Add wrapper for uv_timer_t
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309fd8221a
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@ -128,6 +128,16 @@ struct PipeHandle : public UVHandleGeneric<uv_pipe_t, uv_stream_t, ssize_t, cons
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}
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};
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struct TimerHandle : public UVHandle<uv_timer_t> {
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TimerHandle(uv_loop_t* loop, std::function<void(void)> fun) : UVHandle(fun) {
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UV(uv_timer_init, loop, handle.get());
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}
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void start(uint64_t timeout, uint64_t repeat) {
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UV(uv_timer_start, handle.get(), &cb.callback, timeout, repeat);
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}
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};
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class eventloop {
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public:
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eventloop();
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@ -246,10 +246,6 @@ void controller::screenshot_handler() {
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trigger_update(true);
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}
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static void screenshot_cb_wrapper(uv_timer_t* handle) {
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static_cast<controller*>(handle->data)->screenshot_handler();
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}
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/**
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* Read events from configured file descriptors
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*/
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@ -261,7 +257,7 @@ void controller::read_events(bool confwatch) {
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}
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auto ipc_handle = std::unique_ptr<PipeHandle>(nullptr);
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auto screenshot_timer_handle = std::unique_ptr<uv_timer_t>(nullptr);
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auto screenshot_timer_handle = std::unique_ptr<TimerHandle>(nullptr);
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try {
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eloop = std::make_unique<eventloop>();
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@ -289,11 +285,9 @@ void controller::read_events(bool confwatch) {
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m_notifier->data = this;
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if (!m_snapshot_dst.empty()) {
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screenshot_timer_handle = std::make_unique<uv_timer_t>();
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UV(uv_timer_init, loop, screenshot_timer_handle.get());
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screenshot_timer_handle->data = this;
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// Trigger a screenshot after 3 seconds
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UV(uv_timer_start, screenshot_timer_handle.get(), screenshot_cb_wrapper, 3000, 0);
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screenshot_timer_handle = std::make_unique<TimerHandle>(loop, [this]() { screenshot_handler(); });
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// Trigger a single screenshot after 3 seconds
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screenshot_timer_handle->start(3000, 0);
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}
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m_eloop_ready.store(true);
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