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@ -91,8 +91,10 @@ $rounded_cherry_stem_d = 5.5;
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// Inset stem requires support but is more accurate in some profiles
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// Inset stem requires support but is more accurate in some profiles
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// can be negative to make outset stems!
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// can be negative to make outset stems!
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$stem_inset = 0;
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$stem_inset = 0;
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// How many degrees to rotate the stems. useful for sideways keycaps, maybe
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// How many degrees to rotate the stems. useful for sideways keycaps
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$stem_rotation = 0;
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$stem_rotation = 0;
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// How many degrees to rotate the keycap, but _not_ inside features (the stem).
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$keycap_rotation = 0;
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/* [Shape] */
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/* [Shape] */
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@ -210,29 +212,29 @@ $shape_facets =30;
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// "flat" / "dished" / "disable"
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// "flat" / "dished" / "disable"
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$inner_shape_type = "flat";
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$inner_shape_type = "flat";
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// When sculpting sides using sculpted_square, how much in should the tops come
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// default side_sculpting function, linear
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$side_sculpting_factor = 4.5;
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$side_sculpting = function(progress) 0;
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// When sculpting corners, how much extra radius should be added
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$corner_sculpting = function(progress) 0;
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$corner_sculpting_factor = 1;
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// When doing more side sculpting corners, how much extra radius should be added
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// you probably shouldn't touch this, it's internal to sculpted_square
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$more_side_sculpting_factor = 0.4;
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// modify side sculpting with the $side_sculpting function in the key profile files
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$more_side_sculpting_factor = 0;
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// 3d surface functions (still in beta)
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// 3d surface functions (still in beta)
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// 3d surface settings
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// 3d surface settings
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// unused for now
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// unused for now
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$3d_surface_size = 20;
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$3d_surface_size = 1;
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// resolution in each axis. 10 = 10 divisions per x/y = 100 points total.
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// 3d surface point resolution. $3d_surface_size / $3d_surface_step = steps per x / y
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// 5 = 20 divisions per x/y
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$3d_surface_step = 1/20;
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$3d_surface_step = 1;
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// monotonically increasing function that distributes the points of the surface mesh
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// monotonically increasing function that distributes the points of the surface mesh
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// only for polar_3d_surface right now
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// only for polar_3d_surface right now
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// if it's linear it's a grid. sin(dim) * size concentrates detail around the edges
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// if it's linear it's a grid. sin(dim) * size concentrates detail around the edges
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sinusoidal_surface_distribution = function(dim,size) sin(dim) * size;
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sinusoidal_surface_distribution = function(dim,size) sin(dim) * size;
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linear_surface_distribution = function(dim,size) sin(dim) * size;
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linear_surface_distribution = function(dim,size) dim;
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$surface_distribution_function = linear_surface_distribution;
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$surface_distribution_function = sinusoidal_surface_distribution;
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// the function that actually determines what the surface is.
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// the function that actually determines what the surface is.
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// feel free to override, the last one wins
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// feel free to override, the last one wins
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@ -251,6 +253,10 @@ bumps_surface = function(x,y) sin(20*x)*cos(20*y)/3+1;
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$surface_function = bumps_surface; // bumps_surface;
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$surface_function = bumps_surface; // bumps_surface;
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// can be used to smooth the corners of the 3d surface function, to make the dishes add / subtract less height. can really do anything it's just multiplying, but that's what I use it for
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$corner_smoothing_surface_function = function(x,y) 1;
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// $corner_smoothing_surface_function = function(x,y) (1 - pow(abs(x), 5)/$3d_surface_size) * (1 - pow(abs(y),5)/$3d_surface_size);
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// ripples
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// ripples
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/*
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/*
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// Rosenbrock's banana
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// Rosenbrock's banana
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@ -438,8 +444,15 @@ module dsa_row(row=3, column = 0) {
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$dish_skew_x = 0;
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$dish_skew_x = 0;
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$dish_skew_y = 0;
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$dish_skew_y = 0;
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$height_slices = 10;
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$height_slices = 10;
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$enable_side_sculpting = true;
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$dish_type = "3d surface";
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$surface_function = spherical_surface;
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$side_sculpting = function(progress) (1 - progress) * 4.5;
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$corner_sculpting = function(progress) pow(progress, 2);
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$corner_radius = 1;
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$corner_radius = 1;
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$more_side_sculpting_factor = 0.4;
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$top_tilt_y = side_tilt(column);
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$top_tilt_y = side_tilt(column);
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extra_height = $double_sculpted ? extra_side_tilt_height(column) : 0;
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extra_height = $double_sculpted ? extra_side_tilt_height(column) : 0;
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@ -476,7 +489,12 @@ module sa_row(n=3, column=0) {
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$dish_skew_y = 0;
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$dish_skew_y = 0;
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$top_skew = 0;
