KeyV2/CHANGELOG.md
Bob 113fb67b29 extract features to folder
I'm calling "key features" anything that goes on the key that isn't artisanal, so legends, the clearance check, the bump, etc.
2020-05-12 10:42:37 -04:00

1.1 KiB

CHANGELOG: V2.0.0: * added $fa values for minkowski and shape - so you can customize how much rounding there is * rejiggered key.scad pipeline for more clarity and less shapes * implemented "3d_surface" dish - still in beta * super cool though, you can even change the distribution of points on the surface! just make sure you use monotonically increasing functions * created "hull" folder to house different ways of creating the overall key shape * promoted "feature" folder to first-class folder with keytext and switch clearance as new residents * wrote this changelog! * flat_keytop_bottom for less geometry. didn't help render rounded keys though * still todo: add a magic scaling variable so you can scale the whole world up, see if that fixes degeneracy * side-printed keycaps are first class! you can use the sideways() modifier to set up sideways keycaps that have flat sides to print on. * it's much easier to make quick artisans now that the inside of the keycap is differenced from any additive features placed on top