IhatemyISP
251298e2df
Rework dual legends
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Use len instead of if dual
2020-03-07 13:54:47 -05:00
Bob
16a6e6c324
Add plate generator
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it only generates unibody plates with hull(), but it does a pretty good job!
2020-03-05 13:03:17 -05:00
IhatemyISP
86fab3b4a2
Merge branch 'master' into dual_legend
2020-02-26 21:01:02 -05:00
IhatemyISP
aebd17e60a
Deconflicting PR
2020-02-26 20:56:25 -05:00
Bob
e87bd2ad49
fix blank() and filled()
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not sure where but `depth_difference` for `shape()` is being left out. defaulting to 0 (which should be fine for a delta variable anyways) fixes the issue
2020-02-25 12:04:05 -05:00
Bob
f205359e27
helpful comment
2020-02-22 21:44:59 -05:00
Bob
7bc382ab26
you need this if you're gonna print it
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unless you print it upside down, then you can disable it again
2020-02-22 21:38:35 -05:00
Bob
0cbb9167a9
Merge pull request #28 from rsheldiii/examples
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Add examples and sa_ergo
2020-02-22 21:33:37 -05:00
Bob
19326150ad
quick fix for multimaterial
2020-02-22 21:28:11 -05:00
Bob
b05405b2b9
add comments
2020-02-22 21:21:48 -05:00
Bob
2c69695958
Add examples and sa_ergo
2020-02-22 21:11:33 -05:00
IhatemyISP
e44186e570
Adding example image
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Showing off dual legends
2020-02-16 18:46:56 -05:00
IhatemyISP
f5429b330a
Support for dual legends
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Adds support for adding front and top legends
2020-02-16 02:23:24 -05:00
IhatemyISP
3f5ca9aa42
Merge branch 'master' into dactyl_manuform_4x6
2020-02-15 16:14:58 -05:00
IhatemyISP
7ea4b8fe8a
Dactyl Manuform 4x6 w/ Legends
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Adding layout for legends on Dactyl Manuform 4x6
2020-02-15 15:17:43 -05:00
Ian
48378d5759
Dactyl Manuform 4x6
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Initial commit of Dactyl Manuform 4x6 layout
2020-02-15 01:02:23 -05:00
Bob
ce2e5855fe
quick updates
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oem support for full sculpting and planck default full sculpt profile support
2020-02-14 23:20:30 -05:00
Bob
f9b1c079d1
Update default.scad
2020-01-31 00:34:37 -05:00
Bob
e2f59c8541
Merge branch 'master' of https://github.com/rsheldiii/KeyV2
2020-01-31 00:34:24 -05:00
Bob
9df8fec295
add stem_inner_slop warning
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I'm at a bit of a crossroads as without the elephant's foot brought about by printing the keycaps right side up, with no stem inset, I can print these stems with no inner slop and they fit _fantastic_. But we've had slop in the stem for printing right-side-up since inception, so switching now is probably not a good idea. this warning might be good enough
2020-01-31 00:34:22 -05:00
Bob
ba7b44d64d
Update TIPS_AND_TRICKS.md
2020-01-20 15:14:46 -05:00
Bob
8b4b895669
README and TIPS_AND_TRICKS updates
2020-01-12 19:20:38 -05:00
Bob
5ea14af9e9
no double sculpting by default
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probably pretty frustrating if you're not into that
2020-01-12 19:20:21 -05:00
Bob
e475ee7b6e
layouts (mostly) accept children
2020-01-12 19:20:05 -05:00
Bob
9a7740cdfb
double_sculpting=false turns off extra height
2020-01-12 19:19:30 -05:00
Bob
44cd516304
Update TIPS_AND_TRICKS.md
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doubleshot letters explanation
2020-01-11 23:56:33 -05:00
Bob
c2e6caabe6
Create TIPS_AND_TRICKS.md
2020-01-11 23:41:39 -05:00
Bob
8ffad43706
Merge pull request #22 from rsheldiii/front-pacement
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Front (AKA side) legends
2020-01-11 23:41:08 -05:00
Bob
48377ee749
Update settings.scad
2020-01-11 23:34:29 -05:00
Bob
f6762031db
front placement
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now you can put labels on the front of keycaps!
2020-01-11 23:32:14 -05:00
Bob
425ae8af34
Layout allows children
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now you can do stuff like:
```
gherkin_bump_layout("g20") {
upside_down() key();
};
```
and it'll work! you still have to specify the profile in the layout itself because row and column are not special variables... hm
2020-01-11 23:31:01 -05:00
Bob
cb7a301052
fix upside_down
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rotate 180 degrees so the labels are correct
2020-01-11 23:29:40 -05:00
Bob
c06b548201
no stem support
2020-01-11 23:02:43 -05:00
Bob
925c6c4819
fix dsa full sculpt
2020-01-11 23:00:54 -05:00
Bob
c11e8a653d
flat dish
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not super useful tbh, but I was testing linear extruded keycaps and I needed them to be cut off correctly
2020-01-11 22:59:30 -05:00
Bob
70df63e145
upside_down()
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also g20 fixes
2020-01-10 03:07:35 -05:00
Bob
60c71c4c86
Fix tines poking out
2020-01-10 01:42:17 -05:00
Bob
d5a1d17adb
add $inset_legend_depth
2020-01-10 01:38:31 -05:00
Bob
2c89a884da
break out stem_inner_slop
2020-01-10 01:24:17 -05:00
Bob
60de6b8394
Merge pull request #19 from rsheldiii/full-sculpting-skin-extrusion-and-supports-oh-my
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Better full sculpting, preliminary skin extrusion, better supports
2020-01-01 18:58:38 -05:00
Bob
f0a7b27e8c
Better full sculpting, preliminary skin extrusion, better supports
2020-01-01 18:36:23 -05:00
Bob
0e3e1a9ecb
Update readme and welcome banner
2019-12-16 17:20:12 -05:00
Bob
6429f168e1
Layout updates
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rediscovered my old keysets file, adapted the functionality to make a flexible base layout tool.
also tweaked double sculpting to generically sculpt to both hands. it works, but it still needs more refinement, and the best layouts are going to be hand-generated anyways
2019-12-16 16:45:03 -05:00
Bob
2ddd7acc8c
make double_sculpted default false
2019-12-16 17:38:28 -05:00
Bob
68013d3fad
Merge pull request #15 from rsheldiii/double-sculpted-keycaps
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Add double-sculpting
2019-12-16 00:48:21 -05:00
Bob
7a8302fe55
Add double-sculpting
2019-12-16 00:40:43 -05:00
dependabot[bot]
d4fd5e898b
Bump extend from 3.0.1 to 3.0.2
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Bumps [extend](https://github.com/justmoon/node-extend ) from 3.0.1 to 3.0.2.
- [Release notes](https://github.com/justmoon/node-extend/releases )
- [Changelog](https://github.com/justmoon/node-extend/blob/master/CHANGELOG.md )
- [Commits](https://github.com/justmoon/node-extend/compare/v3.0.1...v3.0.2 )
Signed-off-by: dependabot[bot] <support@github.com>
2019-11-02 18:34:12 +00:00
Bob
38e30689d4
Merge pull request #11 from rsheldiii/artisan-needs-depth
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artisan() needs depth
2019-10-12 23:58:53 -04:00
Bob
cbfba43077
artisan() needs depth
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also translate([x,y,x]) where _any_ argument is undef silently translates nowhere
2019-10-12 23:56:37 -04:00
Bob
60d92f62a8
Merge branch 'master' of https://github.com/rsheldiii/KeyV2
2019-10-12 18:46:42 -04:00