Use uv timer for delayed screenshot

This commit is contained in:
patrick96 2021-09-11 15:14:17 +02:00 committed by Patrick Ziegler
parent 6ac5b7ebdd
commit e3cb94ef88
7 changed files with 36 additions and 74 deletions
src/components

View file

@ -61,8 +61,8 @@ controller::controller(connection& conn, signal_emitter& emitter, const logger&
}
// TODO deprecate both
m_swallow_limit = m_conf.deprecated("settings", "eventqueue-swallow", "throttle-output", m_swallow_limit);
m_swallow_update = m_conf.deprecated("settings", "eventqueue-swallow-time", "throttle-output-for", m_swallow_update);
m_conf.deprecated("settings", "eventqueue-swallow", "throttle-output", 0);
m_conf.deprecated("settings", "eventqueue-swallow-time", "throttle-output-for", 0);
m_log.trace("controller: Setup user-defined modules");
size_t created_modules{0};
@ -88,13 +88,6 @@ controller::~controller() {
auto cleanup_ms = time_util::measure([&module] { module->stop(); });
m_log.info("Deconstruction of %s took %lu ms.", module_name, cleanup_ms);
}
m_log.trace("controller: Joining threads");
for (auto&& t : m_threads) {
if (t.joinable()) {
t.join();
}
}
}
/**
@ -274,6 +267,15 @@ static void notifier_cb_wrapper(uv_async_t* handle) {
static_cast<controller*>(handle->data)->notifier_handler();
}
void controller::screenshot_handler() {
m_sig.emit(signals::ui::request_snapshot{move(m_snapshot_dst)});
trigger_update(true);
}
static void screenshot_cb_wrapper(uv_timer_t* handle) {
static_cast<controller*>(handle->data)->screenshot_handler();
}
/**
* Read events from configured file descriptors
*/
@ -281,15 +283,13 @@ void controller::read_events(bool confwatch) {
m_log.info("Entering event loop (thread-id=%lu)", this_thread::get_id());
if (!m_writeback) {
m_sig.emit(signals::eventqueue::start{});
} else {
// bypass the start eventqueue signal
m_sig.emit(signals::ui::ready{});
m_bar->start();
}
process_update(true);
auto ipc_handle = std::unique_ptr<uv_pipe_t>(nullptr);
auto screenshot_timer_handle = std::unique_ptr<uv_timer_t>(nullptr);
try {
eloop = std::make_unique<eventloop>();
@ -309,16 +309,24 @@ void controller::read_events(bool confwatch) {
if (m_ipc) {
ipc_handle = std::make_unique<uv_pipe_t>();
uv_pipe_init(loop, ipc_handle.get(), false);
UV(uv_pipe_init, loop, ipc_handle.get(), false);
ipc_handle->data = this;
uv_pipe_open(ipc_handle.get(), m_ipc->get_file_descriptor());
uv_read_start((uv_stream_t*)ipc_handle.get(), ipc_alloc_cb, ipc_read_cb_wrapper);
UV(uv_pipe_open, ipc_handle.get(), m_ipc->get_file_descriptor());
UV(uv_read_start, (uv_stream_t*)ipc_handle.get(), ipc_alloc_cb, ipc_read_cb_wrapper);
}
m_notifier = std::make_unique<uv_async_t>();
uv_async_init(loop, m_notifier.get(), notifier_cb_wrapper);
UV(uv_async_init, loop, m_notifier.get(), notifier_cb_wrapper);
m_notifier->data = this;
if (!m_snapshot_dst.empty()) {
screenshot_timer_handle = std::make_unique<uv_timer_t>();
UV(uv_timer_init, loop, screenshot_timer_handle.get());
screenshot_timer_handle->data = this;
// Trigger a screenshot after 3 seconds
UV(uv_timer_start, screenshot_timer_handle.get(), screenshot_cb_wrapper, 3000, 0);
}
eloop->run();
} catch (const exception& err) {
m_log.err("Fatal Error in eventloop: %s", err.what());
@ -698,24 +706,6 @@ bool controller::on(const signals::eventqueue::check_state&) {
return true;
}
/**
* Process ui ready event
*/
bool controller::on(const signals::ui::ready&) {
trigger_update(true);
if (!m_snapshot_dst.empty()) {
m_threads.emplace_back(thread([&] {
this_thread::sleep_for(3s);
m_sig.emit(signals::ui::request_snapshot{move(m_snapshot_dst)});
trigger_update(true);
}));
}
// let the event bubble
return false;
}
/**
* Process ui button press event
*/