* build: Add -Wsuggest-override
We should always use the override specifier when overriding virtual
functions. This helps prevent errors when a subclass tries to create a
function with the same name as a virtual function in a super-class but
with a different purpose.
* clang-format
* Upload logs on failure
* Add override to unsupported.hpp
* cmake: Make -Wsuggest-override flag conditional
* module: Implement proof of concept action router
Action implementation inside module becomes much cleaner because each
module just registers action names together with a callback (pointer to
member function) and the action router does the rest.
* Make input function final
This forces all modules to use the action router
* modules: Catch exceptions in action handlers
* Use action router for all modules
* Use action_ prefix for function names
The mpd module's 'stop' action overwrote the base module's stop function
which caused difficult to debug behavior.
To prevent this in the future we now prefix each function that is
responsible for an action with 'action_'
* Cleanup
* actions: Throw exception when re-registering action
Action names are unique inside modules. Unfortunately there is no way to
ensure this statically, the next best thing is to crash the module and
let the user know that this is a bug.
* Formatting
* actions: Ignore data for actions without data
This is the same behavior as before.
* action_router: Write tests
Modules can now also be shown and hidden using ipc commands:
$ polybar-msg [-p PID] cmd hide.mymodule # Hides module mymodule
$ polybar-msg [-p PID] cmd show.mymodule # Shows module mymodule
$ polybar-msg [-p PID] cmd toggle.mymodule # Toggles visibility of mymodule
* Hopefully implement visibility checking
* Implement hide command
* Implement `show` and `toggle` commands
* Refactor and add some logging
* Run style checks and update CHANGELOG
* Get around unused parameter warnings
* Change `set_visible` to return nothing
* Make errors more informative
Co-authored-by: Patrick Ziegler <p.ziegler96@gmail.com>
* Update bar when changing module visibility
- Called in the module to maintain dependence on the signal emitter
- Update CHANGELOG to make changes more verbose
* wrong var
* Update include/modules/unsupported.hpp
Co-authored-by: Patrick Ziegler <p.ziegler96@gmail.com>
Co-authored-by: Patrick Ziegler <p.ziegler96@gmail.com>
Each major target of polybar can now be enabled/disabled while
configuring (even polybar itself).
The cmake code specific to each target will only run if the target is
enabled.
This allows us to for example just build the documentation without
having to run all the cmake code related to compilation or having the
polybar dependencies installed (other than sphinx).
They were required before, but could technically be deactived (the
compilation would fail, but configuration was possible).
The WITH_XRANDR and WITH_XCOMPOSITE now no longer appear in the cmake
part. It still appears in the source code, but is always set to 1
Fixes#1536
* Add variant support to xkeyboard layout label
Solves #316
* Run style checks, I guess?
* Add comment
* Return nothing if there is no variant
* Update CHANGELOG
* refactor(color): Use enum class for color type
* Add testcases for tag parser
* Make tag parser a pull-style parser
Being able to parse single elements at a time gives us more fine-grained
error messages, we can also parse as much as possible and only stop
after an exception.
* fix(color): Parser did not check for invalid chars
* tag parser: First full implementation
* tag parser: Fix remaining failing tests
* tag parser: Replace old parser
* tag parser: Treat alignment as formatting tag
Makes the structure less complex and the alignment tags really are
formatting tags, they are structurally no different from the %{R} tag.
* tag parser: Cleanup type definitions
All type definitions for tags now live in tags/types.hpp, the parser.hpp
only contains the definitions necessary for actually calling the parser,
this shouldn't be included in many places (only places that actually do
parsing). But many places need the definitions for the tags themselves.
* Rename components/parser to tags/dispatch
* tag parser: Cleanup
* Add changelog
The change in #2270 accidentally broke how we access module types.
module<Impl>::TYPE always points to the module superclass and it thus
accesses its empty TYPE field.
This mainly broke legacy action handling.
Ref #2270
Since the forked processes are still our children, we need to wait on
them, otherwise they become zombie processes.
We now fork twice, let the first fork immediately return and wait on it.
This reparents the second fork, which runs the actual code, to the init
process which then collects it.
Ref #770
For some reason when passing some non-const strings to convert, the
convert(T&& arg) method was used instead of the one specialized for
strings.
This caused an error in clang because you can't pass objects with
non-trivial types to varargs functions.
The best solution I found was to just add a specialized function for
non-const strings.
If two WM events arrive withing 25ms of one-another, the second one does
not trigger a bar update.
The module state is still correct, it is just not reflected in the bar.
This somehow caused updates being swallowed in fluxbox, but only after
PR #882 was merged, even though that 25ms restriction existed long
before that.
Fixes#2272
Since 3.5.0, we use m_interval for a modulo operation, this crashes the
bar if the interval is 0. A non-positive interval shouldn't be allowed
anyway, so we now throw an exception in that case.
Fixes#2273
* [Temperature, Ramp] fix wrong icon for temperatures near base and warn temps
* [Temperature, Ramp] fix wrong icon for temperatures near base and warn temps
* Fix minor error
* Added WARN state for cpu module
* Implement WARN state for CPU, Memory modules, working on fs module
* Implement WARN state for fs module
* Simplify WARN state implementation for cpu and memory
* explicitly check percentage in get_by_percentage_with_borders
* Fixed silly error
* implement warn state on battery module, standardize the implementation on other modules
* minor fixes
* fix annoying error
* use more intuitive param name
* Fix percentage with borders bug
* Make requested changes
Hide the effect of warn states when unused
* Backward Compat: use no format instead of fallback label
* Reformat
* Refactor
* Reformat
* Reformat: convert tabs to spaces
* Reformat
It was not quite clear how try_apply_alpha should behave if the given
color was not ALPHA_ONLY. The implementation just returned 'this'.
However, the build relied on it returning the given color.
This broke all bg and fg settings in the entire bar.
To clear this up, we switch this around take the alpha channel of 'this'
and also return 'this' if it isn't ALPHA_ONLY.
Fixes#2255
New config option `speed-unit = B/s` will be used to suffix the upload and download speeds.
* mod::network: udspeed-unit to set network speed unit suffix
* Changed udspeed-unit to speed-unit
Shell commands triggered from action tags used to block polybar until
they finished.
Since we are not actually interested in the output of the commands, it
makes sense to run them completely detached from polybar and have
polybar not block when executing these commands.
Now the spawned child processes no longer get killed when polybar
exits. This is fine because polybar is not responsible for these
processes since they were explicitly started by the user through click
commands.
Ref: #770
Ref: #1680
The intent is for every color to be stored in a rgba instance
The rgba class now stores the color in a 32 bit integer to save space
This also removes the unused class rgb and moves everything else into a
cpp file.
Many functions also had weird template parameters. For example
alpha_channel<unsigned short int> would give a 2 byte number with the
alpha channel byte in both bytes.
color_util::hex would return a hex string with alpha channel if unsigned
short int was given and without if unsigned char was given. Even more
curiously those parameters were passed to *_channel and the result
nevertheless truncated to 8bits.
Only modules can now be action handlers.
This also slightly simplifies the controller because we don't need to
keep track of input handlers, we can just use the module list.