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$top_skew = 0;
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$height_slices = 10;
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$height_slices = 10;
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$corner_radius = 1;
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$corner_radius = 1;
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$more_side_sculpting_factor = 0.4;
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$side_sculpting = function(progress) (1 - progress) * 4.5;
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$corner_sculpting = function(progress) pow(progress, 2);
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// this is _incredibly_ intensive
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// this is _incredibly_ intensive
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/* $rounded_key = true; */
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/* $rounded_key = true; */
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@ -567,7 +585,12 @@ module hipro_row(row=3, column=0) {
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$dish_skew_y = 0;
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$dish_skew_y = 0;
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$top_skew = 0;
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$top_skew = 0;
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$height_slices = 10;
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$height_slices = 10;
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$corner_radius = 1;
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$corner_radius = 1;
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$more_side_sculpting_factor = 0.4;
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$side_sculpting = function(progress) (1 - progress) * 4.5;
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$corner_sculpting = function(progress) pow(progress, 2);
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$top_tilt_y = side_tilt(column);
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$top_tilt_y = side_tilt(column);
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extra_height = $double_sculpted ? extra_side_tilt_height(column) : 0;
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extra_height = $double_sculpted ? extra_side_tilt_height(column) : 0;
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@ -609,11 +632,13 @@ module mt3_row(row=3, column=0, deep_dish=false) {
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$top_skew = 0;
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$top_skew = 0;
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$height_slices = 10;
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$height_slices = 10;
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$corner_sculpting_factor = 2;
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$corner_radius = 0.0125;
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$corner_radius = 0.0125;
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$more_side_sculpting_factor = 0.75;
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$more_side_sculpting_factor = 0.75;
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$side_sculpting = function(progress) (1 - progress) * 4.5;
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$corner_sculpting = function(progress) pow(progress, 2) * 2;
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$top_tilt_y = side_tilt(column);
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$top_tilt_y = side_tilt(column);
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extra_height = $double_sculpted ? extra_side_tilt_height(column) : 0;
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extra_height = $double_sculpted ? extra_side_tilt_height(column) : 0;
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@ -822,10 +847,13 @@ module dss_row(n=3, column=0) {
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$dish_skew_y = 0;
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$dish_skew_y = 0;
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$top_skew = 0;
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$top_skew = 0;
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$height_slices = 10;
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$height_slices = 10;
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$enable_side_sculpting = true;
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// might wanna change this if you don't minkowski
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// might wanna change this if you don't minkowski
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// do you even minkowski bro
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// do you even minkowski bro
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$corner_radius = 1;
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$corner_radius = 1;
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$more_side_sculpting_factor = 0.4;
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$side_sculpting = function(progress) (1 - progress) * 4.5;
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$corner_sculpting = function(progress) pow(progress, 2);
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// this is _incredibly_ intensive
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// this is _incredibly_ intensive
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/* $rounded_key = true; */
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/* $rounded_key = true; */
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@ -873,7 +901,12 @@ module dss_row(n=3, column=0) {
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$top_skew = 1.75;
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$top_skew = 1.75;
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$stem_inset = 1.2;
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$stem_inset = 1.2;
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$height_slices = 10;
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$height_slices = 10;
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$corner_radius = 1;
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$corner_radius = 1;
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$more_side_sculpting_factor = 0.4;
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$side_sculpting = function(progress) (1 - progress) * 4.5;
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$corner_sculpting = function(progress) pow(progress, 2);
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// this is _incredibly_ intensive
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// this is _incredibly_ intensive
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//$rounded_key = true;
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//$rounded_key = true;
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@ -918,7 +951,7 @@ module typewriter_row(n=3, column=0) {
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$inverted_dish = true;
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$inverted_dish = true;
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$stem_inset = -4.5;
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$stem_inset = -4.5;
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$stem_throw = 5;
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$stem_throw = 5;
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$dish_depth = 1;
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$dish_depth = 4;
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$dish_skew_x = 0;
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$dish_skew_x = 0;
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$dish_skew_y = 0;
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$dish_skew_y = 0;
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$top_skew = 0;
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$top_skew = 0;
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@ -957,6 +990,70 @@ module typewriter_row(n=3, column=0) {
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$total_depth = base_depth + extra_height;
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$total_depth = base_depth + extra_height;
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$top_tilt = 0;
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$top_tilt = 0;
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children();
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}
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}// a safe theoretical distance between two vertices such that they don't collapse. hard to use
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SMALLEST_POSSIBLE = 1/128;
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$fs=0.1;
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$unit=19.05;
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// Regular polygon shapes CIRCUMSCRIBE the sphere of diameter $bottom_key_width
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// This is to make tiling them easier, like in the case of hexagonal keycaps etc
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// this function doesn't set the key shape, so you can't use it directly without some fiddling
