Commit Graph

37 Commits

Author SHA1 Message Date
Patrick Ziegler
3356188056
Use sockets for IPC (#2539)
Deprecates not using `polybar-msg` for IPC.

Fixes #2532
Closes #2465
Fixes #2504

* Create FIFO specific NamedPipeHandle subclass to PipeHandle

* Prototype SocketHandle

* Move mainloop up to main.cpp

* Pass eventloop to ipc class

* Deprecate sending ipc over the named pipe

Unfortunately, we can only show the warning in the polybar log and not
give the user any feedback because the pipe is one-way

* Move eventloop into its own namespace

* Prototype ipc socket handling

* Remove handles from ipc_client

Should be independent from eventloop logic

* Remove ipc clients when finished

* Add tests for ipc_client decoding

* Add callback for complete ipc messages

* Remove template param from mixins

* Move signal handler to new callback system

* Move poll handle to new callback system

* Move FSEventHandle to new callback system

* Move TimerHandle and AsyncHandle to new callback system

* Move PipeHandle to new callback system

* Implement socket functionality in new callback system

* Correctly reset ipc named pipe handle

* Let client close handles in error callback

* Wrap client pipe and ipc::client in connection class

* Better decoder log messages

* Socket path logic

* Fix CI warnings

* Remove UVHandleGeneric

* Fix error when socket folder already exists

* Proof of concept message writeback

* Restructure ipc files

* polybar-msg: Use sockets

* polybar-msg: Better syntax for actions

* Fix memory leak with fifo

After EOF, the pipe wasn't closed and EOF was called all the time, each
time allocating a new pipe.

* Make polybar-msg compile on its own

* Rudimentary writeback for polybar-msg

* Fix payload reference going out of scope.

* Add IPC documentation

* Cleanup polybar-msg code

* Specify the v0 ipc message format

* Close ipc connection after message

* Fix ipc tests

* Properly close ipc connections

* Fix polybar-msg not working with action string

* Write polybar-msg manpage

* polybar-msg: Stop using exit()

* ipc: Print log message with PID

* Add tests for ipc util

* polybar-msg: Print PID with success message

* ipc: Propagate message errors

* Rename ipc::client to ipc::decoder

* Rename ipc.cpp to polybar-msg.cpp

* ipc: Write encoder function and fix decoder bugs

* ipc: Use message format for responses

* ipc: Handle wrong message types

* ipc: Write back error message if ipc message cannot be processed

This only happens for commands and empty actions.
Non-empty actions are not immediately executed, but deferred until the
next loop iteration.

* Remove TODO about deleting runtime directory

The socket file is not deleted after socket.close() is called, only
after libuv executes the close callback.
So we can't just call rmdir because it will probably always fail.

* CLeanup WriteRequest

* Update manpage authors

* Cleanup
2022-01-22 20:35:37 +01:00
Patrick Ziegler
8afd5b71df
Integrate bar taskqueue into eventloop (#2510)
* Remove DEBUG_SHADED

Was disabled by default AND behind an #if 0

* Make TimerHandle expose more libuv functions

* Prepare for moving double clicks into eventloop

* Make eventloop available to bar

* Remove bar mutex

Everything in the bar is now in the same thread

* Move double-click handling to eventloop

* Extract double click deferred function into method

* Stop throttling clicks

* Increase double click interval to 400 and add option

double-click-interval in the bar section

Closes #1441

* Implement dimming using timer handles

* Remove taskqueue

* Remove unused dependencies

* Cleanup & Comments
2021-09-27 17:35:45 +02:00
patrick96
e3cb94ef88 Use uv timer for delayed screenshot 2021-09-21 20:36:23 +02:00
patrick96
75ff5c3b14 Remove exit_terminate signal 2021-09-21 20:36:23 +02:00
patrick96
d89096c191 Remove tag headers from signal.hpp 2021-02-12 20:01:22 +01:00
patrick96
f359540b5d renderer: Move change_alignment into interface 2021-02-12 20:01:22 +01:00
patrick96
96239597ed Move most action state out of renderer
The renderer now only stores the positions of the actions because that
is specific to the renderer and because the actual position can only be
finalized after all the rendering is done because intitially the
positions are relative to the alignment and not the bar.
2021-02-12 20:01:22 +01:00
patrick96
0a474bb2f2 Move trivial formatting state into tags::context
The variables storing the current colors, attribute activations and font
were only used in a single place and can easily also be read from the
context.

This allows us to remove a lot of the state of the renderer.
2021-02-12 20:01:22 +01:00
patrick96
5d518e171e renderer: Use interface to render offset 2021-02-12 20:01:22 +01:00
Patrick Ziegler
fd556525a8
New Tag Parser (#2303)
* refactor(color): Use enum class for color type

* Add testcases for tag parser

* Make tag parser a pull-style parser

Being able to parse single elements at a time gives us more fine-grained
error messages, we can also parse as much as possible and only stop
after an exception.

