* Add toggle_visible action
* Add set_visible and set_invisible actions
* Rename toggle_visible method to match
`action_toggle_visible` -> `action_toggle_visibility`
Matches with `EVENT_TOGGLE_VISIBILITY`
* Update CHANGELOG
* Revert #2320 IPC commands
IPC commands are no longer necessary now that the actions are
implemented. Changed some method permissions as well to reflect this.
* Add logging and change action names
- `module_toggle`
- `module_show`
- `module_hide`
Delineate common actions to all modules with a `module_` prefix (for
future actions too)
* Update documentation
* module: Implement proof of concept action router
Action implementation inside module becomes much cleaner because each
module just registers action names together with a callback (pointer to
member function) and the action router does the rest.
* Make input function final
This forces all modules to use the action router
* modules: Catch exceptions in action handlers
* Use action router for all modules
* Use action_ prefix for function names
The mpd module's 'stop' action overwrote the base module's stop function
which caused difficult to debug behavior.
To prevent this in the future we now prefix each function that is
responsible for an action with 'action_'
* Cleanup
* actions: Throw exception when re-registering action
Action names are unique inside modules. Unfortunately there is no way to
ensure this statically, the next best thing is to crash the module and
let the user know that this is a bug.
* Formatting
* actions: Ignore data for actions without data
This is the same behavior as before.
* action_router: Write tests
Modules can now also be shown and hidden using ipc commands:
$ polybar-msg [-p PID] cmd hide.mymodule # Hides module mymodule
$ polybar-msg [-p PID] cmd show.mymodule # Shows module mymodule
$ polybar-msg [-p PID] cmd toggle.mymodule # Toggles visibility of mymodule
* Hopefully implement visibility checking
* Implement hide command
* Implement `show` and `toggle` commands
* Refactor and add some logging
* Run style checks and update CHANGELOG
* Get around unused parameter warnings
* Change `set_visible` to return nothing
* Make errors more informative
Co-authored-by: Patrick Ziegler <p.ziegler96@gmail.com>
* Update bar when changing module visibility
- Called in the module to maintain dependence on the signal emitter
- Update CHANGELOG to make changes more verbose
* wrong var
* Update include/modules/unsupported.hpp
Co-authored-by: Patrick Ziegler <p.ziegler96@gmail.com>
Co-authored-by: Patrick Ziegler <p.ziegler96@gmail.com>
The intention was to remove tags that won't have an effect and join
together consecutive tags.
However the patterns used can just as well appear in regular text, so
this can replace characters inside user defined text and not just
formatting tags.
Fixes#2331
Shell commands triggered from action tags used to block polybar until
they finished.
Since we are not actually interested in the output of the commands, it
makes sense to run them completely detached from polybar and have
polybar not block when executing these commands.
Now the spawned child processes no longer get killed when polybar
exits. This is fine because polybar is not responsible for these
processes since they were explicitly started by the user through click
commands.
Ref: #770
Ref: #1680
Only modules can now be action handlers.
This also slightly simplifies the controller because we don't need to
keep track of input handlers, we can just use the module list.
Some actions have data attached (e.g. xworkspaces-focus=N), the
forwarding logic now matches the keys in the legacy_actions map as
prefixes and everything afterwards is considered additional data and
appended to the new action string.
All the information about which action has to be delivered to which
module is kept in once place to make cleanup easier once the deprecated
actions are removed.
Right now only the date module is added as a proof of concept.
This allows us to identify module by their type and it is also better to
store the module type as part of the module instead of having it
hardcoded in factory.hpp
Action strings now have the form '#MODULE#ACTION'
For example to trigger the action 'toggle' in the 'module/date' module
one would now use '%{A1:#date#toggle:}'
With this action strings can now be uniquely assigned to one module.
Fixes#1172
If an input is enqueued as a response to an input, the new input will be
swallowed because it will likely be enqueued less than 30ms after the
original event.
This is not something that is an issue right now but it is required to
finish #1907 where, in order to close the menu after a click, the menu
module gets an exec action that closes the menu and adds a command to
the event queue.
The setting also isn't too useful since it will just break polybar input
handling if inputs arrive too fast instead of (possibly) slowing down
the bar.
A warning implies something went wrong and (possibly) the user should do
something about it. However, warnings are not always used this way.
For example:
* When a fallback value for a `${..}` reference is used, this shouldn't
produce a warning (or notice) since using fallbacks is not something
bad.
* pulse telling you that it uses the default sink because no sink was
specified also does not warrant a warning (even notice may be too
high).
* Whenever polybar shuts down it produces a "Termination signal
received..." warning. Since there isn't a more proper way to shut down
polybar, it should not produce a warning. Same argument for a
`screenchange-reload`
Functionality-wise reverts the changes from #1534
In #1907 we have decided to allow the same module to appear multiple
times (and deliver actions to all matching modules). But since that PR
will likely take longer to get merged, I want to remove the error from
polybar because the message it prints isn't really true anymore.
Some people use text modules instead of the `separator` key in the bar
section to better configure the separator (colors, fonts).
Since we disallowed the same module being used multiple times in #1534,
this will now print an error message.
This should help with this a bit.
Ref #1913
* refactor: Use flat module list if possible
Before if you wanted to iterate over all loaded modules you had to first
iterate over all blocks and then over their modules even if you didn't
care about alignment.
* refactor: setup modules in separate function
* controller: Print error for duplicate modules
You can't use the same name twice inside the module lists
E.g.
modules-left = a b c
modules-center = a
modules-right = b
would print an error.
We only print an error for now because we don't want to break existing
configs. But in the future this should be properly enforced.
To avoid polybar from being killed by SIGUSR1 during reloading, SIGUSR1 is ignored until the signal is registered in the new polybar process.
As stated in signal(7) man page, the ignored signals are still ignored after a call to a function of the execvX family.
During an execve(2), the dispositions of handled signals are reset to the default;
the dispositions of ignored signals are left unchanged.
Fixes#428
Using brace initialization here causes bar.hpp to not compile when
included on its own, forcing all clients to also include
tray_manager.hpp and so on, which defeats the purpose of forward
declaring those classes.
This also allows us to remove the tray_manager.hpp, renderer.hpp and
parser.hpp includes from the clients of bar.hpp