* refactor(color): Use enum class for color type
* Add testcases for tag parser
* Make tag parser a pull-style parser
Being able to parse single elements at a time gives us more fine-grained
error messages, we can also parse as much as possible and only stop
after an exception.
* fix(color): Parser did not check for invalid chars
* tag parser: First full implementation
* tag parser: Fix remaining failing tests
* tag parser: Replace old parser
* tag parser: Treat alignment as formatting tag
Makes the structure less complex and the alignment tags really are
formatting tags, they are structurally no different from the %{R} tag.
* tag parser: Cleanup type definitions
All type definitions for tags now live in tags/types.hpp, the parser.hpp
only contains the definitions necessary for actually calling the parser,
this shouldn't be included in many places (only places that actually do
parsing). But many places need the definitions for the tags themselves.
* Rename components/parser to tags/dispatch
* tag parser: Cleanup
* Add changelog
It was not quite clear how try_apply_alpha should behave if the given
color was not ALPHA_ONLY. The implementation just returned 'this'.
However, the build relied on it returning the given color.
This broke all bg and fg settings in the entire bar.
To clear this up, we switch this around take the alpha channel of 'this'
and also return 'this' if it isn't ALPHA_ONLY.
Fixes#2255
The intent is for every color to be stored in a rgba instance
The rgba class now stores the color in a 32 bit integer to save space
This also removes the unused class rgb and moves everything else into a
cpp file.
Many functions also had weird template parameters. For example
alpha_channel<unsigned short int> would give a 2 byte number with the
alpha channel byte in both bytes.
color_util::hex would return a hex string with alpha channel if unsigned
short int was given and without if unsigned char was given. Even more
curiously those parameters were passed to *_channel and the result
nevertheless truncated to 8bits.