polybar-dwm/include/modules/dwm.hpp
Mihir Lad 02bd2e060d dwm: Add label-floating
This label is visible when the currently focused client is in floating mode and
detached from the layout. It uses the focused_state_change_event as well as the
focused_client_change_event to check if the focused client is floating and
updates m_is_floating accordingly which will enable/disbale the floating label
in the final output.

update_floating_label is called when the floating state of the client is not
known. The function queries dwm for the properties of the focused client and
sets m_is_floating accordingly.

This fixes issue #2.
2020-12-19 19:43:05 -05:00

358 lines
9.8 KiB
C++

#pragma once
#include <dwmipcpp/connection.hpp>
#include "modules/meta/event_module.hpp"
#include "modules/meta/input_handler.hpp"
POLYBAR_NS
namespace modules {
class dwm_module : public event_module<dwm_module>, public input_handler {
public:
explicit dwm_module(const bar_settings&, string);
using tag_mask_t = unsigned int;
using window_t = unsigned int;
/**
* Represents the relevant states a tag can have
*/
enum class state_t : uint8_t {
FOCUSED, ///< Monitor is selected and tag is selected, overrides all below
URGENT, ///< Tag is urgent, overrides all below
UNFOCUSED, ///< Monitor is not selected, but tag is selected
VISIBLE, ///< Tag is not selected, but occupied
EMPTY ///< Tag is unoccupied and unselected
};
/**
* Associates important properties of a tag
*/
struct tag_t {
/**
* Construct a tag_t object
*
* @param name Name of tag
* @param tag_mask_t Bit mask that represents this tag
* @param state Current state of the tag
* @param label Label to use for building tag on bar
*/
tag_t(string& name, tag_mask_t bit_mask, state_t state, label_t&& label)
: name(name), bit_mask(bit_mask), state(state), label(forward<label_t>(label)) {}
string name;
tag_mask_t bit_mask;
state_t state;
label_t label;
};
auto stop() -> void override;
auto has_event() -> bool;
auto update() -> bool;
auto build(builder* builder, const string& tag) const -> bool;
protected:
auto input(string&& cmd) -> bool override;
private:
static constexpr const char* DEFAULT_FORMAT_TAGS{"<label-tags> <label-layout> <label-floating> <label-title>"};
static constexpr const char* DEFAULT_STATE_LABEL{"%name%"};
/**
* The tags label is replaced with the tags. Each tag is displayed using one
* of the following labels based on the tag state:
* * label-focused
* * label-unfocused
* * label-visible
* * label-urgent
* * label-empty
*/
static constexpr const char* TAG_LABEL_TAGS{"<label-tags>"};
/**
* The layout label is replaced by the current layout symbol
*/
static constexpr const char* TAG_LABEL_LAYOUT{"<label-layout>"};
/**
* The floating label is shown when the selected window is floating
*/
static constexpr const char* TAG_LABEL_FLOATING{"<label-floating>"};
/**
* The title layout is replaced by the currently focused window title
*/
static constexpr const char* TAG_LABEL_TITLE{"<label-title>"};
/**
* All input handler commands start with this
*/
static constexpr const char* EVENT_PREFIX{"dwm-"};
/**
* DWM command for changing the view to a tag with the specified bit mask
*/
static constexpr const char* CMD_TAG_VIEW{"view"};
/**
* DWM command for toggling the selected state of a tag with the specified
* bit mask
*/
static constexpr const char* CMD_TAG_TOGGLE_VIEW{"toggleview"};
/**
* DWM command for setting the layout to a layout specified by the address
*/
static constexpr const char* CMD_LAYOUT_SET{"setlayoutsafe"};
/**
* Called by has_event on layout changes. This updates the layout label
*
* @param ev Event data
*/
void on_layout_change(const dwmipc::LayoutChangeEvent& ev);
/**
* Called by has_event when a new monitor is in focus. This updates
* m_active_mon to keep track of the currently active monitor.
*
* @param ev Event data
*/
void on_monitor_focus_change(const dwmipc::MonitorFocusChangeEvent& ev);
/**
* Called by has_event when any of the tag states change. This updates the
* m_tags array and their states/labels.
*
* @param ev Event data
*/
void on_tag_change(const dwmipc::TagChangeEvent& ev);
/**
* Called by has_event when a new client is in focus. This updates
* m_focused_client_id and updates the title label
*
* @param ev Event data
*/
void on_client_focus_change(const dwmipc::ClientFocusChangeEvent& ev);
/**
* Called by has_event when the title of the currently focused window
* changes. This updates the title label.
*
* @param ev Event data
*/
void on_focused_title_change(const dwmipc::FocusedTitleChangeEvent& ev);
/**
* Called by has_event when the state of the currently focused window
