The renderer now only stores the positions of the actions because that
is specific to the renderer and because the actual position can only be
finalized after all the rendering is done because intitially the
positions are relative to the alignment and not the bar.
* refactor(color): Use enum class for color type
* Add testcases for tag parser
* Make tag parser a pull-style parser
Being able to parse single elements at a time gives us more fine-grained
error messages, we can also parse as much as possible and only stop
after an exception.
* fix(color): Parser did not check for invalid chars
* tag parser: First full implementation
* tag parser: Fix remaining failing tests
* tag parser: Replace old parser
* tag parser: Treat alignment as formatting tag
Makes the structure less complex and the alignment tags really are
formatting tags, they are structurally no different from the %{R} tag.
* tag parser: Cleanup type definitions
All type definitions for tags now live in tags/types.hpp, the parser.hpp
only contains the definitions necessary for actually calling the parser,
this shouldn't be included in many places (only places that actually do
parsing). But many places need the definitions for the tags themselves.
* Rename components/parser to tags/dispatch
* tag parser: Cleanup
* Add changelog
Some people use text modules instead of the `separator` key in the bar
section to better configure the separator (colors, fonts).
Since we disallowed the same module being used multiple times in #1534,
this will now print an error message.
This should help with this a bit.
Ref #1913
The %{PR} tag is introduced for this. It resets all colors as well as
the activation of the underline and overline and font.
This has become necessary because we don't track what raw tags a user
injects into the formatting string and otherwise their raw tags could
bleed through.
This doesn't touch action tags because even before raw action tags
weren't being tracked. Action tags also have the requirement that they
have to be used in pairs, so closing them prematurely could break things
(for example with click actions for the entire bar)
This adds `monitor-exact = true` in the bar section
This also properly does best-match instead of first-match if multiple
matches exists. For example if there are two monitors HDMI2 and HDMI-2
and we try to match HDMI-2 with monitor-exact = false, until now HDMI2
would be matched. Now exact matches are always preferred.
Fixes#1532
We need to fetch the outer area from the root window, not just the inner area
because we paint the background below the borders as well.
This has the nice effect of supporting semi-transparency for borders as well.
If the mouse was at the leftmost edge of the screen and there was an
action area from 0 to N, the click wouldn't register
Before if an action area was defined from A to B it was from A exclusive
to B inclusive now it is from A inclusive to B exclusive. This is the
same way that the pixel addresses work, since a pixel's coordinate is
defined by the top-left corner.
Fixes#661
This removes the spacing tinkering when parsing format specs.
The following example uses the old behavoir:
format-test = <label-foo> <label-bar>
format-breaks = <label-foo><label-bar>/<bar-test>
`format-test` would replace all occurences of ' ' with the
a space string with defined `spacing` as its width. `format-breaks` would
not validate as the tags where split with ' ' as delimiter.
All that nonsense has been removed and each tag is extracted as is.
The `spacing` parameter can still be used to apply N extra whitespaces
between the tags, but it is now 0 by default.
New parameters for defining fallback click handlers
that will be triggered for the whole window unless
a module action is matched.
Parameters added to all [bar/foo] sections:
- `click-left = ...`
- `click-middle= ...`
- `click-right= ...`
- `scroll-up= ...`
- `scroll-down= ...`
Ref #226
Make it possible to set different size
and color values for the two properties.
`overline-size = 2`
`overline-color = #f00`
`underline-size = 5`
`underline-size = #00f`