fix(renderer): Content shifting bounds
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@ -426,6 +426,12 @@ const vector<action_block> renderer::get_actions() {
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* Shift pixmap content by given value
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* Shift pixmap content by given value
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*/
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*/
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int16_t renderer::shift_content(int16_t x, const int16_t shift_x) {
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int16_t renderer::shift_content(int16_t x, const int16_t shift_x) {
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if (x > m_rect.width) {
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return m_rect.width;
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} else if (x < 0) {
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return 0;
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}
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m_log.trace_x("renderer: shift_content(%i)", shift_x);
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m_log.trace_x("renderer: shift_content(%i)", shift_x);
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int16_t base_x{0};
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int16_t base_x{0};
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