fbe05890e0
Keep it consistent with the rest of the code.
377 lines
10 KiB
C++
377 lines
10 KiB
C++
#pragma once
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#include <dwmipcpp/connection.hpp>
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#include "modules/meta/event_module.hpp"
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#include "modules/meta/input_handler.hpp"
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POLYBAR_NS
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namespace modules {
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class dwm_module : public event_module<dwm_module>, public input_handler {
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public:
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explicit dwm_module(const bar_settings&, string);
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using tag_mask_t = unsigned int;
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using window_t = unsigned int;
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/**
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* Represents the relevant states a tag can have
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*/
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enum class state_t : uint8_t {
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URGENT, ///< Tag is urgent, overrides all below
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FOCUSED, ///< Monitor is selected and tag is selected, overrides all below
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UNFOCUSED, ///< Monitor is not selected, but tag is selected
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VISIBLE, ///< Tag is not selected, but occupied
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EMPTY ///< Tag is unoccupied and unselected
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};
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/**
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* Associates important properties of a tag
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*/
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struct tag_t {
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/**
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* Construct a tag_t object
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*
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* @param name Name of tag
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* @param tag_mask_t Bit mask that represents this tag
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* @param state Current state of the tag
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* @param label Label to use for building tag on bar
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*/
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tag_t(string& name, tag_mask_t bit_mask, state_t state, label_t&& label)
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: name(name), bit_mask(bit_mask), state(state), label(forward<label_t>(label)) {}
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string name;
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tag_mask_t bit_mask;
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state_t state;
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label_t label;
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};
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void stop() override;
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bool has_event();
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bool update();
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bool build(builder* builder, const string& tag) const;
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protected:
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bool input(string&& cmd) override;
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private:
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static constexpr const char* DEFAULT_FORMAT_TAGS{"<label-tags> <label-layout> <label-floating> <label-title>"};
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static constexpr const char* DEFAULT_STATE_LABEL{"%name%"};
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/**
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* The tags label is replaced with the tags. Each tag is displayed using one
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* of the following labels based on the tag state:
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* * label-focused
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* * label-unfocused
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* * label-visible
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* * label-urgent
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* * label-empty
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*/
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static constexpr const char* TAG_LABEL_TAGS{"<label-tags>"};
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/**
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* The layout label is replaced by the current layout symbol
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*/
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static constexpr const char* TAG_LABEL_LAYOUT{"<label-layout>"};
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/**
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* The floating label is shown when the selected window is floating
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*/
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static constexpr const char* TAG_LABEL_FLOATING{"<label-floating>"};
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/**
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* The title layout is replaced by the currently focused window title
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*/
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static constexpr const char* TAG_LABEL_TITLE{"<label-title>"};
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/**
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* All input handler commands start with this
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*/
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static constexpr const char* EVENT_PREFIX{"dwm-"};
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/**
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* DWM command for changing the view to a tag with the specified bit mask
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*/
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static constexpr const char* CMD_TAG_VIEW{"view"};
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/**
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* DWM command for toggling the selected state of a tag with the specified
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* bit mask
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*/
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static constexpr const char* CMD_TAG_TOGGLE_VIEW{"toggleview"};
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/**
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* DWM command for setting the layout to a layout specified by the address
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*/
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static constexpr const char* CMD_LAYOUT_SET{"setlayoutsafe"};
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/**
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* Called by has_event on layout changes. This updates the layout label
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*
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* @param ev Event data
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*/
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void on_layout_change(const dwmipc::LayoutChangeEvent& ev);
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/**
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* Called by has_event when a new monitor is in focus. This updates
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* m_active_mon to keep track of the currently active monitor.
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*
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* @param ev Event data
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*/
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void on_monitor_focus_change(const dwmipc::MonitorFocusChangeEvent& ev);
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/**
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* Called by has_event when any of the tag states change. This updates the
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* m_tags array and their states/labels.
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*
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* @param ev Event data
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*/
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void on_tag_change(const dwmipc::TagChangeEvent& ev);
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/**
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* Called by has_event when a new client is in focus. This updates
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* m_focused_client_id and updates the title label
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*
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* @param ev Event data
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*/
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void on_client_focus_change(const dwmipc::ClientFocusChangeEvent& ev);
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/**
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* Called by has_event when the title of the currently focused window
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* changes. This updates the title label.
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*
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* @param ev Event data
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*/
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void on_focused_title_change(const dwmipc::FocusedTitleChangeEvent& ev);
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/**
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* Called by has_event when the state of the currently focused window
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* changes. This updates the floating label.
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*
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* @param ev Event data
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*/
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void on_focused_state_change(const dwmipc::FocusedStateChangeEvent& ev);
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/**
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* Get a list of monitors from dwm, store them in m_monitors, and update the
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* pointers to the active monitor and bar monitor.