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module hex_row(n=3, column=0) {
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$bottom_key_width = $unit - 0.5;
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$bottom_key_height = $unit - 0.5;
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$width_difference = 0;
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$height_difference = 0;
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$dish_type = "spherical";
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$key_shape_type = "hexagon";
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$stem_inset = -2.5;
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$stem_throw = 3;
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// $dish_depth = 1;
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$top_skew = 0;
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$height_slices = 1;
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$stem_support_type = "disable";
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$dish_overdraw_width = -8.25;
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$dish_overdraw_height = -8.25;
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// $corner_radius = 1;
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// this is _incredibly_ intensive
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/* $rounded_key = true; */
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$top_tilt_y = side_tilt(column);
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extra_height = $double_sculpted ? extra_side_tilt_height(column) : 0;
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base_depth = 4;
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if (n <= 1){
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$total_depth = base_depth + 2.5 + extra_height;
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$top_tilt = -13;
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children();
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} else if (n == 2) {
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$total_depth = base_depth + 0.5 + extra_height;
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$top_tilt = -7;
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children();
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} else if (n == 3) {
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$total_depth = base_depth + extra_height;
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$top_tilt = 0;
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children();
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} else if (n == 4){
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$total_depth = base_depth + 0.5 + extra_height;
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$top_tilt = 7;
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children();
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} else {
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$total_depth = base_depth + extra_height;
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|
$top_tilt = 0;
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children();
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children();
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}
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}
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}
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}
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|
@ -982,6 +1079,8 @@ module key_profile(key_profile_type, row, column=0) {
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|
grid_row(row, column) children();
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|
grid_row(row, column) children();
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|
|
} else if (key_profile_type == "typewriter") {
|
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|
} else if (key_profile_type == "typewriter") {
|
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|
|
typewriter_row(row, column) children();
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|
typewriter_row(row, column) children();
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|
} else if (key_profile_type == "hex") { // reddit.com/r/MechanicalKeyboards/comments/kza7ji
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|
|
hex_row(row, column) children();
|
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|
|
} else if (key_profile_type == "hexagon") {
|
|
|
|
} else if (key_profile_type == "hexagon") {
|
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|
|
hexagonal_row(row, column) children();
|
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|
|
hexagonal_row(row, column) children();
|
|
|
|
} else if (key_profile_type == "octagon") {
|
|
|
|
} else if (key_profile_type == "octagon") {
|
|
|
@ -1005,7 +1104,7 @@ $unit=19.05;
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|
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|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -1024,6 +1123,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
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|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -1049,6 +1152,9 @@ function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;
|
|
|
|
module spacebar() {
|
|
|
|
module spacebar() {
|
|
|
|
$inverted_dish = $dish_type != "disable";
|
|
|
|
$inverted_dish = $dish_type != "disable";
|
|
|
|
$dish_type = $dish_type != "disable" ? "sideways cylindrical" : "disable";
|
|
|
|
$dish_type = $dish_type != "disable" ? "sideways cylindrical" : "disable";
|
|
|
@ -1445,7 +1551,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -1464,6 +1570,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -1488,7 +1598,10 @@ function extra_keytop_length_for_flat_sides() = ($width_difference * vertical_in
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
// a safe theoretical distance between two vertices such that they don't collapse. hard to use
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;// a safe theoretical distance between two vertices such that they don't collapse. hard to use
|
|
|
|
SMALLEST_POSSIBLE = 1/128;
|
|
|
|
SMALLEST_POSSIBLE = 1/128;
|
|
|
|
$fs=0.1;
|
|
|
|
$fs=0.1;
|
|
|
|
$unit=19.05;
|
|
|
|
$unit=19.05;
|
|
|
@ -1501,7 +1614,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -1520,6 +1633,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -1544,7 +1661,10 @@ function extra_keytop_length_for_flat_sides() = ($width_difference * vertical_in
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
// Library: round-anything
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;// Library: round-anything
|
|
|
|
// Version: 1.0
|
|
|
|
// Version: 1.0
|
|
|
|
// Author: IrevDev
|
|
|
|
// Author: IrevDev
|
|
|
|
// Contributors: TLC123
|
|
|
|
// Contributors: TLC123
|
|
|
@ -2313,9 +2433,9 @@ module sculpted_square_shape(size, delta, progress) {
|
|
|
|
width_difference = delta[0];
|
|
|
|
width_difference = delta[0];
|
|
|
|
height_difference = delta[1];
|
|
|
|
height_difference = delta[1];
|
|
|
|
// makes the sides bow
|
|
|
|
// makes the sides bow
|
|
|
|
extra_side_size = side_sculpting(progress);
|
|
|
|
extra_side_size = $side_sculpting(progress);
|
|
|
|
// makes the rounded corners of the keycap grow larger as they move upwards
|
|
|
|
// makes the rounded corners of the keycap grow larger as they move upwards
|
|
|
|
extra_corner_size = corner_sculpting(progress);
|
|
|
|
extra_corner_size = $corner_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// computed values for this slice
|
|
|
|
// computed values for this slice
|
|
|
|
extra_width_this_slice = (width_difference - extra_side_size) * progress;
|
|
|
|
extra_width_this_slice = (width_difference - extra_side_size) * progress;
|
|
|
@ -2371,9 +2491,9 @@ function skin_sculpted_square_shape(size, delta, progress, thickness_difference)
|
|
|
|
width_difference = delta[0],
|
|
|
|
width_difference = delta[0],
|
|
|
|
height_difference = delta[1],
|
|
|
|
height_difference = delta[1],
|
|
|
|
// makes the sides bow
|
|
|
|
// makes the sides bow
|
|
|
|
extra_side_size = side_sculpting(progress),
|
|
|
|
extra_side_size = $side_sculpting(progress),
|
|
|
|
// makes the rounded corners of the keycap grow larger as they move upwards
|
|
|
|
// makes the rounded corners of the keycap grow larger as they move upwards
|
|
|
|
extra_corner_size = corner_sculpting(progress),
|
|
|
|
extra_corner_size = $corner_sculpting(progress),
|
|
|
|
|
|
|
|
|
|
|
|
// computed values for this slice
|
|
|
|
// computed values for this slice
|
|
|
|
extra_width_this_slice = (width_difference - extra_side_size) * progress,
|
|
|
|
extra_width_this_slice = (width_difference - extra_side_size) * progress,
|
|
|
@ -2413,7 +2533,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -2432,6 +2552,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -2457,6 +2581,9 @@ function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;
|
|
|
|
// we do this weird key_shape_type check here because rounded_square uses
|
|
|
|
// we do this weird key_shape_type check here because rounded_square uses
|
|
|
|
// square_shape, and we want flat sides to work for that too.
