2016-12-05 19:41:00 +00:00
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#pragma once
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#include "common.hpp"
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POLYBAR_NS
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2017-01-01 19:29:38 +00:00
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class signal_emitter;
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class signal_receiver_interface;
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2016-12-26 09:36:14 +00:00
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template <uint8_t Priority, typename Signal, typename... Signals>
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class signal_receiver;
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2016-12-05 19:41:00 +00:00
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namespace signals {
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2017-01-01 19:29:38 +00:00
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namespace detail {
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class signal;
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}
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2016-12-20 04:05:43 +00:00
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namespace eventqueue {
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2016-12-23 21:19:42 +00:00
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struct exit_terminate;
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struct exit_reload;
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struct notify_change;
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struct check_state;
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struct update;
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2016-12-05 19:41:00 +00:00
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}
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namespace ipc {
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2016-12-26 09:36:14 +00:00
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struct command;
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struct hook;
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struct action;
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2016-12-05 19:41:00 +00:00
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}
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namespace ui {
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2016-12-21 03:50:43 +00:00
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struct tick;
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2016-12-05 19:41:00 +00:00
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struct button_press;
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struct visibility_change;
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2016-12-16 06:10:45 +00:00
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struct dim_window;
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2016-12-21 03:50:43 +00:00
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struct shade_window;
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struct unshade_window;
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2016-12-05 19:41:00 +00:00
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}
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2017-01-01 19:29:38 +00:00
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namespace ui_tray {
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struct mapped_clients;
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}
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2016-12-05 19:41:00 +00:00
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namespace parser {
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struct change_background;
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struct change_foreground;
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struct change_underline;
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struct change_overline;
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struct change_font;
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struct change_alignment;
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struct offset_pixel;
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struct attribute_set;
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struct attribute_unset;
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struct attribute_toggle;
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struct action_begin;
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struct action_end;
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struct write_text_ascii;
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struct write_text_unicode;
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struct write_text_string;
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}
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}
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POLYBAR_NS_END
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