stterm/config.def.h
2015-09-08 12:10:11 +02:00

403 lines
19 KiB
C

/* See LICENSE file for copyright and license details. */
/*
* appearance
*
* font: see http://freedesktop.org/software/fontconfig/fontconfig-user.html
*/
static char font[] = "Liberation Mono:pixelsize=12:antialias=false:autohint=false";
static int borderpx = 2;
/*
* What program is execed by st depends of these precedence rules:
* 1: program passed with -e
* 2: utmp option
* 3: SHELL environment variable
* 4: value of shell in /etc/passwd
* 5: value of shell in config.h
*/
static char shell[] = "/bin/sh";
static char *utmp = NULL;
static char stty_args[] = "stty raw pass8 nl -echo -iexten -cstopb 38400";
/* identification sequence returned in DA and DECID */
static char vtiden[] = "\033[?6c";
/* Kerning / character bounding-box multipliers */
static float cwscale = 1.0;
static float chscale = 1.0;
/*
* word delimiter string
*
* More advanced example: " `'\"()[]{}"
*/
static char worddelimiters[] = " ";
/* selection timeouts (in milliseconds) */
static unsigned int doubleclicktimeout = 300;
static unsigned int tripleclicktimeout = 600;
/* alt screens */
static int allowaltscreen = 1;
/* frames per second st should at maximum draw to the screen */
static unsigned int xfps = 120;
static unsigned int actionfps = 30;
/*
* blinking timeout (set to 0 to disable blinking) for the terminal blinking
* attribute.
*/
static unsigned int blinktimeout = 800;
/*
* thickness of underline and bar cursors
*/
static unsigned int cursorthickness = 2;
/*
* bell volume. It must be a value between -100 and 100. Use 0 for disabling
* it
*/
static int bellvolume = 0;
/* TERM value */
static char termname[] = "st-256color";
static unsigned int tabspaces = 8;
/* Terminal colors (16 first used in escape sequence) */
static const char *colorname[] = {
/* 8 normal colors */
"black",
"red3",
"green3",
"yellow3",
"blue2",
"magenta3",
"cyan3",
"gray90",
/* 8 bright colors */
"gray50",
"red",
"green",
"yellow",
"#5c5cff",
"magenta",
"cyan",
"white",
[255] = 0,
/* more colors can be added after 255 to use with DefaultXX */
"#cccccc",
};
/*
* Default colors (colorname index)
* foreground, background, cursor
*/
static unsigned int defaultfg = 7;
static unsigned int defaultbg = 0;
static unsigned int defaultcs = 256;
/*
* Default colour and shape of the mouse cursor
*/
static unsigned int mouseshape = XC_xterm;
static unsigned int mousefg = 7;
static unsigned int mousebg = 0;
/*
* Colors used, when the specific fg == defaultfg. So in reverse mode this
* will reverse too. Another logic would only make the simple feature too
* complex.
*/
static unsigned int defaultitalic = 11;
static unsigned int defaultunderline = 7;
/* Internal mouse shortcuts. */
/* Beware that overloading Button1 will disable the selection. */
static Mousekey mshortcuts[] = {
/* button mask string */
{ Button4, XK_ANY_MOD, "\031" },
{ Button5, XK_ANY_MOD, "\005" },
};
/* Internal keyboard shortcuts. */
#define MODKEY Mod1Mask
static Shortcut shortcuts[] = {
/* mask keysym function argument */
{ XK_NO_MOD, XK_Pause, sendbreak, {.i = 0} },
{ ControlMask, XK_Print, toggleprinter, {.i = 0} },
{ ShiftMask, XK_Print, printscreen, {.i = 0} },
{ XK_ANY_MOD, XK_Print, printsel, {.i = 0} },
{ MODKEY|ShiftMask, XK_Prior, xzoom, {.f = +1} },
{ MODKEY|ShiftMask, XK_Next, xzoom, {.f = -1} },
{ MODKEY|ShiftMask, XK_Home, xzoomreset, {.f = 0} },
{ ShiftMask, XK_Insert, selpaste, {.i = 0} },
{ MODKEY|ShiftMask, XK_Insert, clippaste, {.i = 0} },
{ MODKEY|ShiftMask, XK_C, clipcopy, {.i = 0} },
{ MODKEY|ShiftMask, XK_V, clippaste, {.i = 0} },
{ MODKEY, XK_Num_Lock, numlock, {.i = 0} },
};
/*
* Special keys (change & recompile st.info accordingly)
*
* Mask value:
* * Use XK_ANY_MOD to match the key no matter modifiers state
* * Use XK_NO_MOD to match the key alone (no modifiers)
* appkey value:
* * 0: no value
* * > 0: keypad application mode enabled
* * = 2: term.numlock = 1
* * < 0: keypad application mode disabled
* appcursor value:
* * 0: no value
* * > 0: cursor application mode enabled
* * < 0: cursor application mode disabled
* crlf value
* * 0: no value
* * > 0: crlf mode is enabled
* * < 0: crlf mode is disabled
*
* Be careful with the order of the definitions because st searches in
* this table sequentially, so any XK_ANY_MOD must be in the last
* position for a key.