|
|
|
|
// square_shape, and we want flat sides to work for that too.
|
|
|
|
// could be refactored, idk
|
|
|
|
// could be refactored, idk
|
|
|
@ -3214,7 +3341,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -3233,6 +3360,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
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|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
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|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
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|
|
@ -3258,6 +3389,9 @@ function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
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|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;
|
|
|
|
// we do this weird key_shape_type check here because rounded_square uses
|
|
|
|
// we do this weird key_shape_type check here because rounded_square uses
|
|
|
|
// square_shape, and we want flat sides to work for that too.
|
|
|
|
// square_shape, and we want flat sides to work for that too.
|
|
|
|
// could be refactored, idk
|
|
|
|
// could be refactored, idk
|
|
|
@ -3383,7 +3517,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -3402,6 +3536,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -3427,6 +3565,9 @@ function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;
|
|
|
|
// extra length to the vertical tine of the inside cherry cross
|
|
|
|
// extra length to the vertical tine of the inside cherry cross
|
|
|
|
// splits the stem into halves - allows easier fitment
|
|
|
|
// splits the stem into halves - allows easier fitment
|
|
|
|
extra_vertical = 100;
|
|
|
|
extra_vertical = 100;
|
|
|
@ -3471,7 +3612,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -3490,6 +3631,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -3514,7 +3659,10 @@ function extra_keytop_length_for_flat_sides() = ($width_difference * vertical_in
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
// a safe theoretical distance between two vertices such that they don't collapse. hard to use
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;// a safe theoretical distance between two vertices such that they don't collapse. hard to use
|
|
|
|
SMALLEST_POSSIBLE = 1/128;
|
|
|
|
SMALLEST_POSSIBLE = 1/128;
|
|
|
|
$fs=0.1;
|
|
|
|
$fs=0.1;
|
|
|
|
$unit=19.05;
|
|
|
|
$unit=19.05;
|
|
|
@ -3523,7 +3671,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -3542,6 +3690,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -3567,6 +3719,9 @@ function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;
|
|
|
|
// extra length to the vertical tine of the inside cherry cross
|
|
|
|
// extra length to the vertical tine of the inside cherry cross
|
|
|
|
// splits the stem into halves - allows easier fitment
|
|
|
|
// splits the stem into halves - allows easier fitment
|
|
|
|
extra_vertical = 100;
|
|
|
|
extra_vertical = 100;
|
|
|
@ -3621,7 +3776,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -3640,6 +3795,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -3664,7 +3823,10 @@ function extra_keytop_length_for_flat_sides() = ($width_difference * vertical_in
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
// a safe theoretical distance between two vertices such that they don't collapse. hard to use
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;// a safe theoretical distance between two vertices such that they don't collapse. hard to use
|
|
|
|
SMALLEST_POSSIBLE = 1/128;
|
|
|
|
SMALLEST_POSSIBLE = 1/128;
|
|
|
|
$fs=0.1;
|
|
|
|
$fs=0.1;
|
|
|
|
$unit=19.05;
|
|
|
|
$unit=19.05;
|
|
|
@ -3673,7 +3835,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -3692,6 +3854,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -3717,6 +3883,9 @@ function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;
|
|
|
|
// extra length to the vertical tine of the inside cherry cross
|
|
|
|
// extra length to the vertical tine of the inside cherry cross
|
|
|
|
// splits the stem into halves - allows easier fitment
|
|
|
|
// splits the stem into halves - allows easier fitment
|
|
|
|
extra_vertical = 100;
|
|
|
|
extra_vertical = 100;
|
|
|
@ -3789,7 +3958,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -3808,6 +3977,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -3833,6 +4006,9 @@ function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;
|
|
|
|
// extra length to the vertical tine of the inside cherry cross
|
|
|
|
// extra length to the vertical tine of the inside cherry cross
|
|
|
|
// splits the stem into halves - allows easier fitment
|
|
|
|
// splits the stem into halves - allows easier fitment
|
|
|
|
extra_vertical = 0.6;
|
|
|
|
extra_vertical = 0.6;
|
|
|
@ -3911,7 +4087,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -3930,6 +4106,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -3954,7 +4134,10 @@ function extra_keytop_length_for_flat_sides() = ($width_difference * vertical_in
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
// a safe theoretical distance between two vertices such that they don't collapse. hard to use
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;// a safe theoretical distance between two vertices such that they don't collapse. hard to use
|
|
|
|
SMALLEST_POSSIBLE = 1/128;
|
|
|
|
SMALLEST_POSSIBLE = 1/128;
|
|
|
|
$fs=0.1;
|
|
|
|
$fs=0.1;
|
|
|
|
$unit=19.05;
|
|
|
|
$unit=19.05;
|
|
|
@ -3963,7 +4146,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -3982,6 +4165,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -4007,6 +4194,9 @@ function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;
|
|
|
|
// extra length to the vertical tine of the inside cherry cross
|
|
|
|
// extra length to the vertical tine of the inside cherry cross
|
|
|
|
// splits the stem into halves - allows easier fitment
|
|
|
|
// splits the stem into halves - allows easier fitment
|
|
|
|
extra_vertical = 100;
|
|
|
|
extra_vertical = 100;
|
|
|
@ -4108,7 +4298,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -4127,6 +4317,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -4151,7 +4345,10 @@ function extra_keytop_length_for_flat_sides() = ($width_difference * vertical_in
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
// a safe theoretical distance between two vertices such that they don't collapse. hard to use
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;// a safe theoretical distance between two vertices such that they don't collapse. hard to use
|
|
|
|
SMALLEST_POSSIBLE = 1/128;
|
|
|
|
SMALLEST_POSSIBLE = 1/128;
|
|
|
|
$fs=0.1;
|
|
|
|
$fs=0.1;
|
|
|
|
$unit=19.05;
|
|
|
|
$unit=19.05;
|
|
|
@ -4160,7 +4357,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -4179,6 +4376,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
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function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
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@ -4204,6 +4405,9 @@ function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
