2018-04-09 14:24:34 +00:00
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#include "2DBed.hpp"
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2018-01-25 12:46:04 +00:00
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#include <wx/dcbuffer.h>
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#include "BoundingBox.hpp"
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#include "Geometry.hpp"
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2018-01-30 11:10:12 +00:00
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#include "ClipperUtils.hpp"
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2018-01-25 12:46:04 +00:00
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namespace Slic3r {
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namespace GUI {
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void Bed_2D::repaint()
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{
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wxAutoBufferedPaintDC dc(this);
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auto cw = GetSize().GetWidth();
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auto ch = GetSize().GetHeight();
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// when canvas is not rendered yet, size is 0, 0
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if (cw == 0) return ;
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if (m_user_drawn_background) {
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// On all systems the AutoBufferedPaintDC() achieves double buffering.
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// On MacOS the background is erased, on Windows the background is not erased
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// and on Linux / GTK the background is erased to gray color.
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// Fill DC with the background on Windows & Linux / GTK.
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auto color = wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT); //GetSystemColour
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dc.SetPen(*new wxPen(color, 1, wxPENSTYLE_SOLID));
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dc.SetBrush(*new wxBrush(color, wxBRUSHSTYLE_SOLID));
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auto rect = GetUpdateRegion().GetBox();
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dc.DrawRectangle(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight());
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}
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// turn cw and ch from sizes to max coordinates
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cw--;
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ch--;
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auto cbb = BoundingBoxf(Pointf(0, 0),Pointf(cw, ch));
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// leave space for origin point
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cbb.min.translate(4, 0);
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cbb.max.translate(-4, -4);
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// leave space for origin label
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cbb.max.translate(0, -13);
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// read new size
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cw = cbb.size().x;
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ch = cbb.size().y;
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auto ccenter = cbb.center();
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// get bounding box of bed shape in G - code coordinates
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auto bed_shape = m_bed_shape;
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auto bed_polygon = Polygon::new_scale(m_bed_shape);
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auto bb = BoundingBoxf(m_bed_shape);
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bb.merge(Pointf(0, 0)); // origin needs to be in the visible area
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auto bw = bb.size().x;
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auto bh = bb.size().y;
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auto bcenter = bb.center();
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// calculate the scaling factor for fitting bed shape in canvas area
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auto sfactor = std::min(cw/bw, ch/bh);
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auto shift = Pointf(
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ccenter.x - bcenter.x * sfactor,
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ccenter.y - bcenter.y * sfactor
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);
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m_scale_factor = sfactor;
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m_shift = Pointf(shift.x + cbb.min.x,
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shift.y - (cbb.max.y - GetSize().GetHeight()));
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// draw bed fill
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dc.SetBrush(wxBrush(wxColour(255, 255, 255), wxSOLID));
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wxPointList pt_list;
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for (auto pt: m_bed_shape)
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{
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Point pt_pix = to_pixels(pt);
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pt_list.push_back(new wxPoint(pt_pix.x, pt_pix.y));
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}
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dc.DrawPolygon(&pt_list, 0, 0);
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// draw grid
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auto step = 10; // 1cm grid
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Polylines polylines;
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for (auto x = bb.min.x - fmod(bb.min.x, step) + step; x < bb.max.x; x += step) {
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Polyline pl = Polyline::new_scale({ Pointf(x, bb.min.y), Pointf(x, bb.max.y) });
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polylines.push_back(pl);
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}
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for (auto y = bb.min.y - fmod(bb.min.y, step) + step; y < bb.max.y; y += step) {
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polylines.push_back(Polyline::new_scale({ Pointf(bb.min.x, y), Pointf(bb.max.x, y) }));
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}
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polylines = intersection_pl(polylines, bed_polygon);
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dc.SetPen(wxPen(wxColour(230, 230, 230), 1, wxSOLID));
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for (auto pl : polylines)
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{
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for (size_t i = 0; i < pl.points.size()-1; i++){
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Point pt1 = to_pixels(Pointf::new_unscale(pl.points[i]));
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Point pt2 = to_pixels(Pointf::new_unscale(pl.points[i+1]));