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*
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* @param ev Event data
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*/
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void update_monitor_ref();
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/**
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* Update the labels for each tag based on their state
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*/
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void update_tag_labels();
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/**
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* Update the title label with the specified title
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*
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* @param title The title to use to update the label
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*/
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void update_title_label(const string& title);
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/**
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* Get the window title of the currently focused client from dwm and update
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* the title label
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*/
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void update_title_label();
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/**
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* Query dwm to determine if the currently focused client and update
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* m_is_floating
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*/
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void update_floating_label();
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/**
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* Update the layout label with the specified symbol
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*
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* @param symbol The symbol to use to update the label
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*/
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void update_layout_label(const string& symbol);
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/**
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* Translate the tag's tag states to a state_t enum value
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*
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* @param bit_mask Bit mask of the tag
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*
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* @return state_t enum value representing the state of the tag
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*/
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state_t get_state(tag_mask_t bit_mask) const;
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/**
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* Get the address to the layout represented by the symbol.
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*/
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const dwmipc::Layout* find_layout(const string& sym) const;
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/**
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* Get the address to the layout represented by the address.
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*/
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const dwmipc::Layout* find_layout(uintptr_t addr) const;
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/**
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* Get the address of the next layout in m_layouts.
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*
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* @param layout Address of the current layout
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* @param wrap True to wrap around the array, false to return the same
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* layout if the next layout does not exist.
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*/
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const dwmipc::Layout* next_layout(const dwmipc::Layout& layout, bool wrap) const;
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/**
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* Get the address of the previous layout in m_layouts.
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*
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* @param layout Address of the current layout
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* @param wrap True to wrap around the array, false to return the same
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* layout if the next layout does not exist.
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*/
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const dwmipc::Layout* prev_layout(const dwmipc::Layout& layout, bool wrap) const;
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/**
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* Check if the command matches the specified IPC command name and if so,
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* parse and send the command to dwm
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*
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* @param cmd The command string given by dwm_modue::input
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* @param ipc_cmd The name of dwm IPC command to check for
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*
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* @return true if the command matched, was succesfully parsed, and sent to
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* dwm, false otherwise
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*/
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bool check_send_cmd(string cmd, const string& ipc_cmd);
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/**
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* Helper function to build cmd string
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*
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* @param ipc_cmd The dwm IPC command name
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* @param arg The argument to the dwm command
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*/
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static string build_cmd(const char* ipc_cmd, const string& arg);
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/**
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* Attempt to connect to any disconnected dwm sockets. Catch errors.
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*/
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bool reconnect_dwm();
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/**
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* If true, enables the click handlers for the tags
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*/
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bool m_tags_click{true};
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/**
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* If true, enables the click handlers for the layout label
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*/
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bool m_layout_click{true};
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/**
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* If true, scrolling the layout cycle through available layouts
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*/
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bool m_layout_scroll{true};
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/**
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* If true, scrolling the layout will wrap around to the beginning
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*/
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bool m_layout_wrap{true};
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/**
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* If true, scrolling the layout will cycle layouts in the reverse direction
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*/
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bool m_layout_reverse{false};
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/**
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* If true, show floating label
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*/
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bool m_is_floating{false};
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/**
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* If the layout symbol is clicked on, it will set the layout represented by
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* this symbol. The default is monocle mode [M].
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*/
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string m_secondary_layout_symbol{"[M]"};
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/**
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* DWM socket path. Can be overriden by config.
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*/
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string m_socket_path{"/tmp/dwm.sock"};
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/**
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* Holds the address to the secondary layout specified by the secondary
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* layout symbol
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*/
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const dwmipc::Layout* m_secondary_layout = nullptr;
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/**
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* Holds the address to the current layout
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*/
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const dwmipc::Layout* m_current_layout = nullptr;
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/**
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* Holds the address to the default layout
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*/
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const dwmipc::Layout* m_default_layout = nullptr;
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/**
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* Holds the address to the currently active monitor in the m_monitors array
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*/
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const dwmipc::Monitor* m_active_mon = nullptr;
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/**
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* Holds the address to the bar monitor in the m_monitors array
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*/
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const dwmipc::Monitor* m_bar_mon = nullptr;
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/**
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* XID of the currently focused client
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*/
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window_t m_focused_client_id = 0;
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/**
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* Current layout symbol
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*/
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label_t m_layout_label;
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/**
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* Shown when currently focused window is floating
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*/
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label_t m_floating_label;
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/**
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* Inserted between tags
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*/
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label_t m_seperator_label;
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/**
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* Title of the currently focused window on the bar's monitor
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*/
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label_t m_title_label;
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/**
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* Connection to DWM
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*/
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unique_ptr<dwmipc::Connection> m_ipc;
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/**
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* Vector of monitors returned by m_ipc->get_monitors
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*/
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shared_ptr<vector<dwmipc::Monitor>> m_monitors;
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/**
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* Vector of layouts returned by m_ipc->get_layouts
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*/
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shared_ptr<vector<dwmipc::Layout>> m_layouts;
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/**
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* Maps state_t enum values to their corresponding labels
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*/
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std::unordered_map<state_t, label_t> m_state_labels;
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/**
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* Vector of all tags
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*/
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vector<tag_t> m_tags;
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};
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} // namespace modules
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POLYBAR_NS_END
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