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// computes millimeter length from unit length
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// computes millimeter length from unit length
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function unit_length(length) = $unit * (length - 1) + 18.16;
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function unit_length(length) = $unit * (length - 1) + 18.16;
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// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
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// and vice versa. used to find the edge of a rounded_square
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function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;
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// extra length to the vertical tine of the inside cherry cross
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// extra length to the vertical tine of the inside cherry cross
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// splits the stem into halves - allows easier fitment
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// splits the stem into halves - allows easier fitment
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extra_vertical = 100;
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extra_vertical = 100;
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@ -4504,6 +4708,10 @@ module sideways_cylindrical_dish(width, height, depth, inverted){
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}
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}
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}
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}
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module spherical_dish(width, height, depth, inverted){
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module spherical_dish(width, height, depth, inverted){
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// these variables take into account corner_radius and corner_sculpting, resulting in a more correct dish
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// they don't fix the core issue though (dishes adding / subtracting height on the edges of the keycap), so I've disabled them
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// new_width = $key_shape_type == "sculpted_square" ? width - distance_between_circumscribed_and_inscribed($corner_radius + $corner_sculpting(1)) : width;
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// new_height = $key_shape_type == "sculpted_square" ? height - distance_between_circumscribed_and_inscribed($corner_radius + $corner_sculpting(1)) : height;
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//same thing as the cylindrical dish here, but we need the corners to just touch - so we have to find the hypotenuse of the top
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//same thing as the cylindrical dish here, but we need the corners to just touch - so we have to find the hypotenuse of the top
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chord = pow((pow(width,2) + pow(height, 2)),0.5); //getting diagonal of the top
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chord = pow((pow(width,2) + pow(height, 2)),0.5); //getting diagonal of the top
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@ -4599,7 +4807,7 @@ $unit=19.05;
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// functions need to be explicitly included, unlike special variables, which
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// functions need to be explicitly included, unlike special variables, which
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// just need to have been set before they are used. hence this file
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// just need to have been set before they are used. hence this file
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function stem_height() = $total_depth - $dish_depth - $stem_inset;
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function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
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// cherry stem dimensions
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// cherry stem dimensions
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function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
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function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
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@ -4618,6 +4826,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
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[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
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[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
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];
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];
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// TODO add side_sculpting
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function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
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function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
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// actual mm key width and height
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// actual mm key width and height
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function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
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function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
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function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
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function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
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@ -4643,8 +4855,11 @@ function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
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// computes millimeter length from unit length
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|
// computes millimeter length from unit length
|
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|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
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|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
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|
|
|
|
|
|
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|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
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|
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|
|
// and vice versa. used to find the edge of a rounded_square
|
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|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;
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|