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dc.DrawLine(pt1.x, pt1.y, pt2.x, pt2.y);
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}
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}
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// draw bed contour
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dc.SetPen(wxPen(wxColour(0, 0, 0), 1, wxSOLID));
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dc.SetBrush(wxBrush(wxColour(0, 0, 0), wxTRANSPARENT));
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dc.DrawPolygon(&pt_list, 0, 0);
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auto origin_px = to_pixels(Pointf(0, 0));
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// draw axes
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auto axes_len = 50;
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auto arrow_len = 6;
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auto arrow_angle = Geometry::deg2rad(45.0);
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dc.SetPen(wxPen(wxColour(255, 0, 0), 2, wxSOLID)); // red
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auto x_end = Pointf(origin_px.x + axes_len, origin_px.y);
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dc.DrawLine(wxPoint(origin_px.x, origin_px.y), wxPoint(x_end.x, x_end.y));
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for (auto angle : { -arrow_angle, arrow_angle }){
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auto end = x_end;
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end.translate(-arrow_len, 0);
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end.rotate(angle, x_end);
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dc.DrawLine(wxPoint(x_end.x, x_end.y), wxPoint(end.x, end.y));
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}
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dc.SetPen(wxPen(wxColour(0, 255, 0), 2, wxSOLID)); // green
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auto y_end = Pointf(origin_px.x, origin_px.y - axes_len);
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dc.DrawLine(wxPoint(origin_px.x, origin_px.y), wxPoint(y_end.x, y_end.y));
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for (auto angle : { -arrow_angle, arrow_angle }) {
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auto end = y_end;
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end.translate(0, +arrow_len);
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end.rotate(angle, y_end);
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dc.DrawLine(wxPoint(y_end.x, y_end.y), wxPoint(end.x, end.y));
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}
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// draw origin
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2018-04-09 14:24:34 +00:00
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dc.SetPen(wxPen(wxColour(0, 0, 0), 1, wxSOLID));
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dc.SetBrush(wxBrush(wxColour(0, 0, 0), wxSOLID));
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dc.DrawCircle(origin_px.x, origin_px.y, 3);
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static const auto origin_label = wxString("(0,0)");
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dc.SetTextForeground(wxColour(0, 0, 0));
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dc.SetFont(wxFont(10, wxDEFAULT, wxNORMAL, wxNORMAL));
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auto extent = dc.GetTextExtent(origin_label);
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const auto origin_label_x = origin_px.x <= cw / 2 ? origin_px.x + 1 : origin_px.x - 1 - extent.GetWidth();
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const auto origin_label_y = origin_px.y <= ch / 2 ? origin_px.y + 1 : origin_px.y - 1 - extent.GetHeight();
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dc.DrawText(origin_label, origin_label_x, origin_label_y);
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// draw current position
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if (m_pos!= Pointf(0, 0)) {
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auto pos_px = to_pixels(m_pos);
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dc.SetPen(wxPen(wxColour(200, 0, 0), 2, wxSOLID));
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dc.SetBrush(wxBrush(wxColour(200, 0, 0), wxTRANSPARENT));
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dc.DrawCircle(pos_px.x, pos_px.y, 5);
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dc.DrawLine(pos_px.x - 15, pos_px.y, pos_px.x + 15, pos_px.y);
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dc.DrawLine(pos_px.x, pos_px.y - 15, pos_px.x, pos_px.y + 15);
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}
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m_painted = true;
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}
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// convert G - code coordinates into pixels
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Point Bed_2D::to_pixels(Pointf point){
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auto p = Pointf(point);
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p.scale(m_scale_factor);
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p.translate(m_shift);
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return Point(p.x, GetSize().GetHeight() - p.y);
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}
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void Bed_2D::mouse_event(wxMouseEvent event){
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if (!m_interactive) return;
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if (!m_painted) return;
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auto pos = event.GetPosition();
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auto point = to_units(Point(pos.x, pos.y));
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if (event.LeftDown() || event.Dragging()) {
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if (m_on_move)
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m_on_move(point) ;
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Refresh();
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}
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}
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// convert pixels into G - code coordinates
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Pointf Bed_2D::to_units(Point point){
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auto p = Pointf(point.x, GetSize().GetHeight() - point.y);
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p.translate(m_shift.negative());
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p.scale(1 / m_scale_factor);
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return p;
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}
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void Bed_2D::set_pos(Pointf pos){
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m_pos = pos;
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Refresh();
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}
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2018-01-25 12:46:04 +00:00
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} // GUI
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} // Slic3r
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