*/
/*
* If you want keys other than the X11 function keys (0xFD00 - 0xFFFF)
* to be mapped below, add them to this array.
*/
static KeySym mappedkeys[] = { -1 };
/*
* State bits to ignore when matching key or button events. By default,
* numlock (Mod2Mask) and keyboard layout (XK_SWITCH_MOD) are ignored.
*/
static uint ignoremod = Mod2Mask|XK_SWITCH_MOD;
/* Override mouse-select while mask is active (when MODE_MOUSE is set).
* Note that if you want to use ShiftMask with selmasks, set this to an other
* modifier, set to 0 to not use it. */
static uint forceselmod = ShiftMask;
static Key key[] = {
/* keysym mask string appkey appcursor crlf */
{ XK_KP_Home, ShiftMask, "\033[2J", 0, -1, 0},
{ XK_KP_Home, ShiftMask, "\033[1;2H", 0, +1, 0},
{ XK_KP_Home, XK_ANY_MOD, "\033[H", 0, -1, 0},
{ XK_KP_Home, XK_ANY_MOD, "\033[1~", 0, +1, 0},
{ XK_KP_Up, XK_ANY_MOD, "\033Ox", +1, 0, 0},
{ XK_KP_Up, XK_ANY_MOD, "\033[A", 0, -1, 0},
{ XK_KP_Up, XK_ANY_MOD, "\033OA", 0, +1, 0},
{ XK_KP_Down, XK_ANY_MOD, "\033Or", +1, 0, 0},
{ XK_KP_Down, XK_ANY_MOD, "\033[B", 0, -1, 0},
{ XK_KP_Down, XK_ANY_MOD, "\033OB", 0, +1, 0},
{ XK_KP_Left, XK_ANY_MOD, "\033Ot", +1, 0, 0},
{ XK_KP_Left, XK_ANY_MOD, "\033[D", 0, -1, 0},
{ XK_KP_Left, XK_ANY_MOD, "\033OD", 0, +1, 0},
{ XK_KP_Right, XK_ANY_MOD, "\033Ov", +1, 0, 0},
{ XK_KP_Right, XK_ANY_MOD, "\033[C", 0, -1, 0},
{ XK_KP_Right, XK_ANY_MOD, "\033OC", 0, +1, 0},
{ XK_KP_Prior, ShiftMask, "\033[5;2~", 0, 0, 0},
{ XK_KP_Prior, XK_ANY_MOD, "\033[5~", 0, 0, 0},
{ XK_KP_Begin, XK_ANY_MOD, "\033[E", 0, 0, 0},
{ XK_KP_End, ControlMask, "\033[J", -1, 0, 0},
{ XK_KP_End, ControlMask, "\033[1;5F", +1, 0, 0},
{ XK_KP_End, ShiftMask, "\033[K", -1, 0, 0},
{ XK_KP_End, ShiftMask, "\033[1;2F", +1, 0, 0},
{ XK_KP_End, XK_ANY_MOD, "\033[4~", 0, 0, 0},
{ XK_KP_Next, ShiftMask, "\033[6;2~", 0, 0, 0},
{ XK_KP_Next, XK_ANY_MOD, "\033[6~", 0, 0, 0},
{ XK_KP_Insert, ShiftMask, "\033[2;2~", +1, 0, 0},
{ XK_KP_Insert, ShiftMask, "\033[4l", -1, 0, 0},
{ XK_KP_Insert, ControlMask, "\033[L", -1, 0, 0},
{ XK_KP_Insert, ControlMask, "\033[2;5~", +1, 0, 0},