module 3d_surface(size=$3d_surface_size, step=$3d_surface_step, bottom=-SMALLEST_POSSIBLE){
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|
module 3d_surface(size=$3d_surface_size, step=$3d_surface_step, bottom=-SMALLEST_POSSIBLE){
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function p(x, y) = [ x, y, max(0,$surface_function(x, y)) ];
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function p(x, y) = [ x, y, max(0,$surface_function(x, y) * $corner_smoothing_surface_function(x,y)) ];
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function p0(x, y) = [ x, y, bottom ];
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function p0(x, y) = [ x, y, bottom ];
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function rev(b, v) = b ? v : [ v[3], v[2], v[1], v[0] ];
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function rev(b, v) = b ? v : [ v[3], v[2], v[1], v[0] ];
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|
function face(x, y) = [ p(x, y + step), p(x + step, y + step), p(x + step, y), p(x + step, y), p(x, y), p(x, y + step) ];
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|
function face(x, y) = [ p(x, y + step), p(x + step, y + step), p(x + step, y), p(x + step, y), p(x, y), p(x, y + step) ];
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|
@ -4682,7 +4897,7 @@ module polar_3d_surface(size, step, bottom=-SMALLEST_POSSIBLE){
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|
|
function p(x, y) = [
|
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|
|
function p(x, y) = [
|
|
|
|
$surface_distribution_function(to_polar(x, size), size),
|
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|
|
$surface_distribution_function(to_polar(x, size), size),
|
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|
|
$surface_distribution_function(to_polar(y, size), size),
|
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|
|
$surface_distribution_function(to_polar(y, size), size),
|
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|
|
max(0,$surface_function($surface_distribution_function(to_polar(x, size), size), $surface_distribution_function(to_polar(y, size), size)))
|
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|
|
max(0,$surface_function($surface_distribution_function(to_polar(x, size), size), $surface_distribution_function(to_polar(y, size), size)) * $corner_smoothing_surface_function($surface_distribution_function(to_polar(x, size), size), $surface_distribution_function(to_polar(y, size), size)))
|
|
|
|
];
|
|
|
|
];
|
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|
|
function p0(x, y) = [ x, y, bottom ];
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|
function p0(x, y) = [ x, y, bottom ];
|
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|
|
function rev(b, v) = b ? v : [ v[3], v[2], v[1], v[0] ];
|
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|
|
function rev(b, v) = b ? v : [ v[3], v[2], v[1], v[0] ];
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|
|
@ -4725,7 +4940,7 @@ module 3d_surface_dish(width, height, depth, inverted) {
|
|
|
|
// it doesn't have to be dead reckoning for anything but sculpted sides
|
|
|
|
// it doesn't have to be dead reckoning for anything but sculpted sides
|
|
|
|
// we know the angle of the sides from the width difference, height difference,
|
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|
|
// we know the angle of the sides from the width difference, height difference,
|
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|
|
// skew and tilt of the top. it's a pain to calculate though
|
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|
|
// skew and tilt of the top. it's a pain to calculate though
|
|
|
|
scale_factor = 1.11;
|
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|
|
scale_factor = 1.05;
|
|
|
|
// the edges on this behave differently than with the previous dish implementations
|
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|
|
// the edges on this behave differently than with the previous dish implementations
|
|
|
|
scale([width*scale_factor/$3d_surface_size/2,height*scale_factor/$3d_surface_size/2,depth])
|
|
|
|
scale([width*scale_factor/$3d_surface_size/2,height*scale_factor/$3d_surface_size/2,depth])
|
|
|
|
rotate([inverted ? 0:180,0,180])
|
|
|
|
rotate([inverted ? 0:180,0,180])
|
|
|
@ -4770,7 +4985,7 @@ $unit=19.05;
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// functions need to be explicitly included, unlike special variables, which
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
// just need to have been set before they are used. hence this file
|
|
|
|
|
|
|
|
|
|
|
|
function stem_height() = $total_depth - $dish_depth - $stem_inset;
|
|
|
|
function stem_height() = $total_depth - ($dish_depth * ($inverted_dish ? -1 : 1)) - $stem_inset;
|
|
|
|
|
|
|
|
|
|
|
|
// cherry stem dimensions
|
|
|
|
// cherry stem dimensions
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
|
function outer_cherry_stem(slop) = [7.2 - slop * 2, 5.5 - slop * 2];
|
|
|
@ -4789,6 +5004,10 @@ function cherry_cross(slop, extra_vertical = 0) = [
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
[1.15 + slop / 3, 4.23 + extra_vertical + slop / 3 + SMALLEST_POSSIBLE],
|
|
|
|
];
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO add side_sculpting
|
|
|
|
|
|
|
|
function key_width_at_progress(progress = 0) = $bottom_key_width + ($unit * ($key_length - 1)) - $width_difference;
|
|
|
|
|
|
|
|
function key_height_at_progress(progress = 0) = $bottom_key_height + ($unit * ($key_length - 1)) - $height_difference + $side_sculpting(progress);
|
|
|
|
|
|
|
|
|
|
|
|
// actual mm key width and height
|
|
|
|
// actual mm key width and height
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_width(delta = 0) = $bottom_key_width + $unit * ($key_length - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
|
function total_key_height(delta = 0) = $bottom_key_height + $unit * ($key_height - 1) - delta;
|
|
|
@ -4813,7 +5032,10 @@ function extra_keytop_length_for_flat_sides() = ($width_difference * vertical_in
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
function add_rounding(p, radius)=[for(i=[0:len(p)-1])[p[i].x,p[i].y, radius]];
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
// computes millimeter length from unit length
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
function unit_length(length) = $unit * (length - 1) + 18.16;
|
|
|
|
// TODO this define doesn't do anything besides tell me I used flat() in this file
|
|
|
|
|
|
|
|
|
|
|
|
// if you have a radius of an inscribed circle, this function gives you the extra length for the radius of the circumscribed circle
|
|
|
|
|
|
|
|
// and vice versa. used to find the edge of a rounded_square
|
|
|
|
|
|
|
|
function distance_between_circumscribed_and_inscribed(radius) = (pow(2, 0.5) - 1) * radius;// TODO this define doesn't do anything besides tell me I used flat() in this file
|
|
|
|
// is it better than not having it at all?
