#pragma once #include "common.hpp" #include "components/ipc.hpp" #include "components/parser.hpp" #include "components/types.hpp" #include "utils/functional.hpp" POLYBAR_NS // fwd enum class mousebtn : uint8_t; enum class syntaxtag : uint8_t; enum class alignment : uint8_t; enum class attribute : uint8_t; namespace signals { namespace detail { class signal { public: explicit signal() = default; virtual ~signal() {} virtual size_t size() const = 0; }; template <typename Derived> class base_signal : public signal { public: using base_type = base_signal<Derived>; explicit base_signal() = default; virtual ~base_signal() {} virtual size_t size() const override { return sizeof(Derived); }; }; template <typename Derived, typename ValueType> class value_signal : public base_signal<Derived> { public: using base_type = value_signal<Derived, ValueType>; explicit value_signal(void* data) : m_ptr(data) {} explicit value_signal(ValueType&& data) : m_ptr(&data) {} virtual ~value_signal() {} inline ValueType cast() const { return *static_cast<ValueType*>(m_ptr); } private: void* m_ptr; }; } namespace eventqueue { struct start : public detail::base_signal<start> { using base_type::base_type; }; struct exit_terminate : public detail::base_signal<exit_terminate> { using base_type::base_type; }; struct exit_reload : public detail::base_signal<exit_reload> { using base_type::base_type; }; struct notify_change : public detail::base_signal<notify_change> { using base_type::base_type; }; struct notify_forcechange : public detail::base_signal<notify_forcechange> { using base_type::base_type; }; struct check_state : public detail::base_signal<check_state> { using base_type::base_type; }; } namespace ipc { struct command : public detail::value_signal<command, string> { using base_type::base_type; }; struct hook : public detail::value_signal<hook, string> { using base_type::base_type; }; struct action : public detail::value_signal<action, string> { using base_type::base_type; }; } namespace ui { struct tick : public detail::base_signal<tick> { using base_type::base_type; }; struct button_press : public detail::value_signal<button_press, string> { using base_type::base_type; }; struct visibility_change : public detail::value_signal<visibility_change, bool> { using base_type::base_type; }; struct dim_window : public detail::value_signal<dim_window, double> { using base_type::base_type; }; struct shade_window : public detail::base_signal<shade_window> { using base_type::base_type; }; struct unshade_window : public detail::base_signal<unshade_window> { using base_type::base_type; }; } namespace ui_tray { struct mapped_clients : public detail::value_signal<mapped_clients, size_t> { using base_type::base_type; }; } namespace parser { struct change_background : public detail::value_signal<change_background, uint32_t> { using base_type::base_type; }; struct change_foreground : public detail::value_signal<change_foreground, uint32_t> { using base_type::base_type; }; struct change_underline : public detail::value_signal<change_underline, uint32_t> { using base_type::base_type; }; struct change_overline : public detail::value_signal<change_overline, uint32_t> { using base_type::base_type; }; struct change_font : public detail::value_signal<change_font, uint8_t> { using base_type::base_type; }; struct change_alignment : public detail::value_signal<change_alignment, alignment> { using base_type::base_type; }; struct offset_pixel : public detail::value_signal<offset_pixel, int16_t> { using base_type::base_type; }; struct attribute_set : public detail::value_signal<attribute_set, attribute> { using base_type::base_type; }; struct attribute_unset : public detail::value_signal<attribute_unset, attribute> { using base_type::base_type; }; struct attribute_toggle : public detail::value_signal<attribute_toggle, attribute> { using base_type::base_type; }; struct action_begin : public detail::value_signal<action_begin, action> { using base_type::base_type; }; struct action_end : public detail::value_signal<action_end, mousebtn> { using base_type::base_type; }; struct write_text_ascii : public detail::value_signal<write_text_ascii, uint16_t> { using base_type::base_type; }; struct write_text_unicode : public detail::value_signal<write_text_unicode, uint16_t> { using base_type::base_type; }; struct write_text_string : public detail::value_signal<write_text_string, polybar::parser::packet> { using base_type::base_type; }; } } POLYBAR_NS_END