{ XK_KP_Insert, XK_ANY_MOD, "\033[4h", -1, 0, 0},
{ XK_KP_Insert, XK_ANY_MOD, "\033[2~", +1, 0, 0},
{ XK_KP_Delete, ControlMask, "\033[M", -1, 0, 0},
{ XK_KP_Delete, ControlMask, "\033[3;5~", +1, 0, 0},
{ XK_KP_Delete, ShiftMask, "\033[2K", -1, 0, 0},
{ XK_KP_Delete, ShiftMask, "\033[3;2~", +1, 0, 0},
{ XK_KP_Delete, XK_ANY_MOD, "\033[P", -1, 0, 0},
{ XK_KP_Delete, XK_ANY_MOD, "\033[3~", +1, 0, 0},
{ XK_KP_Multiply, XK_ANY_MOD, "\033Oj", +2, 0, 0},
{ XK_KP_Add, XK_ANY_MOD, "\033Ok", +2, 0, 0},
{ XK_KP_Enter, XK_ANY_MOD, "\033OM", +2, 0, 0},
{ XK_KP_Enter, XK_ANY_MOD, "\r", -1, 0, -1},
{ XK_KP_Enter, XK_ANY_MOD, "\r\n", -1, 0, +1},
{ XK_KP_Subtract, XK_ANY_MOD, "\033Om", +2, 0, 0},
{ XK_KP_Decimal, XK_ANY_MOD, "\033On", +2, 0, 0},
{ XK_KP_Divide, XK_ANY_MOD, "\033Oo", +2, 0, 0},
{ XK_KP_0, XK_ANY_MOD, "\033Op", +2, 0, 0},
{ XK_KP_1, XK_ANY_MOD, "\033Oq", +2, 0, 0},
{ XK_KP_2, XK_ANY_MOD, "\033Or", +2, 0, 0},
{ XK_KP_3, XK_ANY_MOD, "\033Os", +2, 0, 0},
{ XK_KP_4, XK_ANY_MOD, "\033Ot", +2, 0, 0},
{ XK_KP_5, XK_ANY_MOD, "\033Ou", +2, 0, 0},
{ XK_KP_6, XK_ANY_MOD, "\033Ov", +2, 0, 0},
{ XK_KP_7, XK_ANY_MOD, "\033Ow", +2, 0, 0},
{ XK_KP_8, XK_ANY_MOD, "\033Ox", +2, 0, 0},
{ XK_KP_9, XK_ANY_MOD, "\033Oy", +2, 0, 0},
{ XK_Up, ShiftMask, "\033[1;2A", 0, 0, 0},
{ XK_Up, ControlMask, "\033[1;5A", 0, 0, 0},
{ XK_Up, Mod1Mask, "\033[1;3A", 0, 0, 0},
{ XK_Up, XK_ANY_MOD, "\033[A", 0, -1, 0},
{ XK_Up, XK_ANY_MOD, "\033OA", 0, +1, 0},
{ XK_Down, ShiftMask, "\033[1;2B", 0, 0, 0},
{ XK_Down, ControlMask, "\033[1;5B", 0, 0, 0},
{ XK_Down, Mod1Mask, "\033[1;3B", 0, 0, 0},
{ XK_Down, XK_ANY_MOD, "\033[B", 0, -1, 0},
{ XK_Down, XK_ANY_MOD, "\033OB", 0, +1, 0},
{ XK_Left, ShiftMask, "\033[1;2D", 0, 0, 0},
{ XK_Left, ControlMask, "\033[1;5D", 0, 0, 0},
{ XK_Left, Mod1Mask, "\033[1;3D", 0, 0, 0},
{ XK_Left, XK_ANY_MOD, "\033[D", 0, -1, 0},
{ XK_Left, XK_ANY_MOD, "\033OD", 0, +1, 0},
{ XK_Right, ShiftMask, "\033[1;2C", 0, 0, 0},
{ XK_Right, ControlMask, "\033[1;5C", 0, 0, 0},
{ XK_Right, Mod1Mask, "\033[1;3C", 0, 0, 0},
