public detail::base_signal<name, id> { \
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using base_type::base_type; \
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}
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#define DEFINE_VALUE_SIGNAL(id, name, type) \
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struct name : public detail::value_signal<name, id, type> { \
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using base_type::base_type; \
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}
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namespace signals {
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namespace detail {
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// definition : signal {{{
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class signal {
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public:
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explicit signal() = default;
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virtual ~signal() {}
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virtual size_t size() const = 0;
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};
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// }}}
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// definition : base_signal {{{
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template <typename Derived, uint8_t Id>
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class base_signal : public signal {
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public:
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using base_type = base_signal<Derived, Id>;
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explicit base_signal() = default;
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virtual ~base_signal() {}
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static uint8_t id() {
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return Id;
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}
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virtual size_t size() const override {
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return sizeof(Derived);
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};
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};
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// }}}
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// definition : value_signal {{{
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template <typename Derived, uint8_t Id, typename ValueType>
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class value_signal : public base_signal<Derived, Id> {
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public:
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using base_type = value_signal<Derived, Id, ValueType>;
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using value_type = ValueType;
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explicit value_signal() {}
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explicit value_signal(ValueType&& data) {
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memcpy(m_data, &data, sizeof(data));
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}
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virtual ~value_signal() {}
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const ValueType* operator()() const {
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return reinterpret_cast<const ValueType*>(&m_data);
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}
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2016-12-16 06:10:45 +00:00
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const ValueType* data() const {
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return reinterpret_cast<const ValueType*>(&m_data);
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}
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2016-12-05 19:41:00 +00:00
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private:
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char m_data[sizeof(ValueType)];
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};
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// }}}
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}
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2016-12-20 04:05:43 +00:00
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namespace eventqueue {
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2016-12-23 21:19:42 +00:00
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DEFINE_SIGNAL(1, exit_terminate);
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DEFINE_SIGNAL(2, exit_reload);
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DEFINE_SIGNAL(3, notify_change);
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DEFINE_SIGNAL(4, check_state);
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DEFINE_SIGNAL(5, update);
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2016-12-05 19:41:00 +00:00
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}
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namespace ipc {
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DEFINE_VALUE_SIGNAL(20, process_command, ipc_command);
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DEFINE_VALUE_SIGNAL(21, process_hook, ipc_hook);
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DEFINE_VALUE_SIGNAL(22, process_action, ipc_action);
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}
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namespace ui {
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2016-12-21 03:50:43 +00:00
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DEFINE_SIGNAL(50, tick);
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DEFINE_VALUE_SIGNAL(51, button_press, string);
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DEFINE_VALUE_SIGNAL(52, visibility_change, bool);
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DEFINE_VALUE_SIGNAL(53, dim_window, double);
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DEFINE_SIGNAL(54, shade_window);
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DEFINE_SIGNAL(55, unshade_window);
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2016-12-05 19:41:00 +00:00
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}
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namespace parser {
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2016-12-15 16:14:56 +00:00
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using parser_t = polybar::parser;
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2016-12-05 19:41:00 +00:00
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DEFINE_VALUE_SIGNAL(70, change_background, uint32_t);
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DEFINE_VALUE_SIGNAL(71, change_foreground, uint32_t);
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DEFINE_VALUE_SIGNAL(72, change_underline, uint32_t);
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DEFINE_VALUE_SIGNAL(73, change_overline, uint32_t);
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2016-12-20 14:09:11 +00:00
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DEFINE_VALUE_SIGNAL(74, change_font, uint8_t);
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2016-12-05 19:41:00 +00:00
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DEFINE_VALUE_SIGNAL(75, change_alignment, alignment);
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DEFINE_VALUE_SIGNAL(76, offset_pixel, int16_t);
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DEFINE_VALUE_SIGNAL(77, attribute_set, attribute);
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DEFINE_VALUE_SIGNAL(78, attribute_unset, attribute);
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DEFINE_VALUE_SIGNAL(79, attribute_toggle, attribute);
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DEFINE_VALUE_SIGNAL(80, action_begin, action);
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DEFINE_VALUE_SIGNAL(81, action_end, mousebtn);
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DEFINE_VALUE_SIGNAL(82, write_text_ascii, uint16_t);
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DEFINE_VALUE_SIGNAL(83, write_text_unicode, uint16_t);
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2016-12-15 16:14:56 +00:00
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DEFINE_VALUE_SIGNAL(84, write_text_string, parser_t::packet);
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2016-12-05 19:41:00 +00:00
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}
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}
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POLYBAR_NS_END
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