* changes. This updates the floating label.
*
* @param ev Event data
*/
void on_focused_state_change(const dwmipc::FocusedStateChangeEvent& ev);
/**
* Get a list of monitors from dwm, store them in m_monitors, and update the
* pointers to the active monitor and bar monitor.
*
* @param ev Event data
*/
void update_monitor_ref();
/**
* Update the labels for each tag based on their state
*/
void update_tag_labels();
/**
* Get the window title of the currently focused client from dwm and update
* the title label
*/
void update_title_label();
/**
* Query dwm to determine if the currently focused client and update
* m_is_floating
*/
void update_floating_label();
/**
* Translate the tag's tag states to a state_t enum value
*
* @param bit_mask Bit mask of the tag
*
* @return state_t enum value representing the state of the tag
*/
auto get_state(tag_mask_t bit_mask) const -> state_t;
/**
* Get the address to the layout represented by the symbol.
*/
auto find_layout(const string& sym) const -> const dwmipc::Layout*;
/**
* Get the address to the layout represented by the address.
*/
auto find_layout(uintptr_t addr) const -> const dwmipc::Layout*;
/**
* Get the address of the next layout in m_layouts.
*
* @param layout Address of the current layout
* @param wrap True to wrap around the array, false to return the same
* layout if the next layout does not exist.
*/
auto next_layout(const dwmipc::Layout& layout, bool wrap) const -> const dwmipc::Layout*;
/**
* Get the address of the previous layout in m_layouts.
*
* @param layout Address of the current layout
* @param wrap True to wrap around the array, false to return the same
* layout if the next layout does not exist.
*/
auto prev_layout(const dwmipc::Layout& layout, bool wrap) const -> const dwmipc::Layout*;
/**
* Check if the command matches the specified IPC command name and if so,
* parse and send the command to dwm
*
* @param cmd The command string given by dwm_modue::input
* @param ipc_cmd The name of dwm IPC command to check for
*
* @return true if the command matched, was succesfully parsed, and sent to
* dwm, false otherwise
*/
auto check_send_cmd(string cmd, const string& ipc_cmd) -> bool;
/**
* Helper function to build cmd string
*
* @param ipc_cmd The dwm IPC command name
* @param arg The argument to the dwm command
*/
auto static build_cmd(const char* ipc_cmd, const string& arg) -> string;
/**
* Attempt to connect to any disconnected dwm sockets. Catch errors.
*/
auto reconnect_dwm() -> bool;
/**
* If true, enables the click handlers for the tags
*/
bool m_tags_click{true};
/**
* If true, enables the click handlers for the layout label
*/
bool m_layout_click{true};
/**
* If true, scrolling the layout cycle through available layouts
*/
bool m_layout_scroll{true};
/**
* If true, scrolling the layout will wrap around to the beginning
*/
bool m_layout_wrap{true};
/**
* If true, scrolling the layout will cycle layouts in the reverse direction
*/
bool m_layout_reverse{false};
/**
* If true, show floating label
*/
bool m_is_floating{false};
/**
* If the layout symbol is clicked on, it will set the layout represented by
* this symbol. The default is monocle mode [M].
*/
string m_secondary_layout_symbol{"[M]"};
/**
* Holds the address to the secondary layout specified by the secondary
* layout symbol
*/
const dwmipc::Layout* m_secondary_layout = nullptr;
/**
* Holds the address to the current layout
*/
const dwmipc::Layout* m_current_layout = nullptr;
/**
* Holds the address to the default layout
*/
const dwmipc::Layout* m_default_layout = nullptr;
/**
* Holds the address to the currently active monitor in the m_monitors array
*/
const dwmipc::Monitor* m_active_mon = nullptr;
/**
* Holds the address to the bar monitor in the m_monitors array
*/
const dwmipc::Monitor* m_bar_mon = nullptr;
/**
* XID of the currently focused client
*/
window_t m_focused_client_id = 0;
/**
* Current layout symbol
*/
label_t m_layout_label;
/**
* Shown when currently focused window is floating
*/
label_t m_floating_label;
/**
* Inserted between tags
*/
label_t m_seperator_label;
/**
* Title of the currently focused window on the bar's monitor
*/
label_t m_title_label;
/**
* Connection to DWM
*/
unique_ptr<dwmipc::Connection> m_ipc;
/**
* Vector of monitors returned by m_ipc->get_monitors
*/
shared_ptr<vector<dwmipc::Monitor>> m_monitors;
/**
* Vector of layouts returned by m_ipc->get_layouts
*/
shared_ptr<vector<dwmipc::Layout>> m_layouts;
/**
* Maps state_t enum values to their corresponding labels
*/
std::unordered_map<state_t, label_t> m_state_labels;
/**
* Vector of all tags
*/
vector<tag_t> m_tags;
};
} // namespace modules
POLYBAR_NS_END