PrusaSlicer-NonPlainar/xs/xsp/ExtrusionLoop.xsp

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%module{Slic3r::XS};
%{
#include <myinit.h>
#include "libslic3r/ExtrusionEntity.hpp"
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%}
%name{Slic3r::ExtrusionLoop} class ExtrusionLoop {
ExtrusionLoop();
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~ExtrusionLoop();
Clone<ExtrusionLoop> clone()
%code{% RETVAL = THIS; %};
void reverse();
bool make_clockwise();
bool make_counter_clockwise();
Clone<Point> first_point();
Clone<Point> last_point();
Polygon* polygon()
%code{% RETVAL = new Polygon (*THIS); %};
void append(ExtrusionPath* path)
%code{% THIS->paths.push_back(*path); %};
double length();
bool split_at_vertex(Point* point)
%code{% THIS->split_at_vertex(*point); %};
void split_at(Point* point)
%code{% THIS->split_at(*point); %};
ExtrusionPaths clip_end(double distance)
%code{% THIS->clip_end(distance, &RETVAL); %};
bool has_overhang_point(Point* point)
%code{% RETVAL = THIS->has_overhang_point(*point); %};
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%{
SV*
ExtrusionLoop::arrayref()
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CODE:
AV* av = newAV();
av_fill(av, THIS->paths.size()-1);
int i = 0;
for (ExtrusionPaths::iterator it = THIS->paths.begin(); it != THIS->paths.end(); ++it) {
av_store(av, i++, perl_to_SV_ref(*it));
}
RETVAL = newRV_noinc((SV*)av);
OUTPUT:
RETVAL
ExtrusionLoopRole
ExtrusionLoop::role(...)
CODE:
if (items > 1) {
THIS->role = (ExtrusionLoopRole)SvUV(ST(1));
}
RETVAL = THIS->role;
OUTPUT:
RETVAL
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%}
};
%package{Slic3r::ExtrusionLoop};
%{
IV
_constant()
ALIAS:
EXTRL_ROLE_DEFAULT = elrDefault
EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER = elrContourInternalPerimeter
PROTOTYPE:
CODE:
RETVAL = ix;
OUTPUT: RETVAL
%}