{ XK_Right, XK_ANY_MOD, "\033[C", 0, -1, 0},
{ XK_Right, XK_ANY_MOD, "\033OC", 0, +1, 0},
{ XK_ISO_Left_Tab, ShiftMask, "\033[Z", 0, 0, 0},
{ XK_Return, Mod1Mask, "\033\r", 0, 0, -1},
{ XK_Return, Mod1Mask, "\033\r\n", 0, 0, +1},
{ XK_Return, XK_ANY_MOD, "\r", 0, 0, -1},
{ XK_Return, XK_ANY_MOD, "\r\n", 0, 0, +1},
{ XK_Insert, ShiftMask, "\033[4l", -1, 0, 0},
{ XK_Insert, ShiftMask, "\033[2;2~", +1, 0, 0},
{ XK_Insert, ControlMask, "\033[L", -1, 0, 0},
{ XK_Insert, ControlMask, "\033[2;5~", +1, 0, 0},
{ XK_Insert, XK_ANY_MOD, "\033[4h", -1, 0, 0},
{ XK_Insert, XK_ANY_MOD, "\033[2~", +1, 0, 0},
{ XK_Delete, ControlMask, "\033[M", -1, 0, 0},
{ XK_Delete, ControlMask, "\033[3;5~", +1, 0, 0},
{ XK_Delete, ShiftMask, "\033[2K", -1, 0, 0},
{ XK_Delete, ShiftMask, "\033[3;2~", +1, 0, 0},
{ XK_Delete, XK_ANY_MOD, "\033[P", -1, 0, 0},
{ XK_Delete, XK_ANY_MOD, "\033[3~", +1, 0, 0},
{ XK_BackSpace, XK_NO_MOD, "\177", 0, 0, 0},
{ XK_Home, ShiftMask, "\033[2J", 0, -1, 0},
{ XK_Home, ShiftMask, "\033[1;2H", 0, +1, 0},
{ XK_Home, XK_ANY_MOD, "\033[H", 0, -1, 0},
{ XK_Home, XK_ANY_MOD, "\033[1~", 0, +1, 0},
{ XK_End, ControlMask, "\033[J", -1, 0, 0},
{ XK_End, ControlMask, "\033[1;5F", +1, 0, 0},
{ XK_End, ShiftMask, "\033[K", -1, 0, 0},
{ XK_End, ShiftMask, "\033[1;2F", +1, 0, 0},
{ XK_End, XK_ANY_MOD, "\033[4~", 0, 0, 0},
{ XK_Prior, ControlMask, "\033[5;5~", 0, 0, 0},
{ XK_Prior, ShiftMask, "\033[5;2~", 0, 0, 0},
{ XK_Prior, XK_ANY_MOD, "\033[5~", 0, 0, 0},
{ XK_Next, ControlMask, "\033[6;5~", 0, 0, 0},
{ XK_Next, ShiftMask, "\033[6;2~", 0, 0, 0},
{ XK_Next, XK_ANY_MOD, "\033[6~", 0, 0, 0},
{ XK_F1, XK_NO_MOD, "\033OP" , 0, 0, 0},
{ XK_F1, /* F13 */ ShiftMask, "\033[1;2P", 0, 0, 0},
{ XK_F1, /* F25 */ ControlMask, "\033[1;5P", 0, 0, 0},
{ XK_F1, /* F37 */ Mod4Mask, "\033[1;6P", 0, 0, 0},
{ XK_F1, /* F49 */ Mod1Mask, "\033[1;3P", 0, 0, 0},
{ XK_F1, /* F61 */ Mod3Mask, "\033[1;4P", 0, 0, 0},
{ XK_F2, XK_NO_MOD, "\033OQ" , 0, 0, 0},
{ XK_F2, /* F14 */ ShiftMask, "\033[1;2Q", 0, 0, 0},
{ XK_F2, /* F26 */ ControlMask, "\033[1;5Q", 0, 0, 0},