|
|
|
|
// is it better than not having it at all?
|
|
|
|
module flat(stem_type, loft, height) {
|
|
|
|
module flat(stem_type, loft, height) {
|
|
|
|
translate([0,0,loft + 500]){
|
|
|
|
translate([0,0,loft + 500]){
|
|
|
@ -6011,7 +6233,7 @@ function profile_segment_length(profile,i) = norm(profile[(i+1)%len(profile)] -
|
|
|
|
// Generates an array with n copies of value (default 0)
|
|
|
|
// Generates an array with n copies of value (default 0)
|
|
|
|
function dup(value=0,n) = [for (i = [1:n]) value];
|
|
|
|
function dup(value=0,n) = [for (i = [1:n]) value];
|
|
|
|
|
|
|
|
|
|
|
|
// key shape including dish. used as the ouside and inside shape in hollow_key(). allows for itself to be shrunk in depth and width / height
|
|
|
|
// key shape including dish. used as the outside and inside shape in hollow_key(). allows for itself to be shrunk in depth and width / height
|
|
|
|
module shape(thickness_difference, depth_difference=0){
|
|
|
|
module shape(thickness_difference, depth_difference=0){
|
|
|
|
dished(depth_difference, $inverted_dish) {
|
|
|
|
dished(depth_difference, $inverted_dish) {
|
|
|
|
color($primary_color) shape_hull(thickness_difference, depth_difference, $inverted_dish ? 200 : 0);
|
|
|
|
color($primary_color) shape_hull(thickness_difference, depth_difference, $inverted_dish ? 200 : 0);
|
|
|
@ -6040,12 +6262,13 @@ module minkowski_object() {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
module envelope(depth_difference=0) {
|
|
|
|
module envelope(depth_difference=0, extra_floor_depth=0) {
|
|
|
|
s = 1.5;
|
|
|
|
size = 1.5;
|
|
|
|
|
|
|
|
|
|
|
|
hull(){
|
|
|
|
hull(){
|
|
|
|
cube([total_key_width() * s, total_key_height() * s, 0.01], center = true);
|
|
|
|
translate([0,0,extra_floor_depth]) cube([key_width_at_progress(extra_floor_depth / $total_depth) * size, key_height_at_progress(extra_floor_depth / $total_depth) * size, 0.01], center = true);
|
|
|
|
top_placement(SMALLEST_POSSIBLE + depth_difference){
|
|
|
|
top_placement(SMALLEST_POSSIBLE + depth_difference){
|
|
|
|
cube([top_total_key_width() * s, top_total_key_height() * s, 0.01], center = true);
|
|
|
|
cube([top_total_key_width() * size, top_total_key_height() * size, 0.01], center = true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -6058,12 +6281,12 @@ module dished(depth_difference = 0, inverted = false) {
|
|
|
|
children();
|
|
|
|
children();
|
|
|
|
difference(){
|
|
|
|
difference(){
|
|
|
|
union() {
|
|
|
|
union() {
|
|
|
|
// envelope is needed to "fill in" the rest of the keycap
|
|
|
|
// envelope is needed to "fill in" the rest of the keycap. intersections with small objects are much faster than differences with large objects
|
|
|
|
envelope(depth_difference);
|
|
|
|
envelope(depth_difference, $stem_inset);
|
|
|
|
if (inverted) top_placement(depth_difference) color($secondary_color) _dish(inverted);
|
|
|
|
if (inverted) top_placement(depth_difference) color($secondary_color) _dish(inverted);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!inverted) top_placement(depth_difference) color($secondary_color) _dish(inverted);
|
|
|
|
if (!inverted) top_placement(depth_difference) color($secondary_color) _dish(inverted);
|
|
|
|
/* %top_placement(depth_difference) _dish(); */
|
|
|
|
// %top_placement(depth_difference) _dish();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -6073,6 +6296,7 @@ module dished(depth_difference = 0, inverted = false) {
|
|
|
|
module _dish(inverted=$inverted_dish) {
|
|
|
|
module _dish(inverted=$inverted_dish) {
|
|
|
|
translate([$dish_offset_x,0,0]) color($secondary_color)
|
|
|
|
translate([$dish_offset_x,0,0]) color($secondary_color)
|
|
|
|
dish(top_total_key_width() + $dish_overdraw_width, top_total_key_height() + $dish_overdraw_height, $dish_depth, inverted);
|
|
|
|
dish(top_total_key_width() + $dish_overdraw_width, top_total_key_height() + $dish_overdraw_height, $dish_depth, inverted);
|
|
|
|
|
|
|
|
// %dish(top_total_key_width() + $dish_overdraw_width, top_total_key_height() + $dish_overdraw_height, $dish_depth, inverted);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// puts its children at each keystem position provided
|
|
|
|
// puts its children at each keystem position provided
|
|
|
@ -6233,7 +6457,7 @@ module key(inset=false) {
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
if ($inner_shape_type != "disable") {
|
|
|
|
if ($inner_shape_type != "disable") {
|
|
|
|
translate([0,0,-SMALLEST_POSSIBLE]) {
|
|
|
|
translate([0,0,-SMALLEST_POSSIBLE]) { // avoids moire
|
|
|
|
inner_total_shape();
|
|
|
|
inner_total_shape();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
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@ -6243,9 +6467,11 @@ module key(inset=false) {
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};
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};
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}
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}
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// if $stem_inset is less than zero, we add the
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// semi-hack to make sure negative inset stems don't poke through the top of the keycap
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if ($stem_inset < 0) {
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if ($stem_inset < 0) {
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stems_and_stabilizers();
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dished(0, $inverted_dish) {
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stems_and_stabilizers();
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}
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}
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}
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}
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}
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@ -6330,8 +6556,10 @@ $rounded_cherry_stem_d = 5.5;
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// Inset stem requires support but is more accurate in some profiles
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// Inset stem requires support but is more accurate in some profiles
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// can be negative to make outset stems!
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// can be negative to make outset stems!
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$stem_inset = 0;
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$stem_inset = 0;
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// How many degrees to rotate the stems. useful for sideways keycaps, maybe
