39d3f61497
- use "#pragma once" instead of the regular include guard - fix errors and warnings reported by cppcheck
31 lines
1.1 KiB
C++
31 lines
1.1 KiB
C++
#pragma once
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#include <string>
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#include <memory>
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namespace drawtypes
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{
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struct Label
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{
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std::string text, fg, bg, ul, ol;
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int font = 0, padding = 0, margin = 0;
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Label(const std::string& text, int font)
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: text(text), font(font){}
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Label(const std::string& text, const std::string& fg = "", const std::string& bg = "", const std::string& ul = "", const std::string& ol = "", int font = 0, int padding = 0, int margin = 0)
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: text(text), fg(fg), bg(bg), ul(ul), ol(ol), font(font), padding(padding), margin(margin){}
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operator bool() {
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return !this->text.empty();
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}
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std::unique_ptr<Label> clone();
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void replace_token(const std::string& token, const std::string& replacement);
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void replace_defined_values(std::unique_ptr<Label> &label);
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};
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std::unique_ptr<Label> get_config_label(const std::string& module_name, const std::string& label_name = "label", bool required = true, const std::string& def = "");
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std::unique_ptr<Label> get_optional_config_label(const std::string& module_name, const std::string& label_name = "label", const std::string& def = "");
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}
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