{ XK_F2, /* F38 */ Mod4Mask, "\033[1;6Q", 0, 0, 0},
{ XK_F2, /* F50 */ Mod1Mask, "\033[1;3Q", 0, 0, 0},
{ XK_F2, /* F62 */ Mod3Mask, "\033[1;4Q", 0, 0, 0},
{ XK_F3, XK_NO_MOD, "\033OR" , 0, 0, 0},
{ XK_F3, /* F15 */ ShiftMask, "\033[1;2R", 0, 0, 0},
{ XK_F3, /* F27 */ ControlMask, "\033[1;5R", 0, 0, 0},
{ XK_F3, /* F39 */ Mod4Mask, "\033[1;6R", 0, 0, 0},
{ XK_F3, /* F51 */ Mod1Mask, "\033[1;3R", 0, 0, 0},
{ XK_F3, /* F63 */ Mod3Mask, "\033[1;4R", 0, 0, 0},
{ XK_F4, XK_NO_MOD, "\033OS" , 0, 0, 0},
{ XK_F4, /* F16 */ ShiftMask, "\033[1;2S", 0, 0, 0},
{ XK_F4, /* F28 */ ControlMask, "\033[1;5S", 0, 0, 0},
{ XK_F4, /* F40 */ Mod4Mask, "\033[1;6S", 0, 0, 0},
{ XK_F4, /* F52 */ Mod1Mask, "\033[1;3S", 0, 0, 0},
{ XK_F5, XK_NO_MOD, "\033[15~", 0, 0, 0},
{ XK_F5, /* F17 */ ShiftMask, "\033[15;2~", 0, 0, 0},
{ XK_F5, /* F29 */ ControlMask, "\033[15;5~", 0, 0, 0},
{ XK_F5, /* F41 */ Mod4Mask, "\033[15;6~", 0, 0, 0},
{ XK_F5, /* F53 */ Mod1Mask, "\033[15;3~", 0, 0, 0},
{ XK_F6, XK_NO_MOD, "\033[17~", 0, 0, 0},
{ XK_F6, /* F18 */ ShiftMask, "\033[17;2~", 0, 0, 0},
{ XK_F6, /* F30 */ ControlMask, "\033[17;5~", 0, 0, 0},
{ XK_F6, /* F42 */ Mod4Mask, "\033[17;6~", 0, 0, 0},
{ XK_F6, /* F54 */ Mod1Mask, "\033[17;3~", 0, 0, 0},
{ XK_F7, XK_NO_MOD, "\033[18~", 0, 0, 0},
{ XK_F7, /* F19 */ ShiftMask, "\033[18;2~", 0, 0, 0},
{ XK_F7, /* F31 */ ControlMask, "\033[18;5~", 0, 0, 0},
{ XK_F7, /* F43 */ Mod4Mask, "\033[18;6~", 0, 0, 0},
{ XK_F7, /* F55 */ Mod1Mask, "\033[18;3~", 0, 0, 0},
{ XK_F8, XK_NO_MOD, "\033[19~", 0, 0, 0},
{ XK_F8, /* F20 */ ShiftMask, "\033[19;2~", 0, 0, 0},
{ XK_F8, /* F32 */ ControlMask, "\033[19;5~", 0, 0, 0},
{ XK_F8, /* F44 */ Mod4Mask, "\033[19;6~", 0, 0, 0},
{ XK_F8, /* F56 */ Mod1Mask, "\033[19;3~", 0, 0, 0},
{ XK_F9, XK_NO_MOD, "\033[20~", 0, 0, 0},
{ XK_F9, /* F21 */ ShiftMask, "\033[20;2~", 0, 0, 0},
{ XK_F9, /* F33 */ ControlMask, "\033[20;5~", 0, 0, 0},
{ XK_F9, /* F45 */ Mod4Mask, "\033[20;6~", 0, 0, 0},
{ XK_F9, /* F57 */ Mod1Mask, "\033[20;3~", 0, 0, 0},
{ XK_F10, XK_NO_MOD, "\033[21~", 0, 0, 0},