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// How many degrees to rotate the stems. useful for sideways keycaps
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$stem_rotation = 0;
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$stem_rotation = 0;
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// How many degrees to rotate the keycap, but _not_ inside features (the stem).
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$keycap_rotation = 0;
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/* [Shape] */
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/* [Shape] */
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@ -6449,29 +6677,29 @@ $shape_facets =30;
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// "flat" / "dished" / "disable"
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// "flat" / "dished" / "disable"
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$inner_shape_type = "flat";
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$inner_shape_type = "flat";
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// When sculpting sides using sculpted_square, how much in should the tops come
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// default side_sculpting function, linear
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$side_sculpting_factor = 4.5;
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$side_sculpting = function(progress) 0;
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// When sculpting corners, how much extra radius should be added
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$corner_sculpting = function(progress) 0;
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$corner_sculpting_factor = 1;
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// When doing more side sculpting corners, how much extra radius should be added
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// you probably shouldn't touch this, it's internal to sculpted_square
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$more_side_sculpting_factor = 0.4;
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// modify side sculpting with the $side_sculpting function in the key profile files
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$more_side_sculpting_factor = 0;
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// 3d surface functions (still in beta)
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// 3d surface functions (still in beta)
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// 3d surface settings
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// 3d surface settings
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// unused for now
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// unused for now
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$3d_surface_size = 20;
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$3d_surface_size = 1;
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// resolution in each axis. 10 = 10 divisions per x/y = 100 points total.
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// 3d surface point resolution. $3d_surface_size / $3d_surface_step = steps per x / y
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// 5 = 20 divisions per x/y
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$3d_surface_step = 1/20;
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$3d_surface_step = 1;
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// monotonically increasing function that distributes the points of the surface mesh
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// monotonically increasing function that distributes the points of the surface mesh
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// only for polar_3d_surface right now
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// only for polar_3d_surface right now
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// if it's linear it's a grid. sin(dim) * size concentrates detail around the edges
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// if it's linear it's a grid. sin(dim) * size concentrates detail around the edges
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sinusoidal_surface_distribution = function(dim,size) sin(dim) * size;
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sinusoidal_surface_distribution = function(dim,size) sin(dim) * size;
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linear_surface_distribution = function(dim,size) sin(dim) * size;
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linear_surface_distribution = function(dim,size) dim;
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$surface_distribution_function = linear_surface_distribution;
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$surface_distribution_function = sinusoidal_surface_distribution;
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// the function that actually determines what the surface is.
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// the function that actually determines what the surface is.
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// feel free to override, the last one wins
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// feel free to override, the last one wins
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@ -6490,6 +6718,10 @@ bumps_surface = function(x,y) sin(20*x)*cos(20*y)/3+1;
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$surface_function = bumps_surface; // bumps_surface;
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$surface_function = bumps_surface; // bumps_surface;
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// can be used to smooth the corners of the 3d surface function, to make the dishes add / subtract less height. can really do anything it's just multiplying, but that's what I use it for
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$corner_smoothing_surface_function = function(x,y) 1;
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// $corner_smoothing_surface_function = function(x,y) (1 - pow(abs(x), 5)/$3d_surface_size) * (1 - pow(abs(y),5)/$3d_surface_size);
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// ripples
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// ripples
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/*
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/*
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// Rosenbrock's banana
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// Rosenbrock's banana
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