fix(script): Do not process empty script output
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@ -50,11 +50,14 @@ bool ScriptModule::update()
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log_error(e.what());
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}
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return true;
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return !this->output.empty();
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}
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std::string ScriptModule::get_output()
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{
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if (this->output.empty())
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return "";
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if (!this->click_left.empty())
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this->builder->cmd(Cmd::LEFT_CLICK, string::replace_all(this->click_left, "%counter%", std::to_string(this->counter)));
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if (!this->click_middle.empty())
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