{ XK_F10, /* F22 */ ShiftMask, "\033[21;2~", 0, 0, 0},
{ XK_F10, /* F34 */ ControlMask, "\033[21;5~", 0, 0, 0},
{ XK_F10, /* F46 */ Mod4Mask, "\033[21;6~", 0, 0, 0},
{ XK_F10, /* F58 */ Mod1Mask, "\033[21;3~", 0, 0, 0},
{ XK_F11, XK_NO_MOD, "\033[23~", 0, 0, 0},
{ XK_F11, /* F23 */ ShiftMask, "\033[23;2~", 0, 0, 0},
{ XK_F11, /* F35 */ ControlMask, "\033[23;5~", 0, 0, 0},
{ XK_F11, /* F47 */ Mod4Mask, "\033[23;6~", 0, 0, 0},
{ XK_F11, /* F59 */ Mod1Mask, "\033[23;3~", 0, 0, 0},
{ XK_F12, XK_NO_MOD, "\033[24~", 0, 0, 0},
{ XK_F12, /* F24 */ ShiftMask, "\033[24;2~", 0, 0, 0},
{ XK_F12, /* F36 */ ControlMask, "\033[24;5~", 0, 0, 0},
{ XK_F12, /* F48 */ Mod4Mask, "\033[24;6~", 0, 0, 0},
{ XK_F12, /* F60 */ Mod1Mask, "\033[24;3~", 0, 0, 0},
{ XK_F13, XK_NO_MOD, "\033[1;2P", 0, 0, 0},
{ XK_F14, XK_NO_MOD, "\033[1;2Q", 0, 0, 0},
{ XK_F15, XK_NO_MOD, "\033[1;2R", 0, 0, 0},
{ XK_F16, XK_NO_MOD, "\033[1;2S", 0, 0, 0},
{ XK_F17, XK_NO_MOD, "\033[15;2~", 0, 0, 0},
{ XK_F18, XK_NO_MOD, "\033[17;2~", 0, 0, 0},
{ XK_F19, XK_NO_MOD, "\033[18;2~", 0, 0, 0},
{ XK_F20, XK_NO_MOD, "\033[19;2~", 0, 0, 0},
{ XK_F21, XK_NO_MOD, "\033[20;2~", 0, 0, 0},
{ XK_F22, XK_NO_MOD, "\033[21;2~", 0, 0, 0},
{ XK_F23, XK_NO_MOD, "\033[23;2~", 0, 0, 0},
{ XK_F24, XK_NO_MOD, "\033[24;2~", 0, 0, 0},
{ XK_F25, XK_NO_MOD, "\033[1;5P", 0, 0, 0},
{ XK_F26, XK_NO_MOD, "\033[1;5Q", 0, 0, 0},
{ XK_F27, XK_NO_MOD, "\033[1;5R", 0, 0, 0},
{ XK_F28, XK_NO_MOD, "\033[1;5S", 0, 0, 0},
{ XK_F29, XK_NO_MOD, "\033[15;5~", 0, 0, 0},
{ XK_F30, XK_NO_MOD, "\033[17;5~", 0, 0, 0},
{ XK_F31, XK_NO_MOD, "\033[18;5~", 0, 0, 0},
{ XK_F32, XK_NO_MOD, "\033[19;5~", 0, 0, 0},
{ XK_F33, XK_NO_MOD, "\033[20;5~", 0, 0, 0},
{ XK_F34, XK_NO_MOD, "\033[21;5~", 0, 0, 0},
{ XK_F35, XK_NO_MOD, "\033[23;5~", 0, 0, 0},
};
/*
* Selection types' masks.
* Use the same masks as usual.
* Button1Mask is always unset, to make masks match between ButtonPress.
* ButtonRelease and MotionNotify.
* If no match is found, regular selection is used.
*/
static uint selmasks[] = {
[SEL_RECTANGULAR] = Mod1Mask,
};