Commit Graph

208 Commits

Author SHA1 Message Date
IhatemyISP
251298e2df
Rework dual legends
Use len instead of if dual
2020-03-07 13:54:47 -05:00
Bob
16a6e6c324 Add plate generator
it only generates unibody plates with hull(), but it does a pretty good job!
2020-03-05 13:03:17 -05:00
IhatemyISP
86fab3b4a2
Merge branch 'master' into dual_legend 2020-02-26 21:01:02 -05:00
IhatemyISP
aebd17e60a
Deconflicting PR 2020-02-26 20:56:25 -05:00
Bob
e87bd2ad49 fix blank() and filled()
not sure where but `depth_difference` for  `shape()` is being left out. defaulting to 0 (which should be fine for a delta variable anyways) fixes the issue
2020-02-25 12:04:05 -05:00
Bob
f205359e27 helpful comment 2020-02-22 21:44:59 -05:00
Bob
7bc382ab26 you need this if you're gonna print it
unless you print it upside down, then you can disable it again
2020-02-22 21:38:35 -05:00
Bob
0cbb9167a9
Merge pull request #28 from rsheldiii/examples
Add examples and sa_ergo
2020-02-22 21:33:37 -05:00
Bob
19326150ad quick fix for multimaterial 2020-02-22 21:28:11 -05:00
Bob
b05405b2b9 add comments 2020-02-22 21:21:48 -05:00
Bob
2c69695958 Add examples and sa_ergo 2020-02-22 21:11:33 -05:00
IhatemyISP
e44186e570
Adding example image
Showing off dual legends
2020-02-16 18:46:56 -05:00
IhatemyISP
f5429b330a
Support for dual legends
Adds support for adding front and top legends
2020-02-16 02:23:24 -05:00
IhatemyISP
3f5ca9aa42
Merge branch 'master' into dactyl_manuform_4x6 2020-02-15 16:14:58 -05:00
IhatemyISP
7ea4b8fe8a
Dactyl Manuform 4x6 w/ Legends
Adding layout for legends on Dactyl Manuform 4x6
2020-02-15 15:17:43 -05:00
Ian
48378d5759
Dactyl Manuform 4x6
Initial commit of Dactyl Manuform 4x6 layout
2020-02-15 01:02:23 -05:00
Bob
ce2e5855fe quick updates
oem support for full sculpting and planck default full sculpt profile support
2020-02-14 23:20:30 -05:00
Bob
f9b1c079d1 Update default.scad 2020-01-31 00:34:37 -05:00
Bob
e2f59c8541 Merge branch 'master' of https://github.com/rsheldiii/KeyV2 2020-01-31 00:34:24 -05:00
Bob
9df8fec295 add stem_inner_slop warning
I'm at a bit of a crossroads as without the elephant's foot brought about by printing the keycaps right side up, with no stem inset, I can print these stems with no inner slop and they fit _fantastic_. But we've had slop in the stem for printing right-side-up since inception, so switching  now is probably not a good idea. this warning might be good enough
2020-01-31 00:34:22 -05:00
Bob
ba7b44d64d
Update TIPS_AND_TRICKS.md 2020-01-20 15:14:46 -05:00
Bob
8b4b895669 README and TIPS_AND_TRICKS updates 2020-01-12 19:20:38 -05:00
Bob
5ea14af9e9 no double sculpting by default
probably pretty frustrating if you're not into that
2020-01-12 19:20:21 -05:00
Bob
e475ee7b6e layouts (mostly) accept children 2020-01-12 19:20:05 -05:00
Bob
9a7740cdfb double_sculpting=false turns off extra height 2020-01-12 19:19:30 -05:00
Bob
44cd516304 Update TIPS_AND_TRICKS.md
doubleshot letters explanation
2020-01-11 23:56:33 -05:00
Bob
c2e6caabe6 Create TIPS_AND_TRICKS.md 2020-01-11 23:41:39 -05:00
Bob
8ffad43706
Merge pull request #22 from rsheldiii/front-pacement
Front (AKA side) legends
2020-01-11 23:41:08 -05:00
Bob
48377ee749 Update settings.scad 2020-01-11 23:34:29 -05:00
Bob
f6762031db front placement
now you can put labels on the front of keycaps!
2020-01-11 23:32:14 -05:00
Bob
425ae8af34 Layout allows children
now you can do stuff like:

```
gherkin_bump_layout("g20") {
  upside_down() key();
};
```

and it'll work! you still have to specify the profile in the layout itself because row and column are not special variables... hm
2020-01-11 23:31:01 -05:00
Bob
cb7a301052 fix upside_down
rotate 180 degrees so the labels are correct
2020-01-11 23:29:40 -05:00
Bob
c06b548201 no stem support 2020-01-11 23:02:43 -05:00
Bob
925c6c4819 fix dsa full sculpt 2020-01-11 23:00:54 -05:00
Bob
c11e8a653d flat dish
not super useful tbh, but I was testing linear extruded keycaps and I needed them to be cut off correctly
2020-01-11 22:59:30 -05:00
Bob
70df63e145 upside_down()
also g20 fixes
2020-01-10 03:07:35 -05:00
Bob
60c71c4c86 Fix tines poking out 2020-01-10 01:42:17 -05:00
Bob
d5a1d17adb add $inset_legend_depth 2020-01-10 01:38:31 -05:00
Bob
2c89a884da break out stem_inner_slop 2020-01-10 01:24:17 -05:00
Bob
60de6b8394
Merge pull request #19 from rsheldiii/full-sculpting-skin-extrusion-and-supports-oh-my
Better full sculpting, preliminary skin extrusion, better supports
2020-01-01 18:58:38 -05:00
Bob
f0a7b27e8c Better full sculpting, preliminary skin extrusion, better supports 2020-01-01 18:36:23 -05:00
Bob
0e3e1a9ecb Update readme and welcome banner 2019-12-16 17:20:12 -05:00
Bob
6429f168e1 Layout updates
rediscovered my old keysets file, adapted the functionality to make a flexible base layout tool.

also tweaked double sculpting to generically sculpt to both hands. it works, but it still needs more refinement, and the best layouts are going to be hand-generated anyways
2019-12-16 16:45:03 -05:00
Bob
2ddd7acc8c make double_sculpted default false 2019-12-16 17:38:28 -05:00
Bob
68013d3fad
Merge pull request #15 from rsheldiii/double-sculpted-keycaps
Add double-sculpting
2019-12-16 00:48:21 -05:00
Bob
7a8302fe55 Add double-sculpting 2019-12-16 00:40:43 -05:00
dependabot[bot]
d4fd5e898b
Bump extend from 3.0.1 to 3.0.2
Bumps [extend](https://github.com/justmoon/node-extend) from 3.0.1 to 3.0.2.
- [Release notes](https://github.com/justmoon/node-extend/releases)
- [Changelog](https://github.com/justmoon/node-extend/blob/master/CHANGELOG.md)
- [Commits](https://github.com/justmoon/node-extend/compare/v3.0.1...v3.0.2)

Signed-off-by: dependabot[bot] <support@github.com>
2019-11-02 18:34:12 +00:00
Bob
38e30689d4
Merge pull request #11 from rsheldiii/artisan-needs-depth
artisan() needs depth
2019-10-12 23:58:53 -04:00
Bob
cbfba43077 artisan() needs depth
also translate([x,y,x]) where _any_ argument is undef silently translates nowhere
2019-10-12 23:56:37 -04:00
Bob
60d92f62a8 Merge branch 'master' of https://github.com/rsheldiii/KeyV2 2019-10-12 18:46:42 -04:00