fix(progressbar): Make sure index is within bounds
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e1b6238564
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@ -40,12 +40,11 @@ namespace drawtypes {
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m_colors = forward<decltype(colors)>(colors);
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m_colors = forward<decltype(colors)>(colors);
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}
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}
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string output(float percentage, bool floor_percentage = false) {
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string output(float percentage) {
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if (m_colors.empty())
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if (m_colors.empty())
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m_colors.emplace_back(m_fill->m_foreground);
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m_colors.emplace_back(m_fill->m_foreground);
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float add = floor_percentage ? 0 : 0.5;
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int fill_width = m_width * percentage / 100.0f + 0.5f;
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int fill_width = (int)m_width * percentage / 100 + add;
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int empty_width = m_width - fill_width;
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int empty_width = m_width - fill_width;
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int color_step = m_width / m_colors.size() + 0.5f;
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int color_step = m_width / m_colors.size() + 0.5f;
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@ -61,11 +60,11 @@ namespace drawtypes {
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}
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}
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if (!m_gradient) {
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if (!m_gradient) {
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auto color = m_colors.size() * percentage / 100;
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auto idx = static_cast<int>((m_colors.size() - 1) * percentage / 100.0f + 0.5f);
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if (color >= m_colors.size())
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m_fill->m_foreground = m_colors[idx];
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color = 0;
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while (fill_width--) {
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m_fill->m_foreground = m_colors[color - 1];
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m_builder->node(m_fill);
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while (fill_width--) m_builder->node(m_fill);
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}
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} else {
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} else {
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int i = 0;
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int i = 0;
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for (auto color : m_colors) {
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for (auto color : m_colors) {
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