* fix(color): Parser did not check for invalid chars

* tag parser: First full implementation

* tag parser: Fix remaining failing tests

* tag parser: Replace old parser

* tag parser: Treat alignment as formatting tag

Makes the structure less complex and the alignment tags really are
formatting tags, they are structurally no different from the %{R} tag.

* tag parser: Cleanup type definitions

All type definitions for tags now live in tags/types.hpp, the parser.hpp
only contains the definitions necessary for actually calling the parser,
this shouldn't be included in many places (only places that actually do
parsing). But many places need the definitions for the tags themselves.

* Rename components/parser to tags/dispatch

* tag parser: Cleanup

* Add changelog
2020-12-17 20:37:28 +01:00
patrick96
3655106a14 Adapt the renderer side to always use rgba 2020-11-27 22:08:03 +01:00
patrick96
211b0bbfd8 Incorporate Reviews 2019-08-06 21:36:20 +02:00
patrick96
57d364a2fc Reset all tags at the end of a module
The %{PR} tag is introduced for this. It resets all colors as well as
the activation of the underline and overline and font.

This has become necessary because we don't track what raw tags a user
injects into the formatting string and otherwise their raw tags could
bleed through.

This doesn't touch action tags because even before raw action tags
weren't being tracked. Action tags also have the requirement that they
have to be used in pairs, so closing them prematurely could break things
(for example with click actions for the entire bar)
2019-08-06 21:36:20 +02:00
Benno Fünfstück
b20ad041e9 docs(signal): document newly added signals 2018-10-04 15:52:03 +02:00
Benno Fünfstück
51d58e7518 fix(render): support stacked bars
We now take the bar position that the window manager gives us instead of trying
to calculate it ourselves. This is more correct when multiple bars are attached
to the same edge, as the window manager may move some of them in that
case (assuming override redirect is not enabled)
2018-10-04 15:52:03 +02:00
Benno Fünfstück
3de914abca feat(render): support pseudo-transparency
This adds pseudo-transparency for the background of the bar and the
background of the systray.
2018-10-04 15:52:03 +02:00
NBonaparte
65edba3321 feat: add cursor change 2017-09-16 15:31:24 -07:00
Michael Carlberg
0bd8f1f69a fix(parser): Proper handling of %{R} #585 2017-05-17 23:11:06 +02:00
Michael Carlberg
8138a12381 refactor(renderer): Cleanup 2017-01-25 23:38:51 +01:00
Michael Carlberg
8b9461e63e wip(refactor): Cairo drawing 2017-01-24 07:41:46 +01:00
Michael Carlberg
452afcdc68 refactor: Integral types 2017-01-24 07:11:14 +01:00
Michael Carlberg
5e1886a312 wip(refactor): Cairo drawing 2017-01-24 07:11:14 +01:00
Michael Carlberg
f33d383726 refactor: Wait with tray initialization until ready 2017-01-12 16:12:54 +01:00
Michael Carlberg
f4406783e2 fix(signals): Use pointer to value
Only pass pointers to emitted signal value since the signal receivers
will be called on the same thread as the signal emitter.

Refs #302
2017-01-09 18:52:04 +01:00
Michael Carlberg
6925415501 fix(tray): Force bar update on change
Refs #295
2017-01-09 14:27:56 +01:00
Michael Carlberg
a2bcb1a627 refactor(signals): Avoid reinterpret_cast 2017-01-01 20:31:09 +01:00
Michael Carlberg
baaba4adf9 refactor(ipc): Rename signals 2016-12-26 10:36:14 +01:00
Michael Carlberg
789800a68f refactor(signals): Simple types 2016-12-23 22:19:42 +01:00
Michael Carlberg
b422d1d1a4 refactor(modules): Input handling 2016-12-23 20:43:52 +01:00
Michael Carlberg
e47e439954 refactor(modules): Replace callbacks with signals
Refs #265
2016-12-22 22:11:30 +01:00
Michael Carlberg
81e6fb062f wip: Window autohide 2016-12-21 04:50:43 +01:00
Michael Carlberg
c14c46b998 refactor: Font index cleanup 2016-12-20 15:09:11 +01:00
Michael Carlberg
a89c4ef2dd refactor: Move all event handling to the controller 2016-12-20 05:16:04 +01:00
Michael Carlberg
697638db2b fix(tray): Follow window fade 2016-12-16 07:10:45 +01:00
Michael Carlberg
b2e8428550 wip(refactor): Improve parsing and font glyph caching 2016-12-15 17:28:58 +01:00
Michael Carlberg
eca870774f fix: Handle single input events 2016-12-14 11:01:44 +01:00
Michael Carlberg
08be86fbe1 wip(refactor): Improve signal and event handling 2016-12-14 11